aboutsummaryrefslogtreecommitdiffstats
path: root/contrib/libs/cxxsupp/libcxx/src/thread.cpp
blob: 268bae5829520d6a0ffe55dc63f83c33b2754f68 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
//===------------------------- thread.cpp----------------------------------===// 
// 
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
// 
//===----------------------------------------------------------------------===// 
 
#include "__config" 
#ifndef _LIBCPP_HAS_NO_THREADS 
 
#include "thread" 
#include "exception" 
#include "vector" 
#include "future" 
#include "limits" 
 
#if __has_include(<unistd.h>) 
# include <unistd.h> // for sysconf 
#endif 
 
#if defined(__NetBSD__) 
#pragma weak pthread_create // Do not create libpthread dependency 
#endif 
 
#if defined(_LIBCPP_WIN32API) 
#include <windows.h> 
#endif 
 
#if defined(__ELF__) && defined(_LIBCPP_LINK_PTHREAD_LIB) 
#pragma comment(lib, "pthread") 
#endif 
 
_LIBCPP_BEGIN_NAMESPACE_STD 
 
thread::~thread() 
{ 
    if (!__libcpp_thread_isnull(&__t_)) 
        terminate(); 
} 
 
void 
thread::join() 
{ 
    int ec = EINVAL; 
    if (!__libcpp_thread_isnull(&__t_)) 
    { 
        ec = __libcpp_thread_join(&__t_); 
        if (ec == 0) 
            __t_ = _LIBCPP_NULL_THREAD; 
    } 
 
    if (ec) 
        __throw_system_error(ec, "thread::join failed"); 
} 
 
void 
thread::detach() 
{ 
    int ec = EINVAL; 
    if (!__libcpp_thread_isnull(&__t_)) 
    { 
        ec = __libcpp_thread_detach(&__t_); 
        if (ec == 0) 
            __t_ = _LIBCPP_NULL_THREAD; 
    } 
 
    if (ec) 
        __throw_system_error(ec, "thread::detach failed"); 
} 
 
unsigned 
thread::hardware_concurrency() noexcept 
{ 
#if defined(_SC_NPROCESSORS_ONLN) 
    long result = sysconf(_SC_NPROCESSORS_ONLN); 
    // sysconf returns -1 if the name is invalid, the option does not exist or 
    // does not have a definite limit. 
    // if sysconf returns some other negative number, we have no idea 
    // what is going on. Default to something safe. 
    if (result < 0) 
        return 0; 
    return static_cast<unsigned>(result); 
#elif defined(_LIBCPP_WIN32API) 
    SYSTEM_INFO info; 
    GetSystemInfo(&info); 
    return info.dwNumberOfProcessors; 
#else  // defined(CTL_HW) && defined(HW_NCPU) 
    // TODO: grovel through /proc or check cpuid on x86 and similar 
    // instructions on other architectures. 
#   if defined(_LIBCPP_WARNING) 
        _LIBCPP_WARNING("hardware_concurrency not yet implemented") 
#   else 
#       warning hardware_concurrency not yet implemented 
#   endif 
    return 0;  // Means not computable [thread.thread.static] 
#endif // defined(CTL_HW) && defined(HW_NCPU) 
} 
 
namespace this_thread 
{ 
 
void 
sleep_for(const chrono::nanoseconds& ns) 
{ 
    if (ns > chrono::nanoseconds::zero()) 
    { 
        __libcpp_thread_sleep_for(ns); 
    } 
} 
 
}  // this_thread 
 
__thread_specific_ptr<__thread_struct>& 
__thread_local_data() 
{ 
    static __thread_specific_ptr<__thread_struct> __p; 
    return __p; 
} 
 
// __thread_struct_imp 
 
template <class T> 
class _LIBCPP_HIDDEN __hidden_allocator 
{ 
public: 
    typedef T  value_type; 
 
    T* allocate(size_t __n) 
        {return static_cast<T*>(::operator new(__n * sizeof(T)));} 
    void deallocate(T* __p, size_t) {::operator delete(static_cast<void*>(__p));} 
 
    size_t max_size() const {return size_t(~0) / sizeof(T);} 
}; 
 
class _LIBCPP_HIDDEN __thread_struct_imp 
{ 
    typedef vector<__assoc_sub_state*, 
                          __hidden_allocator<__assoc_sub_state*> > _AsyncStates; 
    typedef vector<pair<condition_variable*, mutex*>, 
               __hidden_allocator<pair<condition_variable*, mutex*> > > _Notify; 
 
    _AsyncStates async_states_; 
    _Notify notify_; 
 
    __thread_struct_imp(const __thread_struct_imp&); 
    __thread_struct_imp& operator=(const __thread_struct_imp&); 
public: 
    __thread_struct_imp() {} 
    ~__thread_struct_imp(); 
 
    void notify_all_at_thread_exit(condition_variable* cv, mutex* m); 
    void __make_ready_at_thread_exit(__assoc_sub_state* __s); 
}; 
 
__thread_struct_imp::~__thread_struct_imp() 
{ 
    for (_Notify::iterator i = notify_.begin(), e = notify_.end(); 
            i != e; ++i) 
    { 
        i->second->unlock(); 
        i->first->notify_all(); 
    } 
    for (_AsyncStates::iterator i = async_states_.begin(), e = async_states_.end(); 
            i != e; ++i) 
    { 
        (*i)->__make_ready(); 
        (*i)->__release_shared(); 
    } 
} 
 
void 
__thread_struct_imp::notify_all_at_thread_exit(condition_variable* cv, mutex* m) 
{ 
    notify_.push_back(pair<condition_variable*, mutex*>(cv, m)); 
} 
 
void 
__thread_struct_imp::__make_ready_at_thread_exit(__assoc_sub_state* __s) 
{ 
    async_states_.push_back(__s); 
    __s->__add_shared(); 
} 
 
// __thread_struct 
 
__thread_struct::__thread_struct() 
    : __p_(new __thread_struct_imp) 
{ 
} 
 
__thread_struct::~__thread_struct() 
{ 
    delete __p_; 
} 
 
void 
__thread_struct::notify_all_at_thread_exit(condition_variable* cv, mutex* m) 
{ 
    __p_->notify_all_at_thread_exit(cv, m); 
} 
 
void 
__thread_struct::__make_ready_at_thread_exit(__assoc_sub_state* __s) 
{ 
    __p_->__make_ready_at_thread_exit(__s); 
} 
 
_LIBCPP_END_NAMESPACE_STD 
 
#endif // !_LIBCPP_HAS_NO_THREADS