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//===- MSFCommon.cpp - Common types and functions for MSF files -----------===// 
// 
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. 
// See https://llvm.org/LICENSE.txt for license information. 
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception 
// 
//===----------------------------------------------------------------------===// 
 
#include "llvm/DebugInfo/MSF/MSFCommon.h" 
#include "llvm/DebugInfo/MSF/MSFError.h" 
#include "llvm/Support/Endian.h" 
#include "llvm/Support/Error.h" 
#include <cstdint> 
#include <cstring> 
 
using namespace llvm; 
using namespace llvm::msf; 
 
Error llvm::msf::validateSuperBlock(const SuperBlock &SB) { 
  // Check the magic bytes. 
  if (std::memcmp(SB.MagicBytes, Magic, sizeof(Magic)) != 0) 
    return make_error<MSFError>(msf_error_code::invalid_format, 
                                "MSF magic header doesn't match"); 
 
  if (!isValidBlockSize(SB.BlockSize)) 
    return make_error<MSFError>(msf_error_code::invalid_format, 
                                "Unsupported block size."); 
 
  // We don't support directories whose sizes aren't a multiple of four bytes. 
  if (SB.NumDirectoryBytes % sizeof(support::ulittle32_t) != 0) 
    return make_error<MSFError>(msf_error_code::invalid_format, 
                                "Directory size is not multiple of 4."); 
 
  // The number of blocks which comprise the directory is a simple function of 
  // the number of bytes it contains. 
  uint64_t NumDirectoryBlocks = 
      bytesToBlocks(SB.NumDirectoryBytes, SB.BlockSize); 
 
  // The directory, as we understand it, is a block which consists of a list of 
  // block numbers.  It is unclear what would happen if the number of blocks 
  // couldn't fit on a single block. 
  if (NumDirectoryBlocks > SB.BlockSize / sizeof(support::ulittle32_t)) 
    return make_error<MSFError>(msf_error_code::invalid_format, 
                                "Too many directory blocks."); 
 
  if (SB.BlockMapAddr == 0) 
    return make_error<MSFError>(msf_error_code::invalid_format, 
                                "Block 0 is reserved"); 
 
  if (SB.BlockMapAddr >= SB.NumBlocks) 
    return make_error<MSFError>(msf_error_code::invalid_format, 
                                "Block map address is invalid."); 
 
  if (SB.FreeBlockMapBlock != 1 && SB.FreeBlockMapBlock != 2) 
    return make_error<MSFError>( 
        msf_error_code::invalid_format, 
        "The free block map isn't at block 1 or block 2."); 
 
  return Error::success(); 
} 
 
MSFStreamLayout llvm::msf::getFpmStreamLayout(const MSFLayout &Msf, 
                                              bool IncludeUnusedFpmData, 
                                              bool AltFpm) { 
  MSFStreamLayout FL; 
  uint32_t NumFpmIntervals = 
      getNumFpmIntervals(Msf, IncludeUnusedFpmData, AltFpm); 
 
  uint32_t FpmBlock = AltFpm ? Msf.alternateFpmBlock() : Msf.mainFpmBlock(); 
 
  for (uint32_t I = 0; I < NumFpmIntervals; ++I) { 
    FL.Blocks.push_back(support::ulittle32_t(FpmBlock)); 
    FpmBlock += msf::getFpmIntervalLength(Msf); 
  } 
 
  if (IncludeUnusedFpmData) 
    FL.Length = NumFpmIntervals * Msf.SB->BlockSize; 
  else 
    FL.Length = divideCeil(Msf.SB->NumBlocks, 8); 
 
  return FL; 
}