#pragma once #include #include "interconnect_common.h" namespace NInterconnect { NActors::IActor *CreateInterconnectMonActor(TIntrusivePtr common = nullptr); static inline NActors::TActorId MakeInterconnectMonActorId(ui32 nodeId) { char s[12] = {'I', 'C', 'O', 'v', 'e', 'r', 'v', 'i', 'e', 'w', 0, 0}; return NActors::TActorId(nodeId, TStringBuf(s, 12)); } } // NInterconnect