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authorshadchin <shadchin@yandex-team.ru>2022-02-10 16:44:39 +0300
committerDaniil Cherednik <dcherednik@yandex-team.ru>2022-02-10 16:44:39 +0300
commite9656aae26e0358d5378e5b63dcac5c8dbe0e4d0 (patch)
tree64175d5cadab313b3e7039ebaa06c5bc3295e274 /contrib/libs/llvm12/include/llvm/CodeGen/FunctionLoweringInfo.h
parent2598ef1d0aee359b4b6d5fdd1758916d5907d04f (diff)
downloadydb-e9656aae26e0358d5378e5b63dcac5c8dbe0e4d0.tar.gz
Restoring authorship annotation for <shadchin@yandex-team.ru>. Commit 2 of 2.
Diffstat (limited to 'contrib/libs/llvm12/include/llvm/CodeGen/FunctionLoweringInfo.h')
-rw-r--r--contrib/libs/llvm12/include/llvm/CodeGen/FunctionLoweringInfo.h56
1 files changed, 28 insertions, 28 deletions
diff --git a/contrib/libs/llvm12/include/llvm/CodeGen/FunctionLoweringInfo.h b/contrib/libs/llvm12/include/llvm/CodeGen/FunctionLoweringInfo.h
index 665c243054..9fe48ef5ff 100644
--- a/contrib/libs/llvm12/include/llvm/CodeGen/FunctionLoweringInfo.h
+++ b/contrib/libs/llvm12/include/llvm/CodeGen/FunctionLoweringInfo.h
@@ -98,34 +98,34 @@ public:
/// Track virtual registers created for exception pointers.
DenseMap<const Value *, Register> CatchPadExceptionPointers;
- /// Helper object to track which of three possible relocation mechanisms are
- /// used for a particular value being relocated over a statepoint.
- struct StatepointRelocationRecord {
- enum RelocType {
- // Value did not need to be relocated and can be used directly.
- NoRelocate,
- // Value was spilled to stack and needs filled at the gc.relocate.
- Spill,
- // Value was lowered to tied def and gc.relocate should be replaced with
- // copy from vreg.
- VReg,
- } type = NoRelocate;
- // Payload contains either frame index of the stack slot in which the value
- // was spilled, or virtual register which contains the re-definition.
- union payload_t {
- payload_t() : FI(-1) {}
- int FI;
- Register Reg;
- } payload;
- };
-
- /// Keep track of each value which was relocated and the strategy used to
- /// relocate that value. This information is required when visiting
- /// gc.relocates which may appear in following blocks.
- using StatepointSpillMapTy =
- DenseMap<const Value *, StatepointRelocationRecord>;
- DenseMap<const Instruction *, StatepointSpillMapTy> StatepointRelocationMaps;
-
+ /// Helper object to track which of three possible relocation mechanisms are
+ /// used for a particular value being relocated over a statepoint.
+ struct StatepointRelocationRecord {
+ enum RelocType {
+ // Value did not need to be relocated and can be used directly.
+ NoRelocate,
+ // Value was spilled to stack and needs filled at the gc.relocate.
+ Spill,
+ // Value was lowered to tied def and gc.relocate should be replaced with
+ // copy from vreg.
+ VReg,
+ } type = NoRelocate;
+ // Payload contains either frame index of the stack slot in which the value
+ // was spilled, or virtual register which contains the re-definition.
+ union payload_t {
+ payload_t() : FI(-1) {}
+ int FI;
+ Register Reg;
+ } payload;
+ };
+
+ /// Keep track of each value which was relocated and the strategy used to
+ /// relocate that value. This information is required when visiting
+ /// gc.relocates which may appear in following blocks.
+ using StatepointSpillMapTy =
+ DenseMap<const Value *, StatepointRelocationRecord>;
+ DenseMap<const Instruction *, StatepointSpillMapTy> StatepointRelocationMaps;
+
/// StaticAllocaMap - Keep track of frame indices for fixed sized allocas in
/// the entry block. This allows the allocas to be efficiently referenced
/// anywhere in the function.