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// © 2017 and later: Unicode, Inc. and others. 
// License & terms of use: http://www.unicode.org/copyright.html 
 
#include "unicode/utypes.h" 
 
#if !UCONFIG_NO_FORMATTING 
 
#include "uassert.h" 
#include "unicode/numberformatter.h" 
#include "number_types.h" 
#include "number_decimalquantity.h" 
#include "double-conversion.h" 
#include "number_roundingutils.h" 
#include "putilimp.h" 
 
using namespace icu; 
using namespace icu::number; 
using namespace icu::number::impl; 
 
 
using double_conversion::DoubleToStringConverter; 
 
namespace { 
 
int32_t getRoundingMagnitudeFraction(int maxFrac) { 
    if (maxFrac == -1) { 
        return INT32_MIN; 
    } 
    return -maxFrac; 
} 
 
int32_t getRoundingMagnitudeSignificant(const DecimalQuantity &value, int maxSig) { 
    if (maxSig == -1) { 
        return INT32_MIN; 
    } 
    int magnitude = value.isZeroish() ? 0 : value.getMagnitude(); 
    return magnitude - maxSig + 1; 
} 
 
int32_t getDisplayMagnitudeFraction(int minFrac) { 
    if (minFrac == 0) { 
        return INT32_MAX; 
    } 
    return -minFrac; 
} 
 
int32_t getDisplayMagnitudeSignificant(const DecimalQuantity &value, int minSig) { 
    int magnitude = value.isZeroish() ? 0 : value.getMagnitude(); 
    return magnitude - minSig + 1; 
} 
 
} 
 
 
MultiplierProducer::~MultiplierProducer() = default; 
 
 
digits_t roundingutils::doubleFractionLength(double input, int8_t* singleDigit) { 
    char buffer[DoubleToStringConverter::kBase10MaximalLength + 1]; 
    bool sign; // unused; always positive 
    int32_t length; 
    int32_t point; 
    DoubleToStringConverter::DoubleToAscii( 
            input, 
            DoubleToStringConverter::DtoaMode::SHORTEST, 
            0, 
            buffer, 
            sizeof(buffer), 
            &sign, 
            &length, 
            &point 
    ); 
 
    if (singleDigit == nullptr) { 
        // no-op 
    } else if (length == 1) { 
        *singleDigit = buffer[0] - '0'; 
    } else { 
        *singleDigit = -1; 
    } 
 
    return static_cast<digits_t>(length - point); 
} 
 
 
Precision Precision::unlimited() { 
    return Precision(RND_NONE, {}, kDefaultMode); 
} 
 
FractionPrecision Precision::integer() { 
    return constructFraction(0, 0); 
} 
 
FractionPrecision Precision::fixedFraction(int32_t minMaxFractionPlaces) { 
    if (minMaxFractionPlaces >= 0 && minMaxFractionPlaces <= kMaxIntFracSig) { 
        return constructFraction(minMaxFractionPlaces, minMaxFractionPlaces); 
    } else { 
        return {U_NUMBER_ARG_OUTOFBOUNDS_ERROR}; 
    } 
} 
 
FractionPrecision Precision::minFraction(int32_t minFractionPlaces) { 
    if (minFractionPlaces >= 0 && minFractionPlaces <= kMaxIntFracSig) { 
        return constructFraction(minFractionPlaces, -1); 
    } else { 
        return {U_NUMBER_ARG_OUTOFBOUNDS_ERROR}; 
    } 
} 
 
FractionPrecision Precision::maxFraction(int32_t maxFractionPlaces) { 
    if (maxFractionPlaces >= 0 && maxFractionPlaces <= kMaxIntFracSig) { 
        return constructFraction(0, maxFractionPlaces); 
    } else { 
        return {U_NUMBER_ARG_OUTOFBOUNDS_ERROR}; 
    } 
} 
 
FractionPrecision Precision::minMaxFraction(int32_t minFractionPlaces, int32_t maxFractionPlaces) { 
    if (minFractionPlaces >= 0 && maxFractionPlaces <= kMaxIntFracSig && 
        minFractionPlaces <= maxFractionPlaces) { 
        return constructFraction(minFractionPlaces, maxFractionPlaces); 
    } else { 
        return {U_NUMBER_ARG_OUTOFBOUNDS_ERROR}; 
    } 
} 
 
Precision Precision::fixedSignificantDigits(int32_t minMaxSignificantDigits) { 
    if (minMaxSignificantDigits >= 1 && minMaxSignificantDigits <= kMaxIntFracSig) { 
        return constructSignificant(minMaxSignificantDigits, minMaxSignificantDigits); 
    } else { 
        return {U_NUMBER_ARG_OUTOFBOUNDS_ERROR}; 
    } 
} 
 
Precision Precision::minSignificantDigits(int32_t minSignificantDigits) { 
    if (minSignificantDigits >= 1 && minSignificantDigits <= kMaxIntFracSig) { 
        return constructSignificant(minSignificantDigits, -1); 
    } else { 
        return {U_NUMBER_ARG_OUTOFBOUNDS_ERROR}; 
    } 
} 
 
Precision Precision::maxSignificantDigits(int32_t maxSignificantDigits) { 
    if (maxSignificantDigits >= 1 && maxSignificantDigits <= kMaxIntFracSig) { 
        return constructSignificant(1, maxSignificantDigits); 
    } else { 
        return {U_NUMBER_ARG_OUTOFBOUNDS_ERROR}; 
    } 
} 
 
Precision Precision::minMaxSignificantDigits(int32_t minSignificantDigits, int32_t maxSignificantDigits) { 
    if (minSignificantDigits >= 1 && maxSignificantDigits <= kMaxIntFracSig && 
        minSignificantDigits <= maxSignificantDigits) { 
        return constructSignificant(minSignificantDigits, maxSignificantDigits); 
    } else { 
        return {U_NUMBER_ARG_OUTOFBOUNDS_ERROR}; 
    } 
} 
 
IncrementPrecision Precision::increment(double roundingIncrement) { 
    if (roundingIncrement > 0.0) { 
        return constructIncrement(roundingIncrement, 0); 
    } else { 
        return {U_NUMBER_ARG_OUTOFBOUNDS_ERROR}; 
    } 
} 
 
CurrencyPrecision Precision::currency(UCurrencyUsage currencyUsage) { 
    return constructCurrency(currencyUsage); 
} 
 
Precision FractionPrecision::withMinDigits(int32_t minSignificantDigits) const { 
    if (fType == RND_ERROR) { return *this; } // no-op in error state 
    if (minSignificantDigits >= 1 && minSignificantDigits <= kMaxIntFracSig) { 
        return constructFractionSignificant(*this, minSignificantDigits, -1); 
    } else { 
        return {U_NUMBER_ARG_OUTOFBOUNDS_ERROR}; 
    } 
} 
 
Precision FractionPrecision::withMaxDigits(int32_t maxSignificantDigits) const { 
    if (fType == RND_ERROR) { return *this; } // no-op in error state 
    if (maxSignificantDigits >= 1 && maxSignificantDigits <= kMaxIntFracSig) { 
        return constructFractionSignificant(*this, -1, maxSignificantDigits); 
    } else { 
        return {U_NUMBER_ARG_OUTOFBOUNDS_ERROR}; 
    } 
} 
 
// Private method on base class 
Precision Precision::withCurrency(const CurrencyUnit &currency, UErrorCode &status) const { 
    if (fType == RND_ERROR) { return *this; } // no-op in error state 
    U_ASSERT(fType == RND_CURRENCY); 
    const char16_t *isoCode = currency.getISOCurrency(); 
    double increment = ucurr_getRoundingIncrementForUsage(isoCode, fUnion.currencyUsage, &status); 
    int32_t minMaxFrac = ucurr_getDefaultFractionDigitsForUsage( 
            isoCode, fUnion.currencyUsage, &status); 
    if (increment != 0.0) { 
        return constructIncrement(increment, minMaxFrac); 
    } else { 
        return constructFraction(minMaxFrac, minMaxFrac); 
    } 
} 
 
// Public method on CurrencyPrecision subclass 
Precision CurrencyPrecision::withCurrency(const CurrencyUnit &currency) const { 
    UErrorCode localStatus = U_ZERO_ERROR; 
    Precision result = Precision::withCurrency(currency, localStatus); 
    if (U_FAILURE(localStatus)) { 
        return {localStatus}; 
    } 
    return result; 
} 
 
Precision IncrementPrecision::withMinFraction(int32_t minFrac) const { 
    if (fType == RND_ERROR) { return *this; } // no-op in error state 
    if (minFrac >= 0 && minFrac <= kMaxIntFracSig) { 
        return constructIncrement(fUnion.increment.fIncrement, minFrac); 
    } else { 
        return {U_NUMBER_ARG_OUTOFBOUNDS_ERROR}; 
    } 
} 
 
FractionPrecision Precision::constructFraction(int32_t minFrac, int32_t maxFrac) { 
    FractionSignificantSettings settings; 
    settings.fMinFrac = static_cast<digits_t>(minFrac); 
    settings.fMaxFrac = static_cast<digits_t>(maxFrac); 
    settings.fMinSig = -1; 
    settings.fMaxSig = -1; 
    PrecisionUnion union_; 
    union_.fracSig = settings; 
    return {RND_FRACTION, union_, kDefaultMode}; 
} 
 
