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authororivej <orivej@yandex-team.ru>2022-02-10 16:44:49 +0300
committerDaniil Cherednik <dcherednik@yandex-team.ru>2022-02-10 16:44:49 +0300
commit718c552901d703c502ccbefdfc3c9028d608b947 (patch)
tree46534a98bbefcd7b1f3faa5b52c138ab27db75b7 /contrib/libs/poco/Foundation/src/MD4Engine.cpp
parente9656aae26e0358d5378e5b63dcac5c8dbe0e4d0 (diff)
downloadydb-718c552901d703c502ccbefdfc3c9028d608b947.tar.gz
Restoring authorship annotation for <orivej@yandex-team.ru>. Commit 1 of 2.
Diffstat (limited to 'contrib/libs/poco/Foundation/src/MD4Engine.cpp')
-rw-r--r--contrib/libs/poco/Foundation/src/MD4Engine.cpp556
1 files changed, 278 insertions, 278 deletions
diff --git a/contrib/libs/poco/Foundation/src/MD4Engine.cpp b/contrib/libs/poco/Foundation/src/MD4Engine.cpp
index 779d756e23..857a9539ab 100644
--- a/contrib/libs/poco/Foundation/src/MD4Engine.cpp
+++ b/contrib/libs/poco/Foundation/src/MD4Engine.cpp
@@ -1,278 +1,278 @@
-//
-// MD4Engine.cpp
-//
-// Library: Foundation
-// Package: Crypt
-// Module: MD4Engine
-//
-// Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH.
-// and Contributors.
-//
-// SPDX-License-Identifier: BSL-1.0
-//
-//
-// MD4 (RFC 1320) algorithm:
-// Copyright (C) 1991-2, RSA Data Security, Inc. Created 1991. All
-// rights reserved.
-//
-// License to copy and use this software is granted provided that it
-// is identified as the "RSA Data Security, Inc. MD4 Message-Digest
-// Algorithm" in all material mentioning or referencing this software
-// or this function.
-//
-// License is also granted to make and use derivative works provided
-// that such works are identified as "derived from the RSA Data
-// Security, Inc. MD4 Message-Digest Algorithm" in all material
-// mentioning or referencing the derived work.
-//
-// RSA Data Security, Inc. makes no representations concerning either
-// the merchantability of this software or the suitability of this
-// software for any particular purpose. It is provided "as is"
-// without express or implied warranty of any kind.
-//
-// These notices must be retained in any copies of any part of this
-// documentation and/or software.
-//
-
-
-#include "Poco/MD4Engine.h"
-#include <cstring>
-
-
-namespace Poco {
-
-
-MD4Engine::MD4Engine()
-{
- _digest.reserve(16);
- reset();
-}
-
-
-MD4Engine::~MD4Engine()
-{
- reset();
-}
-
-
-void MD4Engine::updateImpl(const void* input_, std::size_t inputLen)
-{
- const unsigned char* input = (const unsigned char*) input_;
- unsigned int i, index, partLen;
-
- /* Compute number of bytes mod 64 */
- index = (unsigned int)((_context.count[0] >> 3) & 0x3F);
-
- /* Update number of bits */
- if ((_context.count[0] += ((UInt32) inputLen << 3)) < ((UInt32) inputLen << 3))
- _context.count[1]++;
- _context.count[1] += ((UInt32) inputLen >> 29);
-
- partLen = 64 - index;
-
- /* Transform as many times as possible. */
- if (inputLen >= partLen)
- {
- std::memcpy(&_context.buffer[index], input, partLen);
- transform(_context.state, _context.buffer);
-
- for (i = partLen; i + 63 < inputLen; i += 64)
- transform(_context.state, &input[i]);
-
- index = 0;
- }
- else i = 0;
-
- /* Buffer remaining input */
- std::memcpy(&_context.buffer[index], &input[i], inputLen-i);
