#include "connection.h" #include "remote_client_connection.h" #include <util/generic/cast.h> using namespace NBus; using namespace NBus::NPrivate; void TBusClientConnectionPtrOps::Ref(TBusClientConnection* c) { return CheckedCast<TRemoteClientConnection*>(c)->Ref(); } void TBusClientConnectionPtrOps::UnRef(TBusClientConnection* c) { return CheckedCast<TRemoteClientConnection*>(c)->UnRef(); }