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authororivej <orivej@yandex-team.ru>2022-02-10 16:44:49 +0300
committerDaniil Cherednik <dcherednik@yandex-team.ru>2022-02-10 16:44:49 +0300
commit718c552901d703c502ccbefdfc3c9028d608b947 (patch)
tree46534a98bbefcd7b1f3faa5b52c138ab27db75b7 /contrib/libs/llvm12/lib/Support/CrashRecoveryContext.cpp
parente9656aae26e0358d5378e5b63dcac5c8dbe0e4d0 (diff)
downloadydb-718c552901d703c502ccbefdfc3c9028d608b947.tar.gz
Restoring authorship annotation for <orivej@yandex-team.ru>. Commit 1 of 2.
Diffstat (limited to 'contrib/libs/llvm12/lib/Support/CrashRecoveryContext.cpp')
-rw-r--r--contrib/libs/llvm12/lib/Support/CrashRecoveryContext.cpp954
1 files changed, 477 insertions, 477 deletions
diff --git a/contrib/libs/llvm12/lib/Support/CrashRecoveryContext.cpp b/contrib/libs/llvm12/lib/Support/CrashRecoveryContext.cpp
index 3d3ca7f567..648d63918f 100644
--- a/contrib/libs/llvm12/lib/Support/CrashRecoveryContext.cpp
+++ b/contrib/libs/llvm12/lib/Support/CrashRecoveryContext.cpp
@@ -1,100 +1,100 @@
-//===--- CrashRecoveryContext.cpp - Crash Recovery ------------------------===//
-//
-// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
-// See https://llvm.org/LICENSE.txt for license information.
-// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
-//
-//===----------------------------------------------------------------------===//
-
-#include "llvm/Support/CrashRecoveryContext.h"
-#include "llvm/Config/llvm-config.h"
-#include "llvm/Support/ErrorHandling.h"
+//===--- CrashRecoveryContext.cpp - Crash Recovery ------------------------===//
+//
+// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
+// See https://llvm.org/LICENSE.txt for license information.
+// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
+//
+//===----------------------------------------------------------------------===//
+
+#include "llvm/Support/CrashRecoveryContext.h"
+#include "llvm/Config/llvm-config.h"
+#include "llvm/Support/ErrorHandling.h"
#include "llvm/Support/ExitCodes.h"
-#include "llvm/Support/ManagedStatic.h"
-#include "llvm/Support/Signals.h"
-#include "llvm/Support/ThreadLocal.h"
-#include <mutex>
-#include <setjmp.h>
-
-using namespace llvm;
-
-namespace {
-
-struct CrashRecoveryContextImpl;
-
-static ManagedStatic<
- sys::ThreadLocal<const CrashRecoveryContextImpl> > CurrentContext;
-
-struct CrashRecoveryContextImpl {
- // When threads are disabled, this links up all active
- // CrashRecoveryContextImpls. When threads are enabled there's one thread
- // per CrashRecoveryContext and CurrentContext is a thread-local, so only one
- // CrashRecoveryContextImpl is active per thread and this is always null.
- const CrashRecoveryContextImpl *Next;
-
- CrashRecoveryContext *CRC;
- ::jmp_buf JumpBuffer;
- volatile unsigned Failed : 1;
- unsigned SwitchedThread : 1;
- unsigned ValidJumpBuffer : 1;
-
-public:
- CrashRecoveryContextImpl(CrashRecoveryContext *CRC) noexcept
- : CRC(CRC), Failed(false), SwitchedThread(false), ValidJumpBuffer(false) {
- Next = CurrentContext->get();
- CurrentContext->set(this);
- }
- ~CrashRecoveryContextImpl() {
- if (!SwitchedThread)
- CurrentContext->set(Next);
- }
-
- /// Called when the separate crash-recovery thread was finished, to
- /// indicate that we don't need to clear the thread-local CurrentContext.
- void setSwitchedThread() {
-#if defined(LLVM_ENABLE_THREADS) && LLVM_ENABLE_THREADS != 0
- SwitchedThread = true;
-#endif
- }
-
- // If the function ran by the CrashRecoveryContext crashes or fails, then
- // 'RetCode' represents the returned error code, as if it was returned by a
- // process. 'Context' represents the signal type on Unix; on Windows, it is
- // the ExceptionContext.
- void HandleCrash(int RetCode, uintptr_t Context) {
- // Eliminate the current context entry, to avoid re-entering in case the
- // cleanup code crashes.
- CurrentContext->set(Next);
-
- assert(!Failed && "Crash recovery context already failed!");
- Failed = true;
-
- if (CRC->DumpStackAndCleanupOnFailure)
- sys::CleanupOnSignal(Context);
-
- CRC->RetCode = RetCode;
-
- // Jump back to the RunSafely we were called under.
- if (ValidJumpBuffer)
- longjmp(JumpBuffer, 1);
-
- // Otherwise let the caller decide of the outcome of the crash. Currently
- // this occurs when using SEH on Windows with MSVC or clang-cl.
