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authorAnton Samokhvalov <pg83@yandex.ru>2022-02-10 16:45:17 +0300
committerDaniil Cherednik <dcherednik@yandex-team.ru>2022-02-10 16:45:17 +0300
commitd3a398281c6fd1d3672036cb2d63f842d2cb28c5 (patch)
treedd4bd3ca0f36b817e96812825ffaf10d645803f2 /library/cpp/threading/chunk_queue/queue_ut.cpp
parent72cb13b4aff9bc9cf22e49251bc8fd143f82538f (diff)
downloadydb-d3a398281c6fd1d3672036cb2d63f842d2cb28c5.tar.gz
Restoring authorship annotation for Anton Samokhvalov <pg83@yandex.ru>. Commit 2 of 2.
Diffstat (limited to 'library/cpp/threading/chunk_queue/queue_ut.cpp')
-rw-r--r--library/cpp/threading/chunk_queue/queue_ut.cpp284
1 files changed, 142 insertions, 142 deletions
diff --git a/library/cpp/threading/chunk_queue/queue_ut.cpp b/library/cpp/threading/chunk_queue/queue_ut.cpp
index 406b71dd4c..8cb36d8dd1 100644
--- a/library/cpp/threading/chunk_queue/queue_ut.cpp
+++ b/library/cpp/threading/chunk_queue/queue_ut.cpp
@@ -5,55 +5,55 @@
#include <util/generic/set.h>
namespace NThreading {
- ////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
Y_UNIT_TEST_SUITE(TOneOneQueueTest){
Y_UNIT_TEST(ShouldBeEmptyAtStart){
- TOneOneQueue<int> queue;
+ TOneOneQueue<int> queue;
- int result = 0;
- UNIT_ASSERT(queue.IsEmpty());
- UNIT_ASSERT(!queue.Dequeue(result));
-}
+ int result = 0;
+ UNIT_ASSERT(queue.IsEmpty());
+ UNIT_ASSERT(!queue.Dequeue(result));
+}
Y_UNIT_TEST(ShouldReturnEntries) {
- TOneOneQueue<int> queue;
- queue.Enqueue(1);
- queue.Enqueue(2);
- queue.Enqueue(3);
+ TOneOneQueue<int> queue;
+ queue.Enqueue(1);
+ queue.Enqueue(2);
+ queue.Enqueue(3);
- int result = 0;
- UNIT_ASSERT(!queue.IsEmpty());
- UNIT_ASSERT(queue.Dequeue(result));
- UNIT_ASSERT_EQUAL(result, 1);
+ int result = 0;
+ UNIT_ASSERT(!queue.IsEmpty());
+ UNIT_ASSERT(queue.Dequeue(result));
+ UNIT_ASSERT_EQUAL(result, 1);
- UNIT_ASSERT(!queue.IsEmpty());
- UNIT_ASSERT(queue.Dequeue(result));
- UNIT_ASSERT_EQUAL(result, 2);
+ UNIT_ASSERT(!queue.IsEmpty());
+ UNIT_ASSERT(queue.Dequeue(result));
+ UNIT_ASSERT_EQUAL(result, 2);
- UNIT_ASSERT(!queue.IsEmpty());
- UNIT_ASSERT(queue.Dequeue(result));
- UNIT_ASSERT_EQUAL(result, 3);
+ UNIT_ASSERT(!queue.IsEmpty());
+ UNIT_ASSERT(queue.Dequeue(result));
+ UNIT_ASSERT_EQUAL(result, 3);
- UNIT_ASSERT(queue.IsEmpty());
- UNIT_ASSERT(!queue.Dequeue(result));
-}
+ UNIT_ASSERT(queue.IsEmpty());
+ UNIT_ASSERT(!queue.Dequeue(result));
+}
Y_UNIT_TEST(ShouldStoreMultipleChunks) {
- TOneOneQueue<int, 100> queue;
- for (int i = 0; i < 1000; ++i) {
- queue.Enqueue(i);
+ TOneOneQueue<int, 100> queue;
+ for (int i = 0; i < 1000; ++i) {
+ queue.Enqueue(i);
}
- for (int i = 0; i < 1000; ++i) {
- int result = 0;
- UNIT_ASSERT(!queue.IsEmpty());
- UNIT_ASSERT(queue.Dequeue(result));
- UNIT_ASSERT_EQUAL(result, i);
+ for (int i = 0; i < 1000; ++i) {
+ int result = 0;
+ UNIT_ASSERT(!queue.IsEmpty());
+ UNIT_ASSERT(queue.Dequeue(result));
+ UNIT_ASSERT_EQUAL(result, i);
