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authorthegeorg <thegeorg@yandex-team.ru>2022-02-10 16:45:12 +0300
committerDaniil Cherednik <dcherednik@yandex-team.ru>2022-02-10 16:45:12 +0300
commit49116032d905455a7b1c994e4a696afc885c1e71 (patch)
treebe835aa92c6248212e705f25388ebafcf84bc7a1 /contrib/libs/snappy
parent4e839db24a3bbc9f1c610c43d6faaaa99824dcca (diff)
downloadydb-49116032d905455a7b1c994e4a696afc885c1e71.tar.gz
Restoring authorship annotation for <thegeorg@yandex-team.ru>. Commit 2 of 2.
Diffstat (limited to 'contrib/libs/snappy')
-rw-r--r--contrib/libs/snappy/AUTHORS2
-rw-r--r--contrib/libs/snappy/CONTRIBUTING.md52
-rw-r--r--contrib/libs/snappy/COPYING108
-rw-r--r--contrib/libs/snappy/NEWS376
-rw-r--r--contrib/libs/snappy/README.md296
-rw-r--r--contrib/libs/snappy/config-linux.h124
-rw-r--r--contrib/libs/snappy/config-win.h18
-rw-r--r--contrib/libs/snappy/config.h14
-rw-r--r--contrib/libs/snappy/include/snappy-c.h2
-rw-r--r--contrib/libs/snappy/include/snappy-sinksource.h2
-rw-r--r--contrib/libs/snappy/include/snappy-stubs-public.h2
-rw-r--r--contrib/libs/snappy/include/snappy.h2
-rw-r--r--contrib/libs/snappy/snappy-c.h8
-rw-r--r--contrib/libs/snappy/snappy-internal.h234
-rw-r--r--contrib/libs/snappy/snappy-sinksource.cc66
-rw-r--r--contrib/libs/snappy/snappy-sinksource.h104
-rw-r--r--contrib/libs/snappy/snappy-stubs-internal.cc6
-rw-r--r--contrib/libs/snappy/snappy-stubs-internal.h500
-rw-r--r--contrib/libs/snappy/snappy-stubs-public.h58
-rw-r--r--contrib/libs/snappy/snappy.cc2024
-rw-r--r--contrib/libs/snappy/snappy.h164
-rw-r--r--contrib/libs/snappy/ya.make16
22 files changed, 2089 insertions, 2089 deletions
diff --git a/contrib/libs/snappy/AUTHORS b/contrib/libs/snappy/AUTHORS
index 72e817a668..4858b377c7 100644
--- a/contrib/libs/snappy/AUTHORS
+++ b/contrib/libs/snappy/AUTHORS
@@ -1 +1 @@
-opensource@google.com
+opensource@google.com
diff --git a/contrib/libs/snappy/CONTRIBUTING.md b/contrib/libs/snappy/CONTRIBUTING.md
index 4cc16b100d..c7b84516c2 100644
--- a/contrib/libs/snappy/CONTRIBUTING.md
+++ b/contrib/libs/snappy/CONTRIBUTING.md
@@ -1,26 +1,26 @@
-# How to Contribute
-
-We'd love to accept your patches and contributions to this project. There are
-just a few small guidelines you need to follow.
-
-## Contributor License Agreement
-
-Contributions to this project must be accompanied by a Contributor License
-Agreement. You (or your employer) retain the copyright to your contribution,
-this simply gives us permission to use and redistribute your contributions as
-part of the project. Head over to <https://cla.developers.google.com/> to see
-your current agreements on file or to sign a new one.
-
-You generally only need to submit a CLA once, so if you've already submitted one
-(even if it was for a different project), you probably don't need to do it
-again.
-
-## Code reviews
-
-All submissions, including submissions by project members, require review. We
-use GitHub pull requests for this purpose. Consult
-[GitHub Help](https://help.github.com/articles/about-pull-requests/) for more
-information on using pull requests.
-
-Please make sure that all the automated checks (CLA, AppVeyor, Travis) pass for
-your pull requests. Pull requests whose checks fail may be ignored.
+# How to Contribute
+
+We'd love to accept your patches and contributions to this project. There are
+just a few small guidelines you need to follow.
+
+## Contributor License Agreement
+
+Contributions to this project must be accompanied by a Contributor License
+Agreement. You (or your employer) retain the copyright to your contribution,
+this simply gives us permission to use and redistribute your contributions as
+part of the project. Head over to <https://cla.developers.google.com/> to see
+your current agreements on file or to sign a new one.
+
+You generally only need to submit a CLA once, so if you've already submitted one
+(even if it was for a different project), you probably don't need to do it
+again.
+
+## Code reviews
+
+All submissions, including submissions by project members, require review. We
+use GitHub pull requests for this purpose. Consult
+[GitHub Help](https://help.github.com/articles/about-pull-requests/) for more
+information on using pull requests.
+
+Please make sure that all the automated checks (CLA, AppVeyor, Travis) pass for
+your pull requests. Pull requests whose checks fail may be ignored.
diff --git a/contrib/libs/snappy/COPYING b/contrib/libs/snappy/COPYING
index 09dec7bc52..bd0e5971db 100644
--- a/contrib/libs/snappy/COPYING
+++ b/contrib/libs/snappy/COPYING
@@ -1,54 +1,54 @@
-Copyright 2011, Google Inc.
-All rights reserved.
-
-Redistribution and use in source and binary forms, with or without
-modification, are permitted provided that the following conditions are
-met:
-
- * Redistributions of source code must retain the above copyright
-notice, this list of conditions and the following disclaimer.
- * Redistributions in binary form must reproduce the above
-copyright notice, this list of conditions and the following disclaimer
-in the documentation and/or other materials provided with the
-distribution.
- * Neither the name of Google Inc. nor the names of its
-contributors may be used to endorse or promote products derived from
-this software without specific prior written permission.
-
-THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-
-===
-
-Some of the benchmark data in testdata/ is licensed differently:
-
- - fireworks.jpeg is Copyright 2013 Steinar H. Gunderson, and
- is licensed under the Creative Commons Attribution 3.0 license
- (CC-BY-3.0). See https://creativecommons.org/licenses/by/3.0/
- for more information.
-
- - kppkn.gtb is taken from the Gaviota chess tablebase set, and
- is licensed under the MIT License. See
- https://sites.google.com/site/gaviotachessengine/Home/endgame-tablebases-1
- for more information.
-
- - paper-100k.pdf is an excerpt (bytes 92160 to 194560) from the paper
- “Combinatorial Modeling of Chromatin Features Quantitatively Predicts DNA
- Replication Timing in _Drosophila_” by Federico Comoglio and Renato Paro,
- which is licensed under the CC-BY license. See
- http://www.ploscompbiol.org/static/license for more ifnormation.
-
- - alice29.txt, asyoulik.txt, plrabn12.txt and lcet10.txt are from Project
- Gutenberg. The first three have expired copyrights and are in the public
- domain; the latter does not have expired copyright, but is still in the
- public domain according to the license information
- (http://www.gutenberg.org/ebooks/53).
+Copyright 2011, Google Inc.
+All rights reserved.
+
+Redistribution and use in source and binary forms, with or without
+modification, are permitted provided that the following conditions are
+met:
+
+ * Redistributions of source code must retain the above copyright
+notice, this list of conditions and the following disclaimer.
+ * Redistributions in binary form must reproduce the above
+copyright notice, this list of conditions and the following disclaimer
+in the documentation and/or other materials provided with the
+distribution.
+ * Neither the name of Google Inc. nor the names of its
+contributors may be used to endorse or promote products derived from
+this software without specific prior written permission.
+
+THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+===
+
+Some of the benchmark data in testdata/ is licensed differently:
+
+ - fireworks.jpeg is Copyright 2013 Steinar H. Gunderson, and
+ is licensed under the Creative Commons Attribution 3.0 license
+ (CC-BY-3.0). See https://creativecommons.org/licenses/by/3.0/
+ for more information.
+
+ - kppkn.gtb is taken from the Gaviota chess tablebase set, and
+ is licensed under the MIT License. See
+ https://sites.google.com/site/gaviotachessengine/Home/endgame-tablebases-1
+ for more information.
+
+ - paper-100k.pdf is an excerpt (bytes 92160 to 194560) from the paper
+ “Combinatorial Modeling of Chromatin Features Quantitatively Predicts DNA
+ Replication Timing in _Drosophila_” by Federico Comoglio and Renato Paro,
+ which is licensed under the CC-BY license. See
+ http://www.ploscompbiol.org/static/license for more ifnormation.
+
+ - alice29.txt, asyoulik.txt, plrabn12.txt and lcet10.txt are from Project
+ Gutenberg. The first three have expired copyrights and are in the public
+ domain; the latter does not have expired copyright, but is still in the
+ public domain according to the license information
+ (http://www.gutenberg.org/ebooks/53).
diff --git a/contrib/libs/snappy/NEWS b/contrib/libs/snappy/NEWS
index 62a6a62e25..98048dbdd8 100644
--- a/contrib/libs/snappy/NEWS
+++ b/contrib/libs/snappy/NEWS
@@ -1,188 +1,188 @@
-Snappy v1.1.8, January 15th 2020:
-
- * Small performance improvements.
-
- * Removed snappy::string alias for std::string.
-
- * Improved CMake configuration.
-
-Snappy v1.1.7, August 24th 2017:
-
- * Improved CMake build support for 64-bit Linux distributions.
-
- * MSVC builds now use MSVC-specific intrinsics that map to clzll.
-
- * ARM64 (AArch64) builds use the code paths optimized for 64-bit processors.
-
-Snappy v1.1.6, July 12th 2017:
-
-This is a re-release of v1.1.5 with proper SONAME / SOVERSION values.
-
-Snappy v1.1.5, June 28th 2017:
-
-This release has broken SONAME / SOVERSION values. Users of snappy as a shared
-library should avoid 1.1.5 and use 1.1.6 instead. SONAME / SOVERSION errors will
-manifest as the dynamic library loader complaining that it cannot find snappy's
-shared library file (libsnappy.so / libsnappy.dylib), or that the library it
-found does not have the required version. 1.1.6 has the same code as 1.1.5, but
-carries build configuration fixes for the issues above.
-
- * Add CMake build support. The autoconf build support is now deprecated, and
- will be removed in the next release.
-
- * Add AppVeyor configuration, for Windows CI coverage.
-
- * Small performance improvement on little-endian PowerPC.
-
- * Small performance improvement on LLVM with position-independent executables.
-
- * Fix a few issues with various build environments.
-
-Snappy v1.1.4, January 25th 2017:
-
- * Fix a 1% performance regression when snappy is used in PIE executables.
-
- * Improve compression performance by 5%.
-
- * Improve decompression performance by 20%.
-
-Snappy v1.1.3, July 6th 2015:
-
-This is the first release to be done from GitHub, which means that
-some minor things like the ChangeLog format has changed (git log
-format instead of svn log).
-
- * Add support for Uncompress() from a Source to a Sink.
-
- * Various minor changes to improve MSVC support; in particular,
- the unit tests now compile and run under MSVC.
-
-
-Snappy v1.1.2, February 28th 2014:
-
-This is a maintenance release with no changes to the actual library
-source code.
-
- * Stop distributing benchmark data files that have unclear
- or unsuitable licensing.
-
- * Add support for padding chunks in the framing format.
-
-
-Snappy v1.1.1, October 15th 2013:
-
- * Add support for uncompressing to iovecs (scatter I/O).
- The bulk of this patch was contributed by Mohit Aron.
-
- * Speed up decompression by ~2%; much more so (~13-20%) on
- a few benchmarks on given compilers and CPUs.
-
- * Fix a few issues with MSVC compilation.
-
- * Support truncated test data in the benchmark.
-
-
-Snappy v1.1.0, January 18th 2013:
-
- * Snappy now uses 64 kB block size instead of 32 kB. On average,
- this means it compresses about 3% denser (more so for some
- inputs), at the same or better speeds.
-
- * libsnappy no longer depends on iostream.
-
- * Some small performance improvements in compression on x86
- (0.5–1%).
-
- * Various portability fixes for ARM-based platforms, for MSVC,
- and for GNU/Hurd.
-
-
-Snappy v1.0.5, February 24th 2012:
-
- * More speed improvements. Exactly how big will depend on
- the architecture:
-
- - 3–10% faster decompression for the base case (x86-64).
-
- - ARMv7 and higher can now use unaligned accesses,
- and will see about 30% faster decompression and
- 20–40% faster compression.
-
- - 32-bit platforms (ARM and 32-bit x86) will see 2–5%
- faster compression.
-
- These are all cumulative (e.g., ARM gets all three speedups).
-
- * Fixed an issue where the unit test would crash on system
- with less than 256 MB address space available,
- e.g. some embedded platforms.
-
- * Added a framing format description, for use over e.g. HTTP,
- or for a command-line compressor. We do not have any
- implementations of this at the current point, but there seems
- to be enough of a general interest in the topic.
- Also make the format description slightly clearer.
-
- * Remove some compile-time warnings in -Wall
- (mostly signed/unsigned comparisons), for easier embedding
- into projects that use -Wall -Werror.
-
-
-Snappy v1.0.4, September 15th 2011:
-
- * Speeded up the decompressor somewhat; typically about 2–8%
- for Core i7, in 64-bit mode (comparable for Opteron).
- Somewhat more for some tests, almost no gain for others.
-
- * Make Snappy compile on certain platforms it didn't before
- (Solaris with SunPro C++, HP-UX, AIX).
-
- * Correct some minor errors in the format description.
-
-
-Snappy v1.0.3, June 2nd 2011:
-
- * Speeded up the decompressor somewhat; about 3-6% for Core 2,
- 6-13% for Core i7, and 5-12% for Opteron (all in 64-bit mode).
-
- * Added compressed format documentation. This text is new,
- but an earlier version from Zeev Tarantov was used as reference.
-
- * Only link snappy_unittest against -lz and other autodetected
- libraries, not libsnappy.so (which doesn't need any such dependency).
-
- * Fixed some display issues in the microbenchmarks, one of which would
- frequently make the test crash on GNU/Hurd.
-
-
-Snappy v1.0.2, April 29th 2011:
-
- * Relicense to a BSD-type license.
-
- * Added C bindings, contributed by Martin Gieseking.
-
- * More Win32 fixes, in particular for MSVC.
-
- * Replace geo.protodata with a newer version.
-
- * Fix timing inaccuracies in the unit test when comparing Snappy
- to other algorithms.
-
-
-Snappy v1.0.1, March 25th 2011:
-
-This is a maintenance release, mostly containing minor fixes.
-There is no new functionality. The most important fixes include:
-
- * The COPYING file and all licensing headers now correctly state that
- Snappy is licensed under the Apache 2.0 license.
-
- * snappy_unittest should now compile natively under Windows,
- as well as on embedded systems with no mmap().
-
- * Various autotools nits have been fixed.
-
-
-Snappy v1.0, March 17th 2011:
-
- * Initial version.
+Snappy v1.1.8, January 15th 2020:
+
+ * Small performance improvements.
+
+ * Removed snappy::string alias for std::string.
+
+ * Improved CMake configuration.
+
+Snappy v1.1.7, August 24th 2017:
+
+ * Improved CMake build support for 64-bit Linux distributions.
+
+ * MSVC builds now use MSVC-specific intrinsics that map to clzll.
+
+ * ARM64 (AArch64) builds use the code paths optimized for 64-bit processors.
+
+Snappy v1.1.6, July 12th 2017:
+
+This is a re-release of v1.1.5 with proper SONAME / SOVERSION values.
+
+Snappy v1.1.5, June 28th 2017:
+
+This release has broken SONAME / SOVERSION values. Users of snappy as a shared
+library should avoid 1.1.5 and use 1.1.6 instead. SONAME / SOVERSION errors will
+manifest as the dynamic library loader complaining that it cannot find snappy's
+shared library file (libsnappy.so / libsnappy.dylib), or that the library it
+found does not have the required version. 1.1.6 has the same code as 1.1.5, but
+carries build configuration fixes for the issues above.
+
+ * Add CMake build support. The autoconf build support is now deprecated, and
+ will be removed in the next release.
+
+ * Add AppVeyor configuration, for Windows CI coverage.
+
+ * Small performance improvement on little-endian PowerPC.
+
+ * Small performance improvement on LLVM with position-independent executables.
+
+ * Fix a few issues with various build environments.
+
+Snappy v1.1.4, January 25th 2017:
+
+ * Fix a 1% performance regression when snappy is used in PIE executables.
+
+ * Improve compression performance by 5%.
+
+ * Improve decompression performance by 20%.
+
+Snappy v1.1.3, July 6th 2015:
+
+This is the first release to be done from GitHub, which means that
+some minor things like the ChangeLog format has changed (git log
+format instead of svn log).
+
+ * Add support for Uncompress() from a Source to a Sink.
+
+ * Various minor changes to improve MSVC support; in particular,
+ the unit tests now compile and run under MSVC.
+
+
+Snappy v1.1.2, February 28th 2014:
+
+This is a maintenance release with no changes to the actual library
+source code.
+
+ * Stop distributing benchmark data files that have unclear
+ or unsuitable licensing.
+
+ * Add support for padding chunks in the framing format.
+
+
+Snappy v1.1.1, October 15th 2013:
+
+ * Add support for uncompressing to iovecs (scatter I/O).
+ The bulk of this patch was contributed by Mohit Aron.
+
+ * Speed up decompression by ~2%; much more so (~13-20%) on
+ a few benchmarks on given compilers and CPUs.
+
+ * Fix a few issues with MSVC compilation.
+
+ * Support truncated test data in the benchmark.
+
+
+Snappy v1.1.0, January 18th 2013:
+
+ * Snappy now uses 64 kB block size instead of 32 kB. On average,
+ this means it compresses about 3% denser (more so for some
+ inputs), at the same or better speeds.
+
+ * libsnappy no longer depends on iostream.
+
+ * Some small performance improvements in compression on x86
+ (0.5–1%).
+
+ * Various portability fixes for ARM-based platforms, for MSVC,
+ and for GNU/Hurd.
+
+
+Snappy v1.0.5, February 24th 2012:
+
+ * More speed improvements. Exactly how big will depend on
+ the architecture:
+
+ - 3–10% faster decompression for the base case (x86-64).
+
+ - ARMv7 and higher can now use unaligned accesses,
+ and will see about 30% faster decompression and
+ 20–40% faster compression.
+
+ - 32-bit platforms (ARM and 32-bit x86) will see 2–5%
+ faster compression.
+
+ These are all cumulative (e.g., ARM gets all three speedups).
+
+ * Fixed an issue where the unit test would crash on system
+ with less than 256 MB address space available,
+ e.g. some embedded platforms.
+
+ * Added a framing format description, for use over e.g. HTTP,
+ or for a command-line compressor. We do not have any
+ implementations of this at the current point, but there seems
+ to be enough of a general interest in the topic.
+ Also make the format description slightly clearer.
+
+ * Remove some compile-time warnings in -Wall
+ (mostly signed/unsigned comparisons), for easier embedding
+ into projects that use -Wall -Werror.
+
+
+Snappy v1.0.4, September 15th 2011:
+
+ * Speeded up the decompressor somewhat; typically about 2–8%
+ for Core i7, in 64-bit mode (comparable for Opteron).
+ Somewhat more for some tests, almost no gain for others.
+
+ * Make Snappy compile on certain platforms it didn't before
+ (Solaris with SunPro C++, HP-UX, AIX).
+
+ * Correct some minor errors in the format description.
+
+
+Snappy v1.0.3, June 2nd 2011:
+
+ * Speeded up the decompressor somewhat; about 3-6% for Core 2,
+ 6-13% for Core i7, and 5-12% for Opteron (all in 64-bit mode).
+
+ * Added compressed format documentation. This text is new,
+ but an earlier version from Zeev Tarantov was used as reference.
+
+ * Only link snappy_unittest against -lz and other autodetected
+ libraries, not libsnappy.so (which doesn't need any such dependency).
+
+ * Fixed some display issues in the microbenchmarks, one of which would
+ frequently make the test crash on GNU/Hurd.
+
+
+Snappy v1.0.2, April 29th 2011:
+
+ * Relicense to a BSD-type license.
+
+ * Added C bindings, contributed by Martin Gieseking.
+
+ * More Win32 fixes, in particular for MSVC.
+
+ * Replace geo.protodata with a newer version.
+
+ * Fix timing inaccuracies in the unit test when comparing Snappy
+ to other algorithms.
+
+
+Snappy v1.0.1, March 25th 2011:
+
+This is a maintenance release, mostly containing minor fixes.
+There is no new functionality. The most important fixes include:
+
+ * The COPYING file and all licensing headers now correctly state that
+ Snappy is licensed under the Apache 2.0 license.
+
+ * snappy_unittest should now compile natively under Windows,
+ as well as on embedded systems with no mmap().
+
+ * Various autotools nits have been fixed.
+
+
+Snappy v1.0, March 17th 2011:
+
+ * Initial version.
diff --git a/contrib/libs/snappy/README.md b/contrib/libs/snappy/README.md
index c8bcbdf235..cef4017492 100644
--- a/contrib/libs/snappy/README.md
+++ b/contrib/libs/snappy/README.md
@@ -1,148 +1,148 @@
-Snappy, a fast compressor/decompressor.
-
-
-Introduction
-============
-
-Snappy is a compression/decompression library. It does not aim for maximum
-compression, or compatibility with any other compression library; instead,
-it aims for very high speeds and reasonable compression. For instance,
-compared to the fastest mode of zlib, Snappy is an order of magnitude faster
-for most inputs, but the resulting compressed files are anywhere from 20% to
-100% bigger. (For more information, see "Performance", below.)
-
-Snappy has the following properties:
-
- * Fast: Compression speeds at 250 MB/sec and beyond, with no assembler code.
- See "Performance" below.
- * Stable: Over the last few years, Snappy has compressed and decompressed
- petabytes of data in Google's production environment. The Snappy bitstream
- format is stable and will not change between versions.
- * Robust: The Snappy decompressor is designed not to crash in the face of
- corrupted or malicious input.
- * Free and open source software: Snappy is licensed under a BSD-type license.
- For more information, see the included COPYING file.
-
-Snappy has previously been called "Zippy" in some Google presentations
-and the like.
-
-
-Performance
-===========
-
-Snappy is intended to be fast. On a single core of a Core i7 processor
-in 64-bit mode, it compresses at about 250 MB/sec or more and decompresses at
-about 500 MB/sec or more. (These numbers are for the slowest inputs in our
-benchmark suite; others are much faster.) In our tests, Snappy usually
-is faster than algorithms in the same class (e.g. LZO, LZF, QuickLZ,
-etc.) while achieving comparable compression ratios.
-
-Typical compression ratios (based on the benchmark suite) are about 1.5-1.7x
-for plain text, about 2-4x for HTML, and of course 1.0x for JPEGs, PNGs and
-other already-compressed data. Similar numbers for zlib in its fastest mode
-are 2.6-2.8x, 3-7x and 1.0x, respectively. More sophisticated algorithms are
-capable of achieving yet higher compression rates, although usually at the
-expense of speed. Of course, compression ratio will vary significantly with
-the input.
-
-Although Snappy should be fairly portable, it is primarily optimized
-for 64-bit x86-compatible processors, and may run slower in other environments.
-In particular:
-
- - Snappy uses 64-bit operations in several places to process more data at
- once than would otherwise be possible.
- - Snappy assumes unaligned 32 and 64-bit loads and stores are cheap.
- On some platforms, these must be emulated with single-byte loads
- and stores, which is much slower.
- - Snappy assumes little-endian throughout, and needs to byte-swap data in
- several places if running on a big-endian platform.
-
-Experience has shown that even heavily tuned code can be improved.
-Performance optimizations, whether for 64-bit x86 or other platforms,
-are of course most welcome; see "Contact", below.
-
-
-Building
-========
-
-You need the CMake version specified in [CMakeLists.txt](./CMakeLists.txt)
-or later to build:
-
-```bash
-mkdir build
-cd build && cmake ../ && make
-```
-
-Usage
-=====
-
-Note that Snappy, both the implementation and the main interface,
-is written in C++. However, several third-party bindings to other languages
-are available; see the [home page](docs/README.md) for more information.
-Also, if you want to use Snappy from C code, you can use the included C
-bindings in snappy-c.h.
-
-To use Snappy from your own C++ program, include the file "snappy.h" from
-your calling file, and link against the compiled library.
-
-There are many ways to call Snappy, but the simplest possible is
-
-```c++
-snappy::Compress(input.data(), input.size(), &output);
-```
-
-and similarly
-
-```c++
-snappy::Uncompress(input.data(), input.size(), &output);
-```
-
-where "input" and "output" are both instances of std::string.
-
-There are other interfaces that are more flexible in various ways, including
-support for custom (non-array) input sources. See the header file for more
-information.
-
-
-Tests and benchmarks
-====================
-
-When you compile Snappy, snappy_unittest is compiled in addition to the
-library itself. You do not need it to use the compressor from your own library,
-but it contains several useful components for Snappy development.
-
-First of all, it contains unit tests, verifying correctness on your machine in
-various scenarios. If you want to change or optimize Snappy, please run the
-tests to verify you have not broken anything. Note that if you have the
-Google Test library installed, unit test behavior (especially failures) will be
-significantly more user-friendly. You can find Google Test at
-
- https://github.com/google/googletest
-
-You probably also want the gflags library for handling of command-line flags;
-you can find it at
-
- https://gflags.github.io/gflags/
-
-In addition to the unit tests, snappy contains microbenchmarks used to
-tune compression and decompression performance. These are automatically run
-before the unit tests, but you can disable them using the flag
---run_microbenchmarks=false if you have gflags installed (otherwise you will
-need to edit the source).
