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/** \file
 * Base interface for any ANTLR3 lexer.
 *
 * An ANLTR3 lexer builds from two sets of components:
 *
 *  - The runtime components that provide common functionality such as
 *    traversing character streams, building tokens for output and so on.
 *  - The generated rules and struutre of the actual lexer, which call upon the
 *    runtime components.
 *
 * A lexer class contains  a character input stream, a base recognizer interface
 * (which it will normally implement) and a token source interface (which it also
 * implements. The Tokensource interface is called by a token consumer (such as
 * a parser, but in theory it can be anything that wants a set of abstract
 * tokens in place of a raw character stream.
 *
 * So then, we set up a lexer in a sequence akin to:
 *
 *  - Create a character stream (something which implements ANTLR3_INPUT_STREAM)
 *    and initialize it.
 *  - Create a lexer interface and tell it where it its input stream is.
 *    This will cause the creation of a base recognizer class, which it will
 *    override with its own implementations of some methods. The lexer creator
 *    can also then in turn override anything it likes.
 *  - The lexer token source interface is then passed to some interface that
 *    knows how to use it, byte calling for a next token.
 *  - When a next token is called, let ze lexing begin.
 *
 */
#ifndef	_ANTLR3_LEXER_HPP 
#define	_ANTLR3_LEXER_HPP 

// [The "BSD licence"]
// Copyright (c) 2005-2009 Gokulakannan Somasundaram, ElectronDB

//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
// 1. Redistributions of source code must retain the above copyright
//    notice, this list of conditions and the following disclaimer.
// 2. Redistributions in binary form must reproduce the above copyright
//    notice, this list of conditions and the following disclaimer in the
//    documentation and/or other materials provided with the distribution.
// 3. The name of the author may not be used to endorse or promote products
//    derived from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
// IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
// OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
// IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
// NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
// THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

/* Definitions
 */

namespace antlr3 { 

static const ANTLR_UINT32	ANTLR_STRING_TERMINATOR	= 0xFFFFFFFF; 

template<class ImplTraits>
class  Lexer : public ImplTraits::template RecognizerType< typename ImplTraits::InputStreamType >,
			   public ImplTraits::TokenSourceType 
{
public:
	typedef typename ImplTraits::AllocPolicyType AllocPolicyType; 
	typedef typename ImplTraits::InputStreamType InputStreamType; 
	typedef InputStreamType StreamType; 
	typedef typename InputStreamType::IntStreamType IntStreamType; 
	typedef typename ImplTraits::CommonTokenType CommonTokenType; 
	typedef typename ImplTraits::StreamDataType TokenType; 
	typedef typename ImplTraits::StringType StringType; 
	typedef typename ImplTraits::StringStreamType StringStreamType; 
	typedef typename ImplTraits::template RecognizerType< InputStreamType > RecognizerType; 
	typedef typename RecognizerType::RecognizerSharedStateType RecognizerSharedStateType; 
	typedef typename ImplTraits::template ExceptionBaseType<InputStreamType> ExceptionBaseType; 
	typedef typename ImplTraits::BitsetListType BitsetListType; 
	typedef typename ImplTraits::TokenSourceType TokenSourceType; 

	typedef typename RecognizerSharedStateType::RuleMemoType RuleMemoType; 
	typedef typename RecognizerType::DebugEventListenerType DebuggerType; 

private:
    /** A pointer to the character stream whence this lexer is receiving
     *  characters.
     *  TODO: I may come back to this and implement charstream outside
     *  the input stream as per the java implementation.
     */
    InputStreamType*		m_input; 

public:
	Lexer(ANTLR_UINT32 sizeHint, RecognizerSharedStateType* state); 
	Lexer(ANTLR_UINT32 sizeHint, InputStreamType* input, RecognizerSharedStateType* state); 

	InputStreamType* get_input() const; 
	IntStreamType* get_istream() const; 
	RecognizerType* get_rec(); 
	const RecognizerType* get_rec() const; 
	TokenSourceType* get_tokSource(); 
	 