-}
-
-
-std::size_t MD4Engine::digestLength() const
-{
- return DIGEST_SIZE;
-}
-
-
-void MD4Engine::reset()
-{
- std::memset(&_context, 0, sizeof(_context));
- _context.count[0] = _context.count[1] = 0;
- _context.state[0] = 0x67452301;
- _context.state[1] = 0xefcdab89;
- _context.state[2] = 0x98badcfe;
- _context.state[3] = 0x10325476;
-}
-
-
-const DigestEngine::Digest& MD4Engine::digest()
-{
- static const unsigned char PADDING[64] =
- {
- 0x80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
- };
- unsigned char bits[8];
- unsigned int index, padLen;
-
- /* Save number of bits */
- encode(bits, _context.count, 8);
-
- /* Pad out to 56 mod 64. */
- index = (unsigned int)((_context.count[0] >> 3) & 0x3f);
- padLen = (index < 56) ? (56 - index) : (120 - index);
- update(PADDING, padLen);
-
- /* Append length (before padding) */
- update(bits, 8);
-
- /* Store state in digestArray */
- unsigned char digestArray[16];
- encode(digestArray, _context.state, 16);
- _digest.clear();
- _digest.insert(_digest.begin(), digestArray, digestArray + sizeof(digestArray));
-
- /* Zeroize sensitive information. */
- std::memset(&_context, 0, sizeof (_context));
- reset();
- return _digest;
-}
-
-
-/* Constants for MD4Transform routine. */
-#define S11 3
-#define S12 7
-#define S13 11
-#define S14 19
-#define S21 3
-#define S22 5
-#define S23 9
-#define S24 13
-#define S31 3
-#define S32 9
-#define S33 11
-#define S34 15
-
-
-/* F, G and H are basic MD4 functions. */
-#define F(x, y, z) (((x) & (y)) | ((~x) & (z)))
-#define G(x, y, z) (((x) & (y)) | ((x) & (z)) | ((y) & (z)))
-#define H(x, y, z) ((x) ^ (y) ^ (z))
-
-
-/* ROTATE_LEFT rotates x left n bits. */
-#define ROTATE_LEFT(x, n) (((x) << (n)) | ((x) >> (32-(n))))
-
-
-/* FF, GG and HH are transformations for rounds 1, 2 and 3 */
-/* Rotation is separate from addition to prevent recomputation */
-#define FF(a, b, c, d, x, s) { \
- (a) += F ((b), (c), (d)) + (x); \
- (a) = ROTATE_LEFT ((a), (s)); \
- }
-#define GG(a, b, c, d, x, s) { \
- (a) += G ((b), (c), (d)) + (x) + (UInt32)0x5a827999; \
- (a) = ROTATE_LEFT ((a), (s)); \
- }
-#define HH(a, b, c, d, x, s) { \
- (a) += H ((b), (c), (d)) + (x) + (UInt32)0x6ed9eba1; \
- (a) = ROTATE_LEFT ((a), (s)); \
- }
-
-
-void MD4Engine::transform (UInt32 state[4], const unsigned char block[64])
-{
- UInt32 a = state[0], b = state[1], c = state[2], d = state[3], x[16];
-
- decode(x, block, 64);
-
- /* Round 1 */
- FF (a, b, c, d, x[ 0], S11); /* 1 */
- FF (d, a, b, c, x[ 1], S12); /* 2 */
- FF (c, d, a, b, x[ 2], S13); /* 3 */
- FF (b, c, d, a, x[ 3], S14); /* 4 */
- FF (a, b, c, d, x[ 4], S11); /* 5 */
- FF (d, a, b, c, x[ 5], S12); /* 6 */
- FF (c, d, a, b, x[ 6], S13); /* 7 */
- FF (b, c, d, a, x[ 7], S14); /* 8 */
- FF (a, b, c, d, x[ 8], S11); /* 9 */
- FF (d, a, b, c, x[ 9], S12); /* 10 */
- FF (c, d, a, b, x[10], S13); /* 11 */
- FF (b, c, d, a, x[11], S14); /* 12 */
- FF (a, b, c, d, x[12], S11); /* 13 */
- FF (d, a, b, c, x[13], S12); /* 14 */
- FF (c, d, a, b, x[14], S13); /* 15 */
- FF (b, c, d, a, x[15], S14); /* 16 */
-
- /* Round 2 */
- GG (a, b, c, d, x[ 0], S21); /* 17 */
- GG (d, a, b, c, x[ 4], S22); /* 18 */
- GG (c, d, a, b, x[ 8], S23); /* 19 */
