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#include <contrib/libs/cctz/include/cctz/zone_info_source.h>
 
#include <library/cpp/resource/resource.h>
 
#include <util/generic/string.h> 
#include <util/stream/str.h> 
#include <util/string/builder.h>
 
namespace cctz_extension { 
    namespace { 
 
        class TZoneInfoSource: public cctz::ZoneInfoSource { 
        private: 
            TZoneInfoSource(TString&& data) 
                : TimeZoneData_(data) 
                , Stream_(TimeZoneData_) 
            { 
            } 
 
        public: 
            static std::unique_ptr<cctz::ZoneInfoSource> LoadZone(const std::string& zoneName) { 
                TString resourceName = TStringBuilder() << "/cctz/tzdata/"sv << zoneName;
                TString tzData; 
                if (!NResource::FindExact(resourceName, &tzData)) {
                    return nullptr; 
                } 
                return std::unique_ptr<cctz::ZoneInfoSource>(new TZoneInfoSource(std::move(tzData))); 
            } 
 
            size_t Read(void* buf, size_t size) override { 
                return Stream_.Read(buf, size); 
            } 
 
            int Skip(size_t offset) override { 
                Stream_.Skip(offset); 
                return 0; 
            } 
 
        private: 
            const TString TimeZoneData_; 
            TStringInput Stream_; 
        }; 
 
        std::unique_ptr<cctz::ZoneInfoSource> CustomFactory( 
            const std::string& name, 
            const std::function<std::unique_ptr<cctz::ZoneInfoSource>(const std::string& name)>& /*fallback*/ 
        ) 
        { 
            std::unique_ptr<cctz::ZoneInfoSource> zis = TZoneInfoSource::LoadZone(name); 
            if (zis) { 
                return zis; 
            } 
            return nullptr; 
        } 
 
    } // namespace 
 
    ZoneInfoSourceFactory zone_info_source_factory = CustomFactory; 
 
} // namespace cctz_extension