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authorDevtools Arcadia <arcadia-devtools@yandex-team.ru>2022-02-07 18:08:42 +0300
committerDevtools Arcadia <arcadia-devtools@mous.vla.yp-c.yandex.net>2022-02-07 18:08:42 +0300
commit1110808a9d39d4b808aef724c861a2e1a38d2a69 (patch)
treee26c9fed0de5d9873cce7e00bc214573dc2195b7 /util/memory/segpool_alloc.h
downloadydb-1110808a9d39d4b808aef724c861a2e1a38d2a69.tar.gz
intermediate changes
ref:cde9a383711a11544ce7e107a78147fb96cc4029
Diffstat (limited to 'util/memory/segpool_alloc.h')
-rw-r--r--util/memory/segpool_alloc.h118
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diff --git a/util/memory/segpool_alloc.h b/util/memory/segpool_alloc.h
new file mode 100644
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+++ b/util/memory/segpool_alloc.h
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+#pragma once
+
+#include "segmented_string_pool.h"
+
+/**
+ This is a partially implemented allocator class that uses segmented_pool
+ as its allocatior base.
+ In fact, segpool_alloc can only allocate, it can't deallocate. Therefore,
+ it should be used with add-only containers that are just clear()'ed in the
+ end of their life cycle.
+
+ External segmented_pool object must be cleared explicitly after all
+ containers use it in their allocator are cleared.
+ Single segmented_pool object may be used for several containers.
+
+ Use segpool_alloc_vt as allocator template parameter for container.
+ Example:
+ using TSomething = THashMap<A, B, hash<A>, TEqualTo<A>, segpool_alloc_vt>;
+ ...
+ TSomething something;
+ something.GetNodeAllocator().pool = &alloc_pool;
+
+ Some containers may provide no way to access their allocator. In that case,
+ if you want to use them with segpool_alloc_vt, you should first either
+ hack them, or fix segpool_alloc so that it would create ref-counted
+ segmented_pool object on it's own
+
+ ! Only tested with THashMap
+*/
+
+template <class _Tp>
+struct segpool_alloc {
+ using pool_type = segmented_pool<char>;
+ pool_type* pool;
+ using pointer = _Tp*;
+ using const_pointer = const _Tp*;
+ using reference = _Tp&;
+ using const_reference = const _Tp&;
+ using size_type = size_t;
+ using difference_type = ptrdiff_t;
+ using value_type = _Tp;
+#ifndef NDEBUG
+ ui64 pool_count, malloc_count, pool_free_count, malloc_free_count;
+#endif
+ segpool_alloc()
+ : pool(nullptr)
+ {
+ Y_IF_DEBUG(pool_count = malloc_count = pool_free_count = malloc_free_count = 0);
+ }
+ segpool_alloc(pool_type* p)
+ : pool(p)
+ {
+ Y_IF_DEBUG(pool_count = malloc_count = pool_free_count = malloc_free_count = 0);
+ }
+ segpool_alloc(const segpool_alloc& a)
+ : pool(a.pool)
+ {
+ Y_IF_DEBUG(pool_count = malloc_count = pool_free_count = malloc_free_count = 0);
+ }
+ template <class _Tp1>
+ segpool_alloc(const segpool_alloc<_Tp1>& a)
+ : pool(a.pool)
+ {
+ Y_IF_DEBUG(pool_count = malloc_count = pool_free_count = malloc_free_count = 0);
+ }
+ _Tp* allocate(size_t __n) {
+ if (!pool) {
+ _Tp* data = (_Tp*)malloc(__n * sizeof(_Tp));
+ Y_IF_DEBUG(if (data) malloc_count++);
+ return data;
+ }
+ _Tp* data = (_Tp*)pool->append(nullptr, __n * sizeof(_Tp));
+ Y_IF_DEBUG(pool_count++);
+ return data;
+ }
+ void deallocate(pointer __p, size_t /*__n*/) {
+ if (!pool) {
+ Y_IF_DEBUG(malloc_free_count++);
+ free(__p);
+ } else {
+ Y_IF_DEBUG(pool_free_count++);
+ ;
+ }
+ }
+ ~segpool_alloc() {
+ //assert(pool_count == pool_free_count && malloc_count == malloc_free_count); <- uncomment when swap() problem is solved
+ //printf("in ~segpool_alloc: size = %u, pool_count = %" PRId64 ", malloc_count = %" PRId64 ", pool_free_count = %" PRId64 ", malloc_free_count = %" PRId64 "\n",
+ // sizeof(_Tp), pool_count, malloc_count, pool_free_count, malloc_free_count);
+ //fflush(stdout);
+ }
+ template <class _Tp1>
+ struct rebind {
+ using other = segpool_alloc<_Tp1>;
+ };
+ size_type max_size() const {
+ return size_type(-1) / sizeof(_Tp);
+ }
+ void construct(pointer __p, const _Tp& __val) {
+ new (__p) _Tp(__val);
+ }
+ void destroy(pointer __p) {
+ (void)__p; /* Make MSVC happy. */
+ __p->~_Tp();
+ }
+};
+
+template <class _Tp>
+inline bool operator==(const segpool_alloc<_Tp>& a1, const segpool_alloc<_Tp>& a2) {
+ return a1.pool == a2.pool;
+}
+
+template <class _Tp>
+inline bool operator!=(const segpool_alloc<_Tp>& a1, const segpool_alloc<_Tp>& a2) {
+ return a1.pool != a2.pool;
+}
+
+// Any type since it is supposed to be rebound anyway.
+using segpool_alloc_vt = segpool_alloc<int>;