- }
-};
-}
-
-static ManagedStatic<std::mutex> gCrashRecoveryContextMutex;
-static bool gCrashRecoveryEnabled = false;
-
-static ManagedStatic<sys::ThreadLocal<const CrashRecoveryContext>>
- tlIsRecoveringFromCrash;
-
-static void installExceptionOrSignalHandlers();
-static void uninstallExceptionOrSignalHandlers();
-
-CrashRecoveryContextCleanup::~CrashRecoveryContextCleanup() {}
-
+#include "llvm/Support/ManagedStatic.h"
+#include "llvm/Support/Signals.h"
+#include "llvm/Support/ThreadLocal.h"
+#include <mutex>
+#include <setjmp.h>
+
+using namespace llvm;
+
+namespace {
+
+struct CrashRecoveryContextImpl;
+
+static ManagedStatic<
+ sys::ThreadLocal<const CrashRecoveryContextImpl> > CurrentContext;
+
+struct CrashRecoveryContextImpl {
+ // When threads are disabled, this links up all active
+ // CrashRecoveryContextImpls. When threads are enabled there's one thread
+ // per CrashRecoveryContext and CurrentContext is a thread-local, so only one
+ // CrashRecoveryContextImpl is active per thread and this is always null.
+ const CrashRecoveryContextImpl *Next;
+
+ CrashRecoveryContext *CRC;
+ ::jmp_buf JumpBuffer;
+ volatile unsigned Failed : 1;
+ unsigned SwitchedThread : 1;
+ unsigned ValidJumpBuffer : 1;
+
+public:
+ CrashRecoveryContextImpl(CrashRecoveryContext *CRC) noexcept
+ : CRC(CRC), Failed(false), SwitchedThread(false), ValidJumpBuffer(false) {
+ Next = CurrentContext->get();
+ CurrentContext->set(this);
+ }
+ ~CrashRecoveryContextImpl() {
+ if (!SwitchedThread)
+ CurrentContext->set(Next);
+ }
+
+ /// Called when the separate crash-recovery thread was finished, to
+ /// indicate that we don't need to clear the thread-local CurrentContext.
+ void setSwitchedThread() {
+#if defined(LLVM_ENABLE_THREADS) && LLVM_ENABLE_THREADS != 0
+ SwitchedThread = true;
+#endif
+ }
+
+ // If the function ran by the CrashRecoveryContext crashes or fails, then
+ // 'RetCode' represents the returned error code, as if it was returned by a
+ // process. 'Context' represents the signal type on Unix; on Windows, it is
+ // the ExceptionContext.
+ void HandleCrash(int RetCode, uintptr_t Context) {
+ // Eliminate the current context entry, to avoid re-entering in case the
+ // cleanup code crashes.
+ CurrentContext->set(Next);
+
+ assert(!Failed && "Crash recovery context already failed!");
+ Failed = true;
+
+ if (CRC->DumpStackAndCleanupOnFailure)
+ sys::CleanupOnSignal(Context);
+
+ CRC->RetCode = RetCode;
+
+ // Jump back to the RunSafely we were called under.
+ if (ValidJumpBuffer)
+ longjmp(JumpBuffer, 1);
+
+ // Otherwise let the caller decide of the outcome of the crash. Currently
+ // this occurs when using SEH on Windows with MSVC or clang-cl.
+ }
+};
+}
+
+static ManagedStatic<std::mutex> gCrashRecoveryContextMutex;
+static bool gCrashRecoveryEnabled = false;
+
+static ManagedStatic<sys::ThreadLocal<const CrashRecoveryContext>>
+ tlIsRecoveringFromCrash;
+
+static void installExceptionOrSignalHandlers();
+static void uninstallExceptionOrSignalHandlers();
+
+CrashRecoveryContextCleanup::~CrashRecoveryContextCleanup() {}
+
CrashRecoveryContext::CrashRecoveryContext() {
// On Windows, if abort() was previously triggered (and caught by a previous
// CrashRecoveryContext) the Windows CRT removes our installed signal handler,
@@ -102,346 +102,346 @@ CrashRecoveryContext::CrashRecoveryContext() {
sys::DisableSystemDialogsOnCrash();
}
-CrashRecoveryContext::~CrashRecoveryContext() {
- // Reclaim registered resources.
