/* * Copyright (c) 2019, Intel Corporation * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * * Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Intel Corporation nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. */ /** \file * \brief Internal-use only definitions. Available to internal tools. */ #ifndef HS_INTERNAL_H #define HS_INTERNAL_H #include "ue2common.h" #include "hs.h" #ifdef __cplusplus namespace ue2 { struct Grey; /** \brief Internal use only: takes a Grey argument so that we can use it in * tools. */ hs_error_t hs_compile_multi_int(const char *const *expressions, const unsigned *flags, const unsigned *ids, const hs_expr_ext *const *ext, unsigned elements, unsigned mode, const hs_platform_info_t *platform, hs_database_t **db, hs_compile_error_t **comp_error, const Grey &g); /** \brief Internal use only: takes a Grey argument so that we can use it in * tools. */ hs_error_t hs_compile_lit_multi_int(const char *const *expressions, const unsigned *flags, const unsigned *ids, const hs_expr_ext *const *ext, const size_t *lens, unsigned elements, unsigned mode, const hs_platform_info_t *platform, hs_database_t **db, hs_compile_error_t **comp_error, const Grey &g); } // namespace ue2 extern "C" { #endif #define HS_MATCH_FLAG_ADJUSTED 1U /** \brief Bitmask of all valid Hyperscan flags. */ #define HS_FLAG_ALL ( HS_FLAG_CASELESS \ | HS_FLAG_DOTALL \ | HS_FLAG_MULTILINE \ | HS_FLAG_UTF8 \ | HS_FLAG_UCP \ | HS_FLAG_PREFILTER \ | HS_FLAG_SINGLEMATCH \ | HS_FLAG_ALLOWEMPTY \ | HS_FLAG_SOM_LEFTMOST) #ifdef __cplusplus } /* extern "C" */ #endif #endif