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authormonster <[email protected]>2022-07-07 14:41:37 +0300
committermonster <[email protected]>2022-07-07 14:41:37 +0300
commit06e5c21a835c0e923506c4ff27929f34e00761c2 (patch)
tree75efcbc6854ef9bd476eb8bf00cc5c900da436a2 /contrib/python/Pygments/py3/pygments/lexers/mcfunction.py
parent03f024c4412e3aa613bb543cf1660176320ba8f4 (diff)
fix ya.make
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-"""
- pygments.lexers.mcfunction
- ~~~~~~~~~~~~~~~~~~~~~~~~~~
-
- Lexers for MCFunction and related languages.
-
- :copyright: Copyright 2006-2022 by the Pygments team, see AUTHORS.
- :license: BSD, see LICENSE for details.
-"""
-
-from pygments.lexer import RegexLexer, default, include, bygroups
-from pygments.token import (Comment, Keyword, Literal, Name, Number,
- Operator, Punctuation, String, Text, Token,
- Whitespace)
-
-
-__all__ = ['SNBTLexer', 'MCFunctionLexer']
-
-
-class SNBTLexer(RegexLexer):
- """Lexer for stringified NBT, a data format used in Minecraft
-
- .. versionadded:: 2.12.0
- """
-
- name = "SNBT"
- url = "https://minecraft.fandom.com/wiki/NBT_format"
- aliases = ["snbt"]
- filenames = ["*.snbt"]
- mimetypes = ["text/snbt"]
-
- tokens = {
- "root": [
- # We only look for the open bracket here since square bracket
- # is only valid in NBT pathing (which is a mcfunction idea).
- (r"\{", Punctuation, "compound"),
- (r"[^\{]+", Text),
- ],
-
- "whitespace": [
- (r"\s+", Whitespace),
- ],
-
- "operators": [
- (r"[,:;]", Punctuation),
- ],
-
- "literals": [
- (r"(true|false)", Keyword.Constant),
- (r"-?\d+[eE]-?\d+", Number.Float),
- (r"-?\d*\.\d+[fFdD]?", Number.Float),
- (r"-?\d+[bBsSlLfFdD]?", Number.Integer),
-
- # Separate states for both types of strings so they don't entangle
- (r'"', String.Double, "literals.string_double"),
- (r"'", String.Single, "literals.string_single"),
- ],
- "literals.string_double": [
- (r"\\.", String.Escape),
- (r'[^\\"\n]+', String.Double),
- (r'"', String.Double, "#pop"),
- ],
- "literals.string_single": [
- (r"\\.", String.Escape),
- (r"[^\\'\n]+", String.Single),
- (r"'", String.Single, "#pop"),
- ],
-
- "compound": [
- # this handles the unquoted snbt keys
- # note: stringified keys still work
- (r"[A-Z_a-z]+", Name.Attribute),
- include("operators"),
- include("whitespace"),
- include("literals"),
- (r"\{", Punctuation, "#push"),
- (r"\[", Punctuation, "list"),
- (r"\}", Punctuation, "#pop"),
- ],
-
- "list": [
- (r"[A-Z_a-z]+", Name.Attribute),
- include("literals"),
- include("operators"),
- include("whitespace"),
- (r"\[", Punctuation, "#push"),
- (r"\{", Punctuation, "compound"),
- (r"\]", Punctuation, "#pop"),
- ],
- }
-
-
-class MCFunctionLexer(RegexLexer):
- """Lexer for the mcfunction scripting language used in Minecraft
- Modelled somewhat after the `GitHub mcfunction grammar <https://github.com/Arcensoth/language-mcfunction>`_.
-
- .. versionadded:: 2.12.0
- """
-
- name = "MCFunction"
- url = "https://minecraft.fandom.com/wiki/Commands"
- aliases = ["mcfunction", "mcf"]
- filenames = ["*.mcfunction"]
- mimetypes = ["text/mcfunction"]
-
- # Used to denotate the start of a block comment, borrowed from Github's mcfunction
- _block_comment_prefix = "[>!]"
-
- tokens = {
- "root": [
- include("names"),
- include("comments"),
- include("literals"),
- include("whitespace"),
- include("property"),
- include("operators"),
- include("selectors"),
- ],
-
- "names": [
- # The start of a command (either beginning of line OR after the run keyword)
- # We don't encode a list of keywords since mods, plugins, or even pre-processors
- # may add new commands, so we have a 'close-enough' regex which catches them.
