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author | Daniil Cherednik <dan.cherednik@gmail.com> | 2022-09-21 20:17:38 +0300 |
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committer | Daniil Cherednik <dan.cherednik@gmail.com> | 2022-09-21 20:17:38 +0300 |
commit | e6c9b17192c56494adba359d5e132c431b241191 (patch) | |
tree | 6f2449871a118a0e8919ce842b1174e06cb470ef /contrib/restricted/boost/libs/thread/src/win32/thread.cpp | |
parent | 285021ab1aac39e84b269d9bacd4deee69cf63fc (diff) | |
download | ydb-e6c9b17192c56494adba359d5e132c431b241191.tar.gz |
Ydb stable 22-4-2122.4.21
x-stable-origin-commit: e89099581237299a132feafb5b58af59ebd0468a
Diffstat (limited to 'contrib/restricted/boost/libs/thread/src/win32/thread.cpp')
-rw-r--r-- | contrib/restricted/boost/libs/thread/src/win32/thread.cpp | 973 |
1 files changed, 973 insertions, 0 deletions
diff --git a/contrib/restricted/boost/libs/thread/src/win32/thread.cpp b/contrib/restricted/boost/libs/thread/src/win32/thread.cpp new file mode 100644 index 0000000000..53a4ce6a5b --- /dev/null +++ b/contrib/restricted/boost/libs/thread/src/win32/thread.cpp @@ -0,0 +1,973 @@ +// Distributed under the Boost Software License, Version 1.0. (See +// accompanying file LICENSE_1_0.txt or copy at +// http://www.boost.org/LICENSE_1_0.txt) +// (C) Copyright 2007 Anthony Williams +// (C) Copyright 2007 David Deakins +// (C) Copyright 2011-2018 Vicente J. Botet Escriba + +//#define BOOST_THREAD_VERSION 3 + +#include <boost/winapi/config.hpp> +#include <boost/thread/thread_only.hpp> +#include <boost/thread/once.hpp> +#include <boost/thread/tss.hpp> +#include <boost/thread/condition_variable.hpp> +#include <boost/thread/detail/tss_hooks.hpp> +#include <boost/thread/future.hpp> +#include <boost/assert.hpp> +#include <boost/cstdint.hpp> +#if defined BOOST_THREAD_USES_DATETIME +#include <boost/date_time/posix_time/conversion.hpp> +#include <boost/thread/thread_time.hpp> +#endif +#include <boost/thread/csbl/memory/unique_ptr.hpp> +#include <memory> +#include <algorithm> +#ifndef UNDER_CE +#include <process.h> +#endif +#include <stdio.h> +#include <windows.h> +#include <boost/predef/platform.h> + +#if BOOST_PLAT_WINDOWS_RUNTIME +#include <mutex> +#include <atomic> +#include <Activation.h> +#include <wrl\client.h> +#include <wrl\event.h> +#include <wrl\wrappers\corewrappers.h> +#include <wrl\ftm.h> +#include <windows.system.threading.h> +#pragma comment(lib, "runtimeobject.lib") +#endif + +namespace boost +{ + namespace detail + { + thread_data_base::~thread_data_base() + { + for (notify_list_t::iterator i = notify.begin(), e = notify.end(); + i != e; ++i) + { + i->second->unlock(); + i->first->notify_all(); + } + for (async_states_t::iterator i = async_states_.begin(), e = async_states_.end(); + i != e; ++i) + { + (*i)->notify_deferred(); + } + } + } + + namespace + { +#ifdef BOOST_THREAD_PROVIDES_ONCE_CXX11 + boost::once_flag current_thread_tls_init_flag; +#else + boost::once_flag current_thread_tls_init_flag=BOOST_ONCE_INIT; +#endif +#if defined(UNDER_CE) + // Windows CE does not define the TLS_OUT_OF_INDEXES constant. +#define TLS_OUT_OF_INDEXES 0xFFFFFFFF +#endif +#if !BOOST_PLAT_WINDOWS_RUNTIME + DWORD current_thread_tls_key=TLS_OUT_OF_INDEXES; +#else + __declspec(thread) boost::detail::thread_data_base* current_thread_data_base; +#endif + + void create_current_thread_tls_key() + { + tss_cleanup_implemented(); // if anyone uses TSS, we need the cleanup linked in +#if !BOOST_PLAT_WINDOWS_RUNTIME + current_thread_tls_key=TlsAlloc(); + BOOST_ASSERT(current_thread_tls_key!=TLS_OUT_OF_INDEXES); +#endif + } + + void cleanup_tls_key() + { +#if !BOOST_PLAT_WINDOWS_RUNTIME + if(current_thread_tls_key!=TLS_OUT_OF_INDEXES) + { + TlsFree(current_thread_tls_key); + current_thread_tls_key=TLS_OUT_OF_INDEXES; + } +#endif + } + + void set_current_thread_data(detail::thread_data_base* new_data) + { + boost::call_once(current_thread_tls_init_flag,create_current_thread_tls_key); +#if BOOST_PLAT_WINDOWS_RUNTIME + current_thread_data_base = new_data; +#else + if (current_thread_tls_key != TLS_OUT_OF_INDEXES) + { + BOOST_VERIFY(TlsSetValue(current_thread_tls_key, new_data)); + } + else + { + BOOST_VERIFY(false); + //boost::throw_exception(thread_resource_error()); + } +#endif + } + } + + namespace detail + { + thread_data_base* get_current_thread_data() + { +#if BOOST_PLAT_WINDOWS_RUNTIME + return current_thread_data_base; +#else + if (current_thread_tls_key == TLS_OUT_OF_INDEXES) + { + return 0; + } + return (detail::thread_data_base*)TlsGetValue(current_thread_tls_key); +#endif + } + } + + namespace + { +#ifndef BOOST_HAS_THREADEX +// Windows CE doesn't define _beginthreadex + + struct ThreadProxyData + { + typedef unsigned (__stdcall* func)(void*); + func start_address_; + void* arglist_; + ThreadProxyData(func start_address,void* arglist) : start_address_(start_address), arglist_(arglist) {} + }; + + DWORD WINAPI ThreadProxy(LPVOID args) + { + boost::csbl::unique_ptr<ThreadProxyData> data(reinterpret_cast<ThreadProxyData*>(args)); + DWORD ret=data->start_address_(data->arglist_); + return ret; + } + + inline uintptr_t _beginthreadex(void* security, unsigned stack_size, unsigned (__stdcall* start_address)(void*), + void* arglist, unsigned initflag, unsigned* thrdaddr) + { + DWORD threadID; + ThreadProxyData* data = new ThreadProxyData(start_address,arglist); + HANDLE hthread=CreateThread(static_cast<LPSECURITY_ATTRIBUTES>(security),stack_size,ThreadProxy, + data,initflag,&threadID); + if (hthread==0) { + delete data; + return 0; + } + *thrdaddr=threadID; + return reinterpret_cast<uintptr_t const>(hthread); + } + +#endif + + } + + namespace detail + { + struct thread_exit_callback_node + { + boost::detail::thread_exit_function_base* func; + thread_exit_callback_node* next; + + thread_exit_callback_node(boost::detail::thread_exit_function_base* func_, + thread_exit_callback_node* next_): + func(func_),next(next_) + {} + }; + + } + +#if BOOST_PLAT_WINDOWS_RUNTIME + namespace detail + { + std::atomic_uint threadCount; + + bool win32::scoped_winrt_thread::start(thread_func address, void *parameter, unsigned int *thrdId) + { + Microsoft::WRL::ComPtr<ABI::Windows::System::Threading::IThreadPoolStatics> threadPoolFactory; + HRESULT hr = ::Windows::Foundation::GetActivationFactory( + Microsoft::WRL::Wrappers::HStringReference(RuntimeClass_Windows_System_Threading_ThreadPool).Get(), + &threadPoolFactory); + if (hr != S_OK) + { + return false; + } + + // Create event for tracking work item completion. + *thrdId = ++threadCount; + handle completionHandle = CreateEventExW(NULL, NULL, 0, EVENT_ALL_ACCESS); + if (!completionHandle) + { + return false; + } + m_completionHandle = completionHandle; + + // Create new work item. + Microsoft::WRL::ComPtr<ABI::Windows::System::Threading::IWorkItemHandler> workItem = + Microsoft::WRL::Callback<Microsoft::WRL::Implements<Microsoft::WRL::RuntimeClassFlags<Microsoft::WRL::ClassicCom>, ABI::Windows::System::Threading::IWorkItemHandler, Microsoft::WRL::FtmBase>> + ([address, parameter, completionHandle](ABI::Windows::Foundation::IAsyncAction *) + { + // Add a reference since we need to access the completionHandle after the thread_start_function. + // This is to handle cases where detach() was called and run_thread_exit_callbacks() would end + // up closing the handle. + ::boost::detail::thread_data_base* const thread_info(reinterpret_cast<::boost::detail::thread_data_base*>(parameter)); + intrusive_ptr_add_ref(thread_info); + + __try + { + address(parameter); + } + __finally + { + SetEvent(completionHandle); + intrusive_ptr_release(thread_info); + } + return S_OK; + }); + + // Schedule work item on the threadpool. + Microsoft::WRL::ComPtr<ABI::Windows::Foundation::IAsyncAction> asyncAction; + hr = threadPoolFactory->RunWithPriorityAndOptionsAsync( + workItem.Get(), + ABI::Windows::System::Threading::WorkItemPriority_Normal, + ABI::Windows::System::Threading::WorkItemOptions_TimeSliced, + &asyncAction); + return hr == S_OK; + } + } +#endif + + namespace + { + void run_thread_exit_callbacks() + { + detail::thread_data_ptr current_thread_data(detail::get_current_thread_data(),false); + if(current_thread_data) + { + while(! current_thread_data->tss_data.empty() || current_thread_data->thread_exit_callbacks) + { + while(current_thread_data->thread_exit_callbacks) + { + detail::thread_exit_callback_node* const current_node=current_thread_data->thread_exit_callbacks; + current_thread_data->thread_exit_callbacks=current_node->next; + if(current_node->func) + { + (*current_node->func)(); + boost::detail::heap_delete(current_node->func); + } + boost::detail::heap_delete(current_node); + } + while (!current_thread_data->tss_data.empty()) + { + std::map<void const*,detail::tss_data_node>::iterator current + = current_thread_data->tss_data.begin(); + if(current->second.func && (current->second.value!=0)) + { + (*current->second.func)(current->second.value); + } + current_thread_data->tss_data.erase(current); + } + } + set_current_thread_data(0); + } + } + + unsigned __stdcall thread_start_function(void* param) + { + detail::thread_data_base* const thread_info(reinterpret_cast<detail::thread_data_base*>(param)); + set_current_thread_data(thread_info); +#if defined BOOST_THREAD_PROVIDES_INTERRUPTIONS + BOOST_TRY + { +#endif + thread_info->run(); +#if defined BOOST_THREAD_PROVIDES_INTERRUPTIONS + } + BOOST_CATCH(thread_interrupted const&) + { + } + // Unhandled exceptions still cause the application to terminate + BOOST_CATCH_END +#endif + run_thread_exit_callbacks(); + return 0; + } + } + + thread::thread() BOOST_NOEXCEPT + {} + + bool thread::start_thread_noexcept() + { +#if BOOST_PLAT_WINDOWS_RUNTIME + intrusive_ptr_add_ref(thread_info.get()); + if (!thread_info->thread_handle.start(&thread_start_function, thread_info.get(), &thread_info->id)) + { + intrusive_ptr_release(thread_info.get()); + return false; + } + return true; +#else + uintptr_t const new_thread=_beginthreadex(0,0,&thread_start_function,thread_info.get(),CREATE_SUSPENDED,&thread_info->id); + if(!new_thread) + { + return false; + } + intrusive_ptr_add_ref(thread_info.get()); + thread_info->thread_handle=(detail::win32::handle)(new_thread); + ResumeThread(thread_info->thread_handle); + return