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namespace antlr3 { 

template<class ImplTraits>
CommonTree<ImplTraits>::CommonTree()
{
	m_startIndex = -1; 
	m_stopIndex  = -1; 
	m_childIndex = -1; 
	m_token		 = NULL; 
	m_parent     = NULL; 
}

template<class ImplTraits>
CommonTree<ImplTraits>::CommonTree( const CommonTree& ctree )
	:m_children( ctree.m_children) 
	,UserData(ctree.UserData) 
{
	m_startIndex = ctree.m_startIndex; 
	m_stopIndex  = ctree.m_stopIndex; 
	m_childIndex = ctree.m_childIndex; 
	m_token		 = ctree.m_token; 
	m_parent     = ctree.m_parent; 
}

template<class ImplTraits>
CommonTree<ImplTraits>::CommonTree( const CommonTokenType* token ) 
{
	m_startIndex = -1; 
	m_stopIndex  = -1; 
	m_childIndex = -1; 
	m_token		 = token; 
	m_parent     = NULL; 
}

template<class ImplTraits>
CommonTree<ImplTraits>::CommonTree( const CommonTree* tree ) 
	:UserData(tree->UserData) 
{
	m_startIndex = tree->get_startIndex(); 
	m_stopIndex  = tree->get_stopIndex(); 
	m_childIndex = -1; 
	m_token		 = tree->get_token(); 
	m_parent     = NULL; 
}

template<class ImplTraits>
const typename CommonTree<ImplTraits>::CommonTokenType* CommonTree<ImplTraits>::get_token() const 
{
	return m_token; 
}

template<class ImplTraits>
void CommonTree<ImplTraits>::set_token(typename CommonTree<ImplTraits>::CommonTokenType const* token) 
{
	m_token = token; 
}

template<class ImplTraits>
typename CommonTree<ImplTraits>::ChildrenType& CommonTree<ImplTraits>::get_children() 
{
	return m_children; 
}

template<class ImplTraits>
const typename CommonTree<ImplTraits>::ChildrenType& CommonTree<ImplTraits>::get_children() const 
{
	return m_children; 
}

template<class ImplTraits>
void	CommonTree<ImplTraits>::addChild(TreeTypePtr& child) 
{
	if	(child == NULL) 
		return; 

	ChildrenType& child_children = child->get_children(); 
	//ChildrenType& tree_children  = this->get_children(); 

	if	(child->isNilNode() == true) 
	{ 
		if ( !child_children.empty() && child_children == m_children ) 
		{ 
			// TODO: Change to exception rather than ANTLR3_FPRINTF? 
			fprintf(stderr, "ANTLR3: An attempt was made to add a child list to itself!\n"); 
			return; 
		} 

        // Add all of the children's children to this list
        //
        if ( !child_children.empty() )
        {
            if (!m_children.empty()) 
            {
                // Need to copy(append) the children 
                for(auto i = child_children.begin(); i != child_children.end(); ++i) 
                { 
                    // ANTLR3 lists can be sparse, unlike Array Lists (TODO: really?) 
					if ((*i) != NULL) 
					{ 
						m_children.push_back(std::move(*i)); 
						// static_cast to possible subtype (if TreeType trait defined) 
						TreeType* tree = static_cast<TreeType*>(this); 
						m_children.back()->set_parent(tree); 
						m_children.back()->set_childIndex(m_children.size() - 1); 
					} 
                } 
            } else { 
                // We are build ing the tree structure here, so we need not
                // worry about duplication of pointers as the tree node
                // factory will only clean up each node once. So we just
                // copy in the child's children pointer as the child is
                // a nil node (has not root itself).
                //
                m_children.swap( child_children ); 
                this->freshenParentAndChildIndexes(); 
            }
		} 
	} 
	else 
	{ 
		// Tree we are adding is not a Nil and might have children to copy 
		m_children.push_back( std::move(child) ); 
		// static_cast to possible subtype (if TreeType trait defined) 
		TreeType* tree = static_cast<TreeType*>(this); 
		m_children.back()->set_parent(tree); 
		m_children.back()->set_childIndex(m_children.size() - 1); 
	} 
}