	//functions used in .stg file 
	const RecognizerType* get_recognizer() const; 
	RecognizerSharedStateType* get_lexstate() const; 
	void set_lexstate( RecognizerSharedStateType* lexstate ); 
	const TokenSourceType* get_tokSource() const; 
	CommonTokenType* get_ltoken() const; 
	void set_ltoken( const CommonTokenType* ltoken ); 
	bool hasFailed() const; 
	ANTLR_INT32 get_backtracking() const; 
	void inc_backtracking(); 
	void dec_backtracking(); 
	bool get_failedflag() const; 
	void set_failedflag( bool failed ); 
	InputStreamType* get_strstream() const; 
	ANTLR_MARKER  index() const; 
	void	seek(ANTLR_MARKER index); 
	const CommonTokenType* EOF_Token() const; 
	bool hasException() const; 
	ExceptionBaseType* get_exception() const; 
	void constructEx(); 
	void lrecover(); 
	ANTLR_MARKER mark(); 
	void rewind(ANTLR_MARKER marker); 
	void rewindLast(); 
	void setText( const StringType& text ); 
	void skip(); 
	RuleMemoType* getRuleMemo() const; 
	DebuggerType* get_debugger() const; 
	void setRuleMemo(RuleMemoType* rulememo); 
	ANTLR_UINT32 LA(ANTLR_INT32 i); 
	void consume(); 
	void memoize(ANTLR_MARKER	ruleIndex, ANTLR_MARKER	ruleParseStart); 
	bool haveParsedRule(ANTLR_MARKER	ruleIndex); 

    /** Pointer to a function that sets the charstream source for the lexer and
     *  causes it to  be reset.
     */
    void	setCharStream(InputStreamType* input); 

    /*!
	 * \brief 
	 * Change to a new input stream, remembering the old one. 
	 * 
	 * \param lexer 
	 * Pointer to the lexer instance to switch input streams for. 
	 * 
	 * \param input 
	 * New input stream to install as the current one. 
	 * 
	 * Switches the current character input stream to 
	 * a new one, saving the old one, which we will revert to at the end of this 
	 * new one. 
	 */ 
    void	pushCharStream(InputStreamType* input); 

	/*! 
	 * \brief 
	 * Stops using the current input stream and reverts to any prior 
	 * input stream on the stack. 
	 * 
	 * \param lexer 
	 * Description of parameter lexer. 
	 * 
	 * Pointer to a function that abandons the current input stream, whether it 
	 * is empty or not and reverts to the previous stacked input stream. 
	 * 
	 * \remark 
	 * The function fails silently if there are no prior input streams. 
	 */ 
    void	popCharStream(); 

    /** Function that emits (a copy of ) the supplied token as the next token in
     *  the stream.
     */
    void	emit(const CommonTokenType* token); 

    /** Pointer to a function that constructs a new token from the lexer stored information
     */
    CommonTokenType*	emit(); 

    /** Pointer to a function that attempts to match and consume the specified string from the input
     *  stream. Note that strings muse be passed as terminated arrays of ANTLR3_UCHAR. Strings are terminated
     *  with 0xFFFFFFFF, which is an invalid UTF32 character
     */
    bool	matchs(ANTLR_UCHAR* string); 

    /** Pointer to a function that matches and consumes the specified character from the input stream.
     *  The input stream is required to provide characters via LA() as UTF32 characters. The default lexer
     *  implementation is source encoding agnostic and so input streams do not generally need to
     *  override the default implmentation.
     */
    bool	matchc(ANTLR_UCHAR c); 

    /** Pointer to a function that matches any character in the supplied range (I suppose it could be a token range too
     *  but this would only be useful if the tokens were in tsome guaranteed order which is
     *  only going to happen with a hand crafted token set).
     */
    bool	matchRange(ANTLR_UCHAR low, ANTLR_UCHAR high); 

    /** Pointer to a function that matches the next token/char in the input stream
     *  regardless of what it actaully is.
     */
    void		matchAny(); 

    /** Pointer to a function that recovers from an error found in the input stream.
     *  Generally, this will be a #ANTLR3_EXCEPTION_NOVIABLE_ALT but it could also
     *  be from a mismatched token that the (*match)() could not recover from.
     */
    void		recover(); 

    /** Function to return the current line number in the input stream
     */
    ANTLR_UINT32	getLine(); 
    ANTLR_MARKER	getCharIndex(); 
    ANTLR_UINT32	getCharPositionInLine(); 

    /** Function to return the text so far for the current token being generated
     */
    StringType 	getText(); 

	//Other utility functions 
	void fillExceptionData( ExceptionBaseType* ex ); 

	/** Default lexer error handler (works for 8 bit streams only!!!) 
	 */ 
	void displayRecognitionError( ANTLR_UINT8** tokenNames, ExceptionBaseType* ex); 
	void exConstruct(); 
	TokenType*	getMissingSymbol( IntStreamType* istream, ExceptionBaseType* e, 
								  ANTLR_UINT32	expectedTokenType, BitsetListType*	follow); 

    /** Pointer to a function that knows how to free the resources of a lexer
     */
	~Lexer(); 
};

} 

#include "antlr3lexer.inl"

#endif