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author | orivej <orivej@yandex-team.ru> | 2022-02-10 16:45:01 +0300 |
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committer | Daniil Cherednik <dcherednik@yandex-team.ru> | 2022-02-10 16:45:01 +0300 |
commit | 2d37894b1b037cf24231090eda8589bbb44fb6fc (patch) | |
tree | be835aa92c6248212e705f25388ebafcf84bc7a1 /contrib/libs/llvm12/lib/CodeGen/RegAllocBasic.cpp | |
parent | 718c552901d703c502ccbefdfc3c9028d608b947 (diff) | |
download | ydb-2d37894b1b037cf24231090eda8589bbb44fb6fc.tar.gz |
Restoring authorship annotation for <orivej@yandex-team.ru>. Commit 2 of 2.
Diffstat (limited to 'contrib/libs/llvm12/lib/CodeGen/RegAllocBasic.cpp')
-rw-r--r-- | contrib/libs/llvm12/lib/CodeGen/RegAllocBasic.cpp | 622 |
1 files changed, 311 insertions, 311 deletions
diff --git a/contrib/libs/llvm12/lib/CodeGen/RegAllocBasic.cpp b/contrib/libs/llvm12/lib/CodeGen/RegAllocBasic.cpp index 4e46f04e06..8f2cb48c5d 100644 --- a/contrib/libs/llvm12/lib/CodeGen/RegAllocBasic.cpp +++ b/contrib/libs/llvm12/lib/CodeGen/RegAllocBasic.cpp @@ -1,340 +1,340 @@ -//===-- RegAllocBasic.cpp - Basic Register Allocator ----------------------===// -// -// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. -// See https://llvm.org/LICENSE.txt for license information. -// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception -// -//===----------------------------------------------------------------------===// -// -// This file defines the RABasic function pass, which provides a minimal -// implementation of the basic register allocator. -// -//===----------------------------------------------------------------------===// - -#include "AllocationOrder.h" -#include "LiveDebugVariables.h" -#include "RegAllocBase.h" -#include "llvm/Analysis/AliasAnalysis.h" -#include "llvm/CodeGen/CalcSpillWeights.h" -#include "llvm/CodeGen/LiveIntervals.h" -#include "llvm/CodeGen/LiveRangeEdit.h" -#include "llvm/CodeGen/LiveRegMatrix.h" -#include "llvm/CodeGen/LiveStacks.h" -#include "llvm/CodeGen/MachineBlockFrequencyInfo.h" -#include "llvm/CodeGen/MachineFunctionPass.h" -#include "llvm/CodeGen/MachineInstr.h" -#include "llvm/CodeGen/MachineLoopInfo.h" -#include "llvm/CodeGen/MachineRegisterInfo.h" -#include "llvm/CodeGen/Passes.h" -#include "llvm/CodeGen/RegAllocRegistry.h" -#include "llvm/CodeGen/Spiller.h" -#include "llvm/CodeGen/TargetRegisterInfo.h" -#include "llvm/CodeGen/VirtRegMap.h" -#include "llvm/Pass.h" -#include "llvm/Support/Debug.h" -#include "llvm/Support/raw_ostream.h" -#include <cstdlib> -#include <queue> - -using namespace llvm; - -#define DEBUG_TYPE "regalloc" - -static RegisterRegAlloc basicRegAlloc("basic", "basic register allocator", - createBasicRegisterAllocator); - -namespace { - struct CompSpillWeight { - bool operator()(LiveInterval *A, LiveInterval *B) const { +//===-- RegAllocBasic.cpp - Basic Register Allocator ----------------------===// +// +// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. +// See https://llvm.org/LICENSE.txt for license information. +// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception +// +//===----------------------------------------------------------------------===// +// +// This file defines the RABasic function pass, which provides a minimal +// implementation of the basic register allocator. +// +//===----------------------------------------------------------------------===// + +#include "AllocationOrder.h" +#include "LiveDebugVariables.h" +#include "RegAllocBase.h" +#include "llvm/Analysis/AliasAnalysis.h" +#include "llvm/CodeGen/CalcSpillWeights.h" +#include "llvm/CodeGen/LiveIntervals.h" +#include "llvm/CodeGen/LiveRangeEdit.h" +#include "llvm/CodeGen/LiveRegMatrix.h" +#include "llvm/CodeGen/LiveStacks.h" +#include "llvm/CodeGen/MachineBlockFrequencyInfo.h" +#include "llvm/CodeGen/MachineFunctionPass.h" +#include "llvm/CodeGen/MachineInstr.h" +#include "llvm/CodeGen/MachineLoopInfo.h" +#include "llvm/CodeGen/MachineRegisterInfo.h" +#include "llvm/CodeGen/Passes.h" +#include "llvm/CodeGen/RegAllocRegistry.h" +#include "llvm/CodeGen/Spiller.h" +#include "llvm/CodeGen/TargetRegisterInfo.h" +#include "llvm/CodeGen/VirtRegMap.h" +#include "llvm/Pass.h" +#include "llvm/Support/Debug.h" +#include "llvm/Support/raw_ostream.h" +#include <cstdlib> +#include <queue> + +using namespace llvm; + +#define DEBUG_TYPE "regalloc" + +static RegisterRegAlloc basicRegAlloc("basic", "basic register allocator", + createBasicRegisterAllocator); + +namespace { + struct CompSpillWeight { + bool operator()(LiveInterval *A, LiveInterval *B) const { return A->weight() < B->weight(); - } - }; -} - -namespace { -/// RABasic provides a minimal implementation of the basic register allocation -/// algorithm. It prioritizes live virtual registers by spill weight and spills -/// whenever a register is unavailable. This is not practical in production but -/// provides a useful baseline both for measuring other allocators and comparing -/// the speed of the basic algorithm against other styles of allocators. -class RABasic : public MachineFunctionPass, - public RegAllocBase, - private LiveRangeEdit::Delegate { - // context - MachineFunction *MF; - - // state - std::unique_ptr<Spiller> SpillerInstance; - std::priority_queue<LiveInterval*, std::vector<LiveInterval*>, - CompSpillWeight> Queue; - - // Scratch space. Allocated here to avoid repeated malloc calls in - // selectOrSplit(). - BitVector UsableRegs; - + } + }; +} + +namespace { +/// RABasic provides a minimal implementation of the basic register allocation +/// algorithm. It prioritizes live virtual registers by spill weight and spills +/// whenever a register is unavailable. This is not practical in production but +/// provides a useful baseline both for measuring other allocators and comparing +/// the speed of the basic algorithm against other styles of allocators. +class RABasic : public MachineFunctionPass, + public RegAllocBase, + private LiveRangeEdit::Delegate { + // context + MachineFunction *MF; + + // state + std::unique_ptr<Spiller> SpillerInstance; + std::priority_queue<LiveInterval*, std::vector<LiveInterval*>, + CompSpillWeight> Queue; + + // Scratch space. Allocated here to avoid repeated malloc calls in + // selectOrSplit(). + BitVector UsableRegs; + bool LRE_CanEraseVirtReg(Register) override; void LRE_WillShrinkVirtReg(Register) override; - -public: - RABasic(); - - /// Return the pass name. - StringRef getPassName() const override { return "Basic Register Allocator"; } - - /// RABasic analysis usage. - void getAnalysisUsage(AnalysisUsage &AU) const override; - - void releaseMemory() override; - - Spiller &spiller() override { return *SpillerInstance; } - - void enqueue(LiveInterval *LI) override { - Queue.push(LI); - } - - LiveInterval *dequeue() override { - if (Queue.empty()) - return nullptr; - LiveInterval *LI = Queue.top(); - Queue.pop(); - return LI; - } - + +public: + RABasic(); + + /// Return the pass name. + StringRef getPassName() const override { return "Basic Register Allocator"; } + + /// RABasic analysis usage. + void getAnalysisUsage(AnalysisUsage &AU) const override; + + void releaseMemory() override; + + Spiller &spiller() override { return *SpillerInstance; } + + void enqueue(LiveInterval *LI) override { + Queue.push(LI); + } + + LiveInterval *dequeue() override { + if (Queue.empty()) + return nullptr; + LiveInterval *LI = Queue.top(); + Queue.pop(); + return LI; + } + MCRegister selectOrSplit(LiveInterval &VirtReg, SmallVectorImpl<Register> &SplitVRegs) override; - - /// Perform