- (r"^(\s*)([a-z_]+)", bygroups(Whitespace, Name.Builtin)),
- (r"(?<=run)\s+[a-z_]+", Name.Builtin),
-
- # UUID
- (
- r"\b[0-9a-fA-F]+(?:-[0-9a-fA-F]+){4}\b",
- Name.Variable,
- ),
- include("resource-name"),
- # normal command names and scoreboards
- # there's no way to know the differences unfortuntely
- (r"[A-Za-z_][A-Za-z0-9_.#%$]+", Keyword.Constant),
- (r"[#%$][A-Za-z0-9_.#%$]+", Name.Variable.Magic),
- ],
-
- "resource-name": [
- (
- # resource names have to be lowercase
- r"#?[a-z_][a-z_.-]*:[a-z0-9_./-]+",
- Name.Function,
- ),
- (
- # similar to above except optional `:``
- # a `/` must be present "somewhere"
- r"#?[a-z0-9_\.\-]+\/[a-z0-9_\.\-\/]+",
- Name.Function,
- )
- ],
-
- "whitespace": [
- (r"\s+", Whitespace),
- ],
-
- "comments": [
- (
- rf"^\s*(#{_block_comment_prefix})",
- Comment.Multiline,
- (
- "comments.block",
- "comments.block.emphasized",
- ),
- ),
- (r"#.*$", Comment.Single),
- ],
- "comments.block": [
- (rf"^\s*#{_block_comment_prefix}", Comment.Multiline, "comments.block.emphasized"),
- (r"^\s*#", Comment.Multiline, "comments.block.normal"),
- default("#pop"),
- ],
- "comments.block.normal": [
- include("comments.block.special"),
- (r"\S+", Comment.Multiline),
- (r"\n", Text, "#pop"),
- include("whitespace"),
- ],
- "comments.block.emphasized": [
- include("comments.block.special"),
- (r"\S+", String.Doc),
- (r"\n", Text, "#pop"),
- include("whitespace"),
- ],
- "comments.block.special": [
- # Params
- (r"@\S+", Name.Decorator),
-
- include("resource-name"),
-
- # Scoreboard player names
- (r"[#%$][A-Za-z0-9_.#%$]+", Name.Variable.Magic),
- ],
-
- "operators": [
- (r"[\-~%^?!+*<>\\/|&=.]", Operator),
- ],
-
- "literals": [
- (r"\.\.", Literal),
- (r"(true|false)", Keyword.Pseudo),
-
- # these are like unquoted strings and appear in many places
- (r"[A-Za-z_]+", Name.Variable.Class),
-
- (r"[0-7]b", Number.Byte),
- (r"[+-]?\d*\.?\d+([eE]?[+-]?\d+)?[df]?\b", Number.Float),
- (r"[+-]?\d+\b", Number.Integer),
- (r'"', String.Double, "literals.string-double"),
- (r"'", String.Single, "literals.string-single"),
- ],
- "literals.string-double": [
- (r"\\.", String.Escape),
- (r'[^\\"\n]+', String.Double),
- (r'"', String.Double, "#pop"),
- ],
- "literals.string-single": [
- (r"\\.", String.Escape),
- (r"[^\\'\n]+", String.Single),
- (r"'", String.Single, "#pop"),
- ],
-
- "selectors": [
- (r"@[a-z]", Name.Variable),
- ],
-
-
- ## Generic Property Container
- # There are several, differing instances where the language accepts
- # specific contained keys or contained key, value pairings.
- #
- # Property Maps:
- # - Starts with either `[` or `{`
- # - Key separated by `:` or `=`
- # - Deliminated by `,`
- #
- # Property Lists:
- # - Starts with `[`
- # - Deliminated by `,`
- #
- # For simplicity, these patterns match a generic, nestable structure
- # which follow a key, value pattern. For normal lists, there's only keys.
- # This allow some "illegal" structures, but we'll accept those for
- # sake of simplicity
- #
- # Examples:
- # - `[facing=up, powered=true]` (blockstate)
- # - `[name="hello world", nbt={key: 1b}]` (selector + nbt)
- # - `[{"text": "value"}, "literal"]` (json)
- ##
- "property": [
- # This state gets included in root and also several substates
- # We do this to shortcut the starting of new properties
- # within other properties. Lists can have sublists and compounds
- # and values can start a new property (see the `difficult_1.txt`
- # snippet).
- (r"\{", Punctuation, ("property.curly", "property.key")),
- (r"\[", Punctuation, ("property.square", "property.key")),
- ],
- "property.curly": [
- include("whitespace"),
- include("property"),
- (r"\}", Punctuation, "#pop"),
- ],
- "property.square": [
- include("whitespace"),
- include("property"),
- (r"\]", Punctuation, "#pop"),
-
- # lists can have sequences of items
- (r",", Punctuation),
- ],
- "property.key": [
- include("whitespace"),
-
- # resource names (for advancements)
- # can omit `:` to default `minecraft:`
- # must check if there is a future equals sign if `:` is in the name
- (r"#?[a-z_][a-z_\.\-]*\:[a-z0-9_\.\-/]+(?=\s*\=)", Name.Attribute, "property.delimiter"),
- (r"#?[a-z_][a-z0-9_\.\-/]+", Name.Attribute, "property.delimiter"),
-
- # unquoted NBT key
- (r"[A-Za-z_\-\+]+", Name.Attribute, "property.delimiter"),
-
- # quoted JSON or NBT key
- (r'"', Name.Attribute, "property.delimiter", "literals.string-double"),
- (r"'", Name.Attribute, "property.delimiter", "literals.string-single"),
-
- # index for a list
- (r"-?\d+", Number.Integer, "property.delimiter"),
-
- default("#pop"),
- ],
- "property.key.string-double": [
- (r"\\.", String.Escape),
- (r'[^\\"\n]+', Name.Attribute),
- (r'"', Name.Attribute, "#pop"),
- ],
- "property.key.string-single": [
- (r"\\.", String.Escape),
- (r"[^\\'\n]+", Name.Attribute),
- (r"'", Name.Attribute, "#pop"),
- ],
- "property.delimiter": [
- include("whitespace"),
-
- (r"[:=]!?", Punctuation, "property.value"),
- (r",", Punctuation),
-
- default("#pop"),
- ],
- "property.value": [
- include("whitespace"),
-
- # unquoted resource names are valid literals here
- (r"#?[a-z_][a-z_\.\-]*\:[a-z0-9_\.\-/]+", Name.Tag),
- (r"#?[a-z_][a-z0-9_\.\-/]+", Name.Tag),
-
- include("literals"),
- include("property"),
-
- default("#pop"),
- ],
- }