true; +#endif + } + + bool thread::start_thread_noexcept(const attributes& attr) + { +#if BOOST_PLAT_WINDOWS_RUNTIME + // Stack size isn't supported with Windows Runtime. + attr; + return start_thread_noexcept(); +#else + uintptr_t const new_thread=_beginthreadex(0,static_cast<unsigned int>(attr.get_stack_size()),&thread_start_function,thread_info.get(), + CREATE_SUSPENDED | STACK_SIZE_PARAM_IS_A_RESERVATION, &thread_info->id); + if(!new_thread) + { + return false; + } + intrusive_ptr_add_ref(thread_info.get()); + thread_info->thread_handle=(detail::win32::handle)(new_thread); + ResumeThread(thread_info->thread_handle); + return true; +#endif + } + + thread::thread(detail::thread_data_ptr data): + thread_info(data) + {} + + namespace + { + struct externally_launched_thread: + detail::thread_data_base + { + externally_launched_thread() + { + ++count; +#if defined BOOST_THREAD_PROVIDES_INTERRUPTIONS + interruption_enabled=false; +#endif + } + ~externally_launched_thread() { + BOOST_ASSERT(notify.empty()); + notify.clear(); + BOOST_ASSERT(async_states_.empty()); + async_states_.clear(); + } + + void run() + {} + void notify_all_at_thread_exit(condition_variable*, mutex*) + {} + + private: + externally_launched_thread(externally_launched_thread&); + void operator=(externally_launched_thread&); + }; + + void make_external_thread_data() + { + externally_launched_thread* me=detail::heap_new<externally_launched_thread>(); + BOOST_TRY + { + set_current_thread_data(me); + } + BOOST_CATCH(...) + { + detail::heap_delete(me); + BOOST_RETHROW + } + BOOST_CATCH_END + } + + detail::thread_data_base* get_or_make_current_thread_data() + { + detail::thread_data_base* current_thread_data(detail::get_current_thread_data()); + if(!current_thread_data) + { + make_external_thread_data(); + current_thread_data=detail::get_current_thread_data(); + } + return current_thread_data; + } + } + + thread::id thread::get_id() const BOOST_NOEXCEPT + { +#if defined BOOST_THREAD_PROVIDES_BASIC_THREAD_ID + detail::thread_data_ptr local_thread_info=(get_thread_info)(); + if(!local_thread_info) + { + return 0; + } + return local_thread_info->id; +#else + return thread::id((get_thread_info)()); +#endif + } + + bool thread::joinable() const BOOST_NOEXCEPT + { + detail::thread_data_ptr local_thread_info = (get_thread_info)(); + if(!local_thread_info) + { + return false; + } + return true; + } + bool thread::join_noexcept() + { + detail::thread_data_ptr local_thread_info=(get_thread_info)(); + if(local_thread_info) + { + this_thread::interruptible_wait(this->native_handle(), detail::internal_platform_timepoint::getMax()); + release_handle(); + return true; + } + else + { + return false; + } + } + + bool thread::do_try_join_until_noexcept(detail::internal_platform_timepoint const &timeout, bool& res) + { + detail::thread_data_ptr local_thread_info=(get_thread_info)(); + if(local_thread_info) + { + if(!this_thread::interruptible_wait(this->native_handle(), timeout)) + { + res=false; + return true; + } + release_handle(); + res=true; + return true; + } + else + { + return false; + } + } + + void thread::detach() + { + release_handle(); + } + + void thread::release_handle() + { + thread_info=0; + } + +#if defined BOOST_THREAD_PROVIDES_INTERRUPTIONS + void thread::interrupt() + { + detail::thread_data_ptr