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#pragma once
// Define machine endianness. This is for GCC:
#if (__BYTE_ORDER__ == __ORDER_LITTLE_ENDIAN__)
#define BASE64_SSSE3_LITTLE_ENDIAN 1
#else
#define BASE64_SSSE3_LITTLE_ENDIAN 0
#endif
// This is for Clang:
#ifdef __LITTLE_ENDIAN__
#define BASE64_SSSE3_LITTLE_ENDIAN 1
#endif
#ifdef __BIG_ENDIAN__
#define BASE64_SSSE3_LITTLE_ENDIAN 0
#endif
// Endian conversion functions
#if BASE64_SSSE3_LITTLE_ENDIAN
#define cpu_to_be32(x) __builtin_bswap32(x)
#define cpu_to_be64(x) __builtin_bswap64(x)
#define be32_to_cpu(x) __builtin_bswap32(x)
#define be64_to_cpu(x) __builtin_bswap64(x)
#else
#define cpu_to_be32(x) (x)
#define cpu_to_be64(x) (x)
#define be32_to_cpu(x) (x)
#define be64_to_cpu(x) (x)
#endif
// These tables are used by all codecs
// for fallback plain encoding/decoding:
extern const uint8_t ssse3_base64_table_enc[];
extern const uint8_t ssse3_base64_table_dec[];
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