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authororivej <[email protected]>2022-02-10 16:45:01 +0300
committerDaniil Cherednik <[email protected]>2022-02-10 16:45:01 +0300
commit2d37894b1b037cf24231090eda8589bbb44fb6fc (patch)
treebe835aa92c6248212e705f25388ebafcf84bc7a1 /contrib/libs/llvm12/include/llvm/Support/ThreadPool.h
parent718c552901d703c502ccbefdfc3c9028d608b947 (diff)
Restoring authorship annotation for <[email protected]>. Commit 2 of 2.
Diffstat (limited to 'contrib/libs/llvm12/include/llvm/Support/ThreadPool.h')
-rw-r--r--contrib/libs/llvm12/include/llvm/Support/ThreadPool.h232
1 files changed, 116 insertions, 116 deletions
diff --git a/contrib/libs/llvm12/include/llvm/Support/ThreadPool.h b/contrib/libs/llvm12/include/llvm/Support/ThreadPool.h
index f49446645df..0da24414bff 100644
--- a/contrib/libs/llvm12/include/llvm/Support/ThreadPool.h
+++ b/contrib/libs/llvm12/include/llvm/Support/ThreadPool.h
@@ -1,116 +1,116 @@
-#pragma once
-
-#ifdef __GNUC__
-#pragma GCC diagnostic push
-#pragma GCC diagnostic ignored "-Wunused-parameter"
-#endif
-
-//===-- llvm/Support/ThreadPool.h - A ThreadPool implementation -*- C++ -*-===//
-//
-// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
-// See https://llvm.org/LICENSE.txt for license information.
-// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
-//
-//===----------------------------------------------------------------------===//
-//
-// This file defines a crude C++11 based thread pool.
-//
-//===----------------------------------------------------------------------===//
-
-#ifndef LLVM_SUPPORT_THREAD_POOL_H
-#define LLVM_SUPPORT_THREAD_POOL_H
-
-#include "llvm/Config/llvm-config.h"
-#include "llvm/Support/Threading.h"
-#include "llvm/Support/thread.h"
-
-#include <future>
-
-#include <atomic>
-#include <condition_variable>
-#include <functional>
-#include <memory>
-#include <mutex>
-#include <queue>
-#include <utility>
-
-namespace llvm {
-
-/// A ThreadPool for asynchronous parallel execution on a defined number of
-/// threads.
-///
-/// The pool keeps a vector of threads alive, waiting on a condition variable
-/// for some work to become available.
-class ThreadPool {
-public:
- using TaskTy = std::function<void()>;
- using PackagedTaskTy = std::packaged_task<void()>;
-
- /// Construct a pool using the hardware strategy \p S for mapping hardware
- /// execution resources (threads, cores, CPUs)
- /// Defaults to using the maximum execution resources in the system, but
- /// accounting for the affinity mask.
- ThreadPool(ThreadPoolStrategy S = hardware_concurrency());
-
- /// Blocking destructor: the pool will wait for all the threads to complete.
- ~ThreadPool();
-
- /// Asynchronous submission of a task to the pool. The returned future can be
- /// used to wait for the task to finish and is *non-blocking* on destruction.
- template <typename Function, typename... Args>
- inline std::shared_future<void> async(Function &&F, Args &&... ArgList) {
- auto Task =
- std::bind(std::forward<Function>(F), std::forward<Args>(ArgList)...);
- return asyncImpl(std::move(Task));
- }
-
- /// Asynchronous submission of a task to the pool. The returned future can be
- /// used to wait for the task to finish and is *non-blocking* on destruction.
- template <typename Function>
- inline std::shared_future<void> async(Function &&F) {
- return asyncImpl(std::forward<Function>(F));
- }
-
- /// Blocking wait for all the threads to complete and the queue to be empty.
- /// It is an error to try to add new tasks while blocking on this call.
- void wait();
-
- unsigned getThreadCount() const { return ThreadCount; }
-
-private:
- bool workCompletedUnlocked() { return !ActiveThreads && Tasks.empty(); }
-
- /// Asynchronous submission of a task to the pool. The returned future can be
- /// used to wait for the task to finish and is *non-blocking* on destruction.
- std::shared_future<void> asyncImpl(TaskTy F);
-
- /// Threads in flight
- std::vector<llvm::thread> Threads;
-
- /// Tasks waiting for execution in the pool.
- std::queue<PackagedTaskTy> Tasks;
-
- /// Locking and signaling for accessing the Tasks queue.