template<class ImplTraits>
void CommonTree<ImplTraits>::addChildren(const ChildListType& kids) 
{
	for( typename ChildListType::const_iterator iter = kids.begin(); 
		 iter != kids.end(); ++iter ) 
	{ 
		this->addChild( *iter ); 
	} 
}

template<class ImplTraits>
typename CommonTree<ImplTraits>::TreeTypePtr	CommonTree<ImplTraits>::deleteChild(ANTLR_UINT32 i) 
{
	if( m_children.empty() ) 
		return	NULL; 
	TreeTypePtr killed = m_children.erase( m_children.begin() + i); 
	this->freshenParentAndChildIndexes(i); 
	return killed; 
}

template<class ImplTraits>
void	CommonTree<ImplTraits>::replaceChildren(ANTLR_INT32 startChildIndex, ANTLR_INT32 stopChildIndex, TreeTypePtr newTree) 
{

	ANTLR_INT32	numNewChildren;			// Tracking variable 
	ANTLR_INT32	delta;					// Difference in new vs existing count 

	if	( m_children.empty() ) 
	{ 
		fprintf(stderr, "replaceChildren call: Indexes are invalid; no children in list for %s", this->get_text().c_str() ); 
		// TODO throw here 
		return; 
	} 
	// How many nodes will go away 
	ANTLR_INT32 replacingHowMany		= stopChildIndex - startChildIndex + 1; 
	ANTLR_INT32	replacingWithHowMany;	// How many nodes will replace them 

	// Either use the existing list of children in the supplied nil node, or build a vector of the 
	// tree we were given if it is not a nil node, then we treat both situations exactly the same 
	// 
	ChildrenType    newChildren; 
	ChildrenType   &newChildrenRef(newChildren); 

	if	(newTree->isNilNode()) 
	{ 
		newChildrenRef = newTree->get_children(); 
	} else { 
		newChildrenRef.push_back(newTree); 
	} 

	// Initialize 
	replacingWithHowMany	= newChildrenRef.size(); 
	numNewChildren			= newChildrenRef.size(); 
	delta					= replacingHowMany - replacingWithHowMany; 

	// If it is the same number of nodes, then do a direct replacement 
	// 
	if	(delta == 0) 
	{ 
		ANTLR_INT32 j = 0; 
		for	(ANTLR_INT32 i = startChildIndex; i <= stopChildIndex; i++) 
		{ 
			TreeType *child = newChildrenRef.at(j); 
			m_children[i] = child; 
			TreeType* tree = static_cast<TreeType*>(this); 
			child->set_parent(tree); 
			child->set_childIndex(i); 
			j++; 
		} 
	} 
	else if (delta > 0) 
	{ 
		// Less nodes than there were before 
		// reuse what we have then delete the rest 
		for	(ANTLR_UINT32 j = 0; j < numNewChildren; j++) 
		{ 
			m_children[ startChildIndex + j ] = newChildrenRef.at(j); 
		} 
		// We just delete the same index position until done 
		ANTLR_UINT32 indexToDelete = startChildIndex + numNewChildren; 
		for	(ANTLR_UINT32 j = indexToDelete; j <= stopChildIndex; j++) 
		{ 
			m_children.erase( m_children.begin() + indexToDelete); 
		} 
		this->freshenParentAndChildIndexes(startChildIndex); 
	} 
	else 
	{ 
		// More nodes than there were before 
		// Use what we can, then start adding 
		for	(ANTLR_UINT32 j = 0; j < replacingHowMany; j++) 
		{ 
			m_children[ startChildIndex + j ] = newChildrenRef.at(j); 
		} 

		for	(ANTLR_UINT32 j = replacingHowMany; j < replacingWithHowMany; j++) 
		{ 
			m_children.push_back( newChildrenRef.at(j) ); 
		} 

		this->freshenParentAndChildIndexes(startChildIndex); 
	} 
}

template<class ImplTraits>
CommonTree<ImplTraits>*	CommonTree<ImplTraits>::dupNode() const 
{
	return new CommonTree<ImplTraits>(this); 
}