- GG (b, c, d, a, x[12], S24); /* 20 */
- GG (a, b, c, d, x[ 1], S21); /* 21 */
- GG (d, a, b, c, x[ 5], S22); /* 22 */
- GG (c, d, a, b, x[ 9], S23); /* 23 */
- GG (b, c, d, a, x[13], S24); /* 24 */
- GG (a, b, c, d, x[ 2], S21); /* 25 */
- GG (d, a, b, c, x[ 6], S22); /* 26 */
- GG (c, d, a, b, x[10], S23); /* 27 */
- GG (b, c, d, a, x[14], S24); /* 28 */
- GG (a, b, c, d, x[ 3], S21); /* 29 */
- GG (d, a, b, c, x[ 7], S22); /* 30 */
- GG (c, d, a, b, x[11], S23); /* 31 */
- GG (b, c, d, a, x[15], S24); /* 32 */
-
- /* Round 3 */
- HH (a, b, c, d, x[ 0], S31); /* 33 */
- HH (d, a, b, c, x[ 8], S32); /* 34 */
- HH (c, d, a, b, x[ 4], S33); /* 35 */
- HH (b, c, d, a, x[12], S34); /* 36 */
- HH (a, b, c, d, x[ 2], S31); /* 37 */
- HH (d, a, b, c, x[10], S32); /* 38 */
- HH (c, d, a, b, x[ 6], S33); /* 39 */
- HH (b, c, d, a, x[14], S34); /* 40 */
- HH (a, b, c, d, x[ 1], S31); /* 41 */
- HH (d, a, b, c, x[ 9], S32); /* 42 */
- HH (c, d, a, b, x[ 5], S33); /* 43 */
- HH (b, c, d, a, x[13], S34); /* 44 */
- HH (a, b, c, d, x[ 3], S31); /* 45 */
- HH (d, a, b, c, x[11], S32); /* 46 */
- HH (c, d, a, b, x[ 7], S33); /* 47 */
- HH (b, c, d, a, x[15], S34); /* 48 */
-
- state[0] += a;
- state[1] += b;
- state[2] += c;
- state[3] += d;
-
- /* Zeroize sensitive information. */
- std::memset(x, 0, sizeof(x));
-}
-
-
-void MD4Engine::encode(unsigned char* output, const UInt32* input, std::size_t len)
-{
- unsigned int i, j;
-
- for (i = 0, j = 0; j < len; i++, j += 4)
- {
- output[j] = (unsigned char)(input[i] & 0xff);
- output[j+1] = (unsigned char)((input[i] >> 8) & 0xff);
- output[j+2] = (unsigned char)((input[i] >> 16) & 0xff);
- output[j+3] = (unsigned char)((input[i] >> 24) & 0xff);
- }
-}
-
-
-void MD4Engine::decode(UInt32* output, const unsigned char* input, std::size_t len)
-{
- unsigned int i, j;
-
- for (i = 0, j = 0; j < len; i++, j += 4)
- output[i] = ((UInt32)input[j]) | (((UInt32)input[j+1]) << 8) |
- (((UInt32)input[j+2]) << 16) | (((UInt32)input[j+3]) << 24);
-}
-
-
-} // namespace Poco
+//
+// MD4Engine.cpp
+//
+// Library: Foundation
+// Package: Crypt
+// Module: MD4Engine
+//
+// Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH.
+// and Contributors.
+//
+// SPDX-License-Identifier: BSL-1.0
+//
+//
+// MD4 (RFC 1320) algorithm:
+// Copyright (C) 1991-2, RSA Data Security, Inc. Created 1991. All
+// rights reserved.
+//
+// License to copy and use this software is granted provided that it
+// is identified as the "RSA Data Security, Inc. MD4 Message-Digest
+// Algorithm" in all material mentioning or referencing this software
+// or this function.
+//
+// License is also granted to make and use derivative works provided
+// that such works are identified as "derived from the RSA Data
+// Security, Inc. MD4 Message-Digest Algorithm" in all material
+// mentioning or referencing the derived work.
+//
+// RSA Data Security, Inc. makes no representations concerning either
+// the merchantability of this software or the suitability of this
+// software for any particular purpose. It is provided "as is"
+// without express or implied warranty of any kind.
+//
+// These notices must be retained in any copies of any part of this
+// documentation and/or software.
