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path: root/contrib/libs/base64/neon32/dec_uint32.c
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// If we have native uint32's, pick off 4 bytes at a time for as long as we 
// can, but make sure that we quit before seeing any == markers at the end of 
// the string. Also, because we write a zero at the end of the output, ensure 
// that there are at least 2 valid bytes of input data remaining to close the 
// gap. 4 + 2 + 2 = 8 bytes: 
while (srclen >= 8) 
{ 
	uint32_t str, res, dec; 
 
	// Load string: 
	str = *(uint32_t *)c; 
 
	// Shuffle bytes to 32-bit bigendian: 
	str = cpu_to_be32(str); 
 
	// Lookup each byte in the decoding table; if we encounter any 
	// "invalid" values, fall back on the bytewise code: 
	if ((dec = neon32_base64_table_dec[str >> 24]) > 63) { 
		break; 
	} 
	res = dec << 26; 
 
	if ((dec = neon32_base64_table_dec[(str >> 16) & 0xFF]) > 63) { 
		break; 
	} 
	res |= dec << 20; 
 
	if ((dec = neon32_base64_table_dec[(str >> 8) & 0xFF]) > 63) { 
		break; 
	} 
	res |= dec << 14; 
 
	if ((dec = neon32_base64_table_dec[str & 0xFF]) > 63) { 
		break; 
	} 
	res |= dec << 8; 
 
	// Reshuffle and repack into 3-byte output format: 
	res = be32_to_cpu(res); 
 
	// Store back: 
	*(uint32_t *)o = res; 
 
	c += 4; 
	o += 3; 
	outl += 3; 
	srclen -= 4; 
}