/* * Copyright (c) 2015-2016, Intel Corporation * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * * Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Intel Corporation nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. */ /** \file * \brief Compile-time error utils. */ #include "allocator.h" #include "error.h" #include "ue2common.h" #include "hs_compile.h" #include "util/compile_error.h" #include <cstring> #include <string> using std::string; static const char failureNoMemory[] = "Unable to allocate memory."; static const char failureInternal[] = "Internal error."; static const char failureBadAlloc[] = "Allocator returned misaligned memory."; extern const hs_compile_error_t hs_enomem = { const_cast<char *>(failureNoMemory), 0 }; extern const hs_compile_error_t hs_einternal = { const_cast<char *>(failureInternal), 0 }; extern const hs_compile_error_t hs_badalloc = { const_cast<char *>(failureBadAlloc), 0 }; namespace ue2 { hs_compile_error_t *generateCompileError(const string &err, int expression) { hs_compile_error_t *ret = (struct hs_compile_error *)hs_misc_alloc(sizeof(hs_compile_error_t)); if (ret) { hs_error_t e = hs_check_alloc(ret); if (e != HS_SUCCESS) { hs_misc_free(ret); return const_cast<hs_compile_error_t *>(&hs_badalloc); } char *msg = (char *)hs_misc_alloc(err.size() + 1); if (msg) { e = hs_check_alloc(msg); if (e != HS_SUCCESS) { hs_misc_free(msg); return const_cast<hs_compile_error_t *>(&hs_badalloc); } memcpy(msg, err.c_str(), err.size() + 1); ret->message = msg; } else { hs_misc_free(ret); ret = nullptr; } } if (!ret || !ret->message) { return const_cast<hs_compile_error_t *>(&hs_enomem); } ret->expression = expression; return ret; } hs_compile_error_t *generateCompileError(const CompileError &e) { return generateCompileError(e.reason, e.hasIndex ? (int)e.index : -1); } void freeCompileError(hs_compile_error_t *error) { if (!error) { return; } if (error == &hs_enomem || error == &hs_einternal || error == &hs_badalloc) { // These are not allocated. return; } hs_misc_free(error->message); hs_misc_free(error); } } // namespace ue2