+//
+
+
+#include "Poco/MD4Engine.h"
+#include <cstring>
+
+
+namespace Poco {
+
+
+MD4Engine::MD4Engine()
+{
+ _digest.reserve(16);
+ reset();
+}
+
+
+MD4Engine::~MD4Engine()
+{
+ reset();
+}
+
+
+void MD4Engine::updateImpl(const void* input_, std::size_t inputLen)
+{
+ const unsigned char* input = (const unsigned char*) input_;
+ unsigned int i, index, partLen;
+
+ /* Compute number of bytes mod 64 */
+ index = (unsigned int)((_context.count[0] >> 3) & 0x3F);
+
+ /* Update number of bits */
+ if ((_context.count[0] += ((UInt32) inputLen << 3)) < ((UInt32) inputLen << 3))
+ _context.count[1]++;
+ _context.count[1] += ((UInt32) inputLen >> 29);
+
+ partLen = 64 - index;
+
+ /* Transform as many times as possible. */
+ if (inputLen >= partLen)
+ {
+ std::memcpy(&_context.buffer[index], input, partLen);
+ transform(_context.state, _context.buffer);
+
+ for (i = partLen; i + 63 < inputLen; i += 64)
+ transform(_context.state, &input[i]);
+
+ index = 0;
+ }
+ else i = 0;
+
+ /* Buffer remaining input */
+ std::memcpy(&_context.buffer[index], &input[i], inputLen-i);
+}
+
+
+std::size_t MD4Engine::digestLength() const
+{
+ return DIGEST_SIZE;
+}
+
+
+void MD4Engine::reset()
+{
+ std::memset(&_context, 0, sizeof(_context));
+ _context.count[0] = _context.count[1] = 0;
+ _context.state[0] = 0x67452301;
+ _context.state[1] = 0xefcdab89;
+ _context.state[2] = 0x98badcfe;
+ _context.state[3] = 0x10325476;
+}
+
+
+const DigestEngine::Digest& MD4Engine::digest()
+{
+ static const unsigned char PADDING[64] =
+ {
+ 0x80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
+ };
+ unsigned char bits[8];
+ unsigned int index, padLen;
+
+ /* Save number of bits */
+ encode(bits, _context.count, 8);
+
+ /* Pad out to 56 mod 64. */
+ index = (unsigned int)((_context.count[0] >> 3) & 0x3f);
+ padLen = (index < 56) ? (56 - index) : (120 - index);
+ update(PADDING, padLen);
+
+ /* Append length (before padding) */
+ update(bits, 8);
+
+ /* Store state in digestArray */
+ unsigned char digestArray[16];
+ encode(digestArray, _context.state, 16);
+ _digest.clear();
+ _digest.insert(_digest.begin(), digestArray, digestArray + sizeof(digestArray));
+
+ /* Zeroize sensitive information. */
+ std::memset(&_context, 0, sizeof (_context));
+ reset();
+ return _digest;
+}
+
+
+/* Constants for MD4Transform routine. */
+#define S11 3
+#define S12 7
+#define S13 11
+#define S14 19
+#define S21 3
+#define S22 5
+#define S23 9
+#define S24 13
+#define S31 3
+#define S32 9
+#define S33 11
+#define S34 15
+
+
+/* F, G and H are basic MD4 functions. */
+#define F(x, y, z) (((x) & (y)) | ((~x) & (z)))
+#define G(x, y, z) (((x) & (y)) | ((x) & (z)) | ((y) & (z)))
+#define H(x, y, z) ((x) ^ (y) ^ (z))
+
+
+/* ROTATE_LEFT rotates x left n bits. */
+#define ROTATE_LEFT(x, n) (((x) << (n)) | ((x) >> (32-(n))))
+
+
+/* FF, GG and HH are transformations for rounds 1, 2 and 3 */
+/* Rotation is separate from addition to prevent recomputation */
+#define FF(a, b, c, d, x, s) { \
+ (a) += F ((b), (c), (d)) + (x); \
+ (a) = ROTATE_LEFT ((a), (s)); \
+ }
+#define GG(a, b, c, d, x, s) { \
+ (a) += G ((b), (c), (d)) + (x) + (UInt32)0x5a827999; \
+ (a) = ROTATE_LEFT ((a), (s)); \
+ }
+#define HH(a, b, c, d, x, s) { \
+ (a) += H ((b), (c), (d)) + (x) + (UInt32)0x6ed9eba1; \
+ (a) = ROTATE_LEFT ((a), (s)); \
+ }
+
+
+void MD4Engine::transform (UInt32 state[4], const unsigned char block[64])
+{
+ UInt32 a = state[0], b = state[1], c = state[2], d = state[3], x[16];
+
+ decode(x, block, 64);
+
+ /* Round 1 */
+ FF (a, b, c, d, x[ 0], S11); /* 1 */
+ FF (d, a, b, c, x[ 1], S12); /* 2 */
+ FF (c, d, a, b, x[ 2], S13); /* 3 */
+ FF (b, c, d, a, x[ 3], S14); /* 4 */
+ FF (a, b, c, d, x[ 4], S11); /* 5 */
+ FF (d, a, b, c, x[ 5], S12); /* 6 */
+ FF (c, d, a, b, x[ 6], S13); /* 7 */
+ FF (b, c, d, a, x[ 7], S14); /* 8 */
+ FF (a, b, c, d, x[ 8], S11); /* 9 */
+ FF (d, a, b, c, x[ 9], S12); /* 10 */
+ FF (c, d, a, b, x[10], S13); /* 11 */
+ FF (b, c, d, a, x[11], S14); /* 12 */
+ FF (a, b, c, d, x[12], S11); /* 13 */
+ FF (d, a, b, c, x[13], S12); /* 14 */
+ FF (c, d, a, b, x[14], S13); /* 15 */
+ FF (b, c, d, a, x[15], S14); /* 16 */
+
+ /* Round 2 */
+ GG (a, b, c, d, x[ 0], S21); /* 17 */
+ GG (d, a, b, c, x[ 4], S22); /* 18 */
+ GG (c, d, a, b, x[ 8], S23); /* 19 */
+ GG (b, c, d, a, x[12], S24); /* 20 */
+ GG (a, b, c, d, x[ 1], S21); /* 21 */
+ GG (d, a, b, c, x[ 5], S22); /* 22 */
+ GG (c, d, a, b, x[ 9], S23); /* 23 */
+ GG (b, c, d, a, x[13], S24); /* 24 */
+ GG (a, b, c, d, x[ 2], S21); /* 25 */
+ GG (d, a, b, c, x[ 6], S22); /* 26 */
+ GG (c, d, a, b, x[10], S23); /* 27 */
+ GG (b, c, d, a, x[14], S24); /* 28 */
+ GG (a, b, c, d, x[ 3], S21); /* 29 */
+ GG (d, a, b, c, x[ 7], S22); /* 30 */
+ GG (c, d, a, b, x[11], S23); /* 31 */
+ GG (b, c, d, a, x[15], S24); /* 32 */
+
+ /* Round 3 */
+ HH (a, b, c, d, x[ 0], S31); /* 33 */
+ HH (d, a, b, c, x[ 8], S32); /* 34 */
+ HH (c, d, a, b, x[ 4], S33); /* 35 */
+ HH (b, c, d, a, x[12], S34); /* 36 */
+ HH (a, b, c, d, x[ 2], S31); /* 37 */
+ HH (d, a, b, c, x[10], S32); /* 38 */
+ HH (c, d, a, b, x[ 6], S33); /* 39 */
+ HH (b, c, d, a, x[14], S34); /* 40 */
+ HH (a, b, c, d, x[ 1], S31); /* 41 */
+ HH (d, a, b, c, x[ 9], S32); /* 42 */
+ HH (c, d, a, b, x[ 5], S33); /* 43 */
+ HH (b, c, d, a, x[13], S34); /* 44 */
+ HH (a, b, c, d, x[ 3], S31); /* 45 */
+ HH (d, a, b, c, x[11], S32); /* 46 */
+ HH (c, d, a, b, x[ 7], S33); /* 47 */
+ HH (b, c, d, a, x[15], S34); /* 48 */
+
+ state[0] += a;
+ state[1] += b;
+ state[2] += c;
+ state[3] += d;
+
+ /* Zeroize sensitive information. */
+ std::memset(x, 0, sizeof(x));
+}
+
+
+void MD4Engine::encode(unsigned char* output, const UInt32* input, std::size_t len)
+{
+ unsigned int i, j;
+
+ for (i = 0, j = 0; j < len; i++, j += 4)
+ {
+ output[j] = (unsigned char)(input[i] & 0xff);
+ output[j+1] = (unsigned char)((input[i] >> 8) & 0xff);
+ output[j+2] = (unsigned char)((input[i] >> 16) & 0xff);
+ output[j+3] = (unsigned char)((input[i] >> 24) & 0xff);
+ }
+}
+
+
+void MD4Engine::decode(UInt32* output, const unsigned char* input, std::size_t len)
+{
+ unsigned int i, j;
+
+ for (i = 0, j = 0; j < len; i++, j += 4)
+ output[i] = ((UInt32)input[j]) | (((UInt32)input[j+1]) << 8) |
+ (((UInt32)input[j+2]) << 16) | (((UInt32)input[j+3]) << 24);
+}
+
+
+} // namespace Poco