- std::mutex QueueLock;
- std::condition_variable QueueCondition;
-
- /// Signaling for job completion
- std::condition_variable CompletionCondition;
-
- /// Keep track of the number of thread actually busy
- unsigned ActiveThreads = 0;
-
-#if LLVM_ENABLE_THREADS // avoids warning for unused variable
- /// Signal for the destruction of the pool, asking thread to exit.
- bool EnableFlag = true;
-#endif
-
- unsigned ThreadCount;
-};
-}
-
-#endif // LLVM_SUPPORT_THREAD_POOL_H
-
-#ifdef __GNUC__
-#pragma GCC diagnostic pop
-#endif
+#pragma once
+
+#ifdef __GNUC__
+#pragma GCC diagnostic push
+#pragma GCC diagnostic ignored "-Wunused-parameter"
+#endif
+
+//===-- llvm/Support/ThreadPool.h - A ThreadPool implementation -*- C++ -*-===//
+//
+// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
+// See https://llvm.org/LICENSE.txt for license information.
+// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
+//
+//===----------------------------------------------------------------------===//
+//
+// This file defines a crude C++11 based thread pool.
+//
+//===----------------------------------------------------------------------===//
+
+#ifndef LLVM_SUPPORT_THREAD_POOL_H
+#define LLVM_SUPPORT_THREAD_POOL_H
+
+#include "llvm/Config/llvm-config.h"
+#include "llvm/Support/Threading.h"
+#include "llvm/Support/thread.h"
+
+#include <future>
+
+#include <atomic>
+#include <condition_variable>
+#include <functional>
+#include <memory>
+#include <mutex>
+#include <queue>
+#include <utility>
+
+namespace llvm {
+
+/// A ThreadPool for asynchronous parallel execution on a defined number of
+/// threads.
+///
+/// The pool keeps a vector of threads alive, waiting on a condition variable
+/// for some work to become available.
+class ThreadPool {
+public:
+ using TaskTy = std::function<void()>;
+ using PackagedTaskTy = std::packaged_task<void()>;
+
+ /// Construct a pool using the hardware strategy \p S for mapping hardware
+ /// execution resources (threads, cores, CPUs)
+ /// Defaults to using the maximum execution resources in the system, but
+ /// accounting for the affinity mask.
+ ThreadPool(ThreadPoolStrategy S = hardware_concurrency());
+
+ /// Blocking destructor: the pool will wait for all the threads to complete.
+ ~ThreadPool();
+
+ /// Asynchronous submission of a task to the pool. The returned future can be
+ /// used to wait for the task to finish and is *non-blocking* on destruction.
+ template <typename Function, typename... Args>
+ inline std::shared_future<void> async(Function &&F, Args &&... ArgList) {
+ auto Task =
+ std::bind(std::forward<Function>(F), std::forward<Args>(ArgList)...);
+ return asyncImpl(std::move(Task));
+ }
+
+ /// Asynchronous submission of a task to the pool. The returned future can be
+ /// used to wait for the task to finish and is *non-blocking* on destruction.
+ template <typename Function>
+ inline std::shared_future<void> async(Function &&F) {
+ return asyncImpl(std::forward<Function>(F));
+ }
+
+ /// Blocking wait for all the threads to complete and the queue to be empty.
+ /// It is an error to try to add new tasks while blocking on this call.
+ void wait();
+
+ unsigned getThreadCount() const { return ThreadCount; }
+
+private:
+ bool workCompletedUnlocked() { return !ActiveThreads && Tasks.empty(); }
+
+ /// Asynchronous submission of a task to the pool. The returned future can be
+ /// used to wait for the task to finish and is *non-blocking* on destruction.
+ std::shared_future<void> asyncImpl(TaskTy F);
+
+ /// Threads in flight
+ std::vector<llvm::thread> Threads;
+
+ /// Tasks waiting for execution in the pool.
+ std::queue<PackagedTaskTy> Tasks;
+
+ /// Locking and signaling for accessing the Tasks queue.
+ std::mutex QueueLock;
+ std::condition_variable QueueCondition;
+
+ /// Signaling for job completion
+ std::condition_variable CompletionCondition;
+
+ /// Keep track of the number of thread actually busy
+ unsigned ActiveThreads = 0;
+
+#if LLVM_ENABLE_THREADS // avoids warning for unused variable
+ /// Signal for the destruction of the pool, asking thread to exit.
+ bool EnableFlag = true;
+#endif
+
+ unsigned ThreadCount;
+};
+}
+
+#endif // LLVM_SUPPORT_THREAD_POOL_H
+
+#ifdef __GNUC__
+#pragma GCC diagnostic pop
+#endif