-
-Finally, snappy can benchmark Snappy against a few other compression libraries
-(zlib, LZO, LZF, and QuickLZ), if they were detected at configure time.
-To benchmark using a given file, give the compression algorithm you want to test
-Snappy against (e.g. --zlib) and then a list of one or more file names on the
-command line. The testdata/ directory contains the files used by the
-microbenchmark, which should provide a reasonably balanced starting point for
-benchmarking. (Note that baddata[1-3].snappy are not intended as benchmarks; they
-are used to verify correctness in the presence of corrupted data in the unit
-test.)
-
-
-Contact
-=======
-
-Snappy is distributed through GitHub. For the latest version, a bug tracker,
-and other information, see https://github.com/google/snappy.
+Snappy, a fast compressor/decompressor.
+
+
+Introduction
+============
+
+Snappy is a compression/decompression library. It does not aim for maximum
+compression, or compatibility with any other compression library; instead,
+it aims for very high speeds and reasonable compression. For instance,
+compared to the fastest mode of zlib, Snappy is an order of magnitude faster
+for most inputs, but the resulting compressed files are anywhere from 20% to
+100% bigger. (For more information, see "Performance", below.)
+
+Snappy has the following properties:
+
+ * Fast: Compression speeds at 250 MB/sec and beyond, with no assembler code.
+ See "Performance" below.
+ * Stable: Over the last few years, Snappy has compressed and decompressed
+ petabytes of data in Google's production environment. The Snappy bitstream
+ format is stable and will not change between versions.
+ * Robust: The Snappy decompressor is designed not to crash in the face of
+ corrupted or malicious input.
+ * Free and open source software: Snappy is licensed under a BSD-type license.
+ For more information, see the included COPYING file.
+
+Snappy has previously been called "Zippy" in some Google presentations
+and the like.
+
+
+Performance
+===========
+
+Snappy is intended to be fast. On a single core of a Core i7 processor
+in 64-bit mode, it compresses at about 250 MB/sec or more and decompresses at
+about 500 MB/sec or more. (These numbers are for the slowest inputs in our
+benchmark suite; others are much faster.) In our tests, Snappy usually
+is faster than algorithms in the same class (e.g. LZO, LZF, QuickLZ,
+etc.) while achieving comparable compression ratios.
+
+Typical compression ratios (based on the benchmark suite) are about 1.5-1.7x
+for plain text, about 2-4x for HTML, and of course 1.0x for JPEGs, PNGs and
+other already-compressed data. Similar numbers for zlib in its fastest mode
+are 2.6-2.8x, 3-7x and 1.0x, respectively. More sophisticated algorithms are
+capable of achieving yet higher compression rates, although usually at the
+expense of speed. Of course, compression ratio will vary significantly with
+the input.
+
+Although Snappy should be fairly portable, it is primarily optimized
+for 64-bit x86-compatible processors, and may run slower in other environments.
+In particular:
+
+ - Snappy uses 64-bit operations in several places to process more data at
+ once than would otherwise be possible.
+ - Snappy assumes unaligned 32 and 64-bit loads and stores are cheap.
+ On some platforms, these must be emulated with single-byte loads
+ and stores, which is much slower.
+ - Snappy assumes little-endian throughout, and needs to byte-swap data in
+ several places if running on a big-endian platform.
+
+Experience has shown that even heavily tuned code can be improved.
+Performance optimizations, whether for 64-bit x86 or other platforms,
+are of course most welcome; see "Contact", below.
+
+
+Building
+========
+
+You need the CMake version specified in [CMakeLists.txt](./CMakeLists.txt)
+or later to build:
+
+```bash
+mkdir build
+cd build && cmake ../ && make
+```
+
+Usage
+=====
+
+Note that Snappy, both the implementation and the main interface,
+is written in C++. However, several third-party bindings to other languages
+are available; see the [home page](docs/README.md) for more information.
+Also, if you want to use Snappy from C code, you can use the included C
+bindings in snappy-c.h.
+
+To use Snappy from your own C++ program, include the file "snappy.h" from
+your calling file, and link against the compiled library.
+
+There are many ways to call Snappy, but the simplest possible is
+
+```c++
+snappy::Compress(input.data(), input.size(), &output);
+```
+
+and similarly
+
+```c++
+snappy::Uncompress(input.data(), input.size(), &output);
+```
+
+where "input" and "output" are both instances of std::string.
+
+There are other interfaces that are more flexible in various ways, including
+support for custom (non-array) input sources. See the header file for more
+information.
+
+
+Tests and benchmarks
+====================
+
+When you compile Snappy, snappy_unittest is compiled in addition to the
+library itself. You do not need it to use the compressor from your own library,
+but it contains several useful components for Snappy development.
+
+First of all, it contains unit tests, verifying correctness on your machine in
+various scenarios. If you want to change or optimize Snappy, please run the
+tests to verify you have not broken anything. Note that if you have the
+Google Test library installed, unit test behavior (especially failures) will be
+significantly more user-friendly. You can find Google Test at
+
+ https://github.com/google/googletest
+
+You probably also want the gflags library for handling of command-line flags;
+you can find it at
+
+ https://gflags.github.io/gflags/
+
+In addition to the unit tests, snappy contains microbenchmarks used to
+tune compression and decompression performance. These are automatically run
+before the unit tests, but you can disable them using the flag
+--run_microbenchmarks=false if you have gflags installed (otherwise you will
+need to edit the source).
+
+Finally, snappy can benchmark Snappy against a few other compression libraries
+(zlib, LZO, LZF, and QuickLZ), if they were detected at configure time.
+To benchmark using a given file, give the compression algorithm you want to test
+Snappy against (e.g. --zlib) and then a list of one or more file names on the
+command line. The testdata/ directory contains the files used by the
+microbenchmark, which should provide a reasonably balanced starting point for
+benchmarking. (Note that baddata[1-3].snappy are not intended as benchmarks; they
+are used to verify correctness in the presence of corrupted data in the unit
+test.)
+
+
+Contact
+=======
+
+Snappy is distributed through GitHub. For the latest version, a bug tracker,
+and other information, see https://github.com/google/snappy.
diff --git a/contrib/libs/snappy/config-linux.h b/contrib/libs/snappy/config-linux.h
index 7474a63705..f1a066fb97 100644
--- a/contrib/libs/snappy/config-linux.h
+++ b/contrib/libs/snappy/config-linux.h
@@ -1,62 +1,62 @@
-#ifndef THIRD_PARTY_SNAPPY_OPENSOURCE_CMAKE_CONFIG_H_
-#define THIRD_PARTY_SNAPPY_OPENSOURCE_CMAKE_CONFIG_H_
-
-/* Define to 1 if the compiler supports __builtin_ctz and friends. */
-#define HAVE_BUILTIN_CTZ 1
-
-/* Define to 1 if the compiler supports __builtin_expect. */
-#define HAVE_BUILTIN_EXPECT 1
-
-/* Define to 1 if you have the <byteswap.h> header file. */
-#define HAVE_BYTESWAP_H 1
-
-/* Define to 1 if you have a definition for mmap() in <sys/mman.h>. */
-#define HAVE_FUNC_MMAP 1
-
-/* Define to 1 if you have a definition for sysconf() in <unistd.h>. */
-#define HAVE_FUNC_SYSCONF 1
-
-/* Define to 1 to use the gflags package for command-line parsing. */
-/* #undef HAVE_GFLAGS */
-
-/* Define to 1 if you have Google Test. */
-/* #undef HAVE_GTEST */
-
-/* Define to 1 if you have the `lzo2' library (-llzo2). */
-/* #undef HAVE_LIBLZO2 */
-
-/* Define to 1 if you have the `z' library (-lz). */
-/* #undef HAVE_LIBZ */
-
-/* Define to 1 if you have the <sys/endian.h> header file. */
-/* #undef HAVE_SYS_ENDIAN_H */
-
-/* Define to 1 if you have the <sys/mman.h> header file. */
-#define HAVE_SYS_MMAN_H 1
-
-/* Define to 1 if you have the <sys/resource.h> header file. */
-#define HAVE_SYS_RESOURCE_H 1
-
-/* Define to 1 if you have the <sys/time.h> header file. */
-#define HAVE_SYS_TIME_H 1
-
-/* Define to 1 if you have the <sys/uio.h> header file. */
-#define HAVE_SYS_UIO_H 1
-
-/* Define to 1 if you have the <unistd.h> header file. */
-#define HAVE_UNISTD_H 1
-
-/* Define to 1 if you have the <windows.h> header file. */
-/* #undef HAVE_WINDOWS_H */
-
-/* Define to 1 if you target processors with SSSE3+ and have <tmmintrin.h>. */
-#define SNAPPY_HAVE_SSSE3 0
-
-/* Define to 1 if you target processors with BMI2+ and have <bmi2intrin.h>. */
-#define SNAPPY_HAVE_BMI2 0
-
-/* Define to 1 if your processor stores words with the most significant byte
- first (like Motorola and SPARC, unlike Intel and VAX). */
-/* #undef SNAPPY_IS_BIG_ENDIAN */
-
-#endif // THIRD_PARTY_SNAPPY_OPENSOURCE_CMAKE_CONFIG_H_
+#ifndef THIRD_PARTY_SNAPPY_OPENSOURCE_CMAKE_CONFIG_H_
+#define THIRD_PARTY_SNAPPY_OPENSOURCE_CMAKE_CONFIG_H_
+
+/* Define to 1 if the compiler supports __builtin_ctz and friends. */
+#define HAVE_BUILTIN_CTZ 1
+
+/* Define to 1 if the compiler supports __builtin_expect. */
+#define HAVE_BUILTIN_EXPECT 1
+
+/* Define to 1 if you have the <byteswap.h> header file. */
+#define HAVE_BYTESWAP_H 1
+
+/* Define to 1 if you have a definition for mmap() in <sys/mman.h>. */
+#define HAVE_FUNC_MMAP 1
+
+/* Define to 1 if you have a definition for sysconf() in <unistd.h>. */
+#define HAVE_FUNC_SYSCONF 1
+
+/* Define to 1 to use the gflags package for command-line parsing. */
+/* #undef HAVE_GFLAGS */
+
+/* Define to 1 if you have Google Test. */
+/* #undef HAVE_GTEST */
+
+/* Define to 1 if you have the `lzo2' library (-llzo2). */
+/* #undef HAVE_LIBLZO2 */
+
+/* Define to 1 if you have the `z' library (-lz). */
+/* #undef HAVE_LIBZ */
+
+/* Define to 1 if you have the <sys/endian.h> header file. */
+/* #undef HAVE_SYS_ENDIAN_H */
+
+/* Define to 1 if you have the <sys/mman.h> header file. */
+#define HAVE_SYS_MMAN_H 1
+
+/* Define to 1 if you have the <sys/resource.h> header file. */
+#define HAVE_SYS_RESOURCE_H 1
+
+/* Define to 1 if you have the <sys/time.h> header file. */
+#define HAVE_SYS_TIME_H 1
+
+/* Define to 1 if you have the <sys/uio.h> header file. */
+#define HAVE_SYS_UIO_H 1
+
+/* Define to 1 if you have the <unistd.h> header file. */
+#define HAVE_UNISTD_H 1
+
+/* Define to 1 if you have the <windows.h> header file. */
+/* #undef HAVE_WINDOWS_H */
+
+/* Define to 1 if you target processors with SSSE3+ and have <tmmintrin.h>. */
+#define SNAPPY_HAVE_SSSE3 0
+
+/* Define to 1 if you target processors with BMI2+ and have <bmi2intrin.h>. */
+#define SNAPPY_HAVE_BMI2 0
+
+/* Define to 1 if your processor stores words with the most significant byte
+ first (like Motorola and SPARC, unlike Intel and VAX). */
+/* #undef SNAPPY_IS_BIG_ENDIAN */
+
+#endif // THIRD_PARTY_SNAPPY_OPENSOURCE_CMAKE_CONFIG_H_
diff --git a/contrib/libs/snappy/config-win.h b/contrib/libs/snappy/config-win.h
index b94935dd5e..58b8be4839 100644
--- a/contrib/libs/snappy/config-win.h
+++ b/contrib/libs/snappy/config-win.h
@@ -1,9 +1,9 @@
-#pragma once
-
-#include "config-linux.h"
-
-#undef HAVE_SYS_UIO_H
-#undef HAVE_SYS_MMAN_H
-#undef HAVE_UNISTD_H
-#undef HAVE_BUILTIN_EXPECT
-#undef HAVE_BUILTIN_CTZ
+#pragma once
+
+#include "config-linux.h"
+
+#undef HAVE_SYS_UIO_H
+#undef HAVE_SYS_MMAN_H
+#undef HAVE_UNISTD_H
+#undef HAVE_BUILTIN_EXPECT
+#undef HAVE_BUILTIN_CTZ
diff --git a/contrib/libs/snappy/config.h b/contrib/libs/snappy/config.h
index b27f1cf733..5623f311fa 100644
--- a/contrib/libs/snappy/config.h
+++ b/contrib/libs/snappy/config.h
@@ -1,7 +1,7 @@
-#pragma once
-
-#if defined(_MSC_VER)
-# include "config-win.h"
-#else
-# include "config-linux.h"
-#endif
+#pragma once
+
+#if defined(_MSC_VER)
+# include "config-win.h"
+#else
+# include "config-linux.h"
+#endif
diff --git a/contrib/libs/snappy/include/snappy-c.h b/contrib/libs/snappy/include/snappy-c.h
index 0d5391b4a8..2096f07db4 100644
--- a/contrib/libs/snappy/include/snappy-c.h
+++ b/contrib/libs/snappy/include/snappy-c.h
@@ -1 +1 @@
-#include "../snappy-c.h" /* inclink generated by yamaker */
+#include "../snappy-c.h" /* inclink generated by yamaker */
diff --git a/contrib/libs/snappy/include/snappy-sinksource.h b/contrib/libs/snappy/include/snappy-sinksource.h
index 3be401dbed..7bf3eead7f 100644
--- a/contrib/libs/snappy/include/snappy-sinksource.h
+++ b/contrib/libs/snappy/include/snappy-sinksource.h
@@ -1 +1 @@
-#include "../snappy-sinksource.h" /* inclink generated by yamaker */
+#include "../snappy-sinksource.h" /* inclink generated by yamaker */
diff --git a/contrib/libs/snappy/include/snappy-stubs-public.h b/contrib/libs/snappy/include/snappy-stubs-public.h
index d9942a40dd..b468f7b11c 100644
--- a/contrib/libs/snappy/include/snappy-stubs-public.h
+++ b/contrib/libs/snappy/include/snappy-stubs-public.h
@@ -1 +1 @@
-#include "../snappy-stubs-public.h" /* inclink generated by yamaker */
+#include "../snappy-stubs-public.h" /* inclink generated by yamaker */
diff --git a/contrib/libs/snappy/include/snappy.h b/contrib/libs/snappy/include/snappy.h
index 4ac7282541..a3dc8633d6 100644
--- a/contrib/libs/snappy/include/snappy.h
+++ b/contrib/libs/snappy/include/snappy.h
@@ -1 +1 @@
-#include "../snappy.h" /* inclink generated by yamaker */
+#include "../snappy.h" /* inclink generated by yamaker */
diff --git a/contrib/libs/snappy/snappy-c.h b/contrib/libs/snappy/snappy-c.h
index 86e1b87a22..32aa0c6b8b 100644
--- a/contrib/libs/snappy/snappy-c.h
+++ b/contrib/libs/snappy/snappy-c.h
@@ -30,8 +30,8 @@
* Plain C interface (a wrapper around the C++ implementation).
*/
-#ifndef THIRD_PARTY_SNAPPY_OPENSOURCE_SNAPPY_C_H_
-#define THIRD_PARTY_SNAPPY_OPENSOURCE_SNAPPY_C_H_
+#ifndef THIRD_PARTY_SNAPPY_OPENSOURCE_SNAPPY_C_H_
+#define THIRD_PARTY_SNAPPY_OPENSOURCE_SNAPPY_C_H_
#ifdef __cplusplus
extern "C" {
@@ -46,7 +46,7 @@ extern "C" {
typedef enum {
SNAPPY_OK = 0,
SNAPPY_INVALID_INPUT = 1,
- SNAPPY_BUFFER_TOO_SMALL = 2
+ SNAPPY_BUFFER_TOO_SMALL = 2
} snappy_status;
/*
@@ -135,4 +135,4 @@ snappy_status snappy_validate_compressed_buffer(const char* compressed,
} // extern "C"
#endif
-#endif /* THIRD_PARTY_SNAPPY_OPENSOURCE_SNAPPY_C_H_ */
+#endif /* THIRD_PARTY_SNAPPY_OPENSOURCE_SNAPPY_C_H_ */
diff --git a/contrib/libs/snappy/snappy-internal.h b/contrib/libs/snappy/snappy-internal.h
index f5c39ce75c..1e1c307fef 100644
--- a/contrib/libs/snappy/snappy-internal.h
+++ b/contrib/libs/snappy/snappy-internal.h
@@ -28,38 +28,38 @@
//
// Internals shared between the Snappy implementation and its unittest.
-#ifndef THIRD_PARTY_SNAPPY_SNAPPY_INTERNAL_H_
-#define THIRD_PARTY_SNAPPY_SNAPPY_INTERNAL_H_
+#ifndef THIRD_PARTY_SNAPPY_SNAPPY_INTERNAL_H_
+#define THIRD_PARTY_SNAPPY_SNAPPY_INTERNAL_H_
#include "snappy-stubs-internal.h"
namespace snappy {
namespace internal {
-// Working memory performs a single allocation to hold all scratch space
-// required for compression.
+// Working memory performs a single allocation to hold all scratch space
+// required for compression.
class WorkingMemory {
public:
- explicit WorkingMemory(size_t input_size);
- ~WorkingMemory();
+ explicit WorkingMemory(size_t input_size);
+ ~WorkingMemory();
// Allocates and clears a hash table using memory in "*this",
// stores the number of buckets in "*table_size" and returns a pointer to
// the base of the hash table.
- uint16* GetHashTable(size_t fragment_size, int* table_size) const;
- char* GetScratchInput() const { return input_; }
- char* GetScratchOutput() const { return output_; }
+ uint16* GetHashTable(size_t fragment_size, int* table_size) const;
+ char* GetScratchInput() const { return input_; }
+ char* GetScratchOutput() const { return output_; }
private:
- char* mem_; // the allocated memory, never nullptr
- size_t size_; // the size of the allocated memory, never 0
- uint16* table_; // the pointer to the hashtable
- char* input_; // the pointer to the input scratch buffer
- char* output_; // the pointer to the output scratch buffer
-
- // No copying
- WorkingMemory(const WorkingMemory&);
- void operator=(const WorkingMemory&);
+ char* mem_; // the allocated memory, never nullptr
+ size_t size_; // the size of the allocated memory, never 0
+ uint16* table_; // the pointer to the hashtable
+ char* input_; // the pointer to the input scratch buffer
+ char* output_; // the pointer to the output scratch buffer
+
+ // No copying
+ WorkingMemory(const WorkingMemory&);
+ void operator=(const WorkingMemory&);
};
// Flat array compression that does not emit the "uncompressed length"
@@ -79,74 +79,74 @@ char* CompressFragment(const char* input,
uint16* table,
const int table_size);
-// Find the largest n such that
+// Find the largest n such that
//
// s1[0,n-1] == s2[0,n-1]
// and n <= (s2_limit - s2).
//
-// Return make_pair(n, n < 8).
+// Return make_pair(n, n < 8).
// Does not read *s2_limit or beyond.
// Does not read *(s1 + (s2_limit - s2)) or beyond.
// Requires that s2_limit >= s2.
//
-// Separate implementation for 64-bit, little-endian cpus.
-#if !defined(SNAPPY_IS_BIG_ENDIAN) && \
- (defined(ARCH_K8) || defined(ARCH_PPC) || defined(ARCH_ARM))
-static inline std::pair<size_t, bool> FindMatchLength(const char* s1,
- const char* s2,
- const char* s2_limit) {
- assert(s2_limit >= s2);
- size_t matched = 0;
-
- // This block isn't necessary for correctness; we could just start looping
- // immediately. As an optimization though, it is useful. It creates some not
- // uncommon code paths that determine, without extra effort, whether the match
- // length is less than 8. In short, we are hoping to avoid a conditional
- // branch, and perhaps get better code layout from the C++ compiler.
- if (SNAPPY_PREDICT_TRUE(s2 <= s2_limit - 8)) {
- uint64 a1 = UNALIGNED_LOAD64(s1);
- uint64 a2 = UNALIGNED_LOAD64(s2);
- if (a1 != a2) {
- return std::pair<size_t, bool>(Bits::FindLSBSetNonZero64(a1 ^ a2) >> 3,
- true);
- } else {
- matched = 8;
- s2 += 8;
- }
- }
-
+// Separate implementation for 64-bit, little-endian cpus.
+#if !defined(SNAPPY_IS_BIG_ENDIAN) && \
+ (defined(ARCH_K8) || defined(ARCH_PPC) || defined(ARCH_ARM))
+static inline std::pair<size_t, bool> FindMatchLength(const char* s1,
+ const char* s2,
+ const char* s2_limit) {
+ assert(s2_limit >= s2);
+ size_t matched = 0;
+
+ // This block isn't necessary for correctness; we could just start looping
+ // immediately. As an optimization though, it is useful. It creates some not
+ // uncommon code paths that determine, without extra effort, whether the match
+ // length is less than 8. In short, we are hoping to avoid a conditional
+ // branch, and perhaps get better code layout from the C++ compiler.
+ if (SNAPPY_PREDICT_TRUE(s2 <= s2_limit - 8)) {
+ uint64 a1 = UNALIGNED_LOAD64(s1);
+ uint64 a2 = UNALIGNED_LOAD64(s2);
+ if (a1 != a2) {
+ return std::pair<size_t, bool>(Bits::FindLSBSetNonZero64(a1 ^ a2) >> 3,
+ true);
+ } else {
+ matched = 8;
+ s2 += 8;
+ }
+ }
+
// Find out how long the match is. We loop over the data 64 bits at a
// time until we find a 64-bit block that doesn't match; then we find
// the first non-matching bit and use that to calculate the total
// length of the match.
- while (SNAPPY_PREDICT_TRUE(s2 <= s2_limit - 8)) {
- if (UNALIGNED_LOAD64(s2) == UNALIGNED_LOAD64(s1 + matched)) {
+ while (SNAPPY_PREDICT_TRUE(s2 <= s2_limit - 8)) {
+ if (UNALIGNED_LOAD64(s2) == UNALIGNED_LOAD64(s1 + matched)) {
s2 += 8;
matched += 8;
} else {
uint64 x = UNALIGNED_LOAD64(s2) ^ UNALIGNED_LOAD64(s1 + matched);
int matching_bits = Bits::FindLSBSetNonZero64(x);
matched += matching_bits >> 3;
- assert(matched >= 8);
- return std::pair<size_t, bool>(matched, false);
+ assert(matched >= 8);
+ return std::pair<size_t, bool>(matched, false);
}
}
- while (SNAPPY_PREDICT_TRUE(s2 < s2_limit)) {
- if (s1[matched] == *s2) {
+ while (SNAPPY_PREDICT_TRUE(s2 < s2_limit)) {
+ if (s1[matched] == *s2) {
++s2;
++matched;
} else {
- return std::pair<size_t, bool>(matched, matched < 8);
+ return std::pair<size_t, bool>(matched, matched < 8);
}
}
- return std::pair<size_t, bool>(matched, matched < 8);
+ return std::pair<size_t, bool>(matched, matched < 8);
}
#else
-static inline std::pair<size_t, bool> FindMatchLength(const char* s1,
- const char* s2,
- const char* s2_limit) {
+static inline std::pair<size_t, bool> FindMatchLength(const char* s1,
+ const char* s2,
+ const char* s2_limit) {
// Implementation based on the x86-64 version, above.
- assert(s2_limit >= s2);
+ assert(s2_limit >= s2);
int matched = 0;
while (s2 <= s2_limit - 4 &&
@@ -164,68 +164,68 @@ static inline std::pair<size_t, bool> FindMatchLength(const char* s1,
++matched;
}
}
- return std::pair<size_t, bool>(matched, matched < 8);
+ return std::pair<size_t, bool>(matched, matched < 8);
}
#endif
-// Lookup tables for decompression code. Give --snappy_dump_decompression_table
-// to the unit test to recompute char_table.
-
-enum {
- LITERAL = 0,
- COPY_1_BYTE_OFFSET = 1, // 3 bit length + 3 bits of offset in opcode
- COPY_2_BYTE_OFFSET = 2,
- COPY_4_BYTE_OFFSET = 3
-};
-static const int kMaximumTagLength = 5; // COPY_4_BYTE_OFFSET plus the actual offset.
