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author | orivej <orivej@yandex-team.ru> | 2022-02-10 16:45:01 +0300 |
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committer | Daniil Cherednik <dcherednik@yandex-team.ru> | 2022-02-10 16:45:01 +0300 |
commit | 2d37894b1b037cf24231090eda8589bbb44fb6fc (patch) | |
tree | be835aa92c6248212e705f25388ebafcf84bc7a1 /contrib/libs/poco/Foundation/include/Poco/Debugger.h | |
parent | 718c552901d703c502ccbefdfc3c9028d608b947 (diff) | |
download | ydb-2d37894b1b037cf24231090eda8589bbb44fb6fc.tar.gz |
Restoring authorship annotation for <orivej@yandex-team.ru>. Commit 2 of 2.
Diffstat (limited to 'contrib/libs/poco/Foundation/include/Poco/Debugger.h')
-rw-r--r-- | contrib/libs/poco/Foundation/include/Poco/Debugger.h | 140 |
1 files changed, 70 insertions, 70 deletions
diff --git a/contrib/libs/poco/Foundation/include/Poco/Debugger.h b/contrib/libs/poco/Foundation/include/Poco/Debugger.h index 89ded2d8f9..f1de9fc38b 100644 --- a/contrib/libs/poco/Foundation/include/Poco/Debugger.h +++ b/contrib/libs/poco/Foundation/include/Poco/Debugger.h @@ -1,70 +1,70 @@ -// -// Debugger.h -// -// Library: Foundation -// Package: Core -// Module: Debugger -// -// Definition of the Debugger class. -// -// Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH. -// and Contributors. -// -// SPDX-License-Identifier: BSL-1.0 -// - - -#ifndef Foundation_Debugger_INCLUDED -#define Foundation_Debugger_INCLUDED - - -#include "Poco/Foundation.h" - - -namespace Poco { - - -class Foundation_API Debugger - /// The Debugger class provides an interface to the debugger. - /// The presence of a debugger can be checked for, - /// messages can be written to the debugger's log window - /// and a break into the debugger can be enforced. - /// The methods only work if the program is compiled - /// in debug mode (the macro _DEBUG is defined). -{ -public: - static bool isAvailable(); - /// Returns true if a debugger is available, false otherwise. - /// On Windows, this function uses the IsDebuggerPresent() - /// function. - /// On Unix, this function returns true if the environment - /// variable POCO_ENABLE_DEBUGGER is set. - - static void message(const std::string& msg); - /// Writes a message to the debugger log, if available, otherwise to - /// standard error output. - - static void message(const std::string& msg, const char* file, int line); - /// Writes a message to the debugger log, if available, otherwise to - /// standard error output. - - static void enter(); - /// Breaks into the debugger, if it is available. - /// On Windows, this is done using the DebugBreak() function. - /// On Unix, the SIGINT signal is raised. - - static void enter(const std::string& msg); - /// Writes a debug message to the debugger log and breaks into it. - - static void enter(const std::string& msg, const char* file, int line); - /// Writes a debug message to the debugger log and breaks into it. - - static void enter(const char* file, int line); - /// Writes a debug message to the debugger log and breaks into it. -}; - - -} // namespace Poco - - -#endif // Foundation_Debugger_INCLUDED +// +// Debugger.h +// +// Library: Foundation +// Package: Core +// Module: Debugger +// +// Definition of the Debugger class. +// +// Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH. +// and Contributors. +// +// SPDX-License-Identifier: BSL-1.0 +// + + +#ifndef Foundation_Debugger_INCLUDED +#define Foundation_Debugger_INCLUDED + + +#include "Poco/Foundation.h" + + +namespace Poco { + + +class Foundation_API Debugger + /// The Debugger class provides an interface to the debugger. + /// The presence of a debugger can be checked for, + /// messages can be written to the debugger's log window + /// and a break into the debugger can be enforced. + /// The methods only work if the program is compiled + /// in debug mode (the macro _DEBUG is defined). +{ +public: + static bool isAvailable(); + /// Returns true if a debugger is available, false otherwise. + /// On Windows, this function uses the IsDebuggerPresent() + /// function. + /// On Unix, this function returns true if the environment + /// variable POCO_ENABLE_DEBUGGER is set. + + static void message(const std::string& msg); + /// Writes a message to the debugger log, if available, otherwise to + /// standard error output. + + static void message(const std::string& msg, const char* file, int line); + /// Writes a message to the debugger log, if available, otherwise to + /// standard error output. + + static void enter(); + /// Breaks into the debugger, if it is available. + /// On Windows, this is done using the DebugBreak() function. + /// On Unix, the SIGINT signal is raised. + + static void enter(const std::string& msg); + /// Writes a debug message to the debugger log and breaks into it. + + static void enter(const std::string& msg, const char* file, int line); + /// Writes a debug message to the debugger log and breaks into it. + + static void enter(const char* file, int line); + /// Writes a debug message to the debugger log and breaks into it. +}; + + +} // namespace Poco + + +#endif // Foundation_Debugger_INCLUDED |