local_thread_info=(get_thread_info)(); + if(local_thread_info) + { + local_thread_info->interrupt(); + } + } + + bool thread::interruption_requested() const BOOST_NOEXCEPT + { + detail::thread_data_ptr local_thread_info=(get_thread_info)(); + return local_thread_info.get() && (winapi::WaitForSingleObjectEx(local_thread_info->interruption_handle,0,0)==0); + } + +#endif + + unsigned thread::hardware_concurrency() BOOST_NOEXCEPT + { + detail::win32::system_info info; + detail::win32::get_system_info(&info); + return info.dwNumberOfProcessors; + } + + unsigned thread::physical_concurrency() BOOST_NOEXCEPT + { + // a bit too strict: Windows XP with SP3 would be sufficient +#if BOOST_PLAT_WINDOWS_RUNTIME \ + || ( BOOST_USE_WINAPI_VERSION <= BOOST_WINAPI_VERSION_WINXP ) \ + || ( ( defined(__MINGW32__) && !defined(__MINGW64__) ) && _WIN32_WINNT < 0x0600) + return 0; +#else + unsigned cores = 0; + DWORD size = 0; + + GetLogicalProcessorInformation(NULL, &size); + if (ERROR_INSUFFICIENT_BUFFER != GetLastError()) + return 0; + + std::vector<SYSTEM_LOGICAL_PROCESSOR_INFORMATION> buffer(size); + if (GetLogicalProcessorInformation(&buffer.front(), &size) == FALSE) + return 0; + + const size_t Elements = size / sizeof(SYSTEM_LOGICAL_PROCESSOR_INFORMATION); + + for (size_t i = 0; i < Elements; ++i) { + if (buffer[i].Relationship == RelationProcessorCore) + ++cores; + } + return cores; +#endif + } + + thread::native_handle_type thread::native_handle() + { + detail::thread_data_ptr local_thread_info=(get_thread_info)(); + if(!local_thread_info) + { + return detail::win32::invalid_handle_value; + } +#if BOOST_PLAT_WINDOWS_RUNTIME + // There is no 'real' Win32 handle so we return a handle that at least can be waited on. + return local_thread_info->thread_handle.waitable_handle(); +#else + return (detail::win32::handle)local_thread_info->thread_handle; +#endif + } + + detail::thread_data_ptr thread::get_thread_info BOOST_PREVENT_MACRO_SUBSTITUTION () const + { + return thread_info; + } + + namespace this_thread + { +#ifndef UNDER_CE +#if !BOOST_PLAT_WINDOWS_RUNTIME + namespace detail_ + { + typedef struct _REASON_CONTEXT { + ULONG Version; + DWORD Flags; + union { + LPWSTR SimpleReasonString; + struct { + HMODULE LocalizedReasonModule; + ULONG LocalizedReasonId; + ULONG ReasonStringCount; + LPWSTR *ReasonStrings; + } Detailed; + } Reason; + } REASON_CONTEXT, *PREASON_CONTEXT; + typedef BOOL (WINAPI *setwaitabletimerex_t)(HANDLE, const LARGE_INTEGER *, LONG, PTIMERAPCROUTINE, LPVOID, PREASON_CONTEXT, ULONG); + static inline BOOL WINAPI SetWaitableTimerEx_emulation(HANDLE hTimer, const LARGE_INTEGER *lpDueTime, LONG lPeriod, PTIMERAPCROUTINE pfnCompletionRoutine, LPVOID lpArgToCompletionRoutine, PREASON_CONTEXT WakeContext, ULONG TolerableDelay) + { + return SetWaitableTimer(hTimer, lpDueTime, lPeriod, pfnCompletionRoutine, lpArgToCompletionRoutine, FALSE); + } +#ifdef _MSC_VER +#pragma warning(push) +#pragma warning(disable: 6387) // MSVC sanitiser warns that GetModuleHandleA() might fail +#endif + static inline setwaitabletimerex_t SetWaitableTimerEx() + { + static setwaitabletimerex_t setwaitabletimerex_impl; + if(setwaitabletimerex_impl) + return setwaitabletimerex_impl; + void (*addr)()=(void (*)()) GetProcAddress( +#if !defined(BOOST_NO_ANSI_APIS) + GetModuleHandleA("KERNEL32.DLL"), +#else + GetModuleHandleW(L"KERNEL32.DLL"), +#endif + "SetWaitableTimerEx"); + if(addr) + setwaitabletimerex_impl=(setwaitabletimerex_t) addr; + else + setwaitabletimerex_impl=&SetWaitableTimerEx_emulation; + return setwaitabletimerex_impl; + } +#ifdef _MSC_VER +#pragma warning(pop) +#endif + } +#endif +#endif + bool interruptible_wait(detail::win32::handle handle_to_wait_for, detail::internal_platform_timepoint const &timeout) + { + detail::win32::handle handles[4]={0}; + unsigned handle_count=0; + unsigned wait_handle_index=~0U; +#if defined BOOST_THREAD_PROVIDES_INTERRUPTIONS + unsigned interruption_index=~0U; +#endif + unsigned timeout_index=~0U; + if(handle_to_wait_for!=detail::win32::invalid_handle_value) + { + wait_handle_index=handle_count; + handles[handle_count++]=handle_to_wait_for; + } +#if defined BOOST_THREAD_PROVIDES_INTERRUPTIONS + if(detail::get_current_thread_data() && detail::get_current_thread_data()->interruption_enabled) + { + interruption_index=handle_count; + handles[handle_count++]=detail::get_current_thread_data()->interruption_handle; + } +#endif + detail::win32::handle_manager timer_handle; + +#ifndef UNDER_CE +#if !BOOST_PLAT_WINDOWS_RUNTIME + // Preferentially use coalescing timers for better power consumption and timer accuracy + if(timeout != detail::internal_platform_timepoint::getMax()) + { + boost::intmax_t const time_left_msec = (timeout - detail::internal_platform_clock::now()).getMs(); + timer_handle=CreateWaitableTimer(NULL,false,NULL); + if(timer_handle!=0) + { + ULONG tolerable=32; // Empirical testing shows Windows ignores this when <= 26 + if(time_left_msec/20>tolerable) // 5% + tolerable=static_cast<ULONG>(time_left_msec/20); + LARGE_INTEGER due_time={{0,0}}; + if(time_left_msec>0) + { + due_time.QuadPart=-(time_left_msec*10000); // negative indicates relative time + } + bool const set_time_succeeded=detail_::SetWaitableTimerEx()(timer_handle,&due_time,0,0,0,NULL,tolerable)!=0; + if(set_time_succeeded) + { + timeout_index=handle_count; + handles[handle_count++]=timer_handle; + } + } + } +#endif +#endif + + bool const using_timer=timeout_index!=~0u; + boost::intmax_t time_left_msec(INFINITE); + if(!using_timer && timeout != detail::internal_platform_timepoint::getMax()) + { + time_left_msec = (timeout - detail::internal_platform_clock::now()).getMs(); + if(time_left_msec < 0) + { + time_left_msec = 0; + } + } + + do + { + if(handle_count) + { + unsigned long const notified_index=winapi::WaitForMultipleObjectsEx(handle_count,handles,false,static_cast<DWORD>(time_left_msec), 0); + if(notified_index<handle_count) + { + if(notified_index==wait_handle_index) + { + return true; + } +#if defined BOOST_THREAD_PROVIDES_INTERRUPTIONS + else if(notified_index==interruption_index) + { + winapi::ResetEvent(detail::get_current_thread_data()->interruption_handle); + throw thread_interrupted(); + } +#endif + else if(notified_index==timeout_index) + { + return false; + } + } + } + else + { + detail::win32::sleep(static_cast<unsigned long>(time_left_msec)); + } + + if(!using_timer && timeout != detail::internal_platform_timepoint::getMax()) + { + time_left_msec = (timeout - detail::internal_platform_clock::now()).getMs(); + } + } + while(time_left_msec == INFINITE || time_left_msec > 0); + return false; + } + + namespace no_interruption_point + { + bool non_interruptible_wait(detail::win32::handle handle_to_wait_for, detail::internal_platform_timepoint const &timeout) + { + detail::win32::handle handles[3]={0}; + unsigned handle_count=0; + unsigned wait_handle_index=~0U; + unsigned timeout_index=~0U; + if(handle_to_wait_for!