- CrashRecoveryContextCleanup *i = head;
- const CrashRecoveryContext *PC = tlIsRecoveringFromCrash->get();
- tlIsRecoveringFromCrash->set(this);
- while (i) {
- CrashRecoveryContextCleanup *tmp = i;
- i = tmp->next;
- tmp->cleanupFired = true;
- tmp->recoverResources();
- delete tmp;
- }
- tlIsRecoveringFromCrash->set(PC);
-
- CrashRecoveryContextImpl *CRCI = (CrashRecoveryContextImpl *) Impl;
- delete CRCI;
-}
-
-bool CrashRecoveryContext::isRecoveringFromCrash() {
- return tlIsRecoveringFromCrash->get() != nullptr;
-}
-
-CrashRecoveryContext *CrashRecoveryContext::GetCurrent() {
- if (!gCrashRecoveryEnabled)
- return nullptr;
-
- const CrashRecoveryContextImpl *CRCI = CurrentContext->get();
- if (!CRCI)
- return nullptr;
-
- return CRCI->CRC;
-}
-
-void CrashRecoveryContext::Enable() {
- std::lock_guard<std::mutex> L(*gCrashRecoveryContextMutex);
- // FIXME: Shouldn't this be a refcount or something?
- if (gCrashRecoveryEnabled)
- return;
- gCrashRecoveryEnabled = true;
- installExceptionOrSignalHandlers();
-}
-
-void CrashRecoveryContext::Disable() {
- std::lock_guard<std::mutex> L(*gCrashRecoveryContextMutex);
- if (!gCrashRecoveryEnabled)
- return;
- gCrashRecoveryEnabled = false;
- uninstallExceptionOrSignalHandlers();
-}
-
-void CrashRecoveryContext::registerCleanup(CrashRecoveryContextCleanup *cleanup)
-{
- if (!cleanup)
- return;
- if (head)
- head->prev = cleanup;
- cleanup->next = head;
- head = cleanup;
-}
-
-void
-CrashRecoveryContext::unregisterCleanup(CrashRecoveryContextCleanup *cleanup) {
- if (!cleanup)
- return;
- if (cleanup == head) {
- head = cleanup->next;
- if (head)
- head->prev = nullptr;
- }
- else {
- cleanup->prev->next = cleanup->next;
- if (cleanup->next)
- cleanup->next->prev = cleanup->prev;
- }
- delete cleanup;
-}
-
-#if defined(_MSC_VER)
-
-#include <windows.h> // for GetExceptionInformation
-
-// If _MSC_VER is defined, we must have SEH. Use it if it's available. It's way
-// better than VEH. Vectored exception handling catches all exceptions happening
-// on the thread with installed exception handlers, so it can interfere with
-// internal exception handling of other libraries on that thread. SEH works
-// exactly as you would expect normal exception handling to work: it only
-// catches exceptions if they would bubble out from the stack frame with __try /
-// __except.
-
-static void installExceptionOrSignalHandlers() {}
-static void uninstallExceptionOrSignalHandlers() {}
-
-// We need this function because the call to GetExceptionInformation() can only
-// occur inside the __except evaluation block
-static int ExceptionFilter(_EXCEPTION_POINTERS *Except) {
- // Lookup the current thread local recovery object.
- const CrashRecoveryContextImpl *CRCI = CurrentContext->get();
-
- if (!CRCI) {
- // Something has gone horribly wrong, so let's just tell everyone
- // to keep searching
- CrashRecoveryContext::Disable();
- return EXCEPTION_CONTINUE_SEARCH;
- }
-
- int RetCode = (int)Except->ExceptionRecord->ExceptionCode;
- if ((RetCode & 0xF0000000) == 0xE0000000)
- RetCode &= ~0xF0000000; // this crash was generated by sys::Process::Exit
-
- // Handle the crash
- const_cast<CrashRecoveryContextImpl *>(CRCI)->HandleCrash(
- RetCode, reinterpret_cast<uintptr_t>(Except));
-
- return EXCEPTION_EXECUTE_HANDLER;
-}
-
-#if defined(__clang__) && defined(_M_IX86)
-// Work around PR44697.
-__attribute__((optnone))
-#endif
-bool CrashRecoveryContext::RunSafely(function_ref<void()> Fn) {
- if (!gCrashRecoveryEnabled) {
- Fn();
- return true;
- }
- assert(!Impl && "Crash recovery context already initialized!");
- Impl = new CrashRecoveryContextImpl(this);
- __try {
- Fn();
- } __except (ExceptionFilter(GetExceptionInformation())) {
- return false;
- }
- return true;
-}
-
-#else // !_MSC_VER
-
-#if defined(_WIN32)
-// This is a non-MSVC compiler, probably mingw gcc or clang without
-// -fms-extensions. Use vectored exception handling (VEH).
-//
-// On Windows, we can make use of vectored exception handling to catch most
-// crashing situations. Note that this does mean we will be alerted of
-// exceptions *before* structured exception handling has the opportunity to
-// catch it. Unfortunately, this causes problems in practice with other code
-// running on threads with LLVM crash recovery contexts, so we would like to
-// eventually move away from VEH.
-//
-// Vectored works on a per-thread basis, which is an advantage over
-// SetUnhandledExceptionFilter. SetUnhandledExceptionFilter also doesn't have
-// any native support for chaining exception handlers, but VEH allows more than
-// one.