-
-// Data stored per entry in lookup table:
-// Range Bits-used Description
-// ------------------------------------
-// 1..64 0..7 Literal/copy length encoded in opcode byte
-// 0..7 8..10 Copy offset encoded in opcode byte / 256
-// 0..4 11..13 Extra bytes after opcode
-//
-// We use eight bits for the length even though 7 would have sufficed
-// because of efficiency reasons:
-// (1) Extracting a byte is faster than a bit-field
-// (2) It properly aligns copy offset so we do not need a <<8
-static const uint16 char_table[256] = {
- 0x0001, 0x0804, 0x1001, 0x2001, 0x0002, 0x0805, 0x1002, 0x2002,
- 0x0003, 0x0806, 0x1003, 0x2003, 0x0004, 0x0807, 0x1004, 0x2004,
- 0x0005, 0x0808, 0x1005, 0x2005, 0x0006, 0x0809, 0x1006, 0x2006,
- 0x0007, 0x080a, 0x1007, 0x2007, 0x0008, 0x080b, 0x1008, 0x2008,
- 0x0009, 0x0904, 0x1009, 0x2009, 0x000a, 0x0905, 0x100a, 0x200a,
- 0x000b, 0x0906, 0x100b, 0x200b, 0x000c, 0x0907, 0x100c, 0x200c,
- 0x000d, 0x0908, 0x100d, 0x200d, 0x000e, 0x0909, 0x100e, 0x200e,
- 0x000f, 0x090a, 0x100f, 0x200f, 0x0010, 0x090b, 0x1010, 0x2010,
- 0x0011, 0x0a04, 0x1011, 0x2011, 0x0012, 0x0a05, 0x1012, 0x2012,
- 0x0013, 0x0a06, 0x1013, 0x2013, 0x0014, 0x0a07, 0x1014, 0x2014,
- 0x0015, 0x0a08, 0x1015, 0x2015, 0x0016, 0x0a09, 0x1016, 0x2016,
- 0x0017, 0x0a0a, 0x1017, 0x2017, 0x0018, 0x0a0b, 0x1018, 0x2018,
- 0x0019, 0x0b04, 0x1019, 0x2019, 0x001a, 0x0b05, 0x101a, 0x201a,
- 0x001b, 0x0b06, 0x101b, 0x201b, 0x001c, 0x0b07, 0x101c, 0x201c,
- 0x001d, 0x0b08, 0x101d, 0x201d, 0x001e, 0x0b09, 0x101e, 0x201e,
- 0x001f, 0x0b0a, 0x101f, 0x201f, 0x0020, 0x0b0b, 0x1020, 0x2020,
- 0x0021, 0x0c04, 0x1021, 0x2021, 0x0022, 0x0c05, 0x1022, 0x2022,
- 0x0023, 0x0c06, 0x1023, 0x2023, 0x0024, 0x0c07, 0x1024, 0x2024,
- 0x0025, 0x0c08, 0x1025, 0x2025, 0x0026, 0x0c09, 0x1026, 0x2026,
- 0x0027, 0x0c0a, 0x1027, 0x2027, 0x0028, 0x0c0b, 0x1028, 0x2028,
- 0x0029, 0x0d04, 0x1029, 0x2029, 0x002a, 0x0d05, 0x102a, 0x202a,
- 0x002b, 0x0d06, 0x102b, 0x202b, 0x002c, 0x0d07, 0x102c, 0x202c,
- 0x002d, 0x0d08, 0x102d, 0x202d, 0x002e, 0x0d09, 0x102e, 0x202e,
- 0x002f, 0x0d0a, 0x102f, 0x202f, 0x0030, 0x0d0b, 0x1030, 0x2030,
- 0x0031, 0x0e04, 0x1031, 0x2031, 0x0032, 0x0e05, 0x1032, 0x2032,
- 0x0033, 0x0e06, 0x1033, 0x2033, 0x0034, 0x0e07, 0x1034, 0x2034,
- 0x0035, 0x0e08, 0x1035, 0x2035, 0x0036, 0x0e09, 0x1036, 0x2036,
- 0x0037, 0x0e0a, 0x1037, 0x2037, 0x0038, 0x0e0b, 0x1038, 0x2038,
- 0x0039, 0x0f04, 0x1039, 0x2039, 0x003a, 0x0f05, 0x103a, 0x203a,
- 0x003b, 0x0f06, 0x103b, 0x203b, 0x003c, 0x0f07, 0x103c, 0x203c,
- 0x0801, 0x0f08, 0x103d, 0x203d, 0x1001, 0x0f09, 0x103e, 0x203e,
- 0x1801, 0x0f0a, 0x103f, 0x203f, 0x2001, 0x0f0b, 0x1040, 0x2040
-};
-
+// Lookup tables for decompression code. Give --snappy_dump_decompression_table
+// to the unit test to recompute char_table.
+
+enum {
+ LITERAL = 0,
+ COPY_1_BYTE_OFFSET = 1, // 3 bit length + 3 bits of offset in opcode
+ COPY_2_BYTE_OFFSET = 2,
+ COPY_4_BYTE_OFFSET = 3
+};
+static const int kMaximumTagLength = 5; // COPY_4_BYTE_OFFSET plus the actual offset.
+
+// Data stored per entry in lookup table:
+// Range Bits-used Description
+// ------------------------------------
+// 1..64 0..7 Literal/copy length encoded in opcode byte
+// 0..7 8..10 Copy offset encoded in opcode byte / 256
+// 0..4 11..13 Extra bytes after opcode
+//
+// We use eight bits for the length even though 7 would have sufficed
+// because of efficiency reasons:
+// (1) Extracting a byte is faster than a bit-field
+// (2) It properly aligns copy offset so we do not need a <<8
+static const uint16 char_table[256] = {
+ 0x0001, 0x0804, 0x1001, 0x2001, 0x0002, 0x0805, 0x1002, 0x2002,
+ 0x0003, 0x0806, 0x1003, 0x2003, 0x0004, 0x0807, 0x1004, 0x2004,
+ 0x0005, 0x0808, 0x1005, 0x2005, 0x0006, 0x0809, 0x1006, 0x2006,
+ 0x0007, 0x080a, 0x1007, 0x2007, 0x0008, 0x080b, 0x1008, 0x2008,
+ 0x0009, 0x0904, 0x1009, 0x2009, 0x000a, 0x0905, 0x100a, 0x200a,
+ 0x000b, 0x0906, 0x100b, 0x200b, 0x000c, 0x0907, 0x100c, 0x200c,
+ 0x000d, 0x0908, 0x100d, 0x200d, 0x000e, 0x0909, 0x100e, 0x200e,
+ 0x000f, 0x090a, 0x100f, 0x200f, 0x0010, 0x090b, 0x1010, 0x2010,
+ 0x0011, 0x0a04, 0x1011, 0x2011, 0x0012, 0x0a05, 0x1012, 0x2012,
+ 0x0013, 0x0a06, 0x1013, 0x2013, 0x0014, 0x0a07, 0x1014, 0x2014,
+ 0x0015, 0x0a08, 0x1015, 0x2015, 0x0016, 0x0a09, 0x1016, 0x2016,
+ 0x0017, 0x0a0a, 0x1017, 0x2017, 0x0018, 0x0a0b, 0x1018, 0x2018,
+ 0x0019, 0x0b04, 0x1019, 0x2019, 0x001a, 0x0b05, 0x101a, 0x201a,
+ 0x001b, 0x0b06, 0x101b, 0x201b, 0x001c, 0x0b07, 0x101c, 0x201c,
+ 0x001d, 0x0b08, 0x101d, 0x201d, 0x001e, 0x0b09, 0x101e, 0x201e,
+ 0x001f, 0x0b0a, 0x101f, 0x201f, 0x0020, 0x0b0b, 0x1020, 0x2020,
+ 0x0021, 0x0c04, 0x1021, 0x2021, 0x0022, 0x0c05, 0x1022, 0x2022,
+ 0x0023, 0x0c06, 0x1023, 0x2023, 0x0024, 0x0c07, 0x1024, 0x2024,
+ 0x0025, 0x0c08, 0x1025, 0x2025, 0x0026, 0x0c09, 0x1026, 0x2026,
+ 0x0027, 0x0c0a, 0x1027, 0x2027, 0x0028, 0x0c0b, 0x1028, 0x2028,
+ 0x0029, 0x0d04, 0x1029, 0x2029, 0x002a, 0x0d05, 0x102a, 0x202a,
+ 0x002b, 0x0d06, 0x102b, 0x202b, 0x002c, 0x0d07, 0x102c, 0x202c,
+ 0x002d, 0x0d08, 0x102d, 0x202d, 0x002e, 0x0d09, 0x102e, 0x202e,
+ 0x002f, 0x0d0a, 0x102f, 0x202f, 0x0030, 0x0d0b, 0x1030, 0x2030,
+ 0x0031, 0x0e04, 0x1031, 0x2031, 0x0032, 0x0e05, 0x1032, 0x2032,
+ 0x0033, 0x0e06, 0x1033, 0x2033, 0x0034, 0x0e07, 0x1034, 0x2034,
+ 0x0035, 0x0e08, 0x1035, 0x2035, 0x0036, 0x0e09, 0x1036, 0x2036,
+ 0x0037, 0x0e0a, 0x1037, 0x2037, 0x0038, 0x0e0b, 0x1038, 0x2038,
+ 0x0039, 0x0f04, 0x1039, 0x2039, 0x003a, 0x0f05, 0x103a, 0x203a,
+ 0x003b, 0x0f06, 0x103b, 0x203b, 0x003c, 0x0f07, 0x103c, 0x203c,
+ 0x0801, 0x0f08, 0x103d, 0x203d, 0x1001, 0x0f09, 0x103e, 0x203e,
+ 0x1801, 0x0f0a, 0x103f, 0x203f, 0x2001, 0x0f0b, 0x1040, 0x2040
+};
+
} // end namespace internal
} // end namespace snappy
-#endif // THIRD_PARTY_SNAPPY_SNAPPY_INTERNAL_H_
+#endif // THIRD_PARTY_SNAPPY_SNAPPY_INTERNAL_H_
diff --git a/contrib/libs/snappy/snappy-sinksource.cc b/contrib/libs/snappy/snappy-sinksource.cc
index 35c20741a1..369a13215b 100644
--- a/contrib/libs/snappy/snappy-sinksource.cc
+++ b/contrib/libs/snappy/snappy-sinksource.cc
@@ -40,21 +40,21 @@ char* Sink::GetAppendBuffer(size_t length, char* scratch) {
return scratch;
}
-char* Sink::GetAppendBufferVariable(
- size_t min_size, size_t desired_size_hint, char* scratch,
- size_t scratch_size, size_t* allocated_size) {
- *allocated_size = scratch_size;
- return scratch;
-}
-
-void Sink::AppendAndTakeOwnership(
- char* bytes, size_t n,
- void (*deleter)(void*, const char*, size_t),
- void *deleter_arg) {
- Append(bytes, n);
- (*deleter)(deleter_arg, bytes, n);
-}
-
+char* Sink::GetAppendBufferVariable(
+ size_t min_size, size_t desired_size_hint, char* scratch,
+ size_t scratch_size, size_t* allocated_size) {
+ *allocated_size = scratch_size;
+ return scratch;
+}
+
+void Sink::AppendAndTakeOwnership(
+ char* bytes, size_t n,
+ void (*deleter)(void*, const char*, size_t),
+ void *deleter_arg) {
+ Append(bytes, n);
+ (*deleter)(deleter_arg, bytes, n);
+}
+
ByteArraySource::~ByteArraySource() { }
size_t ByteArraySource::Available() const { return left_; }
@@ -83,22 +83,22 @@ char* UncheckedByteArraySink::GetAppendBuffer(size_t len, char* scratch) {
return dest_;
}
-void UncheckedByteArraySink::AppendAndTakeOwnership(
- char* data, size_t n,
- void (*deleter)(void*, const char*, size_t),
- void *deleter_arg) {
- if (data != dest_) {
- memcpy(dest_, data, n);
- (*deleter)(deleter_arg, data, n);
- }
- dest_ += n;
+void UncheckedByteArraySink::AppendAndTakeOwnership(
+ char* data, size_t n,
+ void (*deleter)(void*, const char*, size_t),
+ void *deleter_arg) {
+ if (data != dest_) {
+ memcpy(dest_, data, n);
+ (*deleter)(deleter_arg, data, n);
+ }
+ dest_ += n;
+}
+
+char* UncheckedByteArraySink::GetAppendBufferVariable(
+ size_t min_size, size_t desired_size_hint, char* scratch,
+ size_t scratch_size, size_t* allocated_size) {
+ *allocated_size = desired_size_hint;
+ return dest_;
}
-
-char* UncheckedByteArraySink::GetAppendBufferVariable(
- size_t min_size, size_t desired_size_hint, char* scratch,
- size_t scratch_size, size_t* allocated_size) {
- *allocated_size = desired_size_hint;
- return dest_;
-}
-
-} // namespace snappy
+
+} // namespace snappy
diff --git a/contrib/libs/snappy/snappy-sinksource.h b/contrib/libs/snappy/snappy-sinksource.h
index 9bfeecede6..8afcdaaa2c 100644
--- a/contrib/libs/snappy/snappy-sinksource.h
+++ b/contrib/libs/snappy/snappy-sinksource.h
@@ -26,8 +26,8 @@
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-#ifndef THIRD_PARTY_SNAPPY_SNAPPY_SINKSOURCE_H_
-#define THIRD_PARTY_SNAPPY_SNAPPY_SINKSOURCE_H_
+#ifndef THIRD_PARTY_SNAPPY_SNAPPY_SINKSOURCE_H_
+#define THIRD_PARTY_SNAPPY_SNAPPY_SINKSOURCE_H_
#include <stddef.h>
@@ -59,48 +59,48 @@ class Sink {
// The default implementation always returns the scratch buffer.
virtual char* GetAppendBuffer(size_t length, char* scratch);
- // For higher performance, Sink implementations can provide custom
- // AppendAndTakeOwnership() and GetAppendBufferVariable() methods.
- // These methods can reduce the number of copies done during
- // compression/decompression.
-
- // Append "bytes[0,n-1] to the sink. Takes ownership of "bytes"
- // and calls the deleter function as (*deleter)(deleter_arg, bytes, n)
- // to free the buffer. deleter function must be non NULL.
- //
- // The default implementation just calls Append and frees "bytes".
- // Other implementations may avoid a copy while appending the buffer.
- virtual void AppendAndTakeOwnership(
- char* bytes, size_t n, void (*deleter)(void*, const char*, size_t),
- void *deleter_arg);
-
- // Returns a writable buffer for appending and writes the buffer's capacity to
- // *allocated_size. Guarantees *allocated_size >= min_size.
- // May return a pointer to the caller-owned scratch buffer which must have
- // scratch_size >= min_size.
- //
- // The returned buffer is only valid until the next operation
- // on this ByteSink.
- //
- // After writing at most *allocated_size bytes, call Append() with the
- // pointer returned from this function and the number of bytes written.
- // Many Append() implementations will avoid copying bytes if this function
- // returned an internal buffer.
- //
- // If the sink implementation allocates or reallocates an internal buffer,
- // it should use the desired_size_hint if appropriate. If a caller cannot
- // provide a reasonable guess at the desired capacity, it should set
- // desired_size_hint = 0.
- //
- // If a non-scratch buffer is returned, the caller may only pass
- // a prefix to it to Append(). That is, it is not correct to pass an
- // interior pointer to Append().
- //
- // The default implementation always returns the scratch buffer.
- virtual char* GetAppendBufferVariable(
- size_t min_size, size_t desired_size_hint, char* scratch,
- size_t scratch_size, size_t* allocated_size);
-
+ // For higher performance, Sink implementations can provide custom
+ // AppendAndTakeOwnership() and GetAppendBufferVariable() methods.
+ // These methods can reduce the number of copies done during
+ // compression/decompression.
+
+ // Append "bytes[0,n-1] to the sink. Takes ownership of "bytes"
+ // and calls the deleter function as (*deleter)(deleter_arg, bytes, n)
+ // to free the buffer. deleter function must be non NULL.
+ //
+ // The default implementation just calls Append and frees "bytes".
+ // Other implementations may avoid a copy while appending the buffer.
+ virtual void AppendAndTakeOwnership(
+ char* bytes, size_t n, void (*deleter)(void*, const char*, size_t),
+ void *deleter_arg);
+
+ // Returns a writable buffer for appending and writes the buffer's capacity to
+ // *allocated_size. Guarantees *allocated_size >= min_size.
+ // May return a pointer to the caller-owned scratch buffer which must have
+ // scratch_size >= min_size.
+ //
+ // The returned buffer is only valid until the next operation
+ // on this ByteSink.
+ //
+ // After writing at most *allocated_size bytes, call Append() with the
+ // pointer returned from this function and the number of bytes written.
+ // Many Append() implementations will avoid copying bytes if this function
+ // returned an internal buffer.
+ //
+ // If the sink implementation allocates or reallocates an internal buffer,
+ // it should use the desired_size_hint if appropriate. If a caller cannot
+ // provide a reasonable guess at the desired capacity, it should set
+ // desired_size_hint = 0.
+ //
+ // If a non-scratch buffer is returned, the caller may only pass
+ // a prefix to it to Append(). That is, it is not correct to pass an
+ // interior pointer to Append().
+ //
+ // The default implementation always returns the scratch buffer.
+ virtual char* GetAppendBufferVariable(
+ size_t min_size, size_t desired_size_hint, char* scratch,
+ size_t scratch_size, size_t* allocated_size);
+
private:
// No copying
Sink(const Sink&);
@@ -162,12 +162,12 @@ class UncheckedByteArraySink : public Sink {
virtual ~UncheckedByteArraySink();
virtual void Append(const char* data, size_t n);
virtual char* GetAppendBuffer(size_t len, char* scratch);
- virtual char* GetAppendBufferVariable(
- size_t min_size, size_t desired_size_hint, char* scratch,
- size_t scratch_size, size_t* allocated_size);
- virtual void AppendAndTakeOwnership(
- char* bytes, size_t n, void (*deleter)(void*, const char*, size_t),
- void *deleter_arg);
+ virtual char* GetAppendBufferVariable(
+ size_t min_size, size_t desired_size_hint, char* scratch,
+ size_t scratch_size, size_t* allocated_size);
+ virtual void AppendAndTakeOwnership(
+ char* bytes, size_t n, void (*deleter)(void*, const char*, size_t),
+ void *deleter_arg);
// Return the current output pointer so that a caller can see how
// many bytes were produced.
@@ -177,6 +177,6 @@ class UncheckedByteArraySink : public Sink {
char* dest_;
};
-} // namespace snappy
+} // namespace snappy
-#endif // THIRD_PARTY_SNAPPY_SNAPPY_SINKSOURCE_H_
+#endif // THIRD_PARTY_SNAPPY_SNAPPY_SINKSOURCE_H_
diff --git a/contrib/libs/snappy/snappy-stubs-internal.cc b/contrib/libs/snappy/snappy-stubs-internal.cc
index 4ab6f453d6..66ed2e9039 100644
--- a/contrib/libs/snappy/snappy-stubs-internal.cc
+++ b/contrib/libs/snappy/snappy-stubs-internal.cc
@@ -27,16 +27,16 @@
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <algorithm>
-#include <string>
+#include <string>
#include "snappy-stubs-internal.h"
namespace snappy {
-void Varint::Append32(std::string* s, uint32 value) {
+void Varint::Append32(std::string* s, uint32 value) {
char buf[Varint::kMax32];
const char* p = Varint::Encode32(buf, value);
- s->append(buf, p - buf);
+ s->append(buf, p - buf);
}
} // namespace snappy
diff --git a/contrib/libs/snappy/snappy-stubs-internal.h b/contrib/libs/snappy/snappy-stubs-internal.h
index 128553b328..4854689d17 100644
--- a/contrib/libs/snappy/snappy-stubs-internal.h
+++ b/contrib/libs/snappy/snappy-stubs-internal.h
@@ -28,43 +28,43 @@
//
// Various stubs for the open-source version of Snappy.
-#ifndef THIRD_PARTY_SNAPPY_OPENSOURCE_SNAPPY_STUBS_INTERNAL_H_
-#define THIRD_PARTY_SNAPPY_OPENSOURCE_SNAPPY_STUBS_INTERNAL_H_
+#ifndef THIRD_PARTY_SNAPPY_OPENSOURCE_SNAPPY_STUBS_INTERNAL_H_
+#define THIRD_PARTY_SNAPPY_OPENSOURCE_SNAPPY_STUBS_INTERNAL_H_
-#ifdef HAVE_CONFIG_H
-#include "config.h"
+#ifdef HAVE_CONFIG_H
+#include "config.h"
#endif
-#include <string>
+#include <string>
#include <assert.h>
#include <stdlib.h>
#include <string.h>
-#ifdef HAVE_SYS_MMAN_H
-#include <sys/mman.h>
-#endif
-
-#ifdef HAVE_UNISTD_H
-#include <unistd.h>
-#endif
-
-#if defined(_MSC_VER)
-#include <intrin.h>
-#endif // defined(_MSC_VER)
-
-#ifndef __has_feature
-#define __has_feature(x) 0
-#endif
-
-#if __has_feature(memory_sanitizer)
-#include <sanitizer/msan_interface.h>
-#define SNAPPY_ANNOTATE_MEMORY_IS_INITIALIZED(address, size) \
- __msan_unpoison((address), (size))
-#else
-#define SNAPPY_ANNOTATE_MEMORY_IS_INITIALIZED(address, size) /* empty */
-#endif // __has_feature(memory_sanitizer)
-
+#ifdef HAVE_SYS_MMAN_H
+#include <sys/mman.h>
+#endif
+
+#ifdef HAVE_UNISTD_H
+#include <unistd.h>
+#endif
+
+#if defined(_MSC_VER)
+#include <intrin.h>
+#endif // defined(_MSC_VER)
+
+#ifndef __has_feature
+#define __has_feature(x) 0
+#endif
+
+#if __has_feature(memory_sanitizer)
+#include <sanitizer/msan_interface.h>
+#define SNAPPY_ANNOTATE_MEMORY_IS_INITIALIZED(address, size) \
+ __msan_unpoison((address), (size))
+#else
+#define SNAPPY_ANNOTATE_MEMORY_IS_INITIALIZED(address, size) /* empty */
+#endif // __has_feature(memory_sanitizer)
+
#include "snappy-stubs-public.h"
#if defined(__x86_64__)
@@ -72,14 +72,14 @@
// Enable 64-bit optimized versions of some routines.
#define ARCH_K8 1
-#elif defined(__ppc64__)
-
-#define ARCH_PPC 1
-
-#elif defined(__aarch64__)
-
-#define ARCH_ARM 1
-
+#elif defined(__ppc64__)
+
+#define ARCH_PPC 1
+
+#elif defined(__aarch64__)
+
+#define ARCH_ARM 1
+
#endif
// Needed by OS X, among others.
@@ -95,14 +95,14 @@
#endif
#define ARRAYSIZE(a) (sizeof(a) / sizeof(*(a)))
-// Static prediction hints.
-#ifdef HAVE_BUILTIN_EXPECT
-#define SNAPPY_PREDICT_FALSE(x) (__builtin_expect(x, 0))
-#define SNAPPY_PREDICT_TRUE(x) (__builtin_expect(!!(x), 1))
-#else
-#define SNAPPY_PREDICT_FALSE(x) x
-#define SNAPPY_PREDICT_TRUE(x) x
-#endif
+// Static prediction hints.
+#ifdef HAVE_BUILTIN_EXPECT
+#define SNAPPY_PREDICT_FALSE(x) (__builtin_expect(x, 0))
+#define SNAPPY_PREDICT_TRUE(x) (__builtin_expect(!!(x), 1))
+#else
+#define SNAPPY_PREDICT_FALSE(x) x
+#define SNAPPY_PREDICT_TRUE(x) x
+#endif
// This is only used for recomputing the tag byte table used during
// decompression; for simplicity we just remove it from the open-source
@@ -120,10 +120,10 @@ static const int64 kint64max = static_cast<int64>(0x7FFFFFFFFFFFFFFFLL);
// Potentially unaligned loads and stores.
-// x86, PowerPC, and ARM64 can simply do these loads and stores native.
+// x86, PowerPC, and ARM64 can simply do these loads and stores native.
-#if defined(__i386__) || defined(__x86_64__) || defined(__powerpc__) || \
- defined(__aarch64__)
+#if defined(__i386__) || defined(__x86_64__) || defined(__powerpc__) || \
+ defined(__aarch64__)
#define UNALIGNED_LOAD16(_p) (*reinterpret_cast<const uint16 *>(_p))
#define UNALIGNED_LOAD32(_p) (*reinterpret_cast<const uint32 *>(_p))
@@ -141,19 +141,19 @@ static const int64 kint64max = static_cast<int64>(0x7FFFFFFFFFFFFFFFLL);
// sub-architectures.
//
// This is a mess, but there's not much we can do about it.
-//
-// To further complicate matters, only LDR instructions (single reads) are
-// allowed to be unaligned, not LDRD (two reads) or LDM (many reads). Unless we
-// explicitly tell the compiler that these accesses can be unaligned, it can and
-// will combine accesses. On armcc, the way to signal this is done by accessing
-// through the type (uint32 __packed *), but GCC has no such attribute
-// (it ignores __attribute__((packed)) on individual variables). However,
-// we can tell it that a _struct_ is unaligned, which has the same effect,
-// so we do that.
+//
+// To further complicate matters, only LDR instructions (single reads) are
+// allowed to be unaligned, not LDRD (two reads) or LDM (many reads). Unless we
+// explicitly tell the compiler that these accesses can be unaligned, it can and
+// will combine accesses. On armcc, the way to signal this is done by accessing
+// through the type (uint32 __packed *), but GCC has no such attribute
+// (it ignores __attribute__((packed)) on individual variables). However,
+// we can tell it that a _struct_ is unaligned, which has the same effect,
+// so we do that.
#elif defined(__arm__) && \
- !defined(__ARM_ARCH_4__) && \
- !defined(__ARM_ARCH_4T__) && \
+ !defined(__ARM_ARCH_4__) && \
+ !defined(__ARM_ARCH_4T__) && \
!defined(__ARM_ARCH_5__) && \
!defined(__ARM_ARCH_5T__) && \
!defined(__ARM_ARCH_5TE__) && \
@@ -165,41 +165,41 @@ static const int64 kint64max = static_cast<int64>(0x7FFFFFFFFFFFFFFFLL);
!defined(__ARM_ARCH_6ZK__) && \
!defined(__ARM_ARCH_6T2__)
-#if __GNUC__
-#define ATTRIBUTE_PACKED __attribute__((__packed__))
-#else
-#define ATTRIBUTE_PACKED
-#endif
-
-namespace base {
-namespace internal {
-
-struct Unaligned16Struct {
- uint16 value;
- uint8 dummy; // To make the size non-power-of-two.
-} ATTRIBUTE_PACKED;
-
-struct Unaligned32Struct {
- uint32 value;
- uint8 dummy; // To make the size non-power-of-two.
-} ATTRIBUTE_PACKED;
-
-} // namespace internal
-} // namespace base
-
-#define UNALIGNED_LOAD16(_p) \
- ((reinterpret_cast<const ::snappy::base::internal::Unaligned16Struct *>(_p))->value)
-#define UNALIGNED_LOAD32(_p) \
- ((reinterpret_cast<const ::snappy::base::internal::Unaligned32Struct *>(_p))->value)
-
-#define UNALIGNED_STORE16(_p, _val) \
- ((reinterpret_cast< ::snappy::base::internal::Unaligned16Struct *>(_p))->value = \
- (_val))
-#define UNALIGNED_STORE32(_p, _val) \
- ((reinterpret_cast< ::snappy::base::internal::Unaligned32Struct *>(_p))->value = \
- (_val))
-
-// TODO: NEON supports unaligned 64-bit loads and stores.
+#if __GNUC__
+#define ATTRIBUTE_PACKED __attribute__((__packed__))
+#else
+#define ATTRIBUTE_PACKED
+#endif
+
+namespace base {
+namespace internal {
+
+struct Unaligned16Struct {
+ uint16 value;
+ uint8 dummy; // To make the size non-power-of-two.
+} ATTRIBUTE_PACKED;
+
+struct Unaligned32Struct {
+ uint32 value;
+ uint8 dummy; // To make the size non-power-of-two.
+} ATTRIBUTE_PACKED;
+
+} // namespace internal
+} // namespace base
+
+#define UNALIGNED_LOAD16(_p) \
+ ((reinterpret_cast<const ::snappy::base::internal::Unaligned16Struct *>(_p))->value)
+#define UNALIGNED_LOAD32(_p) \
+ ((reinterpret_cast<const ::snappy::base::internal::Unaligned32Struct *>(_p))->value)
+
+#define UNALIGNED_STORE16(_p, _val) \
+ ((reinterpret_cast< ::snappy::base::internal::Unaligned16Struct *>(_p))->value = \
+ (_val))
+#define UNALIGNED_STORE32(_p, _val) \
+ ((reinterpret_cast< ::snappy::base::internal::Unaligned32Struct *>(_p))->value = \
+ (_val))
+
+// TODO: NEON supports unaligned 64-bit loads and stores.
// See if that would be more efficient on platforms supporting it,
// at least for copies.
@@ -250,66 +250,66 @@ inline void UNALIGNED_STORE64(void *p, uint64 v) {
#endif
-// The following guarantees declaration of the byte swap functions.
-#if defined(SNAPPY_IS_BIG_ENDIAN)
-
-#ifdef HAVE_SYS_BYTEORDER_H
-#include <sys/byteorder.h>
-#endif
-
-#ifdef HAVE_SYS_ENDIAN_H
-#include <sys/endian.h>
-#endif
-
-#ifdef _MSC_VER
-#include <stdlib.h>
-#define bswap_16(x) _byteswap_ushort(x)
-#define bswap_32(x) _byteswap_ulong(x)
-#define bswap_64(x) _byteswap_uint64(x)
-
-#elif defined(__APPLE__)
-// Mac OS X / Darwin features
-#include <libkern/OSByteOrder.h>
-#define bswap_16(x) OSSwapInt16(x)
-#define bswap_32(x) OSSwapInt32(x)
-#define bswap_64(x) OSSwapInt64(x)
-
-#elif defined(HAVE_BYTESWAP_H)
-#include <byteswap.h>
-
-#elif defined(bswap32)
-// FreeBSD defines bswap{16,32,64} in <sys/endian.h> (already #included).
-#define bswap_16(x) bswap16(x)
-#define bswap_32(x) bswap32(x)
-#define bswap_64(x) bswap64(x)
-
-#elif defined(BSWAP_64)
-// Solaris 10 defines BSWAP_{16,32,64} in <sys/byteorder.h> (already #included).
-#define bswap_16(x) BSWAP_16(x)
-#define bswap_32(x) BSWAP_32(x)
-#define bswap_64(x) BSWAP_64(x)
-
-#else
-
-inline uint16 bswap_16(uint16 x) {
- return (x << 8) | (x >> 8);
+// The following guarantees declaration of the byte swap functions.
+#if defined(SNAPPY_IS_BIG_ENDIAN)
+
+#ifdef HAVE_SYS_BYTEORDER_H
+#include <sys/byteorder.h>
+#endif
+
+#ifdef HAVE_SYS_ENDIAN_H
+#include <sys/endian.h>
+#endif
+
+#ifdef _MSC_VER
+#include <stdlib.h>
+#define bswap_16(x) _byteswap_ushort(x)
+#define bswap_32(x) _byteswap_ulong(x)
+#define bswap_64(x) _byteswap_uint64(x)
+
+#elif defined(__APPLE__)
+// Mac OS X / Darwin features
+#include <libkern/OSByteOrder.h>
+#define bswap_16(x) OSSwapInt16(x)
+#define bswap_32(x) OSSwapInt32(x)
+#define bswap_64(x) OSSwapInt64(x)
+
+#elif defined(HAVE_BYTESWAP_H)
+#include <byteswap.h>
+
+#elif defined(bswap32)
+// FreeBSD defines bswap{16,32,64} in <sys/endian.h> (already #included).
+#define bswap_16(x) bswap16(x)
+#define bswap_32(x) bswap32(x)
+#define bswap_64(x) bswap64(x)
+
+#elif defined(BSWAP_64)
+// Solaris 10 defines BSWAP_{16,32,64} in <sys/byteorder.h> (already #included).
+#define bswap_16(x) BSWAP_16(x)
+#define bswap_32(x) BSWAP_32(x)
+#define bswap_64(x) BSWAP_64(x)
+
+#else
+
+inline uint16 bswap_16(uint16 x) {
+ return (x << 8) | (x >> 8);
+}
+
+inline uint32 bswap_32(uint32 x) {
+ x = ((x & 0xff00ff00UL) >> 8) | ((x & 0x00ff00ffUL) << 8);
+ return (x >> 16) | (x << 16);
+}
+
+inline uint64 bswap_64(uint64 x) {
+ x = ((x & 0xff00ff00ff00ff00ULL) >> 8) | ((x & 0x00ff00ff00ff00ffULL) << 8);
+ x = ((x & 0xffff0000ffff0000ULL) >> 16) | ((x & 0x0000ffff0000ffffULL) << 16);
+ return (x >> 32) | (x << 32);
}
-inline uint32 bswap_32(uint32 x) {
- x = ((x & 0xff00ff00UL) >> 8) | ((x & 0x00ff00ffUL) << 8);
- return (x >> 16) | (x << 16);
-}
-
-inline uint64 bswap_64(uint64 x) {
- x = ((x & 0xff00ff00ff00ff00ULL) >> 8) | ((x & 0x00ff00ff00ff00ffULL) << 8);
- x = ((x & 0xffff0000ffff0000ULL) >> 16) | ((x & 0x0000ffff0000ffffULL) << 16);
- return (x >> 32) | (x << 32);
-}
-
-#endif
-
-#endif // defined(SNAPPY_IS_BIG_ENDIAN)
-
+#endif
+
+#endif // defined(SNAPPY_IS_BIG_ENDIAN)
+
// Convert to little-endian storage, opposite of network format.
// Convert x from host to little endian: x = LittleEndian.FromHost(x);
// convert x from little endian to host: x = LittleEndian.ToHost(x);
@@ -322,28 +322,28 @@ inline uint64 bswap_64(uint64 x) {
class LittleEndian {
public:
// Conversion functions.
-#if defined(SNAPPY_IS_BIG_ENDIAN)
+#if defined(SNAPPY_IS_BIG_ENDIAN)
+
+ static uint16 FromHost16(uint16 x) { return bswap_16(x); }
+ static uint16 ToHost16(uint16 x) { return bswap_16(x); }
- static uint16 FromHost16(uint16 x) { return bswap_16(x); }
- static uint16 ToHost16(uint16 x) { return bswap_16(x); }
+ static uint32 FromHost32(uint32 x) { return bswap_32(x); }
+ static uint32 ToHost32(uint32 x) { return bswap_32(x); }
- static uint32 FromHost32(uint32 x) { return bswap_32(x); }
- static uint32 ToHost32(uint32 x) { return bswap_32(x); }
-
static bool IsLittleEndian() { return false; }
-#else // !defined(SNAPPY_IS_BIG_ENDIAN)
-
- static uint16 FromHost16(uint16 x) { return x; }
- static uint16 ToHost16(uint16 x) { return x; }
-
- static uint32 FromHost32(uint32 x) { return x; }
- static uint32 ToHost32(uint32 x) { return x; }
-
- static bool IsLittleEndian() { return true; }
-
-#endif // !defined(SNAPPY_IS_BIG_ENDIAN)
-
+#else // !defined(SNAPPY_IS_BIG_ENDIAN)
+
+ static uint16 FromHost16(uint16 x) { return x; }
+ static uint16 ToHost16(uint16 x) { return x; }
+
+ static uint32 FromHost32(uint32 x) { return x; }
+ static uint32 ToHost32(uint32 x) { return x; }
+
+ static bool IsLittleEndian() { return true; }
+
+#endif // !defined(SNAPPY_IS_BIG_ENDIAN)
+
// Functions to do unaligned loads and stores in little-endian order.
static uint16 Load16(const void *p) {
return ToHost16(UNALIGNED_LOAD16(p));
@@ -365,9 +365,9 @@ class LittleEndian {
// Some bit-manipulation functions.
class Bits {
public:
- // Return floor(log2(n)) for positive integer n.
- static int Log2FloorNonZero(uint32 n);
-
+ // Return floor(log2(n)) for positive integer n.
+ static int Log2FloorNonZero(uint32 n);
+
// Return floor(log2(n)) for positive integer n. Returns -1 iff n == 0.
static int Log2Floor(uint32 n);
@@ -375,85 +375,85 @@ class Bits {
// undefined value if n == 0. FindLSBSetNonZero() is similar to ffs() except
// that it's 0-indexed.
static int FindLSBSetNonZero(uint32 n);
-
-#if defined(ARCH_K8) || defined(ARCH_PPC) || defined(ARCH_ARM)
+
+#if defined(ARCH_K8) || defined(ARCH_PPC) || defined(ARCH_ARM)
static int FindLSBSetNonZero64(uint64 n);
-#endif // defined(ARCH_K8) || defined(ARCH_PPC) || defined(ARCH_ARM)
+#endif // defined(ARCH_K8) || defined(ARCH_PPC) || defined(ARCH_ARM)
private:
- // No copying
- Bits(const Bits&);
- void operator=(const Bits&);
+ // No copying
+ Bits(const Bits&);
+ void operator=(const Bits&);
};
#ifdef HAVE_BUILTIN_CTZ
-inline int Bits::Log2FloorNonZero(uint32 n) {
- assert(n != 0);
- // (31 ^ x) is equivalent to (31 - x) for x in [0, 31]. An easy proof
- // represents subtraction in base 2 and observes that there's no carry.
- //
- // GCC and Clang represent __builtin_clz on x86 as 31 ^ _bit_scan_reverse(x).
- // Using "31 ^" here instead of "31 -" allows the optimizer to strip the
- // function body down to _bit_scan_reverse(x).
- return 31 ^ __builtin_clz(n);
-}
-
+inline int Bits::Log2FloorNonZero(uint32 n) {
+ assert(n != 0);
+ // (31 ^ x) is equivalent to (31 - x) for x in [0, 31]. An easy proof
+ // represents subtraction in base 2 and observes that there's no carry.
+ //
+ // GCC and Clang represent __builtin_clz on x86 as 31 ^ _bit_scan_reverse(x).
+ // Using "31 ^" here instead of "31 -" allows the optimizer to strip the
+ // function body down to _bit_scan_reverse(x).
+ return 31 ^ __builtin_clz(n);
+}
+
inline int Bits::Log2Floor(uint32 n) {
- return (n == 0) ? -1 : Bits::Log2FloorNonZero(n);
+ return (n == 0) ? -1 : Bits::Log2FloorNonZero(n);
}
inline int Bits::FindLSBSetNonZero(uint32 n) {
- assert(n != 0);
+ assert(n != 0);
return __builtin_ctz(n);
}
-#if defined(ARCH_K8) || defined(ARCH_PPC) || defined(ARCH_ARM)
+#if defined(ARCH_K8) || defined(ARCH_PPC) || defined(ARCH_ARM)
inline int Bits::FindLSBSetNonZero64(uint64 n) {
- assert(n != 0);
+ assert(n != 0);
return __builtin_ctzll(n);
}
-#endif // defined(ARCH_K8) || defined(ARCH_PPC) || defined(ARCH_ARM)
-
-#elif defined(_MSC_VER)
-
-inline int Bits::Log2FloorNonZero(uint32 n) {
- assert(n != 0);
- unsigned long where;
- _BitScanReverse(&where, n);
- return static_cast<int>(where);
-}
-
-inline int Bits::Log2Floor(uint32 n) {
- unsigned long where;
- if (_BitScanReverse(&where, n))
- return static_cast<int>(where);
- return -1;
-}
-
-inline int Bits::FindLSBSetNonZero(uint32 n) {
- assert(n != 0);
- unsigned long where;
- if (_BitScanForward(&where, n))
- return static_cast<int>(where);
- return 32;
-}
-
-#if defined(ARCH_K8) || defined(ARCH_PPC) || defined(ARCH_ARM)
-inline int Bits::FindLSBSetNonZero64(uint64 n) {
- assert(n != 0);
- unsigned long where;
- if (_BitScanForward64(&where, n))
- return static_cast<int>(where);
- return 64;
-}
-#endif // defined(ARCH_K8) || defined(ARCH_PPC) || defined(ARCH_ARM)
-
+#endif // defined(ARCH_K8) || defined(ARCH_PPC) || defined(ARCH_ARM)
+
+#elif defined(_MSC_VER)
+
+inline int Bits::Log2FloorNonZero(uint32 n) {
+ assert(n != 0);
+ unsigned long where;
+ _BitScanReverse(&where, n);
+ return static_cast<int>(where);
+}
+
+inline int Bits::Log2Floor(uint32 n) {
+ unsigned long where;
+ if (_BitScanReverse(&where, n))
+ return static_cast<int>(where);
+ return -1;
+}
+
+inline int Bits::FindLSBSetNonZero(uint32 n) {
+ assert(n != 0);
+ unsigned long where;
+ if (_BitScanForward(&where, n))
+ return static_cast<int>(where);
+ return 32;
+}
+
+#if defined(ARCH_K8) || defined(ARCH_PPC) || defined(ARCH_ARM)
+inline int Bits::FindLSBSetNonZero64(uint64 n) {
+ assert(n != 0);
+ unsigned long where;
+ if (_BitScanForward64(&where, n))
+ return static_cast<int>(where);
+ return 64;
+}
+#endif // defined(ARCH_K8) || defined(ARCH_PPC) || defined(ARCH_ARM)
+
#else // Portable versions.
-inline int Bits::Log2FloorNonZero(uint32 n) {
- assert(n != 0);
-
+inline int Bits::Log2FloorNonZero(uint32 n) {
+ assert(n != 0);
+
int log = 0;
uint32 value = n;
for (int i = 4; i >= 0; --i) {
@@ -468,13 +468,13 @@ inline int Bits::Log2FloorNonZero(uint32 n) {
return log;
}
-inline int Bits::Log2Floor(uint32 n) {
- return (n == 0) ? -1 : Bits::Log2FloorNonZero(n);
-}
-
+inline int Bits::Log2Floor(uint32 n) {
+ return (n == 0) ? -1 : Bits::Log2FloorNonZero(n);
+}
+
inline int Bits::FindLSBSetNonZero(uint32 n) {
- assert(n != 0);
-
+ assert(n != 0);
+
int rc = 31;
for (int i = 4, shift = 1 << 4; i >= 0; --i) {
const uint32 x = n << shift;
@@ -487,11 +487,11 @@ inline int Bits::FindLSBSetNonZero(uint32 n) {
return rc;
}
-#if defined(ARCH_K8) || defined(ARCH_PPC) || defined(ARCH_ARM)
+#if defined(ARCH_K8) || defined(ARCH_PPC) || defined(ARCH_ARM)
// FindLSBSetNonZero64() is defined in terms of FindLSBSetNonZero().
inline int Bits::FindLSBSetNonZero64(uint64 n) {
- assert(n != 0);
-
+ assert(n != 0);
+
const uint32 bottombits = static_cast<uint32>(n);
if (bottombits == 0) {
// Bottom bits are zero, so scan in top bits
@@ -500,7 +500,7 @@ inline int Bits::FindLSBSetNonZero64(uint64 n) {
return FindLSBSetNonZero(bottombits);
}
}
-#endif // defined(ARCH_K8) || defined(ARCH_PPC) || defined(ARCH_ARM)
+#endif // defined(ARCH_K8) || defined(ARCH_PPC) || defined(ARCH_ARM)
#endif // End portable versions.
@@ -524,7 +524,7 @@ class Varint {
static char* Encode32(char* ptr, uint32 v);
// EFFECTS Appends the varint representation of "value" to "*s".
- static void Append32(std::string* s, uint32 value);
+ static void Append32(std::string* s, uint32 value);
};
inline const char* Varint::Parse32WithLimit(const char* p,
@@ -577,12 +577,12 @@ inline char* Varint::Encode32(char* sptr, uint32 v) {
return reinterpret_cast<char*>(ptr);
}
-// If you know the internal layout of the std::string in use, you can
+// If you know the internal layout of the std::string in use, you can
// replace this function with one that resizes the string without
// filling the new space with zeros (if applicable) --
// it will be non-portable but faster.
-inline void STLStringResizeUninitialized(std::string* s, size_t new_size) {
- s->resize(new_size);
+inline void STLStringResizeUninitialized(std::string* s, size_t new_size) {
+ s->resize(new_size);
}
// Return a mutable char* pointing to a string's internal buffer,
@@ -597,10 +597,10 @@ inline void STLStringResizeUninitialized(std::string* s, size_t new_size) {
// (http://www.open-std.org/JTC1/SC22/WG21/docs/lwg-defects.html#530)
// proposes this as the method. It will officially be part of the standard
// for C++0x. This should already work on all current implementations.
-inline char* string_as_array(std::string* str) {
- return str->empty() ? NULL : &*str->begin();
+inline char* string_as_array(std::string* str) {
+ return str->empty() ? NULL : &*str->begin();
}
} // namespace snappy
-#endif // THIRD_PARTY_SNAPPY_OPENSOURCE_SNAPPY_STUBS_INTERNAL_H_
+#endif // THIRD_PARTY_SNAPPY_OPENSOURCE_SNAPPY_STUBS_INTERNAL_H_
diff --git a/contrib/libs/snappy/snappy-stubs-public.h b/contrib/libs/snappy/snappy-stubs-public.h
index a6bc455dab..357c4b2e4b 100644
--- a/contrib/libs/snappy/snappy-stubs-public.h
+++ b/contrib/libs/snappy/snappy-stubs-public.h
@@ -32,45 +32,45 @@
// which is a public header. Instead, snappy-stubs-public.h is generated by
// from snappy-stubs-public.h.in at configure time.
-#ifndef THIRD_PARTY_SNAPPY_OPENSOURCE_SNAPPY_STUBS_PUBLIC_H_
-#define THIRD_PARTY_SNAPPY_OPENSOURCE_SNAPPY_STUBS_PUBLIC_H_
+#ifndef THIRD_PARTY_SNAPPY_OPENSOURCE_SNAPPY_STUBS_PUBLIC_H_
+#define THIRD_PARTY_SNAPPY_OPENSOURCE_SNAPPY_STUBS_PUBLIC_H_
-#include <cstddef>
-#include <cstdint>
-#include <string>
+#include <cstddef>
+#include <cstdint>
+#include <string>
-#include "config.h"
-
-#if defined(HAVE_SYS_UIO_H)
-#include <sys/uio.h>
-#endif // HAVE_SYS_UIO_H
+#include "config.h"
+#if defined(HAVE_SYS_UIO_H)
+#include <sys/uio.h>
+#endif // HAVE_SYS_UIO_H
+
#define SNAPPY_MAJOR 1
-#define SNAPPY_MINOR 1
-#define SNAPPY_PATCHLEVEL 8
+#define SNAPPY_MINOR 1
+#define SNAPPY_PATCHLEVEL 8
#define SNAPPY_VERSION \
((SNAPPY_MAJOR << 16) | (SNAPPY_MINOR << 8) | SNAPPY_PATCHLEVEL)
namespace snappy {
-using int8 = std::int8_t;
-using uint8 = std::uint8_t;
-using int16 = std::int16_t;
-using uint16 = std::uint16_t;
-using int32 = std::int32_t;
-using uint32 = std::uint32_t;
-using int64 = std::int64_t;
-using uint64 = std::uint64_t;
+using int8 = std::int8_t;
+using uint8 = std::uint8_t;
+using int16 = std::int16_t;
+using uint16 = std::uint16_t;
+using int32 = std::int32_t;
+using uint32 = std::uint32_t;
+using int64 = std::int64_t;
+using uint64 = std::uint64_t;
-#if !defined(HAVE_SYS_UIO_H)
-// Windows does not have an iovec type, yet the concept is universally useful.
-// It is simple to define it ourselves, so we put it inside our own namespace.
-struct iovec {
- void* iov_base;
- size_t iov_len;
-};
-#endif // !HAVE_SYS_UIO_H
+#if !defined(HAVE_SYS_UIO_H)
+// Windows does not have an iovec type, yet the concept is universally useful.
+// It is simple to define it ourselves, so we put it inside our own namespace.
+struct iovec {
+ void* iov_base;
+ size_t iov_len;
+};
+#endif // !HAVE_SYS_UIO_H
} // namespace snappy
-#endif // THIRD_PARTY_SNAPPY_OPENSOURCE_SNAPPY_STUBS_PUBLIC_H_
+#endif // THIRD_PARTY_SNAPPY_OPENSOURCE_SNAPPY_STUBS_PUBLIC_H_
diff --git a/contrib/libs/snappy/snappy.cc b/contrib/libs/snappy/snappy.cc
index 4491be6871..9351b0f21e 100644
--- a/contrib/libs/snappy/snappy.cc
+++ b/contrib/libs/snappy/snappy.cc
@@ -30,59 +30,59 @@
#include "snappy-internal.h"
#include "snappy-sinksource.h"
-#if !defined(SNAPPY_HAVE_SSSE3)
-// __SSSE3__ is defined by GCC and Clang. Visual Studio doesn't target SIMD
-// support between SSE2 and AVX (so SSSE3 instructions require AVX support), and
-// defines __AVX__ when AVX support is available.
-#if defined(__SSSE3__) || defined(__AVX__)
-#define SNAPPY_HAVE_SSSE3 1
-#else
-#define SNAPPY_HAVE_SSSE3 0
-#endif
-#endif // !defined(SNAPPY_HAVE_SSSE3)
-
-#if !defined(SNAPPY_HAVE_BMI2)
-// __BMI2__ is defined by GCC and Clang. Visual Studio doesn't target BMI2
-// specifically, but it does define __AVX2__ when AVX2 support is available.
-// Fortunately, AVX2 was introduced in Haswell, just like BMI2.
-//
-// BMI2 is not defined as a subset of AVX2 (unlike SSSE3 and AVX above). So,
-// GCC and Clang can build code with AVX2 enabled but BMI2 disabled, in which
-// case issuing BMI2 instructions results in a compiler error.
-#if defined(__BMI2__) || (defined(_MSC_VER) && defined(__AVX2__))
-#define SNAPPY_HAVE_BMI2 1
-#else
-#define SNAPPY_HAVE_BMI2 0
-#endif
-#endif // !defined(SNAPPY_HAVE_BMI2)
-
-#if SNAPPY_HAVE_SSSE3
-// Please do not replace with <x86intrin.h>. or with headers that assume more
-// advanced SSE versions without checking with all the OWNERS.
-#include <tmmintrin.h>
-#endif
-
-#if SNAPPY_HAVE_BMI2
-// Please do not replace with <x86intrin.h>. or with headers that assume more
-// advanced SSE versions without checking with all the OWNERS.
-#include <immintrin.h>
-#endif
-
+#if !defined(SNAPPY_HAVE_SSSE3)
+// __SSSE3__ is defined by GCC and Clang. Visual Studio doesn't target SIMD
+// support between SSE2 and AVX (so SSSE3 instructions require AVX support), and
+// defines __AVX__ when AVX support is available.
+#if defined(__SSSE3__) || defined(__AVX__)
+#define SNAPPY_HAVE_SSSE3 1
+#else
+#define SNAPPY_HAVE_SSSE3 0
+#endif
+#endif // !defined(SNAPPY_HAVE_SSSE3)
+
+#if !defined(SNAPPY_HAVE_BMI2)
+// __BMI2__ is defined by GCC and Clang. Visual Studio doesn't target BMI2
+// specifically, but it does define __AVX2__ when AVX2 support is available.
+// Fortunately, AVX2 was introduced in Haswell, just like BMI2.
+//
+// BMI2 is not defined as a subset of AVX2 (unlike SSSE3 and AVX above). So,
+// GCC and Clang can build code with AVX2 enabled but BMI2 disabled, in which
+// case issuing BMI2 instructions results in a compiler error.
+#if defined(__BMI2__) || (defined(_MSC_VER) && defined(__AVX2__))
+#define SNAPPY_HAVE_BMI2 1
+#else
+#define SNAPPY_HAVE_BMI2 0
+#endif
+#endif // !defined(SNAPPY_HAVE_BMI2)
+
+#if SNAPPY_HAVE_SSSE3
+// Please do not replace with <x86intrin.h>. or with headers that assume more
+// advanced SSE versions without checking with all the OWNERS.
+#include <tmmintrin.h>
+#endif
+
+#if SNAPPY_HAVE_BMI2
+// Please do not replace with <x86intrin.h>. or with headers that assume more
+// advanced SSE versions without checking with all the OWNERS.
+#include <immintrin.h>
+#endif
+
#include <stdio.h>
#include <algorithm>
-#include <string>
-#include <vector>
-#include <util/generic/string.h>
+#include <string>
+#include <vector>
+#include <util/generic/string.h>
namespace snappy {
-using internal::COPY_1_BYTE_OFFSET;
-using internal::COPY_2_BYTE_OFFSET;
-using internal::LITERAL;
-using internal::char_table;
-using internal::kMaximumTagLength;
-
+using internal::COPY_1_BYTE_OFFSET;
+using internal::COPY_2_BYTE_OFFSET;
+using internal::LITERAL;
+using internal::char_table;
+using internal::kMaximumTagLength;
+
// Any hash function will produce a valid compressed bitstream, but a good
// hash function reduces the number of collisions and thus yields better
// compression for compressible input, and more speed for incompressible
@@ -120,311 +120,311 @@ size_t MaxCompressedLength(size_t source_len) {
return 32 + source_len + source_len/6;
}
-namespace {
-
-void UnalignedCopy64(const void* src, void* dst) {
- char tmp[8];
- memcpy(tmp, src, 8);
- memcpy(dst, tmp, 8);
-}
-
-void UnalignedCopy128(const void* src, void* dst) {
- // memcpy gets vectorized when the appropriate compiler options are used.
- // For example, x86 compilers targeting SSE2+ will optimize to an SSE2 load
- // and store.
- char tmp[16];
- memcpy(tmp, src, 16);
- memcpy(dst, tmp, 16);
-}
-
-// Copy [src, src+(op_limit-op)) to [op, (op_limit-op)) a byte at a time. Used
-// for handling COPY operations where the input and output regions may overlap.
-// For example, suppose:
-// src == "ab"
-// op == src + 2
-// op_limit == op + 20
-// After IncrementalCopySlow(src, op, op_limit), the result will have eleven
-// copies of "ab"
+namespace {
+
+void UnalignedCopy64(const void* src, void* dst) {
+ char tmp[8];
+ memcpy(tmp, src, 8);
+ memcpy(dst, tmp, 8);
+}
+
+void UnalignedCopy128(const void* src, void* dst) {
+ // memcpy gets vectorized when the appropriate compiler options are used.
+ // For example, x86 compilers targeting SSE2+ will optimize to an SSE2 load
+ // and store.
+ char tmp[16];
+ memcpy(tmp, src, 16);
+ memcpy(dst, tmp, 16);
+}
+
+// Copy [src, src+(op_limit-op)) to [op, (op_limit-op)) a byte at a time. Used
+// for handling COPY operations where the input and output regions may overlap.
+// For example, suppose:
+// src == "ab"
+// op == src + 2
+// op_limit == op + 20
+// After IncrementalCopySlow(src, op, op_limit), the result will have eleven
+// copies of "ab"
// ababababababababababab
-// Note that this does not match the semantics of either memcpy() or memmove().
-inline char* IncrementalCopySlow(const char* src, char* op,
- char* const op_limit) {
- // TODO: Remove pragma when LLVM is aware this
- // function is only called in cold regions and when cold regions don't get
- // vectorized or unrolled.
-#ifdef __clang__
-#pragma clang loop unroll(disable)
-#endif
- while (op < op_limit) {
+// Note that this does not match the semantics of either memcpy() or memmove().
+inline char* IncrementalCopySlow(const char* src, char* op,
+ char* const op_limit) {
+ // TODO: Remove pragma when LLVM is aware this
+ // function is only called in cold regions and when cold regions don't get
+ // vectorized or unrolled.
+#ifdef __clang__
+#pragma clang loop unroll(disable)
+#endif
+ while (op < op_limit) {
*op++ = *src++;
- }
- return op_limit;
+ }
+ return op_limit;
}
-#if SNAPPY_HAVE_SSSE3
-
-// This is a table of shuffle control masks that can be used as the source
-// operand for PSHUFB to permute the contents of the destination XMM register
-// into a repeating byte pattern.
-alignas(16) const char pshufb_fill_patterns[7][16] = {
- {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
- {0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1},
- {0, 1, 2, 0, 1, 2, 0, 1, 2, 0, 1, 2, 0, 1, 2, 0},
- {0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3},
- {0, 1, 2, 3, 4, 0, 1, 2, 3, 4, 0, 1, 2, 3, 4, 0},
- {0, 1, 2, 3, 4, 5, 0, 1, 2, 3, 4, 5, 0, 1, 2, 3},
- {0, 1, 2, 3, 4, 5, 6, 0, 1, 2, 3, 4, 5, 6, 0, 1},
-};
-
-#endif // SNAPPY_HAVE_SSSE3
-
-// Copy [src, src+(op_limit-op)) to [op, (op_limit-op)) but faster than
-// IncrementalCopySlow. buf_limit is the address past the end of the writable
-// region of the buffer.
-inline char* IncrementalCopy(const char* src, char* op, char* const op_limit,
- char* const buf_limit) {
- // Terminology:
- //
- // slop = buf_limit - op
- // pat = op - src
- // len = limit - op
- assert(src < op);
- assert(op <= op_limit);
- assert(op_limit <= buf_limit);
- // NOTE: The compressor always emits 4 <= len <= 64. It is ok to assume that
- // to optimize this function but we have to also handle other cases in case
- // the input does not satisfy these conditions.
-
- size_t pattern_size = op - src;
- // The cases are split into different branches to allow the branch predictor,
- // FDO, and static prediction hints to work better. For each input we list the
- // ratio of invocations that match each condition.
- //
- // input slop < 16 pat < 8 len > 16
- // ------------------------------------------
- // html|html4|cp 0% 1.01% 27.73%
- // urls 0% 0.88% 14.79%
- // jpg 0% 64.29% 7.14%
- // pdf 0% 2.56% 58.06%
- // txt[1-4] 0% 0.23% 0.97%
- // pb 0% 0.96% 13.88%
- // bin 0.01% 22.27% 41.17%
- //
- // It is very rare that we don't have enough slop for doing block copies. It
- // is also rare that we need to expand a pattern. Small patterns are common
- // for incompressible formats and for those we are plenty fast already.
- // Lengths are normally not greater than 16 but they vary depending on the
- // input. In general if we always predict len <= 16 it would be an ok
- // prediction.
- //
- // In order to be fast we want a pattern >= 8 bytes and an unrolled loop
- // copying 2x 8 bytes at a time.
-
- // Handle the uncommon case where pattern is less than 8 bytes.
- if (SNAPPY_PREDICT_FALSE(pattern_size < 8)) {
-#if SNAPPY_HAVE_SSSE3
- // Load the first eight bytes into an 128-bit XMM register, then use PSHUFB
- // to permute the register's contents in-place into a repeating sequence of
- // the first "pattern_size" bytes.
- // For example, suppose:
- // src == "abc"
- // op == op + 3
- // After _mm_shuffle_epi8(), "pattern" will have five copies of "abc"
- // followed by one byte of slop: abcabcabcabcabca.
- //
- // The non-SSE fallback implementation suffers from store-forwarding stalls
- // because its loads and stores partly overlap. By expanding the pattern
- // in-place, we avoid the penalty.
- if (SNAPPY_PREDICT_TRUE(op <= buf_limit - 16)) {
- const __m128i shuffle_mask = _mm_load_si128(
- reinterpret_cast<const __m128i*>(pshufb_fill_patterns)
- + pattern_size - 1);
- const __m128i pattern = _mm_shuffle_epi8(
- _mm_loadl_epi64(reinterpret_cast<const __m128i*>(src)), shuffle_mask);
- // Uninitialized bytes are masked out by the shuffle mask.
- // TODO: remove annotation and macro defs once MSan is fixed.
- SNAPPY_ANNOTATE_MEMORY_IS_INITIALIZED(&pattern, sizeof(pattern));
- pattern_size *= 16 / pattern_size;
- char* op_end = std::min(op_limit, buf_limit - 15);
- while (op < op_end) {
- _mm_storeu_si128(reinterpret_cast<__m128i*>(op), pattern);
- op += pattern_size;
- }
- if (SNAPPY_PREDICT_TRUE(op >= op_limit)) return op_limit;
- }
- return IncrementalCopySlow(src, op, op_limit);
-#else // !SNAPPY_HAVE_SSSE3
- // If plenty of buffer space remains, expand the pattern to at least 8
- // bytes. The way the following loop is written, we need 8 bytes of buffer
- // space if pattern_size >= 4, 11 bytes if pattern_size is 1 or 3, and 10
- // bytes if pattern_size is 2. Precisely encoding that is probably not
- // worthwhile; instead, invoke the slow path if we cannot write 11 bytes
- // (because 11 are required in the worst case).
- if (SNAPPY_PREDICT_TRUE(op <= buf_limit - 11)) {
- while (pattern_size < 8) {
- UnalignedCopy64(src, op);
- op += pattern_size;
- pattern_size *= 2;
- }
- if (SNAPPY_PREDICT_TRUE(op >= op_limit)) return op_limit;
- } else {
- return IncrementalCopySlow(src, op, op_limit);
- }
-#endif // SNAPPY_HAVE_SSSE3
- }
- assert(pattern_size >= 8);
-
- // Copy 2x 8 bytes at a time. Because op - src can be < 16, a single
- // UnalignedCopy128 might overwrite data in op. UnalignedCopy64 is safe
- // because expanding the pattern to at least 8 bytes guarantees that
- // op - src >= 8.
- //
- // Typically, the op_limit is the gating factor so try to simplify the loop
- // based on that.
- if (SNAPPY_PREDICT_TRUE(op_limit <= buf_limit - 16)) {
- // There is at least one, and at most four 16-byte blocks. Writing four
- // conditionals instead of a loop allows FDO to layout the code with respect
- // to the actual probabilities of each length.
- // TODO: Replace with loop with trip count hint.
+#if SNAPPY_HAVE_SSSE3
+
+// This is a table of shuffle control masks that can be used as the source
+// operand for PSHUFB to permute the contents of the destination XMM register
+// into a repeating byte pattern.
+alignas(16) const char pshufb_fill_patterns[7][16] = {
+ {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
+ {0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1},
+ {0, 1, 2, 0, 1, 2, 0, 1, 2, 0, 1, 2, 0, 1, 2, 0},
+ {0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3},
+ {0, 1, 2, 3, 4, 0, 1, 2, 3, 4, 0, 1, 2, 3, 4, 0},
+ {0, 1, 2, 3, 4, 5, 0, 1, 2, 3, 4, 5, 0, 1, 2, 3},
+ {0, 1, 2, 3, 4, 5, 6, 0, 1, 2, 3, 4, 5, 6, 0, 1},
+};
+
+#endif // SNAPPY_HAVE_SSSE3
+
+// Copy [src, src+(op_limit-op)) to [op, (op_limit-op)) but faster than
+// IncrementalCopySlow. buf_limit is the address past the end of the writable
+// region of the buffer.
+inline char* IncrementalCopy(const char* src, char* op, char* const op_limit,
+ char* const buf_limit) {
+ // Terminology:
+ //
+ // slop = buf_limit - op
+ // pat = op - src
+ // len = limit - op
+ assert(src < op);
+ assert(op <= op_limit);
+ assert(op_limit <= buf_limit);
+ // NOTE: The compressor always emits 4 <= len <= 64. It is ok to assume that
+ // to optimize this function but we have to also handle other cases in case
+ // the input does not satisfy these conditions.
+
+ size_t pattern_size = op - src;
+ // The cases are split into different branches to allow the branch predictor,
+ // FDO, and static prediction hints to work better. For each input we list the
+ // ratio of invocations that match each condition.
+ //
+ // input slop < 16 pat < 8 len > 16
+ // ------------------------------------------
+ // html|html4|cp 0% 1.01% 27.73%
+ // urls 0% 0.88% 14.79%
+ // jpg 0% 64.29% 7.14%
+ // pdf 0% 2.56% 58.06%
+ // txt[1-4] 0% 0.23% 0.97%
+ // pb 0% 0.96% 13.88%
+ // bin 0.01% 22.27% 41.17%
+ //
+ // It is very rare that we don't have enough slop for doing block copies. It
+ // is also rare that we need to expand a pattern. Small patterns are common
+ // for incompressible formats and for those we are plenty fast already.
+ // Lengths are normally not greater than 16 but they vary depending on the
+ // input. In general if we always predict len <= 16 it would be an ok
+ // prediction.
+ //
+ // In order to be fast we want a pattern >= 8 bytes and an unrolled loop
+ // copying 2x 8 bytes at a time.
+
+ // Handle the uncommon case where pattern is less than 8 bytes.
+ if (SNAPPY_PREDICT_FALSE(pattern_size < 8)) {
+#if SNAPPY_HAVE_SSSE3
+ // Load the first eight bytes into an 128-bit XMM register, then use PSHUFB
+ // to permute the register's contents in-place into a repeating sequence of
+ // the first "pattern_size" bytes.
+ // For example, suppose:
+ // src == "abc"
+ // op == op + 3
+ // After _mm_shuffle_epi8(), "pattern" will have five copies of "abc"
+ // followed by one byte of slop: abcabcabcabcabca.
+ //
+ // The non-SSE fallback implementation suffers from store-forwarding stalls
+ // because its loads and stores partly overlap. By expanding the pattern
+ // in-place, we avoid the penalty.
+ if (SNAPPY_PREDICT_TRUE(op <= buf_limit - 16)) {
+ const __m128i shuffle_mask = _mm_load_si128(
+ reinterpret_cast<const __m128i*>(pshufb_fill_patterns)
+ + pattern_size - 1);
+ const __m128i pattern = _mm_shuffle_epi8(
+ _mm_loadl_epi64(reinterpret_cast<const __m128i*>(src)), shuffle_mask);
+ // Uninitialized bytes are masked out by the shuffle mask.
+ // TODO: remove annotation and macro defs once MSan is fixed.
+ SNAPPY_ANNOTATE_MEMORY_IS_INITIALIZED(&pattern, sizeof(pattern));
+ pattern_size *= 16 / pattern_size;
+ char* op_end = std::min(op_limit, buf_limit - 15);
+ while (op < op_end) {
+ _mm_storeu_si128(reinterpret_cast<__m128i*>(op), pattern);
+ op += pattern_size;
+ }
+ if (SNAPPY_PREDICT_TRUE(op >= op_limit)) return op_limit;
+ }
+ return IncrementalCopySlow(src, op, op_limit);
+#else // !SNAPPY_HAVE_SSSE3
+ // If plenty of buffer space remains, expand the pattern to at least 8
+ // bytes. The way the following loop is written, we need 8 bytes of buffer
+ // space if pattern_size >= 4, 11 bytes if pattern_size is 1 or 3, and 10
+ // bytes if pattern_size is 2. Precisely encoding that is probably not
+ // worthwhile; instead, invoke the slow path if we cannot write 11 bytes
+ // (because 11 are required in the worst case).
+ if (SNAPPY_PREDICT_TRUE(op <= buf_limit - 11)) {
+ while (pattern_size < 8) {
+ UnalignedCopy64(src, op);
+ op += pattern_size;
+ pattern_size *= 2;
+ }
+ if (SNAPPY_PREDICT_TRUE(op >= op_limit)) return op_limit;
+ } else {
+ return IncrementalCopySlow(src, op, op_limit);
+ }
+#endif // SNAPPY_HAVE_SSSE3
+ }
+ assert(pattern_size >= 8);
+
+ // Copy 2x 8 bytes at a time. Because op - src can be < 16, a single
+ // UnalignedCopy128 might overwrite data in op. UnalignedCopy64 is safe
+ // because expanding the pattern to at least 8 bytes guarantees that
+ // op - src >= 8.
+ //
+ // Typically, the op_limit is the gating factor so try to simplify the loop
+ // based on that.
+ if (SNAPPY_PREDICT_TRUE(op_limit <= buf_limit - 16)) {
+ // There is at least one, and at most four 16-byte blocks. Writing four
+ // conditionals instead of a loop allows FDO to layout the code with respect
+ // to the actual probabilities of each length.
+ // TODO: Replace with loop with trip count hint.
+ UnalignedCopy64(src, op);
+ UnalignedCopy64(src + 8, op + 8);
+
+ if (op + 16 < op_limit) {
+ UnalignedCopy64(src + 16, op + 16);
+ UnalignedCopy64(src + 24, op + 24);
+ }
+ if (op + 32 < op_limit) {
+ UnalignedCopy64(src + 32, op + 32);
+ UnalignedCopy64(src + 40, op + 40);
+ }
+ if (op + 48 < op_limit) {
+ UnalignedCopy64(src + 48, op + 48);
+ UnalignedCopy64(src + 56, op + 56);
+ }
+ return op_limit;
+ }
+
+ // Fall back to doing as much as we can with the available slop in the
+ // buffer. This code path is relatively cold however so we save code size by
+ // avoiding unrolling and vectorizing.
+ //
+ // TODO: Remove pragma when when cold regions don't get vectorized
+ // or unrolled.
+#ifdef __clang__
+#pragma clang loop unroll(disable)
+#endif
+ for (char *op_end = buf_limit - 16; op < op_end; op += 16, src += 16) {
UnalignedCopy64(src, op);
- UnalignedCopy64(src + 8, op + 8);
-
- if (op + 16 < op_limit) {
- UnalignedCopy64(src + 16, op + 16);
- UnalignedCopy64(src + 24, op + 24);
- }
- if (op + 32 < op_limit) {
- UnalignedCopy64(src + 32, op + 32);
- UnalignedCopy64(src + 40, op + 40);
- }
- if (op + 48 < op_limit) {
- UnalignedCopy64(src + 48, op + 48);
- UnalignedCopy64(src + 56, op + 56);
- }
- return op_limit;
+ UnalignedCopy64(src + 8, op + 8);
}
-
- // Fall back to doing as much as we can with the available slop in the
- // buffer. This code path is relatively cold however so we save code size by
- // avoiding unrolling and vectorizing.
- //
- // TODO: Remove pragma when when cold regions don't get vectorized
- // or unrolled.
-#ifdef __clang__
-#pragma clang loop unroll(disable)
-#endif
- for (char *op_end = buf_limit - 16; op < op_end; op += 16, src += 16) {
+ if (op >= op_limit)
+ return op_limit;
+
+ // We only take this branch if we didn't have enough slop and we can do a
+ // single 8 byte copy.
+ if (SNAPPY_PREDICT_FALSE(op <= buf_limit - 8)) {
UnalignedCopy64(src, op);
- UnalignedCopy64(src + 8, op + 8);
- }
- if (op >= op_limit)
- return op_limit;
-
- // We only take this branch if we didn't have enough slop and we can do a
- // single 8 byte copy.
- if (SNAPPY_PREDICT_FALSE(op <= buf_limit - 8)) {
- UnalignedCopy64(src, op);
src += 8;
op += 8;
}
- return IncrementalCopySlow(src, op, op_limit);
+ return IncrementalCopySlow(src, op, op_limit);
}
-} // namespace
-
-template <bool allow_fast_path>
+} // namespace
+
+template <bool allow_fast_path>
static inline char* EmitLiteral(char* op,
const char* literal,
- int len) {
- // The vast majority of copies are below 16 bytes, for which a
- // call to memcpy is overkill. This fast path can sometimes
- // copy up to 15 bytes too much, but that is okay in the
- // main loop, since we have a bit to go on for both sides:
- //
- // - The input will always have kInputMarginBytes = 15 extra
- // available bytes, as long as we're in the main loop, and
- // if not, allow_fast_path = false.
- // - The output will always have 32 spare bytes (see
- // MaxCompressedLength).
- assert(len > 0); // Zero-length literals are disallowed
- int n = len - 1;
- if (allow_fast_path && len <= 16) {
- // Fits in tag byte
- *op++ = LITERAL | (n << 2);
-
- UnalignedCopy128(literal, op);
- return op + len;
- }
-
+ int len) {
+ // The vast majority of copies are below 16 bytes, for which a
+ // call to memcpy is overkill. This fast path can sometimes
+ // copy up to 15 bytes too much, but that is okay in the
+ // main loop, since we have a bit to go on for both sides:
+ //
+ // - The input will always have kInputMarginBytes = 15 extra
+ // available bytes, as long as we're in the main loop, and
+ // if not, allow_fast_path = false.
+ // - The output will always have 32 spare bytes (see
+ // MaxCompressedLength).
+ assert(len > 0); // Zero-length literals are disallowed
+ int n = len - 1;
+ if (allow_fast_path && len <= 16) {
+ // Fits in tag byte
+ *op++ = LITERAL | (n << 2);
+
+ UnalignedCopy128(literal, op);
+ return op + len;
+ }
+
if (n < 60) {
// Fits in tag byte
*op++ = LITERAL | (n << 2);
} else {
- int count = (Bits::Log2Floor(n) >> 3) + 1;
+ int count = (Bits::Log2Floor(n) >> 3) + 1;
assert(count >= 1);
assert(count <= 4);
- *op++ = LITERAL | ((59 + count) << 2);
- // Encode in upcoming bytes.
- // Write 4 bytes, though we may care about only 1 of them. The output buffer
- // is guaranteed to have at least 3 more spaces left as 'len >= 61' holds
- // here and there is a memcpy of size 'len' below.
- LittleEndian::Store32(op, n);
- op += count;
+ *op++ = LITERAL | ((59 + count) << 2);
+ // Encode in upcoming bytes.
+ // Write 4 bytes, though we may care about only 1 of them. The output buffer
+ // is guaranteed to have at least 3 more spaces left as 'len >= 61' holds
+ // here and there is a memcpy of size 'len' below.
+ LittleEndian::Store32(op, n);
+ op += count;
}
memcpy(op, literal, len);
return op + len;
}
-template <bool len_less_than_12>
-static inline char* EmitCopyAtMost64(char* op, size_t offset, size_t len) {
- assert(len <= 64);
- assert(len >= 4);
- assert(offset < 65536);
- assert(len_less_than_12 == (len < 12));
-
- if (len_less_than_12 && SNAPPY_PREDICT_TRUE(offset < 2048)) {
- // offset fits in 11 bits. The 3 highest go in the top of the first byte,
- // and the rest go in the second byte.
- *op++ = COPY_1_BYTE_OFFSET + ((len - 4) << 2) + ((offset >> 3) & 0xe0);
+template <bool len_less_than_12>
+static inline char* EmitCopyAtMost64(char* op, size_t offset, size_t len) {
+ assert(len <= 64);
+ assert(len >= 4);
+ assert(offset < 65536);
+ assert(len_less_than_12 == (len < 12));
+
+ if (len_less_than_12 && SNAPPY_PREDICT_TRUE(offset < 2048)) {
+ // offset fits in 11 bits. The 3 highest go in the top of the first byte,
+ // and the rest go in the second byte.
+ *op++ = COPY_1_BYTE_OFFSET + ((len - 4) << 2) + ((offset >> 3) & 0xe0);
*op++ = offset & 0xff;
} else {
- // Write 4 bytes, though we only care about 3 of them. The output buffer
- // is required to have some slack, so the extra byte won't overrun it.
- uint32 u = COPY_2_BYTE_OFFSET + ((len - 1) << 2) + (offset << 8);
- LittleEndian::Store32(op, u);
- op += 3;
+ // Write 4 bytes, though we only care about 3 of them. The output buffer
+ // is required to have some slack, so the extra byte won't overrun it.
+ uint32 u = COPY_2_BYTE_OFFSET + ((len - 1) << 2) + (offset << 8);
+ LittleEndian::Store32(op, u);
+ op += 3;
}
return op;
}
-template <bool len_less_than_12>
-static inline char* EmitCopy(char* op, size_t offset, size_t len) {
- assert(len_less_than_12 == (len < 12));
- if (len_less_than_12) {
- return EmitCopyAtMost64</*len_less_than_12=*/true>(op, offset, len);
- } else {
- // A special case for len <= 64 might help, but so far measurements suggest
- // it's in the noise.
-
- // Emit 64 byte copies but make sure to keep at least four bytes reserved.
- while (SNAPPY_PREDICT_FALSE(len >= 68)) {
- op = EmitCopyAtMost64</*len_less_than_12=*/false>(op, offset, 64);
- len -= 64;
- }
-
- // One or two copies will now finish the job.
- if (len > 64) {
- op = EmitCopyAtMost64</*len_less_than_12=*/false>(op, offset, 60);
- len -= 60;
- }
-
- // Emit remainder.
