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authorDaniil Cherednik <dan.cherednik@gmail.com>2023-03-31 10:54:08 +0300
committerDaniil Cherednik <dan.cherednik@gmail.com>2023-03-31 12:28:07 +0300
commitfc1cffcfa7f0497a1f97b384a24bcbf23362f3be (patch)
treec15f7ab5b9e9b20fd0ef8fc07d598d28e8b32004 /library/cpp/actors/interconnect/watchdog_timer.h
parent8a749596d40e91c896a1907afcd108d9221fbde1 (diff)
downloadydb-fc1cffcfa7f0497a1f97b384a24bcbf23362f3be.tar.gz
Ydb stable 23-1-1923.1.19
x-stable-origin-commit: c5d5a396e89d0a72e0267a55e93d8404d4fb54fe
Diffstat (limited to 'library/cpp/actors/interconnect/watchdog_timer.h')
-rw-r--r--library/cpp/actors/interconnect/watchdog_timer.h13
1 files changed, 7 insertions, 6 deletions
diff --git a/library/cpp/actors/interconnect/watchdog_timer.h b/library/cpp/actors/interconnect/watchdog_timer.h
index c190105a59..fe62006e3b 100644
--- a/library/cpp/actors/interconnect/watchdog_timer.h
+++ b/library/cpp/actors/interconnect/watchdog_timer.h
@@ -8,7 +8,7 @@ namespace NActors {
const TDuration Timeout;
const TCallback Callback;
- TInstant LastResetTimestamp;
+ TMonotonic LastResetTimestamp;
TEvent* ExpectedEvent = nullptr;
ui32 Iteration = 0;
@@ -29,7 +29,7 @@ namespace NActors {
}
void Reset() {
- LastResetTimestamp = TActivationContext::Now();
+ LastResetTimestamp = TActivationContext::Monotonic();
}
void Disarm() {
@@ -38,11 +38,11 @@ namespace NActors {
void operator()(typename TEvent::TPtr& ev) {
if (ev->Get() == ExpectedEvent) {
- const TInstant now = TActivationContext::Now();
- const TInstant barrier = LastResetTimestamp + Timeout;
+ const TMonotonic now = TActivationContext::Monotonic();
+ const TMonotonic barrier = LastResetTimestamp + Timeout;
if (now < barrier) {
// the time hasn't come yet
- Schedule(barrier - now, TActorIdentity(ev->Recipient));
+ Schedule(barrier, TActorIdentity(ev->Recipient));
} else if (Iteration < NumIterationsBeforeFiring) {
// time has come, but we will still give actor a chance to process some messages and rearm timer
++Iteration;
@@ -57,7 +57,8 @@ namespace NActors {
}
private:
- void Schedule(TDuration timeout, const TActorIdentity& actor) {
+ template<typename T>
+ void Schedule(T&& timeout, const TActorIdentity& actor) {
auto ev = MakeHolder<TEvent>();
ExpectedEvent = ev.Get();
Iteration = 0;