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authorneksard <[email protected]>2022-02-10 16:45:33 +0300
committerDaniil Cherednik <[email protected]>2022-02-10 16:45:33 +0300
commit1d9c550e7c38e051d7961f576013a482003a70d9 (patch)
treeb2cc84ee7850122e7ccf51d0ea21e4fa7e7a5685 /contrib/libs/icu/common/usetiter.cpp
parent8f7cf138264e0caa318144bf8a2c950e0b0a8593 (diff)
Restoring authorship annotation for <[email protected]>. Commit 2 of 2.
Diffstat (limited to 'contrib/libs/icu/common/usetiter.cpp')
-rw-r--r--contrib/libs/icu/common/usetiter.cpp300
1 files changed, 150 insertions, 150 deletions
diff --git a/contrib/libs/icu/common/usetiter.cpp b/contrib/libs/icu/common/usetiter.cpp
index 549d3c302b3..79151690494 100644
--- a/contrib/libs/icu/common/usetiter.cpp
+++ b/contrib/libs/icu/common/usetiter.cpp
@@ -1,152 +1,152 @@
// © 2016 and later: Unicode, Inc. and others.
-// License & terms of use: http://www.unicode.org/copyright.html
-/*
-**********************************************************************
-* Copyright (c) 2002-2006, International Business Machines
-* Corporation and others. All Rights Reserved.
-**********************************************************************
-*/
-#include "unicode/usetiter.h"
-#include "unicode/uniset.h"
-#include "unicode/unistr.h"
-#include "uvector.h"
-
-U_NAMESPACE_BEGIN
-
-UOBJECT_DEFINE_RTTI_IMPLEMENTATION(UnicodeSetIterator)
-
-/**
- * Create an iterator
- * @param set set to iterate over
- */
-UnicodeSetIterator::UnicodeSetIterator(const UnicodeSet& uSet) {
- cpString = NULL;
- reset(uSet);
-}
-
-/**
- * Create an iterator. Convenience for when the contents are to be set later.
- */
-UnicodeSetIterator::UnicodeSetIterator() {
- this->set = NULL;
- cpString = NULL;
- reset();
-}
-
-UnicodeSetIterator::~UnicodeSetIterator() {
- delete cpString;
-}
-
-/**
- * Returns the next element in the set.
- * @return true if there was another element in the set.
- * if so, if codepoint == IS_STRING, the value is a string in the string field
- * else the value is a single code point in the codepoint field.
- * <br>You are guaranteed that the codepoints are in sorted order, and the strings are in sorted order,
- * and that all code points are returned before any strings are returned.
- * <br>Note also that the codepointEnd is undefined after calling this method.
- */
-UBool UnicodeSetIterator::next() {
- if (nextElement <= endElement) {
- codepoint = codepointEnd = nextElement++;
- string = NULL;
- return TRUE;
- }
- if (range < endRange) {
- loadRange(++range);
- codepoint = codepointEnd = nextElement++;
- string = NULL;
- return TRUE;
- }
-
- if (nextString >= stringCount) return FALSE;
- codepoint = (UChar32)IS_STRING; // signal that value is actually a string
- string = (const UnicodeString*) set->strings->elementAt(nextString++);
- return TRUE;
-}
-
-/**
- * @return true if there was another element in the set.
- * if so, if codepoint == IS_STRING, the value is a string in the string field
- * else the value is a range of codepoints in the <codepoint, codepointEnd> fields.
- * <br>Note that the codepoints are in sorted order, and the strings are in sorted order,
- * and that all code points are returned before any strings are returned.
- * <br>You are guaranteed that the ranges are in sorted order, and the strings are in sorted order,
- * and that all ranges are returned before any strings are returned.
- * <br>You are also guaranteed that ranges are disjoint and non-contiguous.
- * <br>Note also that the codepointEnd is undefined after calling this method.
- */
-UBool UnicodeSetIterator::nextRange() {
- string = NULL;
- if (nextElement <= endElement) {
- codepointEnd = endElement;
- codepoint = nextElement;
- nextElement = endElement+1;
- return TRUE;
- }
- if (range < endRange) {
- loadRange(++range);
- codepointEnd = endElement;
- codepoint = nextElement;
- nextElement = endElement+1;
- return TRUE;
- }
-
- if (nextString >= stringCount) return FALSE;
- codepoint = (UChar32)IS_STRING; // signal that value is actually a string
- string = (const UnicodeString*) set->strings->elementAt(nextString++);
- return TRUE;
-}
-
-/**
- *@param set the set to iterate over. This allows reuse of the iterator.
- */
-void UnicodeSetIterator::reset(const UnicodeSet& uSet) {
- this->set = &uSet;
- reset();
-}
-
-/**
- * Resets to the start, to allow the iteration to start over again.
- */
-void UnicodeSetIterator::reset() {
- if (set == NULL) {
- // Set up indices to empty iteration
- endRange = -1;
- stringCount = 0;
- } else {
- endRange = set->getRangeCount() - 1;
+// License & terms of use: http://www.unicode.org/copyright.html
+/*
+**********************************************************************
+* Copyright (c) 2002-2006, International Business Machines
+* Corporation and others. All Rights Reserved.
+**********************************************************************
+*/
+#include "unicode/usetiter.h"
+#include "unicode/uniset.h"
+#include "unicode/unistr.h"
+#include "uvector.h"
+
+U_NAMESPACE_BEGIN
+
+UOBJECT_DEFINE_RTTI_IMPLEMENTATION(UnicodeSetIterator)
+
+/**
+ * Create an iterator
+ * @param set set to iterate over
+ */
+UnicodeSetIterator::UnicodeSetIterator(const UnicodeSet& uSet) {
+ cpString = NULL;
+ reset(uSet);
+}
+
+/**
+ * Create an iterator. Convenience for when the contents are to be set later.
+ */
+UnicodeSetIterator::UnicodeSetIterator() {
+ this->set = NULL;
+ cpString = NULL;
+ reset();
+}
+
+UnicodeSetIterator::~UnicodeSetIterator() {
+ delete cpString;
+}
+
+/**
+ * Returns the next element in the set.
+ * @return true if there was another element in the set.
+ * if so, if codepoint == IS_STRING, the value is a string in the string field
+ * else the value is a single code point in the codepoint field.
+ * <br>You are guaranteed that the codepoints are in sorted order, and the strings are in sorted order,
+ * and that all code points are returned before any strings are returned.
+ * <br>Note also that the codepointEnd is undefined after calling this method.
+ */
+UBool UnicodeSetIterator::next() {
+ if (nextElement <= endElement) {
+ codepoint = codepointEnd = nextElement++;
+ string = NULL;
+ return TRUE;
+ }
+ if (range < endRange) {
+ loadRange(++range);
+ codepoint = codepointEnd = nextElement++;
+ string = NULL;
+ return TRUE;
+ }
+
+ if (nextString >= stringCount) return FALSE;
+ codepoint = (UChar32)IS_STRING; // signal that value is actually a string
+ string = (const UnicodeString*) set->strings->elementAt(nextString++);
+ return TRUE;
+}
+
+/**
+ * @return true if there was another element in the set.
+ * if so, if codepoint == IS_STRING, the value is a string in the string field
+ * else the value is a range of codepoints in the <codepoint, codepointEnd> fields.
+ * <br>Note that the codepoints are in sorted order, and the strings are in sorted order,
+ * and that all code points are returned before any strings are returned.
+ * <br>You are guaranteed that the ranges are in sorted order, and the strings are in sorted order,
+ * and that all ranges are returned before any strings are returned.
+ * <br>You are also guaranteