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authorDevtools Arcadia <arcadia-devtools@yandex-team.ru>2022-02-07 18:08:42 +0300
committerDevtools Arcadia <arcadia-devtools@mous.vla.yp-c.yandex.net>2022-02-07 18:08:42 +0300
commit1110808a9d39d4b808aef724c861a2e1a38d2a69 (patch)
treee26c9fed0de5d9873cce7e00bc214573dc2195b7 /contrib/libs/poco/Foundation/include/Poco/DynamicFactory.h
downloadydb-1110808a9d39d4b808aef724c861a2e1a38d2a69.tar.gz
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ref:cde9a383711a11544ce7e107a78147fb96cc4029
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+//
+// DynamicFactory.h
+//
+// Library: Foundation
+// Package: Core
+// Module: DynamicFactory
+//
+// Definition of the DynamicFactory class.
+//
+// Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH.
+// and Contributors.
+//
+// SPDX-License-Identifier: BSL-1.0
+//
+
+
+#ifndef Foundation_DynamicFactory_INCLUDED
+#define Foundation_DynamicFactory_INCLUDED
+
+
+#include "Poco/Foundation.h"
+#include "Poco/Instantiator.h"
+#include "Poco/Exception.h"
+#include "Poco/Mutex.h"
+#include <map>
+#include <memory>
+
+
+namespace Poco {
+
+
+template <class Base>
+class DynamicFactory
+ /// A factory that creates objects by class name.
+{
+public:
+ typedef AbstractInstantiator<Base> AbstractFactory;
+
+ DynamicFactory()
+ /// Creates the DynamicFactory.
+ {
+ }
+
+ ~DynamicFactory()
+ /// Destroys the DynamicFactory and deletes the instantiators for
+ /// all registered classes.
+ {
+ for (typename FactoryMap::iterator it = _map.begin(); it != _map.end(); ++it)
+ {
+ delete it->second;
+ }
+ }
+
+ Base* createInstance(const std::string& className) const
+ /// Creates a new instance of the class with the given name.
+ /// The class must have been registered with registerClass.
+ /// If the class name is unknown, a NotFoundException is thrown.
+ {
+ FastMutex::ScopedLock lock(_mutex);
+
+ typename FactoryMap::const_iterator it = _map.find(className);
+ if (it != _map.end())
+ return it->second->createInstance();
+ else
+ throw NotFoundException(className);
+ }
+
+ template <class C>
+ void registerClass(const std::string& className)
+ /// Registers the instantiator for the given class with the DynamicFactory.
+ /// The DynamicFactory takes ownership of the instantiator and deletes
+ /// it when it's no longer used.
+ /// If the class has already been registered, an ExistsException is thrown
+ /// and the instantiator is deleted.
+ {
+ registerClass(className, new Instantiator<C, Base>);
+ }
+
+ void registerClass(const std::string& className, AbstractFactory* pAbstractFactory)
+ /// Registers the instantiator for the given class with the DynamicFactory.
+ /// The DynamicFactory takes ownership of the instantiator and deletes
+ /// it when it's no longer used.
+ /// If the class has already been registered, an ExistsException is thrown
+ /// and the instantiator is deleted.
+ {
+ poco_check_ptr (pAbstractFactory);
+
+ FastMutex::ScopedLock lock(_mutex);
+
+#ifndef POCO_ENABLE_CPP11
+ std::auto_ptr<AbstractFactory> ptr(pAbstractFactory);
+#else
+ std::unique_ptr<AbstractFactory> ptr(pAbstractFactory);
+#endif // POCO_ENABLE_CPP11
+
+ typename FactoryMap::iterator it = _map.find(className);
+ if (it == _map.end())
+ _map[className] = ptr.release();
+ else
+ throw ExistsException(className);
+ }
+
+ void unregisterClass(const std::string& className)
+ /// Unregisters the given class and deletes the instantiator
+ /// for the class.
+ /// Throws a NotFoundException if the class has not been registered.
+ {
+ FastMutex::ScopedLock lock(_mutex);
+
+ typename FactoryMap::iterator it = _map.find(className);
+ if (it != _map.end())
+ {
+ delete it->second;
+ _map.erase(it);
+ }
+ else throw NotFoundException(className);
+ }
+
+ bool isClass(const std::string& className) const
+ /// Returns true iff the given class has been registered.
+ {
+ FastMutex::ScopedLock lock(_mutex);
+
+ return _map.find(className) != _map.end();
+ }
+
+private:
+ DynamicFactory(const DynamicFactory&);
+ DynamicFactory& operator = (const DynamicFactory&);
+
+ typedef std::map<std::string, AbstractFactory*> FactoryMap;
+
+ FactoryMap _map;
+ mutable FastMutex _mutex;
+};
+
+
+} // namespace Poco
+
+
+#endif // Foundation_DynamicFactory_INCLUDED