-//
-// The vectored exception handler functionality was added in Windows
-// XP, so if support for older versions of Windows is required,
-// it will have to be added.
-
-#include "llvm/Support/Windows/WindowsSupport.h"
-
-static LONG CALLBACK ExceptionHandler(PEXCEPTION_POINTERS ExceptionInfo)
-{
- // DBG_PRINTEXCEPTION_WIDE_C is not properly defined on all supported
- // compilers and platforms, so we define it manually.
- constexpr ULONG DbgPrintExceptionWideC = 0x4001000AL;
- switch (ExceptionInfo->ExceptionRecord->ExceptionCode)
- {
- case DBG_PRINTEXCEPTION_C:
- case DbgPrintExceptionWideC:
- case 0x406D1388: // set debugger thread name
- return EXCEPTION_CONTINUE_EXECUTION;
- }
-
- // Lookup the current thread local recovery object.
- const CrashRecoveryContextImpl *CRCI = CurrentContext->get();
-
- if (!CRCI) {
- // Something has gone horribly wrong, so let's just tell everyone
- // to keep searching
- CrashRecoveryContext::Disable();
- return EXCEPTION_CONTINUE_SEARCH;
- }
-
- // TODO: We can capture the stack backtrace here and store it on the
- // implementation if we so choose.
-
- int RetCode = (int)ExceptionInfo->ExceptionRecord->ExceptionCode;
- if ((RetCode & 0xF0000000) == 0xE0000000)
- RetCode &= ~0xF0000000; // this crash was generated by sys::Process::Exit
-
- // Handle the crash
- const_cast<CrashRecoveryContextImpl *>(CRCI)->HandleCrash(
- RetCode, reinterpret_cast<uintptr_t>(ExceptionInfo));
-
- // Note that we don't actually get here because HandleCrash calls
- // longjmp, which means the HandleCrash function never returns.
- llvm_unreachable("Handled the crash, should have longjmp'ed out of here");
-}
-
-// Because the Enable and Disable calls are static, it means that
-// there may not actually be an Impl available, or even a current
-// CrashRecoveryContext at all. So we make use of a thread-local
-// exception table. The handles contained in here will either be
-// non-NULL, valid VEH handles, or NULL.
-static sys::ThreadLocal<const void> sCurrentExceptionHandle;
-
-static void installExceptionOrSignalHandlers() {
- // We can set up vectored exception handling now. We will install our
- // handler as the front of the list, though there's no assurances that
- // it will remain at the front (another call could install itself before
- // our handler). This 1) isn't likely, and 2) shouldn't cause problems.
- PVOID handle = ::AddVectoredExceptionHandler(1, ExceptionHandler);
- sCurrentExceptionHandle.set(handle);
-}
-
-static void uninstallExceptionOrSignalHandlers() {
- PVOID currentHandle = const_cast<PVOID>(sCurrentExceptionHandle.get());
- if (currentHandle) {
- // Now we can remove the vectored exception handler from the chain
- ::RemoveVectoredExceptionHandler(currentHandle);
-
- // Reset the handle in our thread-local set.
- sCurrentExceptionHandle.set(NULL);
- }
-}
-
-#else // !_WIN32
-
-// Generic POSIX implementation.
-//
-// This implementation relies on synchronous signals being delivered to the
-// current thread. We use a thread local object to keep track of the active
-// crash recovery context, and install signal handlers to invoke HandleCrash on
-// the active object.
-//
-// This implementation does not attempt to chain signal handlers in any
-// reliable fashion -- if we get a signal outside of a crash recovery context we
-// simply disable crash recovery and raise the signal again.
-
-#include <signal.h>
-
-static const int Signals[] =
- { SIGABRT, SIGBUS, SIGFPE, SIGILL, SIGSEGV, SIGTRAP };
-static const unsigned NumSignals = array_lengthof(Signals);
-static struct sigaction PrevActions[NumSignals];
-
-static void CrashRecoverySignalHandler(int Signal) {
- // Lookup the current thread local recovery object.
- const CrashRecoveryContextImpl *CRCI = CurrentContext->get();
-
- if (!CRCI) {
- // We didn't find a crash recovery context -- this means either we got a
- // signal on a thread we didn't expect it on, the application got a signal
- // outside of a crash recovery context, or something else went horribly
- // wrong.
- //
- // Disable crash recovery and raise the signal again. The assumption here is
- // that the enclosing application will terminate soon, and we won't want to
- // attempt crash recovery again.
- //
- // This call of Disable isn't thread safe, but it doesn't actually matter.
- CrashRecoveryContext::Disable();
- raise(Signal);
-
- // The signal will be thrown once the signal mask is restored.
- return;
- }
-
- // Unblock the signal we received.
- sigset_t SigMask;
- sigemptyset(&SigMask);
- sigaddset(&SigMask, Signal);
- sigprocmask(SIG_UNBLOCK, &SigMask, nullptr);
-
+CrashRecoveryContext::~CrashRecoveryContext() {
+ // Reclaim registered resources.