template<class ImplTraits>
CommonTree<ImplTraits>*	CommonTree<ImplTraits>::dupNode(void *p) const 
{
	return new (p) CommonTree<ImplTraits>(this); 
}

template<class ImplTraits>
ANTLR_UINT32	CommonTree<ImplTraits>::get_charPositionInLine() const 
{
	if(m_token == NULL || (m_token->get_charPositionInLine() == 0) ) 
	{ 
		if(m_children.empty()) 
			return 0; 
		if(m_children.front()) 
			return m_children.front()->get_charPositionInLine(); 
		return 0; 
	} 
	return m_token->get_charPositionInLine(); 
}

template<class ImplTraits>
typename CommonTree<ImplTraits>::TreeTypePtr& CommonTree<ImplTraits>::getChild(ANTLR_UINT32 i) 
{
	static TreeTypePtr nul; 
	if	(  m_children.empty() || i >= m_children.size() ) 
	{ 
		// TODO throw here should not happen 
		return nul; 
	} 
	return  m_children.at(i); 
}

template<class ImplTraits>
void    CommonTree<ImplTraits>::set_childIndex( ANTLR_INT32 i)
{
	m_childIndex = i; 
}

template<class ImplTraits>
ANTLR_INT32	CommonTree<ImplTraits>::get_childIndex() const 
{
	return m_childIndex; 
}

template<class ImplTraits>
ANTLR_UINT32	CommonTree<ImplTraits>::getChildCount() const 
{
	return static_cast<ANTLR_UINT32>( m_children.size() ); 
}

template<class ImplTraits>
typename CommonTree<ImplTraits>::TreeType* CommonTree<ImplTraits>::get_parent() const
{
	return m_parent; 
}

template<class ImplTraits>
void     CommonTree<ImplTraits>::set_parent( TreeType* parent)
{
	m_parent = parent; 
}

template<class ImplTraits>
ANTLR_MARKER CommonTree<ImplTraits>::get_startIndex() const 
{
	if( m_startIndex==-1 && m_token!=NULL) 
		return m_token->get_tokenIndex(); 
	return m_startIndex; 
}

template<class ImplTraits>
void     CommonTree<ImplTraits>::set_startIndex( ANTLR_MARKER index) 
{
	m_startIndex = index; 
} 

template<class ImplTraits> 
ANTLR_MARKER CommonTree<ImplTraits>::get_stopIndex() const 
{ 
	if( m_stopIndex==-1 && m_token!=NULL) 
		return m_token->get_tokenIndex(); 
	return m_stopIndex; 
}

template<class ImplTraits>
void     CommonTree<ImplTraits>::set_stopIndex( ANTLR_MARKER index) 
{
	m_stopIndex = index; 
} 

template<class ImplTraits> 
ANTLR_UINT32	CommonTree<ImplTraits>::getType() 
{ 
	if	(m_token == NULL) 
		return	CommonTokenType::TOKEN_INVALID; 
	else 
		return	m_token->get_type(); 
}

template<class ImplTraits>
typename CommonTree<ImplTraits>::TreeTypePtr& CommonTree<ImplTraits>::getFirstChildWithType(ANTLR_UINT32 type) 
{
	ANTLR_UINT32   i; 
	std::size_t   cs; 
 
	TreeTypePtr	t; 
	if	( !m_children.empty() ) 
	{ 
		cs	= m_children.size(); 
		for	(i = 0; i < cs; i++) 
		{ 
			t = m_children[i]; 
			if  (t->getType() == type) 
			{ 
				return  t; 
			} 
		} 
	} 
	return  NULL; 
}

template<class ImplTraits>
ANTLR_UINT32	CommonTree<ImplTraits>::get_line() const 
{
	if(m_token == NULL || m_token->get_line() == 0) 
	{ 
		if ( m_children.empty()) 
			return 0; 
		if ( m_children.front()) 
			return m_children.front()->get_line(); 
		return 0; 
	} 
	return m_token->get_line(); 
}

template<class ImplTraits>
typename CommonTree<ImplTraits>::StringType	CommonTree<ImplTraits>::getText() 
{
	return this->toString(); 
}

template<class ImplTraits>
bool CommonTree<ImplTraits>::isNilNode() 
{
	// This is a Nil tree if it has no payload (Token in our case) 
	if(m_token == NULL) 
		return true; 
	else 
		return false; 
} 

template<class ImplTraits> 
void CommonTree<ImplTraits>::setChild(ANTLR_UINT32 i, TreeTypePtr child) 
{ 
	if( child==NULL) 
		return; 

	if( child->isNilNode()) 
	{ 
		// TODO: throw IllegalArgumentException 
		return; 
	} 

	if( m_children.size() <= i ) 
		m_children.resize(i+1); 

	m_children[i] = child; 
	TreeType* tree = static_cast<TreeType*>(this); 
	child->set_parent(tree); 
	child->set_childIndex(i); 
}

template<class ImplTraits>
typename CommonTree<ImplTraits>::StringType	CommonTree<ImplTraits>::toStringTree() 
{
	StringType retval; 

	if( m_children.empty() ) 
		return	this->toString(); 

	/* Need a new string with nothing at all in it. 
	*/ 
	if(this->isNilNode() == false) 
	{ 
		retval.append("("); 
		retval.append(this->toString()); 
		retval.append(" "); 
	} 

	if	( !m_children.empty()) 
	{ 
		retval.append( m_children.front()->toStringTree()); 
		for (auto i = std::next(m_children.begin()); i != m_children.end(); ++i) 
		{ 
			retval.append(" "); 
			retval.append((*i)->toStringTree()); 
		} 
	} 
 
	if	(this->isNilNode() == false) 
	{ 
		retval.append(")"); 
	} 
	return  retval; 
}

template<class ImplTraits>
typename CommonTree<ImplTraits>::StringType	CommonTree<ImplTraits>::toString() 
{
	if( this->isNilNode()) 
		return StringType("nil"); 
	return	m_token->toString(); 
}

template<class ImplTraits>
void	CommonTree<ImplTraits>::freshenParentAndChildIndexes() 
{
	this->freshenParentAndChildIndexes(0); 
} 

template<class ImplTraits> 
void	CommonTree<ImplTraits>::freshenParentAndChildIndexes(ANTLR_UINT32 offset) 
{ 
//	ANTLR_UINT32 count = this->getChildCount(); 
	// Loop from the supplied index and set the indexes and parent 
//	for	(ANTLR_UINT32 c = offset; c < count; c++) 
//	{ 
//		TreeTypePtr child = this->getChild(c); 
//		child->set_childIndex(c); 
//		child->set_parent(this); 
//	} 
	// Loop from the supplied index and set the indexes and parent 
	auto i = m_children.begin(); 
	int c = offset; 
	if(offset) 
		std::advance( i, offset ); 
	for(; i != m_children.end(); ++i, ++c) 
	{ 
		(*i)->set_childIndex(c); 
		TreeType* tree = static_cast<TreeType*>(this); 
		(*i)->set_parent(tree); 
	} 
} 

template<class ImplTraits> 
void	CommonTree<ImplTraits>::freshenParentAndChildIndexesDeeply() 
{ 
	this->freshenParentAndChildIndexes(0); 
} 

template<class ImplTraits> 
void	CommonTree<ImplTraits>::freshenParentAndChildIndexesDeeply(ANTLR_UINT32 offset) 
{ 
	ANTLR_UINT32 count = this->getChildCount(); 
	for (ANTLR_UINT32 c = offset; c < count; c++) { 
		TreeTypePtr child = getChild(c); 
		child->set_childIndex(c); 
		child->set_parent(this); 
		child->freshenParentAndChildIndexesDeeply(); 
	} 
}

template<class ImplTraits>
void	CommonTree<ImplTraits>::reuse() 
{
	m_startIndex = -1; 
	m_stopIndex  = -1; 
	m_childIndex = -1; 
	m_token		 = NULL; 
	m_parent     = NULL; 
 
	ChildrenType empty; 
	m_children.swap(empty); 
}

template<class ImplTraits>
CommonTree<ImplTraits>::~CommonTree()
{
}

}