#include "_tri.h" PYBIND11_MODULE(_tri, m) { py::class_<Triangulation>(m, "Triangulation") .def(py::init<const Triangulation::CoordinateArray&, const Triangulation::CoordinateArray&, const Triangulation::TriangleArray&, const Triangulation::MaskArray&, const Triangulation::EdgeArray&, const Triangulation::NeighborArray&, bool>(), py::arg("x"), py::arg("y"), py::arg("triangles"), py::arg("mask"), py::arg("edges"), py::arg("neighbors"), py::arg("correct_triangle_orientations"), "Create a new C++ Triangulation object.\n" "This should not be called directly, use the python class\n" "matplotlib.tri.Triangulation instead.\n") .def("calculate_plane_coefficients", &Triangulation::calculate_plane_coefficients, "Calculate plane equation coefficients for all unmasked triangles.") .def("get_edges", &Triangulation::get_edges, "Return edges array.") .def("get_neighbors", &Triangulation::get_neighbors, "Return neighbors array.") .def("set_mask", &Triangulation::set_mask, "Set or clear the mask array."); py::class_<TriContourGenerator>(m, "TriContourGenerator") .def(py::init<Triangulation&, const TriContourGenerator::CoordinateArray&>(), py::arg("triangulation"), py::arg("z"), "Create a new C++ TriContourGenerator object.\n" "This should not be called directly, use the functions\n" "matplotlib.axes.tricontour and tricontourf instead.\n") .def("create_contour", &TriContourGenerator::create_contour, "Create and return a non-filled contour.") .def("create_filled_contour", &TriContourGenerator::create_filled_contour, "Create and return a filled contour."); py::class_<TrapezoidMapTriFinder>(m, "TrapezoidMapTriFinder") .def(py::init<Triangulation&>(), py::arg("triangulation"), "Create a new C++ TrapezoidMapTriFinder object.\n" "This should not be called directly, use the python class\n" "matplotlib.tri.TrapezoidMapTriFinder instead.\n") .def("find_many", &TrapezoidMapTriFinder::find_many, "Find indices of triangles containing the point coordinates (x, y).") .def("get_tree_stats", &TrapezoidMapTriFinder::get_tree_stats, "Return statistics about the tree used by the trapezoid map.") .def("initialize", &TrapezoidMapTriFinder::initialize, "Initialize this object, creating the trapezoid map from the triangulation.") .def("print_tree", &TrapezoidMapTriFinder::print_tree, "Print the search tree as text to stdout; useful for debug purposes."); }