=detail::win32::invalid_handle_value) + { + wait_handle_index=handle_count; + handles[handle_count++]=handle_to_wait_for; + } + detail::win32::handle_manager timer_handle; + +#ifndef UNDER_CE +#if !BOOST_PLAT_WINDOWS_RUNTIME + // Preferentially use coalescing timers for better power consumption and timer accuracy + if(timeout != detail::internal_platform_timepoint::getMax()) + { + boost::intmax_t const time_left_msec = (timeout - detail::internal_platform_clock::now()).getMs(); + timer_handle=CreateWaitableTimer(NULL,false,NULL); + if(timer_handle!=0) + { + ULONG tolerable=32; // Empirical testing shows Windows ignores this when <= 26 + if(time_left_msec/20>tolerable) // 5% + tolerable=static_cast<ULONG>(time_left_msec/20); + LARGE_INTEGER due_time={{0,0}}; + if(time_left_msec>0) + { + due_time.QuadPart=-(time_left_msec*10000); // negative indicates relative time + } + bool const set_time_succeeded=detail_::SetWaitableTimerEx()(timer_handle,&due_time,0,0,0,NULL,tolerable)!=0; + if(set_time_succeeded) + { + timeout_index=handle_count; + handles[handle_count++]=timer_handle; + } + } + } +#endif +#endif + + bool const using_timer=timeout_index!=~0u; + boost::intmax_t time_left_msec(INFINITE); + if(!using_timer && timeout != detail::internal_platform_timepoint::getMax()) + { + time_left_msec = (timeout - detail::internal_platform_clock::now()).getMs(); + if(time_left_msec < 0) + { + time_left_msec = 0; + } + } + + do + { + if(handle_count) + { + unsigned long const notified_index=winapi::WaitForMultipleObjectsEx(handle_count,handles,false,static_cast<DWORD>(time_left_msec), 0); + if(notified_index<handle_count) + { + if(notified_index==wait_handle_index) + { + return true; + } + else if(notified_index==timeout_index) + { + return false; + } + } + } + else + { + detail::win32::sleep(static_cast<unsigned long>(time_left_msec)); + } + + if(!using_timer && timeout != detail::internal_platform_timepoint::getMax()) + { + time_left_msec = (timeout - detail::internal_platform_clock::now()).getMs(); + } + } + while(time_left_msec == INFINITE || time_left_msec > 0); + return false; + } + } + + thread::id get_id() BOOST_NOEXCEPT + { +#if defined BOOST_THREAD_PROVIDES_BASIC_THREAD_ID +#if BOOST_PLAT_WINDOWS_RUNTIME + detail::thread_data_base* current_thread_data(detail::get_current_thread_data()); + if (current_thread_data) + { + return current_thread_data->id; + } +#endif + return winapi::GetCurrentThreadId(); +#else + return thread::id(get_or_make_current_thread_data()); +#endif + } + +#if defined BOOST_THREAD_PROVIDES_INTERRUPTIONS + void interruption_point() + { + if(interruption_enabled() && interruption_requested()) + { + winapi::ResetEvent(detail::get_current_thread_data()->interruption_handle); + throw thread_interrupted(); + } + } + + bool interruption_enabled() BOOST_NOEXCEPT + { + return detail::get_current_thread_data() && detail::get_current_thread_data()->interruption_enabled; + } + + bool interruption_requested() BOOST_NOEXCEPT + { + return detail::get_current_thread_data() && (winapi::WaitForSingleObjectEx(detail::get_current_thread_data()->interruption_handle,0,0)==0); + } +#endif + + void yield() BOOST_NOEXCEPT + { + detail::win32::sleep(0); + } + +#if defined BOOST_THREAD_PROVIDES_INTERRUPTIONS + disable_interruption::disable_interruption() BOOST_NOEXCEPT: + interruption_was_enabled(interruption_enabled()) + { + if(interruption_was_enabled) + { + detail::get_current_thread_data()->interruption_enabled=false; + } + } + + disable_interruption::~disable_interruption() BOOST_NOEXCEPT + { + if(detail::get_current_thread_data()) + { + detail::get_current_thread_data()->interruption_enabled=interruption_was_enabled; + } + } + + restore_interruption::restore_interruption(disable_interruption& d) BOOST_NOEXCEPT + { + if(d.interruption_was_enabled) + { + detail::get_current_thread_data()->interruption_enabled=true; + } + } + + restore_interruption::~restore_interruption() BOOST_NOEXCEPT + { + if(detail::get_current_thread_data()) + { + detail::get_current_thread_data()->interruption_enabled=false; + } + } +#endif + } + + namespace detail + { + void add_thread_exit_function(thread_exit_function_base* func) + { + detail::thread_data_base* const current_thread_data(get_or_make_current_thread_data()); + thread_exit_callback_node* const new_node= + heap_new<thread_exit_callback_node>( + func,current_thread_data->thread_exit_callbacks); + current_thread_data->thread_exit_callbacks=new_node; + } + + tss_data_node* find_tss_data(void const* key) + { + detail::thread_data_base* const current_thread_data(get_current_thread_data()); + if(current_thread_data) + { + std::map<void const*,tss_data_node>::iterator current_node= + current_thread_data->tss_data.find(key); + if(current_node!=current_thread_data->tss_data.end()) + { + return ¤t_node->second; + } + } + return NULL; + } + + void* get_tss_data(void const* key) + { + if(tss_data_node* const current_node=find_tss_data(key)) + { + return current_node->value; + } + return NULL; + } + + void add_new_tss_node(void const* key, + boost::shared_ptr<tss_cleanup_function> func, + void* tss_data) + { + detail::thread_data_base* const current_thread_data(get_or_make_current_thread_data()); + current_thread_data->tss_data.insert(std::make_pair(key,tss_data_node(func,tss_data))); + } + + void erase_tss_node(void const* key) + { + detail::thread_data_base* const current_thread_data(get_or_make_current_thread_data()); + current_thread_data->tss_data.erase(key); + } + + void set_tss_data(void const* key, + boost::shared_ptr<tss_cleanup_function> func, + void* tss_data,bool cleanup_existing) + { + if(tss_data_node* const current_node=find_tss_data(key)) + { + if(cleanup_existing && current_node->func && (current_node->value!=0)) + { + (*current_node->func)(current_node->value); + } + if(func || (tss_data!=0)) + { + current_node->func=func; + current_node->value=tss_data; + } + else + { + erase_tss_node(key); + } + } + else if(func || (tss_data!=0)) + { + add_new_tss_node(key,func,tss_data); + } + } + } + + BOOST_THREAD_DECL void __cdecl on_process_enter() + {} + + BOOST_THREAD_DECL void __cdecl on_thread_enter() + {} + + BOOST_THREAD_DECL void __cdecl on_process_exit() + { + boost::cleanup_tls_key(); + } + + BOOST_THREAD_DECL void __cdecl on_thread_exit() + { + boost::run_thread_exit_callbacks(); + } + + BOOST_THREAD_DECL void notify_all_at_thread_exit(condition_variable& cond, unique_lock<mutex> lk) + { + detail::thread_data_base* const current_thread_data(detail::get_current_thread_data()); + if(current_thread_data) + { + current_thread_data->notify_all_at_thread_exit(&cond, lk.release()); + } + } +} + |