+ CrashRecoveryContextCleanup *i = head;
+ const CrashRecoveryContext *PC = tlIsRecoveringFromCrash->get();
+ tlIsRecoveringFromCrash->set(this);
+ while (i) {
+ CrashRecoveryContextCleanup *tmp = i;
+ i = tmp->next;
+ tmp->cleanupFired = true;
+ tmp->recoverResources();
+ delete tmp;
+ }
+ tlIsRecoveringFromCrash->set(PC);
+
+ CrashRecoveryContextImpl *CRCI = (CrashRecoveryContextImpl *) Impl;
+ delete CRCI;
+}
+
+bool CrashRecoveryContext::isRecoveringFromCrash() {
+ return tlIsRecoveringFromCrash->get() != nullptr;
+}
+
+CrashRecoveryContext *CrashRecoveryContext::GetCurrent() {
+ if (!gCrashRecoveryEnabled)
+ return nullptr;
+
+ const CrashRecoveryContextImpl *CRCI = CurrentContext->get();
+ if (!CRCI)
+ return nullptr;
+
+ return CRCI->CRC;
+}
+
+void CrashRecoveryContext::Enable() {
+ std::lock_guard<std::mutex> L(*gCrashRecoveryContextMutex);
+ // FIXME: Shouldn't this be a refcount or something?
+ if (gCrashRecoveryEnabled)
+ return;
+ gCrashRecoveryEnabled = true;
+ installExceptionOrSignalHandlers();
+}
+
+void CrashRecoveryContext::Disable() {
+ std::lock_guard<std::mutex> L(*gCrashRecoveryContextMutex);
+ if (!gCrashRecoveryEnabled)
+ return;
+ gCrashRecoveryEnabled = false;
+ uninstallExceptionOrSignalHandlers();
+}
+
+void CrashRecoveryContext::registerCleanup(CrashRecoveryContextCleanup *cleanup)
+{
+ if (!cleanup)
+ return;
+ if (head)
+ head->prev = cleanup;
+ cleanup->next = head;
+ head = cleanup;
+}
+
+void
+CrashRecoveryContext::unregisterCleanup(CrashRecoveryContextCleanup *cleanup) {
+ if (!cleanup)
+ return;
+ if (cleanup == head) {
+ head = cleanup->next;
+ if (head)
+ head->prev = nullptr;
+ }
+ else {
+ cleanup->prev->next = cleanup->next;
+ if (cleanup->next)
+ cleanup->next->prev = cleanup->prev;
+ }
+ delete cleanup;
+}
+
+#if defined(_MSC_VER)
+
+#include <windows.h> // for GetExceptionInformation
+
+// If _MSC_VER is defined, we must have SEH. Use it if it's available. It's way
+// better than VEH. Vectored exception handling catches all exceptions happening
+// on the thread with installed exception handlers, so it can interfere with
+// internal exception handling of other libraries on that thread. SEH works
+// exactly as you would expect normal exception handling to work: it only
+// catches exceptions if they would bubble out from the stack frame with __try /
+// __except.
+
+static void installExceptionOrSignalHandlers() {}
+static void uninstallExceptionOrSignalHandlers() {}
+
+// We need this function because the call to GetExceptionInformation() can only
+// occur inside the __except evaluation block
+static int ExceptionFilter(_EXCEPTION_POINTERS *Except) {
+ // Lookup the current thread local recovery object.
+ const CrashRecoveryContextImpl *CRCI = CurrentContext->get();
+
+ if (!CRCI) {
+ // Something has gone horribly wrong, so let's just tell everyone
+ // to keep searching
+ CrashRecoveryContext::Disable();
+ return EXCEPTION_CONTINUE_SEARCH;
+ }
+
+ int RetCode = (int)Except->ExceptionRecord->ExceptionCode;
+ if ((RetCode & 0xF0000000) == 0xE0000000)
+ RetCode &= ~0xF0000000; // this crash was generated by sys::Process::Exit
+
+ // Handle the crash
+ const_cast<CrashRecoveryContextImpl *>(CRCI)->HandleCrash(
+ RetCode, reinterpret_cast<uintptr_t>(Except));
+
+ return EXCEPTION_EXECUTE_HANDLER;
+}
+
+#if defined(__clang__) && defined(_M_IX86)
+// Work around PR44697.
+__attribute__((optnone))
+#endif
+bool CrashRecoveryContext::RunSafely(function_ref<void()> Fn) {
+ if (!gCrashRecoveryEnabled) {
+ Fn();
+ return true;
+ }
+ assert(!Impl && "Crash recovery context already initialized!");
+ Impl = new CrashRecoveryContextImpl(this);
+ __try {
+ Fn();
+ } __except (ExceptionFilter(GetExceptionInformation())) {
+ return false;
+ }
+ return true;
+}
+
+#else // !_MSC_VER
+
+#if defined(_WIN32)
+// This is a non-MSVC compiler, probably mingw gcc or clang without
+// -fms-extensions. Use vectored exception handling (VEH).
+//
+// On Windows, we can make use of vectored exception handling to catch most
+// crashing situations. Note that this does mean we will be alerted of
+// exceptions *before* structured exception handling has the opportunity to
+// catch it. Unfortunately, this causes problems in practice with other code
+// running on threads with LLVM crash recovery contexts, so we would like to
+// eventually move away from VEH.
+//
+// Vectored works on a per-thread basis, which is an advantage over
+// SetUnhandledExceptionFilter. SetUnhandledExceptionFilter also doesn't have
+// any native support for chaining exception handlers, but VEH allows more than
+// one.
+//
+// The vectored exception handler functionality was added in Windows
+// XP, so if support for older versions of Windows is required,
+// it will have to be added.
+
+#include "llvm/Support/Windows/WindowsSupport.h"
+
+static LONG CALLBACK ExceptionHandler(PEXCEPTION_POINTERS ExceptionInfo)
+{
+ // DBG_PRINTEXCEPTION_WIDE_C is not properly defined on all supported
+ // compilers and platforms, so we define it manually.
+ constexpr ULONG DbgPrintExceptionWideC = 0x4001000AL;
+ switch (ExceptionInfo->ExceptionRecord->ExceptionCode)
+ {
+ case DBG_PRINTEXCEPTION_C:
+ case DbgPrintExceptionWideC:
+ case 0x406D1388: // set debugger thread name
+ return EXCEPTION_CONTINUE_EXECUTION;
+ }
+
+ // Lookup the current thread local recovery object.
+ const CrashRecoveryContextImpl *CRCI = CurrentContext->get();
+
+ if (!CRCI) {
+ // Something has gone horribly wrong, so let's just tell everyone
+ // to keep searching
+ CrashRecoveryContext::Disable();
+ return EXCEPTION_CONTINUE_SEARCH;
+ }
+
+ // TODO: We can capture the stack backtrace here and store it on the
+ // implementation if we so choose.
+
+ int RetCode = (int)ExceptionInfo->ExceptionRecord->ExceptionCode;
+ if ((RetCode & 0xF0000000) == 0xE0000000)
+ RetCode &= ~0xF0000000; // this crash was generated by sys::Process::Exit
+
+ // Handle the crash
+ const_cast<CrashRecoveryContextImpl *>(CRCI)->HandleCrash(
+ RetCode, reinterpret_cast<uintptr_t>(ExceptionInfo));
+
+ // Note that we don't actually get here because HandleCrash calls
+ // longjmp, which means the HandleCrash function never returns.
+ llvm_unreachable("Handled the crash, should have longjmp'ed out of here");
+}
+
+// Because the Enable and Disable calls are static, it means that
+// there may not actually be an Impl available, or even a current
+// CrashRecoveryContext at all. So we make use of a thread-local
+// exception table. The handles contained in here will either be
+// non-NULL, valid VEH handles, or NULL.
+static sys::ThreadLocal<const void> sCurrentExceptionHandle;
+
+static void installExceptionOrSignalHandlers() {
+ // We can set up vectored exception handling now. We will install our
+ // handler as the front of the list, though there's no assurances that
+ // it will remain at the front (another call could install itself before
+ // our handler). This 1) isn't likely, and 2) shouldn't cause problems.
+ PVOID handle = ::AddVectoredExceptionHandler(1, ExceptionHandler);
+ sCurrentExceptionHandle.set(handle);
+}
+
+static void uninstallExceptionOrSignalHandlers() {
+ PVOID currentHandle = const_cast<PVOID>(sCurrentExceptionHandle.get());
+ if (currentHandle) {
+ // Now we can remove the vectored exception handler from the chain
+ ::RemoveVectoredExceptionHandler(currentHandle);
+
+ // Reset the handle in our thread-local set.
+ sCurrentExceptionHandle.set(NULL);
+ }
+}
+
+#else // !_WIN32
+
+// Generic POSIX implementation.
+//
+// This implementation relies on synchronous signals being delivered to the
+// current thread. We use a thread local object to keep track of the active
+// crash recovery context, and install signal handlers to invoke HandleCrash on
+// the active object.
+//
+// This implementation does not attempt to chain signal handlers in any
+// reliable fashion -- if we get a signal outside of a crash recovery context we
+// simply disable crash recovery and raise the signal again.
+
+#include <signal.h>
+
+static const int Signals[] =
+ { SIGABRT, SIGBUS, SIGFPE, SIGILL, SIGSEGV, SIGTRAP };
+static const unsigned NumSignals = array_lengthof(Signals);
+static struct sigaction PrevActions[NumSignals];
+
+static void CrashRecoverySignalHandler(int Signal) {
+ // Lookup the current thread local recovery object.
+ const CrashRecoveryContextImpl *CRCI = CurrentContext->get();
+
+ if (!CRCI) {
+ // We didn't find a crash recovery context -- this means either we got a
+ // signal on a thread we didn't expect it on, the application got a signal
+ // outside of a crash recovery context, or something else went horribly
+ // wrong.
+ //
+ // Disable crash recovery and raise the signal again. The assumption here is
+ // that the enclosing application will terminate soon, and we won't want to
+ // attempt crash recovery again.
+ //
+ // This call of Disable isn't thread safe, but it doesn't actually matter.
+ CrashRecoveryContext::Disable();
+ raise(Signal);
+
+ // The signal will be thrown once the signal mask is restored.
+ return;
+ }
+
+ // Unblock the signal we received.
+ sigset_t SigMask;
+ sigemptyset(&SigMask);
+ sigaddset(&SigMask, Signal);
+ sigprocmask(SIG_UNBLOCK, &SigMask, nullptr);
+
// Return the same error code as if the program crashed, as mentioned in the
// section "Exit Status for Commands":
// https://pubs.opengroup.org/onlinepubs/9699919799/xrat/V4_xcu_chap02.html
int RetCode = 128 + Signal;
-
- // Don't consider a broken pipe as a crash (see clang/lib/Driver/Driver.cpp)
- if (Signal == SIGPIPE)
- RetCode = EX_IOERR;
-
- if (CRCI)
- const_cast<CrashRecoveryContextImpl *>(CRCI)->HandleCrash(RetCode, Signal);
-}
-
-static void installExceptionOrSignalHandlers() {
- // Setup the signal handler.
- struct sigaction Handler;
- Handler.sa_handler = CrashRecoverySignalHandler;
- Handler.sa_flags = 0;
- sigemptyset(&Handler.sa_mask);
-
- for (unsigned i = 0; i != NumSignals; ++i) {
- sigaction(Signals[i], &Handler, &PrevActions[i]);
- }
-}
-
-static void uninstallExceptionOrSignalHandlers() {
- // Restore the previous signal handlers.
- for (unsigned i = 0; i != NumSignals; ++i)
- sigaction(Signals[i], &PrevActions[i], nullptr);
-}
-
-#endif // !_WIN32
-
-bool CrashRecoveryContext::RunSafely(function_ref<void()> Fn) {
- // If crash recovery is disabled, do nothing.
- if (gCrashRecoveryEnabled) {
- assert(!Impl && "Crash recovery context already initialized!");
- CrashRecoveryContextImpl *CRCI = new CrashRecoveryContextImpl(this);
- Impl = CRCI;
-
- CRCI->ValidJumpBuffer = true;
- if (setjmp(CRCI->JumpBuffer) != 0) {
- return false;
- }
- }
-
- Fn();
- return true;
-}
-
-#endif // !_MSC_VER
-
-LLVM_ATTRIBUTE_NORETURN
-void CrashRecoveryContext::HandleExit(int RetCode) {
-#if defined(_WIN32)
- // SEH and VEH
- ::RaiseException(0xE0000000 | RetCode, 0, 0, NULL);
-#else
- // On Unix we don't need to raise an exception, we go directly to
- // HandleCrash(), then longjmp will unwind the stack for us.
- CrashRecoveryContextImpl *CRCI = (CrashRecoveryContextImpl *)Impl;
- assert(CRCI && "Crash recovery context never initialized!");
- CRCI->HandleCrash(RetCode, 0 /*no sig num*/);
-#endif
- llvm_unreachable("Most likely setjmp wasn't called!");
-}
-
+
+ // Don't consider a broken pipe as a crash (see clang/lib/Driver/Driver.cpp)
+ if (Signal == SIGPIPE)
+ RetCode = EX_IOERR;
+
+ if (CRCI)
+ const_cast<CrashRecoveryContextImpl *>(CRCI)->HandleCrash(RetCode, Signal);
+}
+
+static void installExceptionOrSignalHandlers() {
+ // Setup the signal handler.
+ struct sigaction Handler;
+ Handler.sa_handler = CrashRecoverySignalHandler;
+ Handler.sa_flags = 0;
+ sigemptyset(&Handler.sa_mask);
+
+ for (unsigned i = 0; i != NumSignals; ++i) {
+ sigaction(Signals[i], &Handler, &PrevActions[i]);
+ }
+}
+
+static void uninstallExceptionOrSignalHandlers() {
+ // Restore the previous signal handlers.
+ for (unsigned i = 0; i != NumSignals; ++i)
+ sigaction(Signals[i], &PrevActions[i], nullptr);
+}
+
+#endif // !_WIN32
+
+bool CrashRecoveryContext::RunSafely(function_ref<void()> Fn) {
+ // If crash recovery is disabled, do nothing.
+ if (gCrashRecoveryEnabled) {
+ assert(!Impl && "Crash recovery context already initialized!");
+ CrashRecoveryContextImpl *CRCI = new CrashRecoveryContextImpl(this);
+ Impl = CRCI;
+
+ CRCI->ValidJumpBuffer = true;
+ if (setjmp(CRCI->JumpBuffer) != 0) {
+ return false;
+ }
+ }
+
+ Fn();
+ return true;
+}
+
+#endif // !_MSC_VER
+
+LLVM_ATTRIBUTE_NORETURN
+void CrashRecoveryContext::HandleExit(int RetCode) {
+#if defined(_WIN32)
+ // SEH and VEH
+ ::RaiseException(0xE0000000 | RetCode, 0, 0, NULL);
+#else
+ // On Unix we don't need to raise an exception, we go directly to
+ // HandleCrash(), then longjmp will unwind the stack for us.
+ CrashRecoveryContextImpl *CRCI = (CrashRecoveryContextImpl *)Impl;
+ assert(CRCI && "Crash recovery context never initialized!");
+ CRCI->HandleCrash(RetCode, 0 /*no sig num*/);
+#endif
+ llvm_unreachable("Most likely setjmp wasn't called!");
+}
+
bool CrashRecoveryContext::throwIfCrash(int RetCode) {
#if defined(_WIN32)
// On Windows, the high bits are reserved for kernel return codes. Values
@@ -463,48 +463,48 @@ bool CrashRecoveryContext::throwIfCrash(int RetCode) {
return true;
}
-// FIXME: Portability.
-static void setThreadBackgroundPriority() {
-#ifdef __APPLE__
- setpriority(PRIO_DARWIN_THREAD, 0, PRIO_DARWIN_BG);
-#endif
-}
-
-static bool hasThreadBackgroundPriority() {
-#ifdef __APPLE__
- return getpriority(PRIO_DARWIN_THREAD, 0) == 1;
-#else
- return false;
-#endif
-}
-
-namespace {
-struct RunSafelyOnThreadInfo {
- function_ref<void()> Fn;
- CrashRecoveryContext *CRC;
- bool UseBackgroundPriority;
- bool Result;
-};
-}
-
-static void RunSafelyOnThread_Dispatch(void *UserData) {
- RunSafelyOnThreadInfo *Info =
- reinterpret_cast<RunSafelyOnThreadInfo*>(UserData);
-
- if (Info->UseBackgroundPriority)
- setThreadBackgroundPriority();
-
- Info->Result = Info->CRC->RunSafely(Info->Fn);
-}
-bool CrashRecoveryContext::RunSafelyOnThread(function_ref<void()> Fn,
- unsigned RequestedStackSize) {
- bool UseBackgroundPriority = hasThreadBackgroundPriority();
- RunSafelyOnThreadInfo Info = { Fn, this, UseBackgroundPriority, false };
- llvm_execute_on_thread(RunSafelyOnThread_Dispatch, &Info,
- RequestedStackSize == 0
- ? llvm::None
- : llvm::Optional<unsigned>(RequestedStackSize));
- if (CrashRecoveryContextImpl *CRC = (CrashRecoveryContextImpl *)Impl)
- CRC->setSwitchedThread();
- return Info.Result;
-}
+// FIXME: Portability.
+static void setThreadBackgroundPriority() {
+#ifdef __APPLE__
+ setpriority(PRIO_DARWIN_THREAD, 0, PRIO_DARWIN_BG);
+#endif
+}
+
+static bool hasThreadBackgroundPriority() {
+#ifdef __APPLE__
+ return getpriority(PRIO_DARWIN_THREAD, 0) == 1;
+#else
+ return false;
+#endif
+}
+
+namespace {
+struct RunSafelyOnThreadInfo {
+ function_ref<void()> Fn;
+ CrashRecoveryContext *CRC;
+ bool UseBackgroundPriority;
+ bool Result;
+};
+}
+
+static void RunSafelyOnThread_Dispatch(void *UserData) {
+ RunSafelyOnThreadInfo *Info =
+ reinterpret_cast<RunSafelyOnThreadInfo*>(UserData);
+
+ if (Info->UseBackgroundPriority)
+ setThreadBackgroundPriority();
+
+ Info->Result = Info->CRC->RunSafely(Info->Fn);
+}
+bool CrashRecoveryContext::RunSafelyOnThread(function_ref<void()> Fn,
+ unsigned RequestedStackSize) {
+ bool UseBackgroundPriority = hasThreadBackgroundPriority();
+ RunSafelyOnThreadInfo Info = { Fn, this, UseBackgroundPriority, false };
+ llvm_execute_on_thread(RunSafelyOnThread_Dispatch, &Info,
+ RequestedStackSize == 0
+ ? llvm::None
+ : llvm::Optional<unsigned>(RequestedStackSize));
+ if (CrashRecoveryContextImpl *CRC = (CrashRecoveryContextImpl *)Impl)
+ CRC->setSwitchedThread();
+ return Info.Result;
+}