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/* 
 * Copyright (c) 2015-2017, Intel Corporation
 * 
 * Redistribution and use in source and binary forms, with or without 
 * modification, are permitted provided that the following conditions are met: 
 * 
 *  * Redistributions of source code must retain the above copyright notice, 
 *    this list of conditions and the following disclaimer. 
 *  * Redistributions in binary form must reproduce the above copyright 
 *    notice, this list of conditions and the following disclaimer in the 
 *    documentation and/or other materials provided with the distribution. 
 *  * Neither the name of Intel Corporation nor the names of its contributors 
 *    may be used to endorse or promote products derived from this software 
 *    without specific prior written permission. 
 * 
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" 
 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 
 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE 
 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR 
 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF 
 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS 
 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN 
 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) 
 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE 
 * POSSIBILITY OF SUCH DAMAGE. 
 */ 
 
#ifndef RDFA_H 
#define RDFA_H 
 
#include "nfa_kind.h" 
#include "ue2common.h" 
 
#include "util/flat_containers.h"
 
#include <array> 
#include <vector> 
 
namespace ue2 { 
 
typedef u16 dstate_id_t; 
typedef u16 symbol_t; 
 
static constexpr symbol_t TOP = 256; 
static constexpr symbol_t ALPHABET_SIZE = 257; 
static constexpr symbol_t N_SPECIAL_SYMBOL = 1; 
static constexpr dstate_id_t DEAD_STATE = 0; 
 
/** Structure representing a dfa state during construction. */ 
struct dstate { 
    /** Next state; indexed by remapped sym */ 
    std::vector<dstate_id_t> next; 
 
    /** Set by ng_mcclellan, refined by mcclellancompile */ 
    dstate_id_t daddy = 0; 
 
    /** Set by mcclellancompile, implementation state id, excludes edge 
     * decorations */ 
    dstate_id_t impl_id = 0; 
 
    /** Reports to fire (at any location). */ 
    flat_set<ReportID> reports; 
 
    /** Reports to fire (at EOD). */ 
    flat_set<ReportID> reports_eod; 
 
    explicit dstate(size_t alphabet_size) : next(alphabet_size, 0) {} 
}; 
 
struct raw_dfa { 
    nfa_kind kind; 
    std::vector<dstate> states; 
    dstate_id_t start_anchored = DEAD_STATE; 
    dstate_id_t start_floating = DEAD_STATE; 
    u16 alpha_size = 0; /* including special symbols */ 
 
    /* mapping from input symbol --> equiv class id */ 
    std::array<u16, ALPHABET_SIZE> alpha_remap; 
 
    explicit raw_dfa(nfa_kind k) : kind(k) {} 
    virtual ~raw_dfa(); 
 
    u16 getImplAlphaSize() const { return alpha_size - N_SPECIAL_SYMBOL; }
    virtual void stripExtraEodReports(void); 
    bool hasEodReports(void) const; 
}; 
 
} 
 
#endif