}
-}
-}
-;
+}
+}
+;
////////////////////////////////////////////////////////////////////////////////
@@ -61,35 +61,35 @@ Y_UNIT_TEST_SUITE(TManyOneQueueTest){
Y_UNIT_TEST(ShouldBeEmptyAtStart){
TManyOneQueue<int> queue;
-int result;
-UNIT_ASSERT(queue.IsEmpty());
-UNIT_ASSERT(!queue.Dequeue(result));
-}
+int result;
+UNIT_ASSERT(queue.IsEmpty());
+UNIT_ASSERT(!queue.Dequeue(result));
+}
Y_UNIT_TEST(ShouldReturnEntries) {
- TManyOneQueue<int> queue;
- queue.Enqueue(1);
- queue.Enqueue(2);
- queue.Enqueue(3);
-
- int result = 0;
- UNIT_ASSERT(!queue.IsEmpty());
- UNIT_ASSERT(queue.Dequeue(result));
- UNIT_ASSERT_EQUAL(result, 1);
-
- UNIT_ASSERT(!queue.IsEmpty());
- UNIT_ASSERT(queue.Dequeue(result));
- UNIT_ASSERT_EQUAL(result, 2);
-
- UNIT_ASSERT(!queue.IsEmpty());
- UNIT_ASSERT(queue.Dequeue(result));
- UNIT_ASSERT_EQUAL(result, 3);
-
- UNIT_ASSERT(queue.IsEmpty());
- UNIT_ASSERT(!queue.Dequeue(result));
-}
-}
-;
+ TManyOneQueue<int> queue;
+ queue.Enqueue(1);
+ queue.Enqueue(2);
+ queue.Enqueue(3);
+
+ int result = 0;
+ UNIT_ASSERT(!queue.IsEmpty());
+ UNIT_ASSERT(queue.Dequeue(result));
+ UNIT_ASSERT_EQUAL(result, 1);
+
+ UNIT_ASSERT(!queue.IsEmpty());
+ UNIT_ASSERT(queue.Dequeue(result));
+ UNIT_ASSERT_EQUAL(result, 2);
+
+ UNIT_ASSERT(!queue.IsEmpty());
+ UNIT_ASSERT(queue.Dequeue(result));
+ UNIT_ASSERT_EQUAL(result, 3);
+
+ UNIT_ASSERT(queue.IsEmpty());
+ UNIT_ASSERT(!queue.Dequeue(result));
+}
+}
+;
////////////////////////////////////////////////////////////////////////////////
@@ -97,35 +97,35 @@ Y_UNIT_TEST_SUITE(TManyManyQueueTest){
Y_UNIT_TEST(ShouldBeEmptyAtStart){
TManyManyQueue<int> queue;
-int result = 0;
-UNIT_ASSERT(queue.IsEmpty());
-UNIT_ASSERT(!queue.Dequeue(result));
-}
+int result = 0;
+UNIT_ASSERT(queue.IsEmpty());
+UNIT_ASSERT(!queue.Dequeue(result));
+}
Y_UNIT_TEST(ShouldReturnEntries) {
- TManyManyQueue<int> queue;
- queue.Enqueue(1);
- queue.Enqueue(2);
- queue.Enqueue(3);
-
- int result = 0;
- UNIT_ASSERT(!queue.IsEmpty());
- UNIT_ASSERT(queue.Dequeue(result));
- UNIT_ASSERT_EQUAL(result, 1);
-
- UNIT_ASSERT(!queue.IsEmpty());
- UNIT_ASSERT(queue.Dequeue(result));
- UNIT_ASSERT_EQUAL(result, 2);
-
- UNIT_ASSERT(!queue.IsEmpty());
- UNIT_ASSERT(queue.Dequeue(result));
- UNIT_ASSERT_EQUAL(result, 3);
-
- UNIT_ASSERT(queue.IsEmpty());
- UNIT_ASSERT(!queue.Dequeue(result));
-}
-}
-;
+ TManyManyQueue<int> queue;
+ queue.Enqueue(1);
+ queue.Enqueue(2);
+ queue.Enqueue(3);
+
+ int result = 0;
+ UNIT_ASSERT(!queue.IsEmpty());
+ UNIT_ASSERT(queue.Dequeue(result));
+ UNIT_ASSERT_EQUAL(result, 1);
+
+ UNIT_ASSERT(!queue.IsEmpty());
+ UNIT_ASSERT(queue.Dequeue(result));
+ UNIT_ASSERT_EQUAL(result, 2);
+
+ UNIT_ASSERT(!queue.IsEmpty());
+ UNIT_ASSERT(queue.Dequeue(result));
+ UNIT_ASSERT_EQUAL(result, 3);
+
+ UNIT_ASSERT(queue.IsEmpty());
+ UNIT_ASSERT(!queue.Dequeue(result));
+}
+}
+;
////////////////////////////////////////////////////////////////////////////////