- if (len < 12) {
- op = EmitCopyAtMost64</*len_less_than_12=*/true>(op, offset, len);
- } else {
- op = EmitCopyAtMost64</*len_less_than_12=*/false>(op, offset, len);
- }
- return op;
+template <bool len_less_than_12>
+static inline char* EmitCopy(char* op, size_t offset, size_t len) {
+ assert(len_less_than_12 == (len < 12));
+ if (len_less_than_12) {
+ return EmitCopyAtMost64</*len_less_than_12=*/true>(op, offset, len);
+ } else {
+ // A special case for len <= 64 might help, but so far measurements suggest
+ // it's in the noise.
+
+ // Emit 64 byte copies but make sure to keep at least four bytes reserved.
+ while (SNAPPY_PREDICT_FALSE(len >= 68)) {
+ op = EmitCopyAtMost64</*len_less_than_12=*/false>(op, offset, 64);
+ len -= 64;
+ }
+
+ // One or two copies will now finish the job.
+ if (len > 64) {
+ op = EmitCopyAtMost64</*len_less_than_12=*/false>(op, offset, 60);
+ len -= 60;
+ }
+
+ // Emit remainder.
+ if (len < 12) {
+ op = EmitCopyAtMost64</*len_less_than_12=*/true>(op, offset, len);
+ } else {
+ op = EmitCopyAtMost64</*len_less_than_12=*/false>(op, offset, len);
+ }
+ return op;
}
}
@@ -439,45 +439,45 @@ bool GetUncompressedLength(const char* start, size_t n, size_t* result) {
}
}
-namespace {
-uint32 CalculateTableSize(uint32 input_size) {
- static_assert(
- kMaxHashTableSize >= kMinHashTableSize,
- "kMaxHashTableSize should be greater or equal to kMinHashTableSize.");
- if (input_size > kMaxHashTableSize) {
- return kMaxHashTableSize;
+namespace {
+uint32 CalculateTableSize(uint32 input_size) {
+ static_assert(
+ kMaxHashTableSize >= kMinHashTableSize,
+ "kMaxHashTableSize should be greater or equal to kMinHashTableSize.");
+ if (input_size > kMaxHashTableSize) {
+ return kMaxHashTableSize;
}
- if (input_size < kMinHashTableSize) {
- return kMinHashTableSize;
+ if (input_size < kMinHashTableSize) {
+ return kMinHashTableSize;
}
- // This is equivalent to Log2Ceiling(input_size), assuming input_size > 1.
- // 2 << Log2Floor(x - 1) is equivalent to 1 << (1 + Log2Floor(x - 1)).
- return 2u << Bits::Log2Floor(input_size - 1);
-}
-} // namespace
-
-namespace internal {
-WorkingMemory::WorkingMemory(size_t input_size) {
- const size_t max_fragment_size = std::min(input_size, kBlockSize);
- const size_t table_size = CalculateTableSize(max_fragment_size);
- size_ = table_size * sizeof(*table_) + max_fragment_size +
- MaxCompressedLength(max_fragment_size);
- mem_ = std::allocator<char>().allocate(size_);
- table_ = reinterpret_cast<uint16*>(mem_);
- input_ = mem_ + table_size * sizeof(*table_);
- output_ = input_ + max_fragment_size;
-}
-
-WorkingMemory::~WorkingMemory() {
- std::allocator<char>().deallocate(mem_, size_);
-}
-
-uint16* WorkingMemory::GetHashTable(size_t fragment_size,
- int* table_size) const {
- const size_t htsize = CalculateTableSize(fragment_size);
- memset(table_, 0, htsize * sizeof(*table_));
+ // This is equivalent to Log2Ceiling(input_size), assuming input_size > 1.
+ // 2 << Log2Floor(x - 1) is equivalent to 1 << (1 + Log2Floor(x - 1)).
+ return 2u << Bits::Log2Floor(input_size - 1);
+}
+} // namespace
+
+namespace internal {
+WorkingMemory::WorkingMemory(size_t input_size) {
+ const size_t max_fragment_size = std::min(input_size, kBlockSize);
+ const size_t table_size = CalculateTableSize(max_fragment_size);
+ size_ = table_size * sizeof(*table_) + max_fragment_size +
+ MaxCompressedLength(max_fragment_size);
+ mem_ = std::allocator<char>().allocate(size_);
+ table_ = reinterpret_cast<uint16*>(mem_);
+ input_ = mem_ + table_size * sizeof(*table_);
+ output_ = input_ + max_fragment_size;
+}
+
+WorkingMemory::~WorkingMemory() {
+ std::allocator<char>().deallocate(mem_, size_);
+}
+
+uint16* WorkingMemory::GetHashTable(size_t fragment_size,
+ int* table_size) const {
+ const size_t htsize = CalculateTableSize(fragment_size);
+ memset(table_, 0, htsize * sizeof(*table_));
*table_size = htsize;
- return table_;
+ return table_;
}
} // end namespace internal
@@ -503,8 +503,8 @@ static inline EightBytesReference GetEightBytesAt(const char* ptr) {
}
static inline uint32 GetUint32AtOffset(uint64 v, int offset) {
- assert(offset >= 0);
- assert(offset <= 4);
+ assert(offset >= 0);
+ assert(offset <= 4);
return v >> (LittleEndian::IsLittleEndian() ? 8 * offset : 32 - 8 * offset);
}
@@ -517,8 +517,8 @@ static inline EightBytesReference GetEightBytesAt(const char* ptr) {
}
static inline uint32 GetUint32AtOffset(const char* v, int offset) {
- assert(offset >= 0);
- assert(offset <= 4);
+ assert(offset >= 0);
+ assert(offset <= 4);
return UNALIGNED_LOAD32(v + offset);
}
@@ -543,10 +543,10 @@ char* CompressFragment(const char* input,
const int table_size) {
// "ip" is the input pointer, and "op" is the output pointer.
const char* ip = input;
- assert(input_size <= kBlockSize);
- assert((table_size & (table_size - 1)) == 0); // table must be power of two
+ assert(input_size <= kBlockSize);
+ assert((table_size & (table_size - 1)) == 0); // table must be power of two
const int shift = 32 - Bits::Log2Floor(table_size);
- assert(static_cast<int>(kuint32max >> shift) == table_size - 1);
+ assert(static_cast<int>(kuint32max >> shift) == table_size - 1);
const char* ip_end = input + input_size;
const char* base_ip = ip;
// Bytes in [next_emit, ip) will be emitted as literal bytes. Or
@@ -554,11 +554,11 @@ char* CompressFragment(const char* input,
const char* next_emit = ip;
const size_t kInputMarginBytes = 15;
- if (SNAPPY_PREDICT_TRUE(input_size >= kInputMarginBytes)) {
+ if (SNAPPY_PREDICT_TRUE(input_size >= kInputMarginBytes)) {
const char* ip_limit = input + input_size - kInputMarginBytes;
for (uint32 next_hash = Hash(++ip, shift); ; ) {
- assert(next_emit < ip);
+ assert(next_emit < ip);
// The body of this loop calls EmitLiteral once and then EmitCopy one or
// more times. (The exception is that when we're close to exhausting
// the input we goto emit_remainder.)
@@ -574,9 +574,9 @@ char* CompressFragment(const char* input,
//
// Heuristic match skipping: If 32 bytes are scanned with no matches
// found, start looking only at every other byte. If 32 more bytes are
- // scanned (or skipped), look at every third byte, etc.. When a match is
- // found, immediately go back to looking at every byte. This is a small
- // loss (~5% performance, ~0.1% density) for compressible data due to more
+ // scanned (or skipped), look at every third byte, etc.. When a match is
+ // found, immediately go back to looking at every byte. This is a small
+ // loss (~5% performance, ~0.1% density) for compressible data due to more
// bookkeeping, but for non-compressible data (such as JPEG) it's a huge
// win since the compressor quickly "realizes" the data is incompressible
// and doesn't bother looking for matches everywhere.
@@ -591,27 +591,27 @@ char* CompressFragment(const char* input,
do {
ip = next_ip;
uint32 hash = next_hash;
- assert(hash == Hash(ip, shift));
- uint32 bytes_between_hash_lookups = skip >> 5;
- skip += bytes_between_hash_lookups;
+ assert(hash == Hash(ip, shift));
+ uint32 bytes_between_hash_lookups = skip >> 5;
+ skip += bytes_between_hash_lookups;
next_ip = ip + bytes_between_hash_lookups;
- if (SNAPPY_PREDICT_FALSE(next_ip > ip_limit)) {
+ if (SNAPPY_PREDICT_FALSE(next_ip > ip_limit)) {
goto emit_remainder;
}
next_hash = Hash(next_ip, shift);
candidate = base_ip + table[hash];
- assert(candidate >= base_ip);
- assert(candidate < ip);
+ assert(candidate >= base_ip);
+ assert(candidate < ip);
table[hash] = ip - base_ip;
- } while (SNAPPY_PREDICT_TRUE(UNALIGNED_LOAD32(ip) !=
- UNALIGNED_LOAD32(candidate)));
+ } while (SNAPPY_PREDICT_TRUE(UNALIGNED_LOAD32(ip) !=
+ UNALIGNED_LOAD32(candidate)));
// Step 2: A 4-byte match has been found. We'll later see if more
// than 4 bytes match. But, prior to the match, input
// bytes [next_emit, ip) are unmatched. Emit them as "literal bytes."
- assert(next_emit + 16 <= ip_end);
- op = EmitLiteral</*allow_fast_path=*/true>(op, next_emit, ip - next_emit);
+ assert(next_emit + 16 <= ip_end);
+ op = EmitLiteral</*allow_fast_path=*/true>(op, next_emit, ip - next_emit);
// Step 3: Call EmitCopy, and then see if another EmitCopy could
// be our next move. Repeat until we find no match for the
@@ -628,25 +628,25 @@ char* CompressFragment(const char* input,
// We have a 4-byte match at ip, and no need to emit any
// "literal bytes" prior to ip.
const char* base = ip;
- std::pair<size_t, bool> p =
- FindMatchLength(candidate + 4, ip + 4, ip_end);
- size_t matched = 4 + p.first;
+ std::pair<size_t, bool> p =
+ FindMatchLength(candidate + 4, ip + 4, ip_end);
+ size_t matched = 4 + p.first;
ip += matched;
size_t offset = base - candidate;
- assert(0 == memcmp(base, candidate, matched));
- if (p.second) {
- op = EmitCopy</*len_less_than_12=*/true>(op, offset, matched);
- } else {
- op = EmitCopy</*len_less_than_12=*/false>(op, offset, matched);
- }
+ assert(0 == memcmp(base, candidate, matched));
+ if (p.second) {
+ op = EmitCopy</*len_less_than_12=*/true>(op, offset, matched);
+ } else {
+ op = EmitCopy</*len_less_than_12=*/false>(op, offset, matched);
+ }
next_emit = ip;
- if (SNAPPY_PREDICT_FALSE(ip >= ip_limit)) {
+ if (SNAPPY_PREDICT_FALSE(ip >= ip_limit)) {
goto emit_remainder;
}
- // We are now looking for a 4-byte match again. We read
- // table[Hash(ip, shift)] for that. To improve compression,
- // we also update table[Hash(ip - 1, shift)] and table[Hash(ip, shift)].
- input_bytes = GetEightBytesAt(ip - 1);
+ // We are now looking for a 4-byte match again. We read
+ // table[Hash(ip, shift)] for that. To improve compression,
+ // we also update table[Hash(ip - 1, shift)] and table[Hash(ip, shift)].
+ input_bytes = GetEightBytesAt(ip - 1);
uint32 prev_hash = HashBytes(GetUint32AtOffset(input_bytes, 0), shift);
table[prev_hash] = ip - base_ip - 1;
uint32 cur_hash = HashBytes(GetUint32AtOffset(input_bytes, 1), shift);
@@ -663,18 +663,18 @@ char* CompressFragment(const char* input,
emit_remainder:
// Emit the remaining bytes as a literal
if (next_emit < ip_end) {
- op = EmitLiteral</*allow_fast_path=*/false>(op, next_emit,
- ip_end - next_emit);
+ op = EmitLiteral</*allow_fast_path=*/false>(op, next_emit,
+ ip_end - next_emit);
}
return op;
}
} // end namespace internal
-// Called back at avery compression call to trace parameters and sizes.
-static inline void Report(const char *algorithm, size_t compressed_size,
- size_t uncompressed_size) {}
-
+// Called back at avery compression call to trace parameters and sizes.
+static inline void Report(const char *algorithm, size_t compressed_size,
+ size_t uncompressed_size) {}
+
// Signature of output types needed by decompression code.
// The decompression code is templatized on a type that obeys this
// signature so that we do not pay virtual function call overhead in
@@ -692,50 +692,50 @@ static inline void Report(const char *algorithm, size_t compressed_size,
// bool Append(const char* ip, size_t length);
// bool AppendFromSelf(uint32 offset, size_t length);
//
-// // The rules for how TryFastAppend differs from Append are somewhat
-// // convoluted:
+// // The rules for how TryFastAppend differs from Append are somewhat
+// // convoluted:
// //
-// // - TryFastAppend is allowed to decline (return false) at any
-// // time, for any reason -- just "return false" would be
-// // a perfectly legal implementation of TryFastAppend.
-// // The intention is for TryFastAppend to allow a fast path
-// // in the common case of a small append.
-// // - TryFastAppend is allowed to read up to <available> bytes
-// // from the input buffer, whereas Append is allowed to read
-// // <length>. However, if it returns true, it must leave
-// // at least five (kMaximumTagLength) bytes in the input buffer
-// // afterwards, so that there is always enough space to read the
-// // next tag without checking for a refill.
-// // - TryFastAppend must always return decline (return false)
-// // if <length> is 61 or more, as in this case the literal length is not
-// // decoded fully. In practice, this should not be a big problem,
-// // as it is unlikely that one would implement a fast path accepting
-// // this much data.
+// // - TryFastAppend is allowed to decline (return false) at any
+// // time, for any reason -- just "return false" would be
+// // a perfectly legal implementation of TryFastAppend.
+// // The intention is for TryFastAppend to allow a fast path
+// // in the common case of a small append.
+// // - TryFastAppend is allowed to read up to <available> bytes
+// // from the input buffer, whereas Append is allowed to read
+// // <length>. However, if it returns true, it must leave
+// // at least five (kMaximumTagLength) bytes in the input buffer
+// // afterwards, so that there is always enough space to read the
+// // next tag without checking for a refill.
+// // - TryFastAppend must always return decline (return false)
+// // if <length> is 61 or more, as in this case the literal length is not
+// // decoded fully. In practice, this should not be a big problem,
+// // as it is unlikely that one would implement a fast path accepting
+// // this much data.
// //
// bool TryFastAppend(const char* ip, size_t available, size_t length);
// };
-static inline uint32 ExtractLowBytes(uint32 v, int n) {
- assert(n >= 0);
- assert(n <= 4);
-#if SNAPPY_HAVE_BMI2
- return _bzhi_u32(v, 8 * n);
-#else
- // This needs to be wider than uint32 otherwise `mask << 32` will be
- // undefined.
- uint64 mask = 0xffffffff;
- return v & ~(mask << (8 * n));
-#endif
+static inline uint32 ExtractLowBytes(uint32 v, int n) {
+ assert(n >= 0);
+ assert(n <= 4);
+#if SNAPPY_HAVE_BMI2
+ return _bzhi_u32(v, 8 * n);
+#else
+ // This needs to be wider than uint32 otherwise `mask << 32` will be
+ // undefined.
+ uint64 mask = 0xffffffff;
+ return v & ~(mask << (8 * n));
+#endif
}
-static inline bool LeftShiftOverflows(uint8 value, uint32 shift) {
- assert(shift < 32);
- static const uint8 masks[] = {
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, //
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, //
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, //
- 0x00, 0x80, 0xc0, 0xe0, 0xf0, 0xf8, 0xfc, 0xfe};
- return (value & masks[shift]) != 0;
+static inline bool LeftShiftOverflows(uint8 value, uint32 shift) {
+ assert(shift < 32);
+ static const uint8 masks[] = {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, //
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, //
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, //
+ 0x00, 0x80, 0xc0, 0xe0, 0xf0, 0xf8, 0xfc, 0xfe};
+ return (value & masks[shift]) != 0;
}
// Helper class for decompression
@@ -746,7 +746,7 @@ class SnappyDecompressor {
const char* ip_limit_; // Points just past buffered bytes
uint32 peeked_; // Bytes peeked from reader (need to skip)
bool eof_; // Hit end of input without an error?
- char scratch_[kMaximumTagLength]; // See RefillTag().
+ char scratch_[kMaximumTagLength]; // See RefillTag().
// Ensure that all of the tag metadata for the next tag is available
// in [ip_..ip_limit_-1]. Also ensures that [ip,ip+4] is readable even
@@ -775,10 +775,10 @@ class SnappyDecompressor {
}
// Read the uncompressed length stored at the start of the compressed data.
- // On success, stores the length in *result and returns true.
+ // On success, stores the length in *result and returns true.
// On failure, returns false.
bool ReadUncompressedLength(uint32* result) {
- assert(ip_ == NULL); // Must not have read anything yet
+ assert(ip_ == NULL); // Must not have read anything yet
// Length is encoded in 1..5 bytes
*result = 0;
uint32 shift = 0;
@@ -789,9 +789,9 @@ class SnappyDecompressor {
if (n == 0) return false;
const unsigned char c = *(reinterpret_cast<const unsigned char*>(ip));
reader_->Skip(1);
- uint32 val = c & 0x7f;
- if (LeftShiftOverflows(static_cast<uint8>(val), shift)) return false;
- *result |= val << shift;
+ uint32 val = c & 0x7f;
+ if (LeftShiftOverflows(static_cast<uint8>(val), shift)) return false;
+ *result |= val << shift;
if (c < 128) {
break;
}
@@ -803,33 +803,33 @@ class SnappyDecompressor {
// Process the next item found in the input.
// Returns true if successful, false on error or end of input.
template <class Writer>
-#if defined(__GNUC__) && defined(__x86_64__)
- __attribute__((aligned(32)))
-#endif
+#if defined(__GNUC__) && defined(__x86_64__)
+ __attribute__((aligned(32)))
+#endif
void DecompressAllTags(Writer* writer) {
- // In x86, pad the function body to start 16 bytes later. This function has
- // a couple of hotspots that are highly sensitive to alignment: we have
- // observed regressions by more than 20% in some metrics just by moving the
- // exact same code to a different position in the benchmark binary.
- //
- // Putting this code on a 32-byte-aligned boundary + 16 bytes makes us hit
- // the "lucky" case consistently. Unfortunately, this is a very brittle
- // workaround, and future differences in code generation may reintroduce
- // this regression. If you experience a big, difficult to explain, benchmark
- // performance regression here, first try removing this hack.
-#if defined(__GNUC__) && defined(__x86_64__)
- // Two 8-byte "NOP DWORD ptr [EAX + EAX*1 + 00000000H]" instructions.
- asm(".byte 0x0f, 0x1f, 0x84, 0x00, 0x00, 0x00, 0x00, 0x00");
- asm(".byte 0x0f, 0x1f, 0x84, 0x00, 0x00, 0x00, 0x00, 0x00");
-#endif
-
+ // In x86, pad the function body to start 16 bytes later. This function has
+ // a couple of hotspots that are highly sensitive to alignment: we have
+ // observed regressions by more than 20% in some metrics just by moving the
+ // exact same code to a different position in the benchmark binary.
+ //
+ // Putting this code on a 32-byte-aligned boundary + 16 bytes makes us hit
+ // the "lucky" case consistently. Unfortunately, this is a very brittle
+ // workaround, and future differences in code generation may reintroduce
+ // this regression. If you experience a big, difficult to explain, benchmark
+ // performance regression here, first try removing this hack.
+#if defined(__GNUC__) && defined(__x86_64__)
+ // Two 8-byte "NOP DWORD ptr [EAX + EAX*1 + 00000000H]" instructions.
+ asm(".byte 0x0f, 0x1f, 0x84, 0x00, 0x00, 0x00, 0x00, 0x00");
+ asm(".byte 0x0f, 0x1f, 0x84, 0x00, 0x00, 0x00, 0x00, 0x00");
+#endif
+
const char* ip = ip_;
// We could have put this refill fragment only at the beginning of the loop.
// However, duplicating it at the end of each branch gives the compiler more
// scope to optimize the <ip_limit_ - ip> expression based on the local
// context, which overall increases speed.
#define MAYBE_REFILL() \
- if (ip_limit_ - ip < kMaximumTagLength) { \
+ if (ip_limit_ - ip < kMaximumTagLength) { \
ip_ = ip; \
if (!RefillTag()) return; \
ip = ip_; \
@@ -839,34 +839,34 @@ class SnappyDecompressor {
for ( ;; ) {
const unsigned char c = *(reinterpret_cast<const unsigned char*>(ip++));
- // Ratio of iterations that have LITERAL vs non-LITERAL for different
- // inputs.
- //
- // input LITERAL NON_LITERAL
- // -----------------------------------
- // html|html4|cp 23% 77%
- // urls 36% 64%
- // jpg 47% 53%
- // pdf 19% 81%
- // txt[1-4] 25% 75%
- // pb 24% 76%
- // bin 24% 76%
- if (SNAPPY_PREDICT_FALSE((c & 0x3) == LITERAL)) {
+ // Ratio of iterations that have LITERAL vs non-LITERAL for different
+ // inputs.
+ //
+ // input LITERAL NON_LITERAL
+ // -----------------------------------
+ // html|html4|cp 23% 77%
+ // urls 36% 64%
+ // jpg 47% 53%
+ // pdf 19% 81%
+ // txt[1-4] 25% 75%
+ // pb 24% 76%
+ // bin 24% 76%
+ if (SNAPPY_PREDICT_FALSE((c & 0x3) == LITERAL)) {
size_t literal_length = (c >> 2) + 1u;
if (writer->TryFastAppend(ip, ip_limit_ - ip, literal_length)) {
- assert(literal_length < 61);
+ assert(literal_length < 61);
ip += literal_length;
- // NOTE: There is no MAYBE_REFILL() here, as TryFastAppend()
- // will not return true unless there's already at least five spare
- // bytes in addition to the literal.
+ // NOTE: There is no MAYBE_REFILL() here, as TryFastAppend()
+ // will not return true unless there's already at least five spare
+ // bytes in addition to the literal.
continue;
}
- if (SNAPPY_PREDICT_FALSE(literal_length >= 61)) {
+ if (SNAPPY_PREDICT_FALSE(literal_length >= 61)) {
// Long literal.
const size_t literal_length_length = literal_length - 60;
literal_length =
- ExtractLowBytes(LittleEndian::Load32(ip), literal_length_length) +
- 1;
+ ExtractLowBytes(LittleEndian::Load32(ip), literal_length_length) +
+ 1;
ip += literal_length_length;
}
@@ -888,16 +888,16 @@ class SnappyDecompressor {
ip += literal_length;
MAYBE_REFILL();
} else {
- const size_t entry = char_table[c];
- const size_t trailer =
- ExtractLowBytes(LittleEndian::Load32(ip), entry >> 11);
- const size_t length = entry & 0xff;
+ const size_t entry = char_table[c];
+ const size_t trailer =
+ ExtractLowBytes(LittleEndian::Load32(ip), entry >> 11);
+ const size_t length = entry & 0xff;
ip += entry >> 11;
// copy_offset/256 is encoded in bits 8..10. By just fetching
// those bits, we get copy_offset (since the bit-field starts at
// bit 8).
- const size_t copy_offset = entry & 0x700;
+ const size_t copy_offset = entry & 0x700;
if (!writer->AppendFromSelf(copy_offset + trailer, length)) {
return;
}
@@ -917,17 +917,17 @@ bool SnappyDecompressor::RefillTag() {
size_t n;
ip = reader_->Peek(&n);
peeked_ = n;
- eof_ = (n == 0);
- if (eof_) return false;
+ eof_ = (n == 0);
+ if (eof_) return false;
ip_limit_ = ip + n;
}
// Read the tag character
- assert(ip < ip_limit_);
+ assert(ip < ip_limit_);
const unsigned char c = *(reinterpret_cast<const unsigned char*>(ip));
const uint32 entry = char_table[c];
const uint32 needed = (entry >> 11) + 1; // +1 byte for 'c'
- assert(needed <= sizeof(scratch_));
+ assert(needed <= sizeof(scratch_));
// Read more bytes from reader if needed
uint32 nbuf = ip_limit_ - ip;
@@ -943,15 +943,15 @@ bool SnappyDecompressor::RefillTag() {
size_t length;
const char* src = reader_->Peek(&length);
if (length == 0) return false;
- uint32 to_add = std::min<uint32>(needed - nbuf, length);
+ uint32 to_add = std::min<uint32>(needed - nbuf, length);
memcpy(scratch_ + nbuf, src, to_add);
nbuf += to_add;
reader_->Skip(to_add);
}
- assert(nbuf == needed);
+ assert(nbuf == needed);
ip_ = scratch_;
ip_limit_ = scratch_ + needed;
- } else if (nbuf < kMaximumTagLength) {
+ } else if (nbuf < kMaximumTagLength) {
// Have enough bytes, but move into scratch_ so that we do not
// read past end of input
memmove(scratch_, ip, nbuf);
@@ -967,28 +967,28 @@ bool SnappyDecompressor::RefillTag() {
}
template <typename Writer>
-static bool InternalUncompress(Source* r, Writer* writer) {
+static bool InternalUncompress(Source* r, Writer* writer) {
// Read the uncompressed length from the front of the compressed input
SnappyDecompressor decompressor(r);
uint32 uncompressed_len = 0;
if (!decompressor.ReadUncompressedLength(&uncompressed_len)) return false;
-
- return InternalUncompressAllTags(&decompressor, writer, r->Available(),
- uncompressed_len);
+
+ return InternalUncompressAllTags(&decompressor, writer, r->Available(),
+ uncompressed_len);
}
template <typename Writer>
static bool InternalUncompressAllTags(SnappyDecompressor* decompressor,
Writer* writer,
- uint32 compressed_len,
- uint32 uncompressed_len) {
- Report("snappy_uncompress", compressed_len, uncompressed_len);
+ uint32 compressed_len,
+ uint32 uncompressed_len) {
+ Report("snappy_uncompress", compressed_len, uncompressed_len);
writer->SetExpectedLength(uncompressed_len);
// Process the entire input
decompressor->DecompressAllTags(writer);
- writer->Flush();
+ writer->Flush();
return (decompressor->eof() && writer->CheckLength());
}
@@ -1000,20 +1000,20 @@ bool GetUncompressedLength(Source* source, uint32* result) {
size_t Compress(Source* reader, Sink* writer) {
size_t written = 0;
size_t N = reader->Available();
- const size_t uncompressed_size = N;
+ const size_t uncompressed_size = N;
char ulength[Varint::kMax32];
char* p = Varint::Encode32(ulength, N);
writer->Append(ulength, p-ulength);
written += (p - ulength);
- internal::WorkingMemory wmem(N);
+ internal::WorkingMemory wmem(N);
while (N > 0) {
// Get next block to compress (without copying if possible)
size_t fragment_size;
const char* fragment = reader->Peek(&fragment_size);
- assert(fragment_size != 0); // premature end of input
- const size_t num_to_read = std::min(N, kBlockSize);
+ assert(fragment_size != 0); // premature end of input
+ const size_t num_to_read = std::min(N, kBlockSize);
size_t bytes_read = fragment_size;
size_t pending_advance = 0;
@@ -1022,22 +1022,22 @@ size_t Compress(Source* reader, Sink* writer) {
pending_advance = num_to_read;
fragment_size = num_to_read;
} else {
- char* scratch = wmem.GetScratchInput();
+ char* scratch = wmem.GetScratchInput();
memcpy(scratch, fragment, bytes_read);
reader->Skip(bytes_read);
while (bytes_read < num_to_read) {
fragment = reader->Peek(&fragment_size);
- size_t n = std::min<size_t>(fragment_size, num_to_read - bytes_read);
+ size_t n = std::min<size_t>(fragment_size, num_to_read - bytes_read);
memcpy(scratch + bytes_read, fragment, n);
bytes_read += n;
reader->Skip(n);
}
- assert(bytes_read == num_to_read);
+ assert(bytes_read == num_to_read);
fragment = scratch;
fragment_size = num_to_read;
}
- assert(fragment_size == num_to_read);
+ assert(fragment_size == num_to_read);
// Get encoding table for compression
int table_size;
@@ -1048,13 +1048,13 @@ size_t Compress(Source* reader, Sink* writer) {
// Need a scratch buffer for the output, in case the byte sink doesn't
// have room for us directly.
-
- // Since we encode kBlockSize regions followed by a region
- // which is <= kBlockSize in length, a previously allocated
- // scratch_output[] region is big enough for this iteration.
- char* dest = writer->GetAppendBuffer(max_output, wmem.GetScratchOutput());
- char* end = internal::CompressFragment(fragment, fragment_size, dest, table,
- table_size);
+
+ // Since we encode kBlockSize regions followed by a region
+ // which is <= kBlockSize in length, a previously allocated
+ // scratch_output[] region is big enough for this iteration.
+ char* dest = writer->GetAppendBuffer(max_output, wmem.GetScratchOutput());
+ char* end = internal::CompressFragment(fragment, fragment_size, dest, table,
+ table_size);
writer->Append(dest, end - dest);
written += (end - dest);
@@ -1062,204 +1062,204 @@ size_t Compress(Source* reader, Sink* writer) {
reader->Skip(pending_advance);
}
- Report("snappy_compress", written, uncompressed_size);
+ Report("snappy_compress", written, uncompressed_size);
return written;
}
// -----------------------------------------------------------------------
-// IOVec interfaces
-// -----------------------------------------------------------------------
-
-// A type that writes to an iovec.
-// Note that this is not a "ByteSink", but a type that matches the
-// Writer template argument to SnappyDecompressor::DecompressAllTags().
-class SnappyIOVecWriter {
- private:
- // output_iov_end_ is set to iov + count and used to determine when
- // the end of the iovs is reached.
- const struct iovec* output_iov_end_;
-
-#if !defined(NDEBUG)
- const struct iovec* output_iov_;
-#endif // !defined(NDEBUG)
-
- // Current iov that is being written into.
- const struct iovec* curr_iov_;
-
- // Pointer to current iov's write location.
- char* curr_iov_output_;
-
- // Remaining bytes to write into curr_iov_output.
- size_t curr_iov_remaining_;
-
- // Total bytes decompressed into output_iov_ so far.
- size_t total_written_;
-
- // Maximum number of bytes that will be decompressed into output_iov_.
- size_t output_limit_;
-
- static inline char* GetIOVecPointer(const struct iovec* iov, size_t offset) {
- return reinterpret_cast<char*>(iov->iov_base) + offset;
- }
-
- public:
- // Does not take ownership of iov. iov must be valid during the
- // entire lifetime of the SnappyIOVecWriter.
- inline SnappyIOVecWriter(const struct iovec* iov, size_t iov_count)
- : output_iov_end_(iov + iov_count),
-#if !defined(NDEBUG)
- output_iov_(iov),
-#endif // !defined(NDEBUG)
- curr_iov_(iov),
- curr_iov_output_(iov_count ? reinterpret_cast<char*>(iov->iov_base)
- : nullptr),
- curr_iov_remaining_(iov_count ? iov->iov_len : 0),
- total_written_(0),
- output_limit_(-1) {}
-
- inline void SetExpectedLength(size_t len) {
- output_limit_ = len;
- }
-
- inline bool CheckLength() const {
- return total_written_ == output_limit_;
- }
-
- inline bool Append(const char* ip, size_t len) {
- if (total_written_ + len > output_limit_) {
- return false;
- }
-
- return AppendNoCheck(ip, len);
- }
-
- inline bool AppendNoCheck(const char* ip, size_t len) {
- while (len > 0) {
- if (curr_iov_remaining_ == 0) {
- // This iovec is full. Go to the next one.
- if (curr_iov_ + 1 >= output_iov_end_) {
- return false;
- }
- ++curr_iov_;
- curr_iov_output_ = reinterpret_cast<char*>(curr_iov_->iov_base);
- curr_iov_remaining_ = curr_iov_->iov_len;
- }
-
- const size_t to_write = std::min(len, curr_iov_remaining_);
- memcpy(curr_iov_output_, ip, to_write);
- curr_iov_output_ += to_write;
- curr_iov_remaining_ -= to_write;
- total_written_ += to_write;
- ip += to_write;
- len -= to_write;
- }
-
- return true;
- }
-
- inline bool TryFastAppend(const char* ip, size_t available, size_t len) {
- const size_t space_left = output_limit_ - total_written_;
- if (len <= 16 && available >= 16 + kMaximumTagLength && space_left >= 16 &&
- curr_iov_remaining_ >= 16) {
- // Fast path, used for the majority (about 95%) of invocations.
- UnalignedCopy128(ip, curr_iov_output_);
- curr_iov_output_ += len;
- curr_iov_remaining_ -= len;
- total_written_ += len;
- return true;
- }
-
- return false;
- }
-
- inline bool AppendFromSelf(size_t offset, size_t len) {
- // See SnappyArrayWriter::AppendFromSelf for an explanation of
- // the "offset - 1u" trick.
- if (offset - 1u >= total_written_) {
- return false;
- }
- const size_t space_left = output_limit_ - total_written_;
- if (len > space_left) {
- return false;
- }
-
- // Locate the iovec from which we need to start the copy.
- const iovec* from_iov = curr_iov_;
- size_t from_iov_offset = curr_iov_->iov_len - curr_iov_remaining_;
- while (offset > 0) {
- if (from_iov_offset >= offset) {
- from_iov_offset -= offset;
- break;
- }
-
- offset -= from_iov_offset;
- --from_iov;
-#if !defined(NDEBUG)
- assert(from_iov >= output_iov_);
-#endif // !defined(NDEBUG)
- from_iov_offset = from_iov->iov_len;
- }
-
- // Copy <len> bytes starting from the iovec pointed to by from_iov_index to
- // the current iovec.
- while (len > 0) {
- assert(from_iov <= curr_iov_);
- if (from_iov != curr_iov_) {
- const size_t to_copy =
- std::min(from_iov->iov_len - from_iov_offset, len);
- AppendNoCheck(GetIOVecPointer(from_iov, from_iov_offset), to_copy);
- len -= to_copy;
- if (len > 0) {
- ++from_iov;
- from_iov_offset = 0;
- }
- } else {
- size_t to_copy = curr_iov_remaining_;
- if (to_copy == 0) {
- // This iovec is full. Go to the next one.
- if (curr_iov_ + 1 >= output_iov_end_) {
- return false;
- }
- ++curr_iov_;
- curr_iov_output_ = reinterpret_cast<char*>(curr_iov_->iov_base);
- curr_iov_remaining_ = curr_iov_->iov_len;
- continue;
- }
- if (to_copy > len) {
- to_copy = len;
- }
-
- IncrementalCopy(GetIOVecPointer(from_iov, from_iov_offset),
- curr_iov_output_, curr_iov_output_ + to_copy,
- curr_iov_output_ + curr_iov_remaining_);
- curr_iov_output_ += to_copy;
- curr_iov_remaining_ -= to_copy;
- from_iov_offset += to_copy;
- total_written_ += to_copy;
- len -= to_copy;
- }
- }
-
- return true;
- }
-
- inline void Flush() {}
-};
-
-bool RawUncompressToIOVec(const char* compressed, size_t compressed_length,
- const struct iovec* iov, size_t iov_cnt) {
- ByteArraySource reader(compressed, compressed_length);
- return RawUncompressToIOVec(&reader, iov, iov_cnt);
-}
-
-bool RawUncompressToIOVec(Source* compressed, const struct iovec* iov,
- size_t iov_cnt) {
- SnappyIOVecWriter output(iov, iov_cnt);
- return InternalUncompress(compressed, &output);
-}
-
-// -----------------------------------------------------------------------
+// IOVec interfaces
+// -----------------------------------------------------------------------
+
+// A type that writes to an iovec.
+// Note that this is not a "ByteSink", but a type that matches the
+// Writer template argument to SnappyDecompressor::DecompressAllTags().
+class SnappyIOVecWriter {
+ private:
+ // output_iov_end_ is set to iov + count and used to determine when
+ // the end of the iovs is reached.
+ const struct iovec* output_iov_end_;
+
+#if !defined(NDEBUG)
+ const struct iovec* output_iov_;
+#endif // !defined(NDEBUG)
+
+ // Current iov that is being written into.
+ const struct iovec* curr_iov_;
+
+ // Pointer to current iov's write location.
+ char* curr_iov_output_;
+
+ // Remaining bytes to write into curr_iov_output.
+ size_t curr_iov_remaining_;
+
+ // Total bytes decompressed into output_iov_ so far.
+ size_t total_written_;
+
+ // Maximum number of bytes that will be decompressed into output_iov_.
+ size_t output_limit_;
+
+ static inline char* GetIOVecPointer(const struct iovec* iov, size_t offset) {
+ return reinterpret_cast<char*>(iov->iov_base) + offset;
+ }
+
+ public:
+ // Does not take ownership of iov. iov must be valid during the
+ // entire lifetime of the SnappyIOVecWriter.
+ inline SnappyIOVecWriter(const struct iovec* iov, size_t iov_count)
+ : output_iov_end_(iov + iov_count),
+#if !defined(NDEBUG)
+ output_iov_(iov),
+#endif // !defined(NDEBUG)
+ curr_iov_(iov),
+ curr_iov_output_(iov_count ? reinterpret_cast<char*>(iov->iov_base)
+ : nullptr),
+ curr_iov_remaining_(iov_count ? iov->iov_len : 0),
+ total_written_(0),
+ output_limit_(-1) {}
+
+ inline void SetExpectedLength(size_t len) {
+ output_limit_ = len;
+ }
+
+ inline bool CheckLength() const {
+ return total_written_ == output_limit_;
+ }
+
+ inline bool Append(const char* ip, size_t len) {
+ if (total_written_ + len > output_limit_) {
+ return false;
+ }
+
+ return AppendNoCheck(ip, len);
+ }
+
+ inline bool AppendNoCheck(const char* ip, size_t len) {
+ while (len > 0) {
+ if (curr_iov_remaining_ == 0) {
+ // This iovec is full. Go to the next one.
+ if (curr_iov_ + 1 >= output_iov_end_) {
+ return false;
+ }
+ ++curr_iov_;
+ curr_iov_output_ = reinterpret_cast<char*>(curr_iov_->iov_base);
+ curr_iov_remaining_ = curr_iov_->iov_len;
+ }
+
+ const size_t to_write = std::min(len, curr_iov_remaining_);
+ memcpy(curr_iov_output_, ip, to_write);
+ curr_iov_output_ += to_write;
+ curr_iov_remaining_ -= to_write;
+ total_written_ += to_write;
+ ip += to_write;
+ len -= to_write;
+ }
+
+ return true;
+ }
+
+ inline bool TryFastAppend(const char* ip, size_t available, size_t len) {
+ const size_t space_left = output_limit_ - total_written_;
+ if (len <= 16 && available >= 16 + kMaximumTagLength && space_left >= 16 &&
+ curr_iov_remaining_ >= 16) {
+ // Fast path, used for the majority (about 95%) of invocations.
+ UnalignedCopy128(ip, curr_iov_output_);
+ curr_iov_output_ += len;
+ curr_iov_remaining_ -= len;
+ total_written_ += len;
+ return true;
+ }
+
+ return false;
+ }
+
+ inline bool AppendFromSelf(size_t offset, size_t len) {
+ // See SnappyArrayWriter::AppendFromSelf for an explanation of
+ // the "offset - 1u" trick.
+ if (offset - 1u >= total_written_) {
+ return false;
+ }
+ const size_t space_left = output_limit_ - total_written_;
+ if (len > space_left) {
+ return false;
+ }
+
+ // Locate the iovec from which we need to start the copy.
+ const iovec* from_iov = curr_iov_;
+ size_t from_iov_offset = curr_iov_->iov_len - curr_iov_remaining_;
+ while (offset > 0) {
+ if (from_iov_offset >= offset) {
+ from_iov_offset -= offset;
+ break;
+ }
+
+ offset -= from_iov_offset;
+ --from_iov;
+#if !defined(NDEBUG)
+ assert(from_iov >= output_iov_);
+#endif // !defined(NDEBUG)
+ from_iov_offset = from_iov->iov_len;
+ }
+
+ // Copy <len> bytes starting from the iovec pointed to by from_iov_index to
+ // the current iovec.
+ while (len > 0) {
+ assert(from_iov <= curr_iov_);
+ if (from_iov != curr_iov_) {
+ const size_t to_copy =
+ std::min(from_iov->iov_len - from_iov_offset, len);
+ AppendNoCheck(GetIOVecPointer(from_iov, from_iov_offset), to_copy);
+ len -= to_copy;
+ if (len > 0) {
+ ++from_iov;
+ from_iov_offset = 0;
+ }
+ } else {
+ size_t to_copy = curr_iov_remaining_;
+ if (to_copy == 0) {
+ // This iovec is full. Go to the next one.
+ if (curr_iov_ + 1 >= output_iov_end_) {
+ return false;
+ }
+ ++curr_iov_;
+ curr_iov_output_ = reinterpret_cast<char*>(curr_iov_->iov_base);
+ curr_iov_remaining_ = curr_iov_->iov_len;
+ continue;
+ }
+ if (to_copy > len) {
+ to_copy = len;
+ }
+
+ IncrementalCopy(GetIOVecPointer(from_iov, from_iov_offset),
+ curr_iov_output_, curr_iov_output_ + to_copy,
+ curr_iov_output_ + curr_iov_remaining_);
+ curr_iov_output_ += to_copy;
+ curr_iov_remaining_ -= to_copy;
+ from_iov_offset += to_copy;
+ total_written_ += to_copy;
+ len -= to_copy;
+ }
+ }
+
+ return true;
+ }
+
+ inline void Flush() {}
+};
+
+bool RawUncompressToIOVec(const char* compressed, size_t compressed_length,
+ const struct iovec* iov, size_t iov_cnt) {
+ ByteArraySource reader(compressed, compressed_length);
+ return RawUncompressToIOVec(&reader, iov, iov_cnt);
+}
+
+bool RawUncompressToIOVec(Source* compressed, const struct iovec* iov,
+ size_t iov_cnt) {
+ SnappyIOVecWriter output(iov, iov_cnt);
+ return InternalUncompress(compressed, &output);
+}
+
+// -----------------------------------------------------------------------
// Flat array interfaces
// -----------------------------------------------------------------------
@@ -1275,8 +1275,8 @@ class SnappyArrayWriter {
public:
inline explicit SnappyArrayWriter(char* dst)
: base_(dst),
- op_(dst),
- op_limit_(dst) {
+ op_(dst),
+ op_limit_(dst) {
}
inline void SetExpectedLength(size_t len) {
@@ -1301,9 +1301,9 @@ class SnappyArrayWriter {
inline bool TryFastAppend(const char* ip, size_t available, size_t len) {
char* op = op_;
const size_t space_left = op_limit_ - op;
- if (len <= 16 && available >= 16 + kMaximumTagLength && space_left >= 16) {
+ if (len <= 16 && available >= 16 + kMaximumTagLength && space_left >= 16) {
// Fast path, used for the majority (about 95%) of invocations.
- UnalignedCopy128(ip, op);
+ UnalignedCopy128(ip, op);
op_ = op + len;
return true;
} else {
@@ -1312,25 +1312,25 @@ class SnappyArrayWriter {
}
inline bool AppendFromSelf(size_t offset, size_t len) {
- char* const op_end = op_ + len;
-
- // Check if we try to append from before the start of the buffer.
- // Normally this would just be a check for "produced < offset",
- // but "produced <= offset - 1u" is equivalent for every case
- // except the one where offset==0, where the right side will wrap around
- // to a very big number. This is convenient, as offset==0 is another
- // invalid case that we also want to catch, so that we do not go
- // into an infinite loop.
- if (Produced() <= offset - 1u || op_end > op_limit_) return false;
- op_ = IncrementalCopy(op_ - offset, op_, op_end, op_limit_);
+ char* const op_end = op_ + len;
+
+ // Check if we try to append from before the start of the buffer.
+ // Normally this would just be a check for "produced < offset",
+ // but "produced <= offset - 1u" is equivalent for every case
+ // except the one where offset==0, where the right side will wrap around
+ // to a very big number. This is convenient, as offset==0 is another
+ // invalid case that we also want to catch, so that we do not go
+ // into an infinite loop.
+ if (Produced() <= offset - 1u || op_end > op_limit_) return false;
+ op_ = IncrementalCopy(op_ - offset, op_, op_end, op_limit_);
return true;
}
- inline size_t Produced() const {
- assert(op_ >= base_);
- return op_ - base_;
- }
- inline void Flush() {}
+ inline size_t Produced() const {
+ assert(op_ >= base_);
+ return op_ - base_;
+ }
+ inline void Flush() {}
};
bool RawUncompress(const char* compressed, size_t n, char* uncompressed) {
@@ -1340,37 +1340,37 @@ bool RawUncompress(const char* compressed, size_t n, char* uncompressed) {
bool RawUncompress(Source* compressed, char* uncompressed) {
SnappyArrayWriter output(uncompressed);
- return InternalUncompress(compressed, &output);
+ return InternalUncompress(compressed, &output);
}
-bool Uncompress(const char* compressed, size_t n, std::string* uncompressed) {
+bool Uncompress(const char* compressed, size_t n, std::string* uncompressed) {
size_t ulength;
if (!GetUncompressedLength(compressed, n, &ulength)) {
return false;
}
- // On 32-bit builds: max_size() < kuint32max. Check for that instead
- // of crashing (e.g., consider externally specified compressed data).
- if (ulength > uncompressed->max_size()) {
+ // On 32-bit builds: max_size() < kuint32max. Check for that instead
+ // of crashing (e.g., consider externally specified compressed data).
+ if (ulength > uncompressed->max_size()) {
return false;
}
STLStringResizeUninitialized(uncompressed, ulength);
return RawUncompress(compressed, n, string_as_array(uncompressed));
}
-bool Uncompress(const char* compressed, size_t n, TString* uncompressed) {
- size_t ulength;
- if (!GetUncompressedLength(compressed, n, &ulength)) {
- return false;
- }
- // On 32-bit builds: max_size() < kuint32max. Check for that instead
- // of crashing (e.g., consider externally specified compressed data).
- if (ulength > uncompressed->max_size()) {
- return false;
- }
- uncompressed->ReserveAndResize(ulength);
- return RawUncompress(compressed, n, uncompressed->begin());
-}
-
+bool Uncompress(const char* compressed, size_t n, TString* uncompressed) {
+ size_t ulength;
+ if (!GetUncompressedLength(compressed, n, &ulength)) {
+ return false;
+ }
+ // On 32-bit builds: max_size() < kuint32max. Check for that instead
+ // of crashing (e.g., consider externally specified compressed data).
+ if (ulength > uncompressed->max_size()) {
+ return false;
+ }
+ uncompressed->ReserveAndResize(ulength);
+ return RawUncompress(compressed, n, uncompressed->begin());
+}
+
// A Writer that drops everything on the floor and just does validation
class SnappyDecompressionValidator {
private:
@@ -1378,7 +1378,7 @@ class SnappyDecompressionValidator {
size_t produced_;
public:
- inline SnappyDecompressionValidator() : expected_(0), produced_(0) { }
+ inline SnappyDecompressionValidator() : expected_(0), produced_(0) { }
inline void SetExpectedLength(size_t len) {
expected_ = len;
}
@@ -1393,26 +1393,26 @@ class SnappyDecompressionValidator {
return false;
}
inline bool AppendFromSelf(size_t offset, size_t len) {
- // See SnappyArrayWriter::AppendFromSelf for an explanation of
- // the "offset - 1u" trick.
- if (produced_ <= offset - 1u) return false;
+ // See SnappyArrayWriter::AppendFromSelf for an explanation of
+ // the "offset - 1u" trick.
+ if (produced_ <= offset - 1u) return false;
produced_ += len;
return produced_ <= expected_;
}
- inline void Flush() {}
+ inline void Flush() {}
};
bool IsValidCompressedBuffer(const char* compressed, size_t n) {
ByteArraySource reader(compressed, n);
SnappyDecompressionValidator writer;
- return InternalUncompress(&reader, &writer);
+ return InternalUncompress(&reader, &writer);
+}
+
+bool IsValidCompressed(Source* compressed) {
+ SnappyDecompressionValidator writer;
+ return InternalUncompress(compressed, &writer);
}
-bool IsValidCompressed(Source* compressed) {
- SnappyDecompressionValidator writer;
- return InternalUncompress(compressed, &writer);
-}
-
void RawCompress(const char* input,
size_t input_length,
char* compressed,
@@ -1425,10 +1425,10 @@ void RawCompress(const char* input,
*compressed_length = (writer.CurrentDestination() - compressed);
}
-size_t Compress(const char* input, size_t input_length,
- std::string* compressed) {
+size_t Compress(const char* input, size_t input_length,
+ std::string* compressed) {
// Pre-grow the buffer to the max length of the compressed output
- STLStringResizeUninitialized(compressed, MaxCompressedLength(input_length));
+ STLStringResizeUninitialized(compressed, MaxCompressedLength(input_length));
size_t compressed_length;
RawCompress(input, input_length, string_as_array(compressed),
@@ -1437,252 +1437,252 @@ size_t Compress(const char* input, size_t input_length,
return compressed_length;
}
-size_t Compress(const char* input, size_t input_length,
- TString* compressed) {
- // Pre-grow the buffer to the max length of the compressed output
- compressed->ReserveAndResize(MaxCompressedLength(input_length));
-
- size_t compressed_length;
- RawCompress(input, input_length, compressed->begin(),
- &compressed_length);
- compressed->resize(compressed_length);
- return compressed_length;
-}
-
-// -----------------------------------------------------------------------
-// Sink interface
-// -----------------------------------------------------------------------
-
-// A type that decompresses into a Sink. The template parameter
-// Allocator must export one method "char* Allocate(int size);", which
-// allocates a buffer of "size" and appends that to the destination.
-template <typename Allocator>
-class SnappyScatteredWriter {
- Allocator allocator_;
-
- // We need random access into the data generated so far. Therefore
- // we keep track of all of the generated data as an array of blocks.
- // All of the blocks except the last have length kBlockSize.