Precision Precision::constructSignificant(int32_t minSig, int32_t maxSig) { 
    FractionSignificantSettings settings; 
    settings.fMinFrac = -1; 
    settings.fMaxFrac = -1; 
    settings.fMinSig = static_cast<digits_t>(minSig); 
    settings.fMaxSig = static_cast<digits_t>(maxSig); 
    PrecisionUnion union_; 
    union_.fracSig = settings; 
    return {RND_SIGNIFICANT, union_, kDefaultMode}; 
} 
 
Precision 
Precision::constructFractionSignificant(const FractionPrecision &base, int32_t minSig, int32_t maxSig) { 
    FractionSignificantSettings settings = base.fUnion.fracSig; 
    settings.fMinSig = static_cast<digits_t>(minSig); 
    settings.fMaxSig = static_cast<digits_t>(maxSig); 
    PrecisionUnion union_; 
    union_.fracSig = settings; 
    return {RND_FRACTION_SIGNIFICANT, union_, kDefaultMode}; 
} 
 
IncrementPrecision Precision::constructIncrement(double increment, int32_t minFrac) { 
    IncrementSettings settings; 
    // Note: For number formatting, fIncrement is used for RND_INCREMENT but not 
    // RND_INCREMENT_ONE or RND_INCREMENT_FIVE. However, fIncrement is used in all 
    // three when constructing a skeleton. 
    settings.fIncrement = increment; 
    settings.fMinFrac = static_cast<digits_t>(minFrac); 
    // One of the few pre-computed quantities: 
    // Note: it is possible for minFrac to be more than maxFrac... (misleading) 
    int8_t singleDigit; 
    settings.fMaxFrac = roundingutils::doubleFractionLength(increment, &singleDigit); 
    PrecisionUnion union_; 
    union_.increment = settings; 
    if (singleDigit == 1) { 
        // NOTE: In C++, we must return the correct value type with the correct union. 
        // It would be invalid to return a RND_FRACTION here because the methods on the 
        // IncrementPrecision type assume that the union is backed by increment data. 
        return {RND_INCREMENT_ONE, union_, kDefaultMode}; 
    } else if (singleDigit == 5) { 
        return {RND_INCREMENT_FIVE, union_, kDefaultMode}; 
    } else { 
        return {RND_INCREMENT, union_, kDefaultMode}; 
    } 
} 
 
CurrencyPrecision Precision::constructCurrency(UCurrencyUsage usage) { 
    PrecisionUnion union_; 
    union_.currencyUsage = usage; 
    return {RND_CURRENCY, union_, kDefaultMode}; 
} 
 
 
RoundingImpl::RoundingImpl(const Precision& precision, UNumberFormatRoundingMode roundingMode, 
                           const CurrencyUnit& currency, UErrorCode& status) 
        : fPrecision(precision), fRoundingMode(roundingMode), fPassThrough(false) { 
    if (precision.fType == Precision::RND_CURRENCY) { 
        fPrecision = precision.withCurrency(currency, status); 
    } 
} 
 
RoundingImpl RoundingImpl::passThrough() { 
    return {}; 
} 
 
bool RoundingImpl::isSignificantDigits() const { 
    return fPrecision.fType == Precision::RND_SIGNIFICANT; 
} 
 
int32_t 
RoundingImpl::chooseMultiplierAndApply(impl::DecimalQuantity &input, const impl::MultiplierProducer &producer, 
                                  UErrorCode &status) { 
    // Do not call this method with zero, NaN, or infinity. 
    U_ASSERT(!input.isZeroish()); 
 
    // Perform the first attempt at rounding. 
    int magnitude = input.getMagnitude(); 
    int multiplier = producer.getMultiplier(magnitude); 
    input.adjustMagnitude(multiplier); 
    apply(input, status); 
 
    // If the number rounded to zero, exit. 
    if (input.isZeroish() || U_FAILURE(status)) { 
        return multiplier; 
    } 
 
    // If the new magnitude after rounding is the same as it was before rounding, then we are done. 
    // This case applies to most numbers. 
    if (input.getMagnitude() == magnitude + multiplier) { 
        return multiplier; 
    } 
 
    // If the above case DIDN'T apply, then we have a case like 99.9 -> 100 or 999.9 -> 1000: 
    // The number rounded up to the next magnitude. Check if the multiplier changes; if it doesn't, 
    // we do not need to make any more adjustments. 
    int _multiplier = producer.getMultiplier(magnitude + 1); 
    if (multiplier == _multiplier) { 
        return multiplier; 
    } 
 