@@ -133,37 +133,37 @@ Y_UNIT_TEST_SUITE(TRelaxedManyOneQueueTest){
Y_UNIT_TEST(ShouldBeEmptyAtStart){
TRelaxedManyOneQueue<int> queue;
-int result;
-UNIT_ASSERT(queue.IsEmpty());
-UNIT_ASSERT(!queue.Dequeue(result));
-}
+int result;
+UNIT_ASSERT(queue.IsEmpty());
+UNIT_ASSERT(!queue.Dequeue(result));
+}
Y_UNIT_TEST(ShouldReturnEntries) {
- TSet<int> items = {1, 2, 3};
+ TSet<int> items = {1, 2, 3};
- TRelaxedManyOneQueue<int> queue;
- for (int item : items) {
- queue.Enqueue(item);
- }
+ TRelaxedManyOneQueue<int> queue;
+ for (int item : items) {
+ queue.Enqueue(item);
+ }
- int result = 0;
- UNIT_ASSERT(!queue.IsEmpty());
- UNIT_ASSERT(queue.Dequeue(result));
- UNIT_ASSERT(items.erase(result));
+ int result = 0;
+ UNIT_ASSERT(!queue.IsEmpty());
+ UNIT_ASSERT(queue.Dequeue(result));
+ UNIT_ASSERT(items.erase(result));
- UNIT_ASSERT(!queue.IsEmpty());
- UNIT_ASSERT(queue.Dequeue(result));
- UNIT_ASSERT(items.erase(result));
+ UNIT_ASSERT(!queue.IsEmpty());
+ UNIT_ASSERT(queue.Dequeue(result));
+ UNIT_ASSERT(items.erase(result));
- UNIT_ASSERT(!queue.IsEmpty());
- UNIT_ASSERT(queue.Dequeue(result));
- UNIT_ASSERT(items.erase(result));
+ UNIT_ASSERT(!queue.IsEmpty());
+ UNIT_ASSERT(queue.Dequeue(result));
+ UNIT_ASSERT(items.erase(result));
- UNIT_ASSERT(queue.IsEmpty());
- UNIT_ASSERT(!queue.Dequeue(result));
-}
-}
-;
+ UNIT_ASSERT(queue.IsEmpty());
+ UNIT_ASSERT(!queue.Dequeue(result));
+}
+}
+;
////////////////////////////////////////////////////////////////////////////////
@@ -171,35 +171,35 @@ Y_UNIT_TEST_SUITE(TRelaxedManyManyQueueTest){
Y_UNIT_TEST(ShouldBeEmptyAtStart){
TRelaxedManyManyQueue<int> queue;
-int result = 0;
-UNIT_ASSERT(queue.IsEmpty());
-UNIT_ASSERT(!queue.Dequeue(result));
-}
+int result = 0;
+UNIT_ASSERT(queue.IsEmpty());
+UNIT_ASSERT(!queue.Dequeue(result));
+}
Y_UNIT_TEST(ShouldReturnEntries) {
- TSet<int> items = {1, 2, 3};
-
- TRelaxedManyManyQueue<int> queue;
- for (int item : items) {
- queue.Enqueue(item);
- }
-
- int result = 0;
- UNIT_ASSERT(!queue.IsEmpty());
- UNIT_ASSERT(queue.Dequeue(result));
- UNIT_ASSERT(items.erase(result));
-
- UNIT_ASSERT(!queue.IsEmpty());
- UNIT_ASSERT(queue.Dequeue(result));
- UNIT_ASSERT(items.erase(result));
-
- UNIT_ASSERT(!queue.IsEmpty());
- UNIT_ASSERT(queue.Dequeue(result));
- UNIT_ASSERT(items.erase(result));
-
- UNIT_ASSERT(queue.IsEmpty());
- UNIT_ASSERT(!queue.Dequeue(result));
-}
-}
-;
-}
+ TSet<int> items = {1, 2, 3};
+
+ TRelaxedManyManyQueue<int> queue;
+ for (int item : items) {
+ queue.Enqueue(item);
+ }
+
+ int result = 0;
+ UNIT_ASSERT(!queue.IsEmpty());
+ UNIT_ASSERT(queue.Dequeue(result));
+ UNIT_ASSERT(items.erase(result));
+
+ UNIT_ASSERT(!queue.IsEmpty());
+ UNIT_ASSERT(queue.Dequeue(result));
+ UNIT_ASSERT(items.erase(result));
+
+ UNIT_ASSERT(!queue.IsEmpty());
+ UNIT_ASSERT(queue.Dequeue(result));
+ UNIT_ASSERT(items.erase(result));
+
+ UNIT_ASSERT(queue.IsEmpty());
+ UNIT_ASSERT(!queue.Dequeue(result));
+}
+}
+;
+}