- std::vector<char*> blocks_;
- size_t expected_;
-
- // Total size of all fully generated blocks so far
- size_t full_size_;
-
- // Pointer into current output block
- char* op_base_; // Base of output block
- char* op_ptr_; // Pointer to next unfilled byte in block
- char* op_limit_; // Pointer just past block
-
- inline size_t Size() const {
- return full_size_ + (op_ptr_ - op_base_);
- }
-
- bool SlowAppend(const char* ip, size_t len);
- bool SlowAppendFromSelf(size_t offset, size_t len);
-
- public:
- inline explicit SnappyScatteredWriter(const Allocator& allocator)
- : allocator_(allocator),
- full_size_(0),
- op_base_(NULL),
- op_ptr_(NULL),
- op_limit_(NULL) {
- }
-
- inline void SetExpectedLength(size_t len) {
- assert(blocks_.empty());
- expected_ = len;
- }
-
- inline bool CheckLength() const {
- return Size() == expected_;
- }
-
- // Return the number of bytes actually uncompressed so far
- inline size_t Produced() const {
- return Size();
- }
-
- inline bool Append(const char* ip, size_t len) {
- size_t avail = op_limit_ - op_ptr_;
- if (len <= avail) {
- // Fast path
- memcpy(op_ptr_, ip, len);
- op_ptr_ += len;
- return true;
- } else {
- return SlowAppend(ip, len);
- }
- }
-
- inline bool TryFastAppend(const char* ip, size_t available, size_t length) {
- char* op = op_ptr_;
- const int space_left = op_limit_ - op;
- if (length <= 16 && available >= 16 + kMaximumTagLength &&
- space_left >= 16) {
- // Fast path, used for the majority (about 95%) of invocations.
- UnalignedCopy128(ip, op);
- op_ptr_ = op + length;
- return true;
- } else {
- return false;
- }
- }
-
- inline bool AppendFromSelf(size_t offset, size_t len) {
- char* const op_end = op_ptr_ + len;
- // See SnappyArrayWriter::AppendFromSelf for an explanation of
- // the "offset - 1u" trick.
- if (SNAPPY_PREDICT_TRUE(offset - 1u < op_ptr_ - op_base_ &&
- op_end <= op_limit_)) {
- // Fast path: src and dst in current block.
- op_ptr_ = IncrementalCopy(op_ptr_ - offset, op_ptr_, op_end, op_limit_);
- return true;
- }
- return SlowAppendFromSelf(offset, len);
- }
-
- // Called at the end of the decompress. We ask the allocator
- // write all blocks to the sink.
- inline void Flush() { allocator_.Flush(Produced()); }
-};
-
-template<typename Allocator>
-bool SnappyScatteredWriter<Allocator>::SlowAppend(const char* ip, size_t len) {
- size_t avail = op_limit_ - op_ptr_;
- while (len > avail) {
- // Completely fill this block
- memcpy(op_ptr_, ip, avail);
- op_ptr_ += avail;
- assert(op_limit_ - op_ptr_ == 0);
- full_size_ += (op_ptr_ - op_base_);
- len -= avail;
- ip += avail;
-
- // Bounds check
- if (full_size_ + len > expected_) {
- return false;
- }
-
- // Make new block
- size_t bsize = std::min<size_t>(kBlockSize, expected_ - full_size_);
- op_base_ = allocator_.Allocate(bsize);
- op_ptr_ = op_base_;
- op_limit_ = op_base_ + bsize;
- blocks_.push_back(op_base_);
- avail = bsize;
- }
-
- memcpy(op_ptr_, ip, len);
- op_ptr_ += len;
- return true;
-}
-
-template<typename Allocator>
-bool SnappyScatteredWriter<Allocator>::SlowAppendFromSelf(size_t offset,
- size_t len) {
- // Overflow check
- // See SnappyArrayWriter::AppendFromSelf for an explanation of
- // the "offset - 1u" trick.
- const size_t cur = Size();
- if (offset - 1u >= cur) return false;
- if (expected_ - cur < len) return false;
-
- // Currently we shouldn't ever hit this path because Compress() chops the
- // input into blocks and does not create cross-block copies. However, it is
- // nice if we do not rely on that, since we can get better compression if we
- // allow cross-block copies and thus might want to change the compressor in
- // the future.
- size_t src = cur - offset;
- while (len-- > 0) {
- char c = blocks_[src >> kBlockLog][src & (kBlockSize-1)];
- Append(&c, 1);
- src++;
- }
- return true;
-}
-
-class SnappySinkAllocator {
- public:
- explicit SnappySinkAllocator(Sink* dest): dest_(dest) {}
- ~SnappySinkAllocator() {}
-
- char* Allocate(int size) {
- Datablock block(new char[size], size);
- blocks_.push_back(block);
- return block.data;
- }
-
- // We flush only at the end, because the writer wants
- // random access to the blocks and once we hand the
- // block over to the sink, we can't access it anymore.
- // Also we don't write more than has been actually written
- // to the blocks.
- void Flush(size_t size) {
- size_t size_written = 0;
- size_t block_size;
- for (int i = 0; i < blocks_.size(); ++i) {
- block_size = std::min<size_t>(blocks_[i].size, size - size_written);
- dest_->AppendAndTakeOwnership(blocks_[i].data, block_size,
- &SnappySinkAllocator::Deleter, NULL);
- size_written += block_size;
- }
- blocks_.clear();
- }
-
- private:
- struct Datablock {
- char* data;
- size_t size;
- Datablock(char* p, size_t s) : data(p), size(s) {}
- };
-
- static void Deleter(void* arg, const char* bytes, size_t size) {
- delete[] bytes;
- }
-
- Sink* dest_;
- std::vector<Datablock> blocks_;
-
- // Note: copying this object is allowed
-};
-
-size_t UncompressAsMuchAsPossible(Source* compressed, Sink* uncompressed) {
- SnappySinkAllocator allocator(uncompressed);
- SnappyScatteredWriter<SnappySinkAllocator> writer(allocator);
- InternalUncompress(compressed, &writer);
- return writer.Produced();
-}
-
-bool Uncompress(Source* compressed, Sink* uncompressed) {
- // Read the uncompressed length from the front of the compressed input
- SnappyDecompressor decompressor(compressed);
- uint32 uncompressed_len = 0;
- if (!decompressor.ReadUncompressedLength(&uncompressed_len)) {
- return false;
- }
-
- char c;
- size_t allocated_size;
- char* buf = uncompressed->GetAppendBufferVariable(
- 1, uncompressed_len, &c, 1, &allocated_size);
-
- const size_t compressed_len = compressed->Available();
- // If we can get a flat buffer, then use it, otherwise do block by block
- // uncompression
- if (allocated_size >= uncompressed_len) {
- SnappyArrayWriter writer(buf);
- bool result = InternalUncompressAllTags(&decompressor, &writer,
- compressed_len, uncompressed_len);
- uncompressed->Append(buf, writer.Produced());
- return result;
- } else {
- SnappySinkAllocator allocator(uncompressed);
- SnappyScatteredWriter<SnappySinkAllocator> writer(allocator);
- return InternalUncompressAllTags(&decompressor, &writer, compressed_len,
- uncompressed_len);
- }
-}
-
-} // namespace snappy
+size_t Compress(const char* input, size_t input_length,
+ TString* compressed) {
+ // Pre-grow the buffer to the max length of the compressed output
+ compressed->ReserveAndResize(MaxCompressedLength(input_length));
+
+ size_t compressed_length;
+ RawCompress(input, input_length, compressed->begin(),
+ &compressed_length);
+ compressed->resize(compressed_length);
+ return compressed_length;
+}
+
+// -----------------------------------------------------------------------
+// Sink interface
+// -----------------------------------------------------------------------
+
+// A type that decompresses into a Sink. The template parameter
+// Allocator must export one method "char* Allocate(int size);", which
+// allocates a buffer of "size" and appends that to the destination.
+template <typename Allocator>
+class SnappyScatteredWriter {
+ Allocator allocator_;
+
+ // We need random access into the data generated so far. Therefore
+ // we keep track of all of the generated data as an array of blocks.
+ // All of the blocks except the last have length kBlockSize.
+ std::vector<char*> blocks_;
+ size_t expected_;
+
+ // Total size of all fully generated blocks so far
+ size_t full_size_;
+
+ // Pointer into current output block
+ char* op_base_; // Base of output block
+ char* op_ptr_; // Pointer to next unfilled byte in block
+ char* op_limit_; // Pointer just past block
+
+ inline size_t Size() const {
+ return full_size_ + (op_ptr_ - op_base_);
+ }
+
+ bool SlowAppend(const char* ip, size_t len);
+ bool SlowAppendFromSelf(size_t offset, size_t len);
+
+ public:
+ inline explicit SnappyScatteredWriter(const Allocator& allocator)
+ : allocator_(allocator),
+ full_size_(0),
+ op_base_(NULL),
+ op_ptr_(NULL),
+ op_limit_(NULL) {
+ }
+
+ inline void SetExpectedLength(size_t len) {
+ assert(blocks_.empty());
+ expected_ = len;
+ }
+
+ inline bool CheckLength() const {
+ return Size() == expected_;
+ }
+
+ // Return the number of bytes actually uncompressed so far
+ inline size_t Produced() const {
+ return Size();
+ }
+
+ inline bool Append(const char* ip, size_t len) {
+ size_t avail = op_limit_ - op_ptr_;
+ if (len <= avail) {
+ // Fast path
+ memcpy(op_ptr_, ip, len);
+ op_ptr_ += len;
+ return true;
+ } else {
+ return SlowAppend(ip, len);
+ }
+ }
+
+ inline bool TryFastAppend(const char* ip, size_t available, size_t length) {
+ char* op = op_ptr_;
+ const int space_left = op_limit_ - op;
+ if (length <= 16 && available >= 16 + kMaximumTagLength &&
+ space_left >= 16) {
+ // Fast path, used for the majority (about 95%) of invocations.
+ UnalignedCopy128(ip, op);
+ op_ptr_ = op + length;
+ return true;
+ } else {
+ return false;
+ }
+ }
+
+ inline bool AppendFromSelf(size_t offset, size_t len) {
+ char* const op_end = op_ptr_ + len;
+ // See SnappyArrayWriter::AppendFromSelf for an explanation of
+ // the "offset - 1u" trick.
+ if (SNAPPY_PREDICT_TRUE(offset - 1u < op_ptr_ - op_base_ &&
+ op_end <= op_limit_)) {
+ // Fast path: src and dst in current block.
+ op_ptr_ = IncrementalCopy(op_ptr_ - offset, op_ptr_, op_end, op_limit_);
+ return true;
+ }
+ return SlowAppendFromSelf(offset, len);
+ }
+
+ // Called at the end of the decompress. We ask the allocator
+ // write all blocks to the sink.
+ inline void Flush() { allocator_.Flush(Produced()); }
+};
+
+template<typename Allocator>
+bool SnappyScatteredWriter<Allocator>::SlowAppend(const char* ip, size_t len) {
+ size_t avail = op_limit_ - op_ptr_;
+ while (len > avail) {
+ // Completely fill this block
+ memcpy(op_ptr_, ip, avail);
+ op_ptr_ += avail;
+ assert(op_limit_ - op_ptr_ == 0);
+ full_size_ += (op_ptr_ - op_base_);
+ len -= avail;
+ ip += avail;
+
+ // Bounds check
+ if (full_size_ + len > expected_) {
+ return false;
+ }
+
+ // Make new block
+ size_t bsize = std::min<size_t>(kBlockSize, expected_ - full_size_);
+ op_base_ = allocator_.Allocate(bsize);
+ op_ptr_ = op_base_;
+ op_limit_ = op_base_ + bsize;
+ blocks_.push_back(op_base_);
+ avail = bsize;
+ }
+
+ memcpy(op_ptr_, ip, len);
+ op_ptr_ += len;
+ return true;
+}
+
+template<typename Allocator>
+bool SnappyScatteredWriter<Allocator>::SlowAppendFromSelf(size_t offset,
+ size_t len) {
+ // Overflow check
+ // See SnappyArrayWriter::AppendFromSelf for an explanation of
+ // the "offset - 1u" trick.
+ const size_t cur = Size();
+ if (offset - 1u >= cur) return false;
+ if (expected_ - cur < len) return false;
+
+ // Currently we shouldn't ever hit this path because Compress() chops the
+ // input into blocks and does not create cross-block copies. However, it is
+ // nice if we do not rely on that, since we can get better compression if we
+ // allow cross-block copies and thus might want to change the compressor in
+ // the future.
+ size_t src = cur - offset;
+ while (len-- > 0) {
+ char c = blocks_[src >> kBlockLog][src & (kBlockSize-1)];
+ Append(&c, 1);
+ src++;
+ }
+ return true;
+}
+
+class SnappySinkAllocator {
+ public:
+ explicit SnappySinkAllocator(Sink* dest): dest_(dest) {}
+ ~SnappySinkAllocator() {}
+
+ char* Allocate(int size) {
+ Datablock block(new char[size], size);
+ blocks_.push_back(block);
+ return block.data;
+ }
+
+ // We flush only at the end, because the writer wants
+ // random access to the blocks and once we hand the
+ // block over to the sink, we can't access it anymore.
+ // Also we don't write more than has been actually written
+ // to the blocks.
+ void Flush(size_t size) {
+ size_t size_written = 0;
+ size_t block_size;
+ for (int i = 0; i < blocks_.size(); ++i) {
+ block_size = std::min<size_t>(blocks_[i].size, size - size_written);
+ dest_->AppendAndTakeOwnership(blocks_[i].data, block_size,
+ &SnappySinkAllocator::Deleter, NULL);
+ size_written += block_size;
+ }
+ blocks_.clear();
+ }
+
+ private:
+ struct Datablock {
+ char* data;
+ size_t size;
+ Datablock(char* p, size_t s) : data(p), size(s) {}
+ };
+
+ static void Deleter(void* arg, const char* bytes, size_t size) {
+ delete[] bytes;
+ }
+
+ Sink* dest_;
+ std::vector<Datablock> blocks_;
+
+ // Note: copying this object is allowed
+};
+
+size_t UncompressAsMuchAsPossible(Source* compressed, Sink* uncompressed) {
+ SnappySinkAllocator allocator(uncompressed);
+ SnappyScatteredWriter<SnappySinkAllocator> writer(allocator);
+ InternalUncompress(compressed, &writer);
+ return writer.Produced();
+}
+
+bool Uncompress(Source* compressed, Sink* uncompressed) {
+ // Read the uncompressed length from the front of the compressed input
+ SnappyDecompressor decompressor(compressed);
+ uint32 uncompressed_len = 0;
+ if (!decompressor.ReadUncompressedLength(&uncompressed_len)) {
+ return false;
+ }
+
+ char c;
+ size_t allocated_size;
+ char* buf = uncompressed->GetAppendBufferVariable(
+ 1, uncompressed_len, &c, 1, &allocated_size);
+
+ const size_t compressed_len = compressed->Available();
+ // If we can get a flat buffer, then use it, otherwise do block by block
+ // uncompression
+ if (allocated_size >= uncompressed_len) {
+ SnappyArrayWriter writer(buf);
+ bool result = InternalUncompressAllTags(&decompressor, &writer,
+ compressed_len, uncompressed_len);
+ uncompressed->Append(buf, writer.Produced());
+ return result;
+ } else {
+ SnappySinkAllocator allocator(uncompressed);
+ SnappyScatteredWriter<SnappySinkAllocator> writer(allocator);
+ return InternalUncompressAllTags(&decompressor, &writer, compressed_len,
+ uncompressed_len);
+ }
+}
+
+} // namespace snappy
diff --git a/contrib/libs/snappy/snappy.h b/contrib/libs/snappy/snappy.h
index f8eaa1c60d..9a3bc3fa64 100644
--- a/contrib/libs/snappy/snappy.h
+++ b/contrib/libs/snappy/snappy.h
@@ -36,14 +36,14 @@
// using BMDiff and then compressing the output of BMDiff with
// Snappy.
-#ifndef THIRD_PARTY_SNAPPY_SNAPPY_H__
-#define THIRD_PARTY_SNAPPY_SNAPPY_H__
+#ifndef THIRD_PARTY_SNAPPY_SNAPPY_H__
+#define THIRD_PARTY_SNAPPY_SNAPPY_H__
-#include <cstddef>
-#include <string>
+#include <cstddef>
+#include <string>
+
+#include <util/generic/fwd.h>
-#include <util/generic/fwd.h>
-
#include "snappy-stubs-public.h"
namespace snappy {
@@ -58,27 +58,27 @@ namespace snappy {
// number of bytes written.
size_t Compress(Source* source, Sink* sink);
- // Find the uncompressed length of the given stream, as given by the header.
- // Note that the true length could deviate from this; the stream could e.g.
- // be truncated.
- //
- // Also note that this leaves "*source" in a state that is unsuitable for
- // further operations, such as RawUncompress(). You will need to rewind
- // or recreate the source yourself before attempting any further calls.
+ // Find the uncompressed length of the given stream, as given by the header.
+ // Note that the true length could deviate from this; the stream could e.g.
+ // be truncated.
+ //
+ // Also note that this leaves "*source" in a state that is unsuitable for
+ // further operations, such as RawUncompress(). You will need to rewind
+ // or recreate the source yourself before attempting any further calls.
bool GetUncompressedLength(Source* source, uint32* result);
// ------------------------------------------------------------------------
// Higher-level string based routines (should be sufficient for most users)
// ------------------------------------------------------------------------
- // Sets "*compressed" to the compressed version of "input[0,input_length-1]".
- // Original contents of *compressed are lost.
+ // Sets "*compressed" to the compressed version of "input[0,input_length-1]".
+ // Original contents of *compressed are lost.
//
- // REQUIRES: "input[]" is not an alias of "*compressed".
- size_t Compress(const char* input, size_t input_length,
- std::string* compressed);
- size_t Compress(const char* input, size_t input_length,
- TString* compressed);
+ // REQUIRES: "input[]" is not an alias of "*compressed".
+ size_t Compress(const char* input, size_t input_length,
+ std::string* compressed);
+ size_t Compress(const char* input, size_t input_length,
+ TString* compressed);
// Decompresses "compressed[0,compressed_length-1]" to "*uncompressed".
// Original contents of "*uncompressed" are lost.
@@ -87,23 +87,23 @@ namespace snappy {
//
// returns false if the message is corrupted and could not be decompressed
bool Uncompress(const char* compressed, size_t compressed_length,
- std::string* uncompressed);
- bool Uncompress(const char* compressed, size_t compressed_length,
- TString* uncompressed);
-
- // Decompresses "compressed" to "*uncompressed".
- //
- // returns false if the message is corrupted and could not be decompressed
- bool Uncompress(Source* compressed, Sink* uncompressed);
-
- // This routine uncompresses as much of the "compressed" as possible
- // into sink. It returns the number of valid bytes added to sink
- // (extra invalid bytes may have been added due to errors; the caller
- // should ignore those). The emitted data typically has length
- // GetUncompressedLength(), but may be shorter if an error is
- // encountered.
- size_t UncompressAsMuchAsPossible(Source* compressed, Sink* uncompressed);
-
+ std::string* uncompressed);
+ bool Uncompress(const char* compressed, size_t compressed_length,
+ TString* uncompressed);
+
+ // Decompresses "compressed" to "*uncompressed".
+ //
+ // returns false if the message is corrupted and could not be decompressed
+ bool Uncompress(Source* compressed, Sink* uncompressed);
+
+ // This routine uncompresses as much of the "compressed" as possible
+ // into sink. It returns the number of valid bytes added to sink
+ // (extra invalid bytes may have been added due to errors; the caller
+ // should ignore those). The emitted data typically has length
+ // GetUncompressedLength(), but may be shorter if an error is
+ // encountered.
+ size_t UncompressAsMuchAsPossible(Source* compressed, Sink* uncompressed);
+
// ------------------------------------------------------------------------
// Lower-level character array based routines. May be useful for
// efficiency reasons in certain circumstances.
@@ -143,28 +143,28 @@ namespace snappy {
// returns false if the message is corrupted and could not be decrypted
bool RawUncompress(Source* compressed, char* uncompressed);
- // Given data in "compressed[0..compressed_length-1]" generated by
- // calling the Snappy::Compress routine, this routine
- // stores the uncompressed data to the iovec "iov". The number of physical
- // buffers in "iov" is given by iov_cnt and their cumulative size
- // must be at least GetUncompressedLength(compressed). The individual buffers
- // in "iov" must not overlap with each other.
- //
- // returns false if the message is corrupted and could not be decrypted
- bool RawUncompressToIOVec(const char* compressed, size_t compressed_length,
- const struct iovec* iov, size_t iov_cnt);
-
- // Given data from the byte source 'compressed' generated by calling
- // the Snappy::Compress routine, this routine stores the uncompressed
- // data to the iovec "iov". The number of physical
- // buffers in "iov" is given by iov_cnt and their cumulative size
- // must be at least GetUncompressedLength(compressed). The individual buffers
- // in "iov" must not overlap with each other.
- //
- // returns false if the message is corrupted and could not be decrypted
- bool RawUncompressToIOVec(Source* compressed, const struct iovec* iov,
- size_t iov_cnt);
-
+ // Given data in "compressed[0..compressed_length-1]" generated by
+ // calling the Snappy::Compress routine, this routine
+ // stores the uncompressed data to the iovec "iov". The number of physical
+ // buffers in "iov" is given by iov_cnt and their cumulative size
+ // must be at least GetUncompressedLength(compressed). The individual buffers
+ // in "iov" must not overlap with each other.
+ //
+ // returns false if the message is corrupted and could not be decrypted
+ bool RawUncompressToIOVec(const char* compressed, size_t compressed_length,
+ const struct iovec* iov, size_t iov_cnt);
+
+ // Given data from the byte source 'compressed' generated by calling
+ // the Snappy::Compress routine, this routine stores the uncompressed
+ // data to the iovec "iov". The number of physical
+ // buffers in "iov" is given by iov_cnt and their cumulative size
+ // must be at least GetUncompressedLength(compressed). The individual buffers
+ // in "iov" must not overlap with each other.
+ //
+ // returns false if the message is corrupted and could not be decrypted
+ bool RawUncompressToIOVec(Source* compressed, const struct iovec* iov,
+ size_t iov_cnt);
+
// Returns the maximal size of the compressed representation of
// input data that is "source_bytes" bytes in length;
size_t MaxCompressedLength(size_t source_bytes);
@@ -183,31 +183,31 @@ namespace snappy {
bool IsValidCompressedBuffer(const char* compressed,
size_t compressed_length);
- // Returns true iff the contents of "compressed" can be uncompressed
- // successfully. Does not return the uncompressed data. Takes
- // time proportional to *compressed length, but is usually at least
- // a factor of four faster than actual decompression.
- // On success, consumes all of *compressed. On failure, consumes an
- // unspecified prefix of *compressed.
- bool IsValidCompressed(Source* compressed);
-
- // The size of a compression block. Note that many parts of the compression
- // code assumes that kBlockSize <= 65536; in particular, the hash table
- // can only store 16-bit offsets, and EmitCopy() also assumes the offset
- // is 65535 bytes or less. Note also that if you change this, it will
- // affect the framing format (see framing_format.txt).
+ // Returns true iff the contents of "compressed" can be uncompressed
+ // successfully. Does not return the uncompressed data. Takes
+ // time proportional to *compressed length, but is usually at least
+ // a factor of four faster than actual decompression.
+ // On success, consumes all of *compressed. On failure, consumes an
+ // unspecified prefix of *compressed.
+ bool IsValidCompressed(Source* compressed);
+
+ // The size of a compression block. Note that many parts of the compression
+ // code assumes that kBlockSize <= 65536; in particular, the hash table
+ // can only store 16-bit offsets, and EmitCopy() also assumes the offset
+ // is 65535 bytes or less. Note also that if you change this, it will
+ // affect the framing format (see framing_format.txt).
//
- // Note that there might be older data around that is compressed with larger
- // block sizes, so the decompression code should not rely on the
- // non-existence of long backreferences.
- static constexpr int kBlockLog = 16;
- static constexpr size_t kBlockSize = 1 << kBlockLog;
+ // Note that there might be older data around that is compressed with larger
+ // block sizes, so the decompression code should not rely on the
+ // non-existence of long backreferences.
+ static constexpr int kBlockLog = 16;
+ static constexpr size_t kBlockSize = 1 << kBlockLog;
- static constexpr int kMinHashTableBits = 8;
- static constexpr size_t kMinHashTableSize = 1 << kMinHashTableBits;
+ static constexpr int kMinHashTableBits = 8;
+ static constexpr size_t kMinHashTableSize = 1 << kMinHashTableBits;
- static constexpr int kMaxHashTableBits = 14;
- static constexpr size_t kMaxHashTableSize = 1 << kMaxHashTableBits;
+ static constexpr int kMaxHashTableBits = 14;
+ static constexpr size_t kMaxHashTableSize = 1 << kMaxHashTableBits;
} // end namespace snappy
-#endif // THIRD_PARTY_SNAPPY_SNAPPY_H__
+#endif // THIRD_PARTY_SNAPPY_SNAPPY_H__
diff --git a/contrib/libs/snappy/ya.make b/contrib/libs/snappy/ya.make
index 4d83009b19..472daa0c80 100644
--- a/contrib/libs/snappy/ya.make
+++ b/contrib/libs/snappy/ya.make
@@ -1,15 +1,15 @@
-# Generated by devtools/yamaker from nixpkgs 92c884dfd7140a6c3e6c717cf8990f7a78524331.
-
+# Generated by devtools/yamaker from nixpkgs 92c884dfd7140a6c3e6c717cf8990f7a78524331.
+
LIBRARY()
-OWNER(g:cpp-contrib)
+OWNER(g:cpp-contrib)
-VERSION(1.1.8)
+VERSION(1.1.8)
ORIGINAL_SOURCE(https://github.com/google/snappy/archive/1.1.8.tar.gz)
-LICENSE(BSD-3-Clause)
-
+LICENSE(BSD-3-Clause)
+
LICENSE_TEXTS(.yandex_meta/licenses.list.txt)
ADDINCL(
@@ -24,9 +24,9 @@ CFLAGS(
SRCS(
snappy-c.cc
- snappy-sinksource.cc
+ snappy-sinksource.cc
snappy-stubs-internal.cc
- snappy.cc
+ snappy.cc
)
END()