    // We have a case like 999.9 -> 1000, where the correct output is "1K", not "1000". 
    // Fix the magnitude and re-apply the rounding strategy. 
    input.adjustMagnitude(_multiplier - multiplier); 
    apply(input, status); 
    return _multiplier; 
} 
 
/** This is the method that contains the actual rounding logic. */ 
void RoundingImpl::apply(impl::DecimalQuantity &value, UErrorCode& status) const { 
    if (fPassThrough) { 
        return; 
    } 
    switch (fPrecision.fType) { 
        case Precision::RND_BOGUS: 
        case Precision::RND_ERROR: 
            // Errors should be caught before the apply() method is called 
            status = U_INTERNAL_PROGRAM_ERROR; 
            break; 
 
        case Precision::RND_NONE: 
            value.roundToInfinity(); 
            break; 
 
        case Precision::RND_FRACTION: 
            value.roundToMagnitude( 
                    getRoundingMagnitudeFraction(fPrecision.fUnion.fracSig.fMaxFrac), 
                    fRoundingMode, 
                    status); 
            value.setMinFraction( 
                    uprv_max(0, -getDisplayMagnitudeFraction(fPrecision.fUnion.fracSig.fMinFrac))); 
            break; 
 
        case Precision::RND_SIGNIFICANT: 
            value.roundToMagnitude( 
                    getRoundingMagnitudeSignificant(value, fPrecision.fUnion.fracSig.fMaxSig), 
                    fRoundingMode, 
                    status); 
            value.setMinFraction( 
                    uprv_max(0, -getDisplayMagnitudeSignificant(value, fPrecision.fUnion.fracSig.fMinSig))); 
            // Make sure that digits are displayed on zero. 
            if (value.isZeroish() && fPrecision.fUnion.fracSig.fMinSig > 0) { 
                value.setMinInteger(1); 
            } 
            break; 
 
        case Precision::RND_FRACTION_SIGNIFICANT: { 
            int32_t displayMag = getDisplayMagnitudeFraction(fPrecision.fUnion.fracSig.fMinFrac); 
            int32_t roundingMag = getRoundingMagnitudeFraction(fPrecision.fUnion.fracSig.fMaxFrac); 
            if (fPrecision.fUnion.fracSig.fMinSig == -1) { 
                // Max Sig override 
                int32_t candidate = getRoundingMagnitudeSignificant( 
                        value, 
                        fPrecision.fUnion.fracSig.fMaxSig); 
                roundingMag = uprv_max(roundingMag, candidate); 
            } else { 
                // Min Sig override 
                int32_t candidate = getDisplayMagnitudeSignificant( 
                        value, 
                        fPrecision.fUnion.fracSig.fMinSig); 
                roundingMag = uprv_min(roundingMag, candidate); 
            } 
            value.roundToMagnitude(roundingMag, fRoundingMode, status); 
            value.setMinFraction(uprv_max(0, -displayMag)); 
            break; 
        } 
 
        case Precision::RND_INCREMENT: 
            value.roundToIncrement( 
                    fPrecision.fUnion.increment.fIncrement, 
                    fRoundingMode, 
                    status); 
            value.setMinFraction(fPrecision.fUnion.increment.fMinFrac); 
            break; 
 
        case Precision::RND_INCREMENT_ONE: 
            value.roundToMagnitude( 
                    -fPrecision.fUnion.increment.fMaxFrac, 
                    fRoundingMode, 
                    status); 
            value.setMinFraction(fPrecision.fUnion.increment.fMinFrac); 
            break; 
 
        case Precision::RND_INCREMENT_FIVE: 
            value.roundToNickel( 
                    -fPrecision.fUnion.increment.fMaxFrac, 
                    fRoundingMode, 
                    status); 
            value.setMinFraction(fPrecision.fUnion.increment.fMinFrac); 
            break; 
 
        case Precision::RND_CURRENCY: 
            // Call .withCurrency() before .apply()! 
            UPRV_UNREACHABLE; 
 
        default: 
            UPRV_UNREACHABLE; 
    } 
} 
 
void RoundingImpl::apply(impl::DecimalQuantity &value, int32_t minInt, UErrorCode /*status*/) { 
    // This method is intended for the one specific purpose of helping print "00.000E0". 
    U_ASSERT(isSignificantDigits()); 
    U_ASSERT(value.isZeroish()); 
    value.setMinFraction(fPrecision.fUnion.fracSig.fMinSig - minInt); 
} 
 
#endif /* #if !UCONFIG_NO_FORMATTING */