register allocation. - bool runOnMachineFunction(MachineFunction &mf) override; - - MachineFunctionProperties getRequiredProperties() const override { - return MachineFunctionProperties().set( - MachineFunctionProperties::Property::NoPHIs); - } - + + /// Perform register allocation. + bool runOnMachineFunction(MachineFunction &mf) override; + + MachineFunctionProperties getRequiredProperties() const override { + return MachineFunctionProperties().set( + MachineFunctionProperties::Property::NoPHIs); + } + MachineFunctionProperties getClearedProperties() const override { return MachineFunctionProperties().set( MachineFunctionProperties::Property::IsSSA); } - // Helper for spilling all live virtual registers currently unified under preg - // that interfere with the most recently queried lvr. Return true if spilling - // was successful, and append any new spilled/split intervals to splitLVRs. + // Helper for spilling all live virtual registers currently unified under preg + // that interfere with the most recently queried lvr. Return true if spilling + // was successful, and append any new spilled/split intervals to splitLVRs. bool spillInterferences(LiveInterval &VirtReg, MCRegister PhysReg, - SmallVectorImpl<Register> &SplitVRegs); - - static char ID; -}; - -char RABasic::ID = 0; - -} // end anonymous namespace - -char &llvm::RABasicID = RABasic::ID; - -INITIALIZE_PASS_BEGIN(RABasic, "regallocbasic", "Basic Register Allocator", - false, false) -INITIALIZE_PASS_DEPENDENCY(LiveDebugVariables) -INITIALIZE_PASS_DEPENDENCY(SlotIndexes) -INITIALIZE_PASS_DEPENDENCY(LiveIntervals) -INITIALIZE_PASS_DEPENDENCY(RegisterCoalescer) -INITIALIZE_PASS_DEPENDENCY(MachineScheduler) -INITIALIZE_PASS_DEPENDENCY(LiveStacks) -INITIALIZE_PASS_DEPENDENCY(MachineDominatorTree) -INITIALIZE_PASS_DEPENDENCY(MachineLoopInfo) -INITIALIZE_PASS_DEPENDENCY(VirtRegMap) -INITIALIZE_PASS_DEPENDENCY(LiveRegMatrix) -INITIALIZE_PASS_END(RABasic, "regallocbasic", "Basic Register Allocator", false, - false) - + SmallVectorImpl<Register> &SplitVRegs); + + static char ID; +}; + +char RABasic::ID = 0; + +} // end anonymous namespace + +char &llvm::RABasicID = RABasic::ID; + +INITIALIZE_PASS_BEGIN(RABasic, "regallocbasic", "Basic Register Allocator", + false, false) +INITIALIZE_PASS_DEPENDENCY(LiveDebugVariables) +INITIALIZE_PASS_DEPENDENCY(SlotIndexes) +INITIALIZE_PASS_DEPENDENCY(LiveIntervals) +INITIALIZE_PASS_DEPENDENCY(RegisterCoalescer) +INITIALIZE_PASS_DEPENDENCY(MachineScheduler) +INITIALIZE_PASS_DEPENDENCY(LiveStacks) +INITIALIZE_PASS_DEPENDENCY(MachineDominatorTree) +INITIALIZE_PASS_DEPENDENCY(MachineLoopInfo) +INITIALIZE_PASS_DEPENDENCY(VirtRegMap) +INITIALIZE_PASS_DEPENDENCY(LiveRegMatrix) +INITIALIZE_PASS_END(RABasic, "regallocbasic", "Basic Register Allocator", false, + false) + bool RABasic::LRE_CanEraseVirtReg(Register VirtReg) { - LiveInterval &LI = LIS->getInterval(VirtReg); - if (VRM->hasPhys(VirtReg)) { - Matrix->unassign(LI); - aboutToRemoveInterval(LI); - return true; - } - // Unassigned virtreg is probably in the priority queue. - // RegAllocBase will erase it after dequeueing. - // Nonetheless, clear the live-range so that the debug - // dump will show the right state for that VirtReg. - LI.clear(); - return false; -} - + LiveInterval &LI = LIS->getInterval(VirtReg); + if (VRM->hasPhys(VirtReg)) { + Matrix->unassign(LI); + aboutToRemoveInterval(LI); + return true; + } + // Unassigned virtreg is probably in the priority queue. + // RegAllocBase will erase it after dequeueing. + // Nonetheless, clear the live-range so that the debug + // dump will show the right state for that VirtReg. + LI.clear(); + return false; +} + void RABasic::LRE_WillShrinkVirtReg(Register VirtReg) { - if (!VRM->hasPhys(VirtReg)) - return; - - // Register is assigned, put it back on the queue for reassignment. - LiveInterval &LI = LIS->getInterval(VirtReg); - Matrix->unassign(LI); - enqueue(&LI); -} - -RABasic::RABasic(): MachineFunctionPass(ID) { -} - -void RABasic::getAnalysisUsage(AnalysisUsage &AU) const { - AU.setPreservesCFG(); - AU.addRequired<AAResultsWrapperPass>(); - AU.addPreserved<AAResultsWrapperPass>(); - AU.addRequired<LiveIntervals>(); - AU.addPreserved<LiveIntervals>(); - AU.addPreserved<SlotIndexes>(); - AU.addRequired<LiveDebugVariables>(); - AU.addPreserved<LiveDebugVariables>(); - AU.addRequired<LiveStacks>(); - AU.addPreserved<LiveStacks>(); - AU.addRequired<MachineBlockFrequencyInfo>(); - AU.addPreserved<MachineBlockFrequencyInfo>(); - AU.addRequiredID(MachineDominatorsID); - AU.addPreservedID(MachineDominatorsID); - AU.addRequired<MachineLoopInfo>(); - AU.addPreserved<MachineLoopInfo>(); - AU.addRequired<VirtRegMap>(); - AU.addPreserved<VirtRegMap>(); - AU.addRequired<LiveRegMatrix>(); - AU.addPreserved<LiveRegMatrix>(); - MachineFunctionPass::getAnalysisUsage(AU); -} - -void RABasic::releaseMemory() { - SpillerInstance.reset(); -} - - -// Spill or split all live virtual registers currently unified under PhysReg -// that interfere with VirtReg. The newly spilled or split live intervals are -// returned by appending them to SplitVRegs. + if (!VRM->hasPhys(VirtReg)) + return; + + // Register is assigned, put it back on the queue for reassignment. + LiveInterval &LI = LIS->getInterval(VirtReg); + Matrix->unassign(LI); + enqueue(&LI); +} + +RABasic::RABasic(): MachineFunctionPass(ID) { +} + +void RABasic::getAnalysisUsage(AnalysisUsage &AU) const { + AU.setPreservesCFG(); + AU.addRequired<AAResultsWrapperPass>(); + AU.addPreserved<AAResultsWrapperPass>(); + AU.addRequired<LiveIntervals>(); + AU.addPreserved<LiveIntervals>(); + AU.addPreserved<SlotIndexes>(); + AU.addRequired<LiveDebugVariables>(); + AU.addPreserved<LiveDebugVariables>(); + AU.addRequired<LiveStacks>(); + AU.addPreserved<LiveStacks>(); + AU.addRequired<MachineBlockFrequencyInfo>(); + AU.addPreserved<MachineBlockFrequencyInfo>(); + AU.addRequiredID(MachineDominatorsID); + AU.addPreservedID(MachineDominatorsID); + AU.addRequired<MachineLoopInfo>(); + AU.addPreserved<MachineLoopInfo>(); + AU.addRequired<VirtRegMap>(); + AU.addPreserved<VirtRegMap>(); + AU.addRequired<LiveRegMatrix>(); + AU.addPreserved<LiveRegMatrix>(); + MachineFunctionPass::getAnalysisUsage(AU); +} + +void RABasic::releaseMemory() { + SpillerInstance.reset(); +} + + +// Spill or split all live virtual registers currently unified under PhysReg +// that interfere with VirtReg. The newly spilled or split live intervals are +// returned by appending them to SplitVRegs. bool RABasic::spillInterferences(LiveInterval &VirtReg, MCRegister PhysReg, - SmallVectorImpl<Register> &SplitVRegs) { - // Record each interference and determine if all are spillable before mutating - // either the union or live intervals. - SmallVector<LiveInterval*, 8> Intfs; - - // Collect interferences assigned to any alias of the physical register. - for (MCRegUnitIterator Units(PhysReg, TRI); Units.isValid(); ++Units) { - LiveIntervalUnion::Query &Q = Matrix->query(VirtReg, *Units); - Q.collectInterferingVRegs(); - for (unsigned i = Q.interferingVRegs().size(); i; --i) { - LiveInterval *Intf = Q.interferingVRegs()[i - 1]; + SmallVectorImpl<Register> &SplitVRegs) { + // Record each interference and determine if all are spillable before mutating + // either the union or live intervals. + SmallVector<LiveInterval*, 8> Intfs; + + // Collect interferences assigned to any alias of the physical register. + for (MCRegUnitIterator Units(PhysReg, TRI); Units.isValid(); ++Units) { + LiveIntervalUnion::Query &Q = Matrix->query(VirtReg, *Units); + Q.collectInterferingVRegs(); + for (unsigned i = Q.interferingVRegs().size(); i; --i) { + LiveInterval *Intf = Q.interferingVRegs()[i - 1]; if (!Intf->isSpillable() || Intf->weight() > VirtReg.weight()) - return false; - Intfs.push_back(Intf); - } - } - LLVM_DEBUG(dbgs() << "spilling " << printReg(PhysReg, TRI) - << " interferences with " << VirtReg << "\n"); - assert(!Intfs.empty() && "expected interference"); - - // Spill each interfering vreg allocated to PhysReg or an alias. - for (unsigned i = 0, e = Intfs.size(); i != e; ++i) { - LiveInterval &Spill = *Intfs[i]; - - // Skip duplicates. + return false; + Intfs.push_back(Intf); + } + } + LLVM_DEBUG(dbgs() << "spilling " << printReg(PhysReg, TRI) + << " interferences with " << VirtReg << "\n"); + assert(!Intfs.empty() && "expected interference"); + + // Spill each interfering vreg allocated to PhysReg or an alias. + for (unsigned i = 0, e = Intfs.size(); i != e; ++i) { + LiveInterval &Spill = *Intfs[i]; + + // Skip duplicates. if (!VRM->hasPhys(Spill.reg())) - continue; - - // Deallocate the interfering vreg by removing it from the union. - // A LiveInterval instance may not be in a union during modification! - Matrix->unassign(Spill); - - // Spill the extracted interval. - LiveRangeEdit LRE(&Spill, SplitVRegs, *MF, *LIS, VRM, this, &DeadRemats); - spiller().spill(LRE); - } - return true; -} - -// Driver for the register assignment and splitting heuristics. -// Manages iteration over the LiveIntervalUnions. -// -// This is a minimal implementation of register assignment and splitting that -// spills whenever we run out of registers. -// -// selectOrSplit can only be called once per live virtual register. We then do a -// single interference test for each register the correct class until we find an -// available register. So, the number of interference tests in the worst case is -// |vregs| * |machineregs|. And since the number of interference tests is -// minimal, there is no value in caching them outside the scope of -// selectOrSplit(). + continue; + + // Deallocate the interfering vreg by removing it from the union. + // A LiveInterval instance may not be in a union during modification! + Matrix->unassign(Spill); + + // Spill the extracted interval. + LiveRangeEdit LRE(&Spill, SplitVRegs, *MF, *LIS, VRM, this, &DeadRemats); + spiller().spill(LRE); + } + return true; +} + +// Driver for the register assignment and splitting heuristics. +// Manages iteration over the LiveIntervalUnions. +// +// This is a minimal implementation of register assignment and splitting that +// spills whenever we run out of registers. +// +// selectOrSplit can only be called once per live virtual register. We then do a +// single interference test for each register the correct class until we find an +// available register. So, the number of interference tests in the worst case is +// |vregs| * |machineregs|. And since the number of interference tests is +// minimal, there is no value in caching them outside the scope of +// selectOrSplit(). MCRegister RABasic::selectOrSplit(LiveInterval &VirtReg, SmallVectorImpl<Register> &SplitVRegs) { - // Populate a list of physical register spill candidates. + // Populate a list of physical register spill candidates. SmallVector<MCRegister, 8> PhysRegSpillCands; - - // Check for an available register in this class. + + // Check for an available register in this class. auto Order = AllocationOrder::create(VirtReg.reg(), *VRM, RegClassInfo, Matrix); for (MCRegister PhysReg : Order) { assert(PhysReg.isValid()); - // Check for interference in PhysReg - switch (Matrix->checkInterference(VirtReg, PhysReg)) { - case LiveRegMatrix::IK_Free: - // PhysReg is available, allocate it. - return