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// © 2016 and later: Unicode, Inc. and others.
// License & terms of use: http://www.unicode.org/copyright.html 
/* 
********************************************************************** 
*   Copyright (C) 2001-2007, International Business Machines 
*   Corporation and others.  All Rights Reserved. 
********************************************************************** 
*   Date        Name        Description 
*   06/06/01    aliu        Creation. 
********************************************************************** 
*/ 
#ifndef UNI2NAME_H 
#define UNI2NAME_H 
 
#include "unicode/utypes.h" 
 
#if !UCONFIG_NO_TRANSLITERATION 
 
#include "unicode/translit.h" 
 
U_NAMESPACE_BEGIN 
 
/** 
 * A transliterator that performs character to name mapping. 
 * It generates the Perl syntax \N{name}. 
 * @author Alan Liu 
 */ 
class UnicodeNameTransliterator : public Transliterator { 
 
 public: 
 
    /** 
     * Constructs a transliterator. 
     * @param adoptedFilter the filter to be adopted. 
     */ 
    UnicodeNameTransliterator(UnicodeFilter* adoptedFilter = 0); 
 
    /** 
     * Destructor. 
     */ 
    virtual ~UnicodeNameTransliterator(); 
 
    /** 
     * Copy constructor. 
     */ 
    UnicodeNameTransliterator(const UnicodeNameTransliterator&); 
 
    /** 
     * Transliterator API. 
     */ 
    virtual UnicodeNameTransliterator* clone() const;
 
    /** 
     * ICU "poor man's RTTI", returns a UClassID for the actual class. 
     */ 
    virtual UClassID getDynamicClassID() const; 
 
    /** 
     * ICU "poor man's RTTI", returns a UClassID for this class. 
     */ 
    U_I18N_API static UClassID U_EXPORT2 getStaticClassID(); 
 
 protected: 
 
    /** 
     * Implements {@link Transliterator#handleTransliterate}. 
     * @param text        the buffer holding transliterated and 
     *                    untransliterated text 
     * @param offset      the start and limit of the text, the position 
     *                    of the cursor, and the start and limit of transliteration. 
     * @param incremental if true, assume more text may be coming after 
     *                    pos.contextLimit.  Otherwise, assume the text is complete. 
     */ 
    virtual void handleTransliterate(Replaceable& text, UTransPosition& offset, 
                                     UBool isIncremental) const; 
 
private: 
    /** 
     * Assignment operator. 
     */ 
    UnicodeNameTransliterator& operator=(const UnicodeNameTransliterator&); 
 
}; 
 
U_NAMESPACE_END 
 
#endif /* #if !UCONFIG_NO_TRANSLITERATION */ 
 
#endif