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authordvorkanton <dvorkanton@yandex-team.ru>2022-02-10 16:46:04 +0300
committerDaniil Cherednik <dcherednik@yandex-team.ru>2022-02-10 16:46:04 +0300
commitce1ca0f8ad5b8231d32b35629f85bb09beea1bfb (patch)
tree19b21fdcf9ef01e0c94a15434fb08a4a555a79e9 /contrib/libs/libbz2/decompress.c
parentfc361854fd6ee8d747229b090f0b8018e260d1fb (diff)
downloadydb-ce1ca0f8ad5b8231d32b35629f85bb09beea1bfb.tar.gz
Restoring authorship annotation for <dvorkanton@yandex-team.ru>. Commit 1 of 2.
Diffstat (limited to 'contrib/libs/libbz2/decompress.c')
-rw-r--r--contrib/libs/libbz2/decompress.c22
1 files changed, 11 insertions, 11 deletions
diff --git a/contrib/libs/libbz2/decompress.c b/contrib/libs/libbz2/decompress.c
index a1a0bac892..c0b39c7363 100644
--- a/contrib/libs/libbz2/decompress.c
+++ b/contrib/libs/libbz2/decompress.c
@@ -8,8 +8,8 @@
This file is part of bzip2/libbzip2, a program and library for
lossless, block-sorting data compression.
- bzip2/libbzip2 version 1.0.8 of 13 July 2019
- Copyright (C) 1996-2019 Julian Seward <jseward@acm.org>
+ bzip2/libbzip2 version 1.0.8 of 13 July 2019
+ Copyright (C) 1996-2019 Julian Seward <jseward@acm.org>
Please read the WARNING, DISCLAIMER and PATENTS sections in the
README file.
@@ -285,9 +285,9 @@ Int32 BZ2_decompress ( DState* s )
/*--- Now the selectors ---*/
GET_BITS(BZ_X_SELECTOR_1, nGroups, 3);
- if (nGroups < 2 || nGroups > BZ_N_GROUPS) RETURN(BZ_DATA_ERROR);
+ if (nGroups < 2 || nGroups > BZ_N_GROUPS) RETURN(BZ_DATA_ERROR);
GET_BITS(BZ_X_SELECTOR_2, nSelectors, 15);
- if (nSelectors < 1) RETURN(BZ_DATA_ERROR);
+ if (nSelectors < 1) RETURN(BZ_DATA_ERROR);
for (i = 0; i < nSelectors; i++) {
j = 0;
while (True) {
@@ -296,14 +296,14 @@ Int32 BZ2_decompress ( DState* s )
j++;
if (j >= nGroups) RETURN(BZ_DATA_ERROR);
}
- /* Having more than BZ_MAX_SELECTORS doesn't make much sense
- since they will never be used, but some implementations might
- "round up" the number of selectors, so just ignore those. */
- if (i < BZ_MAX_SELECTORS)
- s->selectorMtf[i] = j;
+ /* Having more than BZ_MAX_SELECTORS doesn't make much sense
+ since they will never be used, but some implementations might
+ "round up" the number of selectors, so just ignore those. */
+ if (i < BZ_MAX_SELECTORS)
+ s->selectorMtf[i] = j;
}
- if (nSelectors > BZ_MAX_SELECTORS)
- nSelectors = BZ_MAX_SELECTORS;
+ if (nSelectors > BZ_MAX_SELECTORS)
+ nSelectors = BZ_MAX_SELECTORS;
/*--- Undo the MTF values for the selectors. ---*/
{