diff options
author | Devtools Arcadia <arcadia-devtools@yandex-team.ru> | 2022-02-07 18:08:42 +0300 |
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committer | Devtools Arcadia <arcadia-devtools@mous.vla.yp-c.yandex.net> | 2022-02-07 18:08:42 +0300 |
commit | 1110808a9d39d4b808aef724c861a2e1a38d2a69 (patch) | |
tree | e26c9fed0de5d9873cce7e00bc214573dc2195b7 /contrib/tools/ragel6/gogoto.cpp | |
download | ydb-1110808a9d39d4b808aef724c861a2e1a38d2a69.tar.gz |
intermediate changes
ref:cde9a383711a11544ce7e107a78147fb96cc4029
Diffstat (limited to 'contrib/tools/ragel6/gogoto.cpp')
-rw-r--r-- | contrib/tools/ragel6/gogoto.cpp | 734 |
1 files changed, 734 insertions, 0 deletions
diff --git a/contrib/tools/ragel6/gogoto.cpp b/contrib/tools/ragel6/gogoto.cpp new file mode 100644 index 0000000000..757308afa1 --- /dev/null +++ b/contrib/tools/ragel6/gogoto.cpp @@ -0,0 +1,734 @@ +/* + * Copyright 2001-2006 Adrian Thurston <thurston@complang.org> + * 2004 Erich Ocean <eric.ocean@ampede.com> + * 2005 Alan West <alan@alanz.com> + */ + +/* This file is part of Ragel. + * + * Ragel is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * Ragel is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with Ragel; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +#include "ragel.h" +#include "gogoto.h" +#include "redfsm.h" +#include "bstmap.h" +#include "gendata.h" + +using std::endl; + +/* Emit the goto to take for a given transition. */ +std::ostream &GoGotoCodeGen::TRANS_GOTO( RedTransAp *trans, int level ) +{ + out << TABS(level) << "goto tr" << trans->id << ";"; + return out; +} + +int GoGotoCodeGen::TRANS_NR( RedTransAp *trans ) +{ + return trans->id; +} + +std::ostream &GoGotoCodeGen::TO_STATE_ACTION_SWITCH( int level ) +{ + /* Walk the list of functions, printing the cases. */ + for ( GenActionList::Iter act = actionList; act.lte(); act++ ) { + /* Write out referenced actions. */ + if ( act->numToStateRefs > 0 ) { + /* Write the case label, the action and the case break. */ + out << TABS(level) << "case " << act->actionId << ":" << endl; + ACTION( out, act, 0, false, false ); + } + } + + genLineDirective( out ); + return out; +} + +std::ostream &GoGotoCodeGen::FROM_STATE_ACTION_SWITCH( int level ) +{ + /* Walk the list of functions, printing the cases. */ + for ( GenActionList::Iter act = actionList; act.lte(); act++ ) { + /* Write out referenced actions. */ + if ( act->numFromStateRefs > 0 ) { + /* Write the case label, the action and the case break. */ + out << TABS(level) << "case " << act->actionId << ":" << endl; + ACTION( out, act, 0, false, false ); + } + } + + genLineDirective( out ); + return out; +} + +std::ostream &GoGotoCodeGen::EOF_ACTION_SWITCH( int level ) +{ + /* Walk the list of functions, printing the cases. */ + for ( GenActionList::Iter act = actionList; act.lte(); act++ ) { + /* Write out referenced actions. */ + if ( act->numEofRefs > 0 ) { + /* Write the case label, the action and the case break. */ + out << TABS(level) << "case " << act->actionId << ":" << endl; + ACTION( out, act, 0, true, false ); + } + } + + genLineDirective( out ); + return out; +} + +std::ostream &GoGotoCodeGen::ACTION_SWITCH( int level ) +{ + /* Walk the list of functions, printing the cases. */ + for ( GenActionList::Iter act = actionList; act.lte(); act++ ) { + /* Write out referenced actions. */ + if ( act->numTransRefs > 0 ) { + /* Write the case label, the action and the case break. */ + out << TABS(level) << "case " << act->actionId << ":" << endl; + ACTION( out, act, 0, false, false ); + } + } + + genLineDirective( out ); + return out; +} + +void GoGotoCodeGen::GOTO_HEADER( RedStateAp *state, int level ) +{ + /* Label the state. */ + out << TABS(level) << "case " << state->id << ":" << endl; +} + +void GoGotoCodeGen::emitSingleSwitch( RedStateAp *state, int level ) +{ + /* Load up the singles. */ + int numSingles = state->outSingle.length(); + RedTransEl *data = state->outSingle.data; + + if ( numSingles == 1 ) { + /* If there is a single single key then write it out as an if. */ + out << TABS(level) << "if " << GET_WIDE_KEY(state) << " == " << + WIDE_KEY(state, data[0].lowKey) << " {" << endl; + + /* Virtual function for writing the target of the transition. */ + TRANS_GOTO(data[0].value, level + 1) << endl; + out << TABS(level) << "}" << endl; + } + else if ( numSingles > 1 ) { + /* Write out single keys in a switch if there is more than one. */ + out << TABS(level) << "switch " << GET_WIDE_KEY(state) << " {" << endl; + + /* Write out the single indicies. */ + for ( int j = 0; j < numSingles; j++ ) { + out << TABS(level) << "case " << WIDE_KEY(state, data[j].lowKey) << ":" << endl; + TRANS_GOTO(data[j].value, level + 1) << endl; + } + + /* Close off the transition switch. */ + out << TABS(level) << "}" << endl; + } +} + +void GoGotoCodeGen::emitRangeBSearch( RedStateAp *state, int level, int low, int high ) +{ + /* Get the mid position, staying on the lower end of the range. */ + int mid = (low + high) >> 1; + RedTransEl *data = state->outRange.data; + + /* Determine if we need to look higher or lower. */ + bool anyLower = mid > low; + bool anyHigher = mid < high; + + /* Determine if the keys at mid are the limits of the alphabet. */ + bool limitLow = data[mid].lowKey == keyOps->minKey; + bool limitHigh = data[mid].highKey == keyOps->maxKey; + + if ( anyLower && anyHigher ) { + /* Can go lower and higher than mid. */ + out << TABS(level) << "switch {" << endl; + out << TABS(level) << "case " << GET_WIDE_KEY(state) << " < " << + WIDE_KEY(state, data[mid].lowKey) << ":" << endl; + emitRangeBSearch( state, level+1, low, mid-1 ); + out << TABS(level) << "case " << GET_WIDE_KEY(state) << " > " << + WIDE_KEY(state, data[mid].highKey) << ":" << endl; + emitRangeBSearch( state, level+1, mid+1, high ); + out << TABS(level) << "default:" << endl; + TRANS_GOTO(data[mid].value, level+1) << endl; + out << TABS(level) << "}" << endl; + } + else if ( anyLower && !anyHigher ) { + /* Can go lower than mid but not higher. */ + out << TABS(level) << "switch {" << endl; + out << TABS(level) << "case " << GET_WIDE_KEY(state) << " < " << + WIDE_KEY(state, data[mid].lowKey) << ":" << endl; + emitRangeBSearch( state, level+1, low, mid-1 ); + + /* if the higher is the highest in the alphabet then there is no + * sense testing it. */ + if ( limitHigh ) { + out << TABS(level) << "default:" << endl; + TRANS_GOTO(data[mid].value, level+1) << endl; + } + else { + out << TABS(level) << "case " << GET_WIDE_KEY(state) << " <= " << + WIDE_KEY(state, data[mid].highKey) << ":" << endl; + TRANS_GOTO(data[mid].value, level+1) << endl; + } + out << TABS(level) << "}" << endl; + } + else if ( !anyLower && anyHigher ) { + /* Can go higher than mid but not lower. */ + out << TABS(level) << "switch {" << endl; + out << TABS(level) << "case " << GET_WIDE_KEY(state) << " > " << + WIDE_KEY(state, data[mid].highKey) << ":" << endl; + emitRangeBSearch( state, level+1, mid+1, high ); + + /* If the lower end is the lowest in the alphabet then there is no + * sense testing it. */ + if ( limitLow ) { + out << TABS(level) << "default:" << endl; + TRANS_GOTO(data[mid].value, level+1) << endl; + } + else { + out << TABS(level) << "case " << GET_WIDE_KEY(state) << " >= " << + WIDE_KEY(state, data[mid].lowKey) << ":" << endl; + TRANS_GOTO(data[mid].value, level+1) << endl; + } + out << TABS(level) << "}" << endl; + } + else { + /* Cannot go higher or lower than mid. It's mid or bust. What + * tests to do depends on limits of alphabet. */ + if ( !limitLow && !limitHigh ) { + out << TABS(level) << "if " << WIDE_KEY(state, data[mid].lowKey) << " <= " << + GET_WIDE_KEY(state) << " && " << GET_WIDE_KEY(state) << " <= " << + WIDE_KEY(state, data[mid].highKey) << " {" << endl; + TRANS_GOTO(data[mid].value, level+1) << endl; + out << TABS(level) << "}" << endl; + } + else if ( limitLow && !limitHigh ) { + out << TABS(level) << "if " << GET_WIDE_KEY(state) << " <= " << + WIDE_KEY(state, data[mid].highKey) << " {" << endl; + TRANS_GOTO(data[mid].value, level+1) << endl; + out << TABS(level) << "}" << endl; + } + else if ( !limitLow && limitHigh ) { + out << TABS(level) << "if " << WIDE_KEY(state, data[mid].lowKey) << " <= " << + GET_WIDE_KEY(state) << " {" << endl; + TRANS_GOTO(data[mid].value, level+1) << endl; + out << TABS(level) << "}" << endl; + } + else { + /* Both high and low are at the limit. No tests to do. */ + TRANS_GOTO(data[mid].value, level) << endl; + } + } +} + +void GoGotoCodeGen::STATE_GOTO_ERROR( int level ) +{ + /* Label the state and bail immediately. */ + outLabelUsed = true; + RedStateAp *state = redFsm->errState; + out << TABS(level) << "case " << state->id << ":" << endl; + out << TABS(level + 1) << "goto _out" << endl; +} + +void GoGotoCodeGen::COND_TRANSLATE( GenStateCond *stateCond, int level ) +{ + GenCondSpace *condSpace = stateCond->condSpace; + out << TABS(level) << "_widec = " << + KEY(condSpace->baseKey) << " + (" << CAST(WIDE_ALPH_TYPE(), GET_KEY()) << + " - " << KEY(keyOps->minKey) << ")" << endl; + + for ( GenCondSet::Iter csi = condSpace->condSet; csi.lte(); csi++ ) { + out << TABS(level) << "if "; + CONDITION( out, *csi ); + Size condValOffset = ((1 << csi.pos()) * keyOps->alphSize()); + out << " {" << endl; + out << TABS(level + 1) << "_widec += " << condValOffset << endl; + out << TABS(level) << "}" << endl; + } +} + +void GoGotoCodeGen::emitCondBSearch( RedStateAp *state, int level, int low, int high ) +{ + /* Get the mid position, staying on the lower end of the range. */ + int mid = (low + high) >> 1; + GenStateCond **data = state->stateCondVect.data; + + /* Determine if we need to look higher or lower. */ + bool anyLower = mid > low; + bool anyHigher = mid < high; + + /* Determine if the keys at mid are the limits of the alphabet. */ + bool limitLow = data[mid]->lowKey == keyOps->minKey; + bool limitHigh = data[mid]->highKey == keyOps->maxKey; + + if ( anyLower && anyHigher ) { + /* Can go lower and higher than mid. */ + out << TABS(level) << "switch {" << endl; + out << TABS(level) << "case " << GET_KEY() << " < " << + KEY(data[mid]->lowKey) << ":" << endl; + emitCondBSearch( state, level+1, low, mid-1 ); + out << TABS(level) << "case " << GET_KEY() << " > " << + KEY(data[mid]->highKey) << ":" << endl; + emitCondBSearch( state, level+1, mid+1, high ); + out << TABS(level) << "default:" << endl; + COND_TRANSLATE(data[mid], level+1); + out << TABS(level) << "}" << endl; + } + else if ( anyLower && !anyHigher ) { + /* Can go lower than mid but not higher. */ + out << TABS(level) << "switch {" << endl; + out << TABS(level) << "case " << GET_KEY() << " < " << + KEY(data[mid]->lowKey) << ":" << endl; + emitCondBSearch( state, level+1, low, mid-1 ); + + /* if the higher is the highest in the alphabet then there is no + * sense testing it. */ + if ( limitHigh ) { + out << TABS(level) << "default:" << endl; + COND_TRANSLATE(data[mid], level+1); + } + else { + out << TABS(level) << "case " << GET_KEY() << " <= " << + KEY(data[mid]->highKey) << ":" << endl; + COND_TRANSLATE(data[mid], level+1); + } + out << TABS(level) << "}" << endl; + } + else if ( !anyLower && anyHigher ) { + /* Can go higher than mid but not lower. */ + out << TABS(level) << "switch {" << endl; + out << TABS(level) << "case " << GET_KEY() << " > " << + KEY(data[mid]->highKey) << ":" << endl; + emitCondBSearch( state, level+1, mid+1, high ); + + /* If the lower end is the lowest in the alphabet then there is no + * sense testing it. */ + if ( limitLow ) { + out << TABS(level) << "default:" << endl; + COND_TRANSLATE(data[mid], level+1); + } + else { + out << TABS(level) << "case " << GET_KEY() << " >= " << + KEY(data[mid]->lowKey) << ":" << endl; + COND_TRANSLATE(data[mid], level+1); + } + out << TABS(level) << "}" << endl; + } + else { + /* Cannot go higher or lower than mid. It's mid or bust. What + * tests to do depends on limits of alphabet. */ + if ( !limitLow && !limitHigh ) { + out << TABS(level) << "if " << KEY(data[mid]->lowKey) << " <= " << + GET_KEY() << " && " << GET_KEY() << " <= " << + KEY(data[mid]->highKey) << " {" << endl; + COND_TRANSLATE(data[mid], level+1); + out << TABS(level) << "}" << endl; + } + else if ( limitLow && !limitHigh ) { + out << TABS(level) << "if " << GET_KEY() << " <= " << + KEY(data[mid]->highKey) << " {" << endl; + COND_TRANSLATE(data[mid], level+1); + out << TABS(level) << "}" << endl; + } + else if ( !limitLow && limitHigh ) { + out << TABS(level) << "if " << KEY(data[mid]->lowKey) << " <= " << + GET_KEY() << " {" << endl; + COND_TRANSLATE(data[mid], level+1); + out << TABS(level) << "}" << endl; + } + else { + /* Both high and low are at the limit. No tests to do. */ + COND_TRANSLATE(data[mid], level); + } + } +} + +std::ostream &GoGotoCodeGen::STATE_GOTOS( int level ) +{ + for ( RedStateList::Iter st = redFsm->stateList; st.lte(); st++ ) { + if ( st == redFsm->errState ) + STATE_GOTO_ERROR(level); + else { + /* Writing code above state gotos. */ + GOTO_HEADER( st, level ); + + if ( st->stateCondVect.length() > 0 ) { + out << TABS(level + 1) << "_widec = " << CAST(WIDE_ALPH_TYPE(), GET_KEY()) << endl; + emitCondBSearch( st, level + 1, 0, st->stateCondVect.length() - 1 ); + } + + /* Try singles. */ + if ( st->outSingle.length() > 0 ) + emitSingleSwitch( st, level + 1 ); + + /* Default case is to binary search for the ranges, if that fails then */ + if ( st->outRange.length() > 0 ) + emitRangeBSearch( st, level + 1, 0, st->outRange.length() - 1 ); + + /* Write the default transition. */ + TRANS_GOTO( st->defTrans, level + 1 ) << endl; + } + } + return out; +} + +std::ostream &GoGotoCodeGen::TRANSITIONS() +{ + /* Emit any transitions that have functions and that go to + * this state. */ + for ( TransApSet::Iter trans = redFsm->transSet; trans.lte(); trans++ ) { + /* Write the label for the transition so it can be jumped to. */ + out << " tr" << trans->id << ": "; + + /* Destination state. */ + if ( trans->action != 0 && trans->action->anyCurStateRef() ) + out << "_ps = " << vCS() << ";"; + out << vCS() << " = " << trans->targ->id << "; "; + + if ( trans->action != 0 ) { + /* Write out the transition func. */ + out << "goto f" << trans->action->actListId << endl; + } + else { + /* No code to execute, just loop around. */ + out << "goto _again" << endl; + } + } + return out; +} + +std::ostream &GoGotoCodeGen::EXEC_FUNCS() +{ + /* Make labels that set acts and jump to execFuncs. Loop func indicies. */ + for ( GenActionTableMap::Iter redAct = redFsm->actionMap; redAct.lte(); redAct++ ) { + if ( redAct->numTransRefs > 0 ) { + out << " f" << redAct->actListId << ": " << + "_acts = " << (redAct->location + 1) << ";" + " goto execFuncs" << endl; + } + } + + out << + endl << + "execFuncs:" << endl << + " _nacts = " << CAST(UINT(), A() + "[_acts]") << "; _acts++" << endl << + " for ; _nacts > 0; _nacts-- {" << endl << + " _acts++" << endl << + " switch " << A() << "[_acts - 1]" << " {" << endl; + ACTION_SWITCH(2); + out << + " }" << endl << + " }" << endl << + " goto _again" << endl; + return out; +} + +unsigned int GoGotoCodeGen::TO_STATE_ACTION( RedStateAp *state ) +{ + int act = 0; + if ( state->toStateAction != 0 ) + act = state->toStateAction->location+1; + return act; +} + +unsigned int GoGotoCodeGen::FROM_STATE_ACTION( RedStateAp *state ) +{ + int act = 0; + if ( state->fromStateAction != 0 ) + act = state->fromStateAction->location+1; + return act; +} + +unsigned int GoGotoCodeGen::EOF_ACTION( RedStateAp *state ) +{ + int act = 0; + if ( state->eofAction != 0 ) + act = state->eofAction->location+1; + return act; +} + +std::ostream &GoGotoCodeGen::TO_STATE_ACTIONS() +{ + /* Take one off for the psuedo start state. */ + int numStates = redFsm->stateList.length(); + unsigned int *vals = new unsigned int[numStates]; + memset( vals, 0, sizeof(unsigned int)*numStates ); + + for ( RedStateList::Iter st = redFsm->stateList; st.lte(); st++ ) + vals[st->id] = TO_STATE_ACTION(st); + + out << " "; + for ( int st = 0; st < redFsm->nextStateId; st++ ) { + /* Write any eof action. */ + out << vals[st] << ", "; + if ( st < numStates-1 ) { + if ( (st+1) % IALL == 0 ) + out << endl << " "; + } + } + out << endl; + delete[] vals; + return out; +} + +std::ostream &GoGotoCodeGen::FROM_STATE_ACTIONS() +{ + /* Take one off for the psuedo start state. */ + int numStates = redFsm->stateList.length(); + unsigned int *vals = new unsigned int[numStates]; + memset( vals, 0, sizeof(unsigned int)*numStates ); + + for ( RedStateList::Iter st = redFsm->stateList; st.lte(); st++ ) + vals[st->id] = FROM_STATE_ACTION(st); + + out << " "; + for ( int st = 0; st < redFsm->nextStateId; st++ ) { + /* Write any eof action. */ + out << vals[st] << ", "; + if ( st < numStates-1 ) { + if ( (st+1) % IALL == 0 ) + out << endl << " "; + } + } + out << endl; + delete[] vals; + return out; +} + +std::ostream &GoGotoCodeGen::EOF_ACTIONS() +{ + /* Take one off for the psuedo start state. */ + int numStates = redFsm->stateList.length(); + unsigned int *vals = new unsigned int[numStates]; + memset( vals, 0, sizeof(unsigned int)*numStates ); + + for ( RedStateList::Iter st = redFsm->stateList; st.lte(); st++ ) + vals[st->id] = EOF_ACTION(st); + + out << " "; + for ( int st = 0; st < redFsm->nextStateId; st++ ) { + /* Write any eof action. */ + out << vals[st] << ", "; + if ( st < numStates-1 ) { + if ( (st+1) % IALL == 0 ) + out << endl << " "; + } + } + out << endl; + delete[] vals; + return out; +} + +std::ostream &GoGotoCodeGen::FINISH_CASES() +{ + for ( RedStateList::Iter st = redFsm->stateList; st.lte(); st++ ) { + /* States that are final and have an out action need a case. */ + if ( st->eofAction != 0 ) { + /* Write the case label. */ + out << TABS(2) << "case " << st->id << ":" << endl; + + /* Write the goto func. */ + out << TABS(3) << "goto f" << st->eofAction->actListId << endl; + } + } + + return out; +} + +void GoGotoCodeGen::writeData() +{ + if ( redFsm->anyActions() ) { + OPEN_ARRAY( ARRAY_TYPE(redFsm->maxActArrItem), A() ); + ACTIONS_ARRAY(); + CLOSE_ARRAY() << + endl; + } + + if ( redFsm->anyToStateActions() ) { + OPEN_ARRAY( ARRAY_TYPE(redFsm->maxActionLoc), TSA() ); + TO_STATE_ACTIONS(); + CLOSE_ARRAY() << + endl; + } + + if ( redFsm->anyFromStateActions() ) { + OPEN_ARRAY( ARRAY_TYPE(redFsm->maxActionLoc), FSA() ); + FROM_STATE_ACTIONS(); + CLOSE_ARRAY() << + endl; + } + + if ( redFsm->anyEofActions() ) { + OPEN_ARRAY( ARRAY_TYPE(redFsm->maxActionLoc), EA() ); + EOF_ACTIONS(); + CLOSE_ARRAY() << + endl; + } + + STATE_IDS(); +} + +void GoGotoCodeGen::writeExec() +{ + testEofUsed = false; + outLabelUsed = false; + + out << " {" << endl; + + if ( redFsm->anyRegCurStateRef() ) + out << " var _ps " << INT() << " = 0" << endl; + + if ( redFsm->anyToStateActions() || redFsm->anyRegActions() + || redFsm->anyFromStateActions() ) + { + out << + " var _acts " << INT() << endl << + " var _nacts " << UINT() << endl; + } + + if ( redFsm->anyConditions() ) + out << " var _widec " << WIDE_ALPH_TYPE() << endl; + + out << endl; + + if ( !noEnd ) { + testEofUsed = true; + out << + " if " << P() << " == " << PE() << " {" << endl << + " goto _test_eof" << endl << + " }" << endl; + } + + if ( redFsm->errState != 0 ) { + outLabelUsed = true; + out << + " if " << vCS() << " == " << redFsm->errState->id << " {" << endl << + " goto _out" << endl << + " }" << endl; + } + + out << "_resume:" << endl; + + if ( redFsm->anyFromStateActions() ) { + out << + " _acts = " << CAST(INT(), FSA() + "[" + vCS() + "]") << endl << + " _nacts = " << CAST(UINT(), A() + "[_acts]") << "; _acts++" << endl << + " for ; _nacts > 0; _nacts-- {" << endl << + " _acts++" << endl << + " switch " << A() << "[_acts - 1]" << " {" << endl; + FROM_STATE_ACTION_SWITCH(2); + out << + " }" << endl << + " }" << endl << + endl; + } + + out << + " switch " << vCS() << " {" << endl; + STATE_GOTOS(1); + out << + " }" << endl << + endl; + TRANSITIONS() << + endl; + + if ( redFsm->anyRegActions() ) + EXEC_FUNCS() << endl; + + out << "_again:" << endl; + + if ( redFsm->anyToStateActions() ) { + out << + " _acts = " << CAST(INT(), TSA() + "[" + vCS() + "]") << endl << + " _nacts = " << CAST(UINT(), A() + "[_acts]") << "; _acts++" << endl << + " for ; _nacts > 0; _nacts-- {" << endl << + " _acts++" << endl << + " switch " << A() << "[_acts - 1]" << " {" << endl; + TO_STATE_ACTION_SWITCH(2); + out << + " }" << endl << + " }" << endl << + endl; + } + + if ( redFsm->errState != 0 ) { + outLabelUsed = true; + out << + " if " << vCS() << " == " << redFsm->errState->id << " {" << endl << + " goto _out" << endl << + " }" << endl; + } + + if ( !noEnd ) { + out << + " if " << P() << "++; " << P() << " != " << PE() << " {" << endl << + " goto _resume" << endl << + " }" << endl; + } + else { + out << + " " << P() << "++" << endl << + " goto _resume" << endl; + } + + if ( testEofUsed ) + out << " _test_eof: {}" << endl; + + if ( redFsm->anyEofTrans() || redFsm->anyEofActions() ) { + out << + " if " << P() << " == " << vEOF() << " {" << endl; + + if ( redFsm->anyEofTrans() ) { + out << + " switch " << vCS() << " {" << endl; + + for ( RedStateList::Iter st = redFsm->stateList; st.lte(); st++ ) { + if ( st->eofTrans != 0 ) + out << + " case " << st->id << ":" << endl << + " goto tr" << st->eofTrans->id << endl; + } + + out << + " }" << endl; + } + + if ( redFsm->anyEofActions() ) { + out << + " __acts := " << CAST(INT(), EA() + "[" + vCS() + "]") << endl << + " __nacts := " << CAST(UINT(), A() + "[__acts]") << "; __acts++" << endl << + " for ; __nacts > 0; __nacts-- {" << endl << + " __acts++" << endl << + " switch " << A() << "[__acts - 1]" << " {" << endl; + EOF_ACTION_SWITCH(3); + out << + " }" << endl << + " }" << endl; + } + + out << + " }" << endl << + endl; + } + + if ( outLabelUsed ) + out << " _out: {}" << endl; + + out << " }" << endl; +} |