PhysReg; - - case LiveRegMatrix::IK_VirtReg: - // Only virtual registers in the way, we may be able to spill them. - PhysRegSpillCands.push_back(PhysReg); - continue; - - default: - // RegMask or RegUnit interference. - continue; - } - } - - // Try to spill another interfering reg with less spill weight. + // Check for interference in PhysReg + switch (Matrix->checkInterference(VirtReg, PhysReg)) { + case LiveRegMatrix::IK_Free: + // PhysReg is available, allocate it. + return PhysReg; + + case LiveRegMatrix::IK_VirtReg: + // Only virtual registers in the way, we may be able to spill them. + PhysRegSpillCands.push_back(PhysReg); + continue; + + default: + // RegMask or RegUnit interference. + continue; + } + } + + // Try to spill another interfering reg with less spill weight. for (auto PhysRegI = PhysRegSpillCands.begin(), PhysRegE = PhysRegSpillCands.end(); PhysRegI != PhysRegE; ++PhysRegI) { - if (!spillInterferences(VirtReg, *PhysRegI, SplitVRegs)) - continue; - - assert(!Matrix->checkInterference(VirtReg, *PhysRegI) && - "Interference after spill."); - // Tell the caller to allocate to this newly freed physical register. - return *PhysRegI; - } - - // No other spill candidates were found, so spill the current VirtReg. - LLVM_DEBUG(dbgs() << "spilling: " << VirtReg << '\n'); - if (!VirtReg.isSpillable()) - return ~0u; - LiveRangeEdit LRE(&VirtReg, SplitVRegs, *MF, *LIS, VRM, this, &DeadRemats); - spiller().spill(LRE); - - // The live virtual register requesting allocation was spilled, so tell - // the caller not to allocate anything during this round. - return 0; -} - -bool RABasic::runOnMachineFunction(MachineFunction &mf) { - LLVM_DEBUG(dbgs() << "********** BASIC REGISTER ALLOCATION **********\n" - << "********** Function: " << mf.getName() << '\n'); - - MF = &mf; - RegAllocBase::init(getAnalysis<VirtRegMap>(), - getAnalysis<LiveIntervals>(), - getAnalysis<LiveRegMatrix>()); + if (!spillInterferences(VirtReg, *PhysRegI, SplitVRegs)) + continue; + + assert(!Matrix->checkInterference(VirtReg, *PhysRegI) && + "Interference after spill."); + // Tell the caller to allocate to this newly freed physical register. + return *PhysRegI; + } + + // No other spill candidates were found, so spill the current VirtReg. + LLVM_DEBUG(dbgs() << "spilling: " << VirtReg << '\n'); + if (!VirtReg.isSpillable()) + return ~0u; + LiveRangeEdit LRE(&VirtReg, SplitVRegs, *MF, *LIS, VRM, this, &DeadRemats); + spiller().spill(LRE); + + // The live virtual register requesting allocation was spilled, so tell + // the caller not to allocate anything during this round. + return 0; +} + +bool RABasic::runOnMachineFunction(MachineFunction &mf) { + LLVM_DEBUG(dbgs() << "********** BASIC REGISTER ALLOCATION **********\n" + << "********** Function: " << mf.getName() << '\n'); + + MF = &mf; + RegAllocBase::init(getAnalysis<VirtRegMap>(), + getAnalysis<LiveIntervals>(), + getAnalysis<LiveRegMatrix>()); VirtRegAuxInfo VRAI(*MF, *LIS, *VRM, getAnalysis<MachineLoopInfo>(), getAnalysis<MachineBlockFrequencyInfo>()); VRAI.calculateSpillWeightsAndHints(); - - SpillerInstance.reset(createInlineSpiller(*this, *MF, *VRM)); - - allocatePhysRegs(); - postOptimization(); - - // Diagnostic output before rewriting - LLVM_DEBUG(dbgs() << "Post alloc VirtRegMap:\n" << *VRM << "\n"); - - releaseMemory(); - return true; -} - -FunctionPass* llvm::createBasicRegisterAllocator() -{ - return new RABasic(); -} + + SpillerInstance.reset(createInlineSpiller(*this, *MF, *VRM)); + + allocatePhysRegs(); + postOptimization(); + + // Diagnostic output before rewriting + LLVM_DEBUG(dbgs() << "Post alloc VirtRegMap:\n" << *VRM << "\n"); + + releaseMemory(); + return true; +} + +FunctionPass* llvm::createBasicRegisterAllocator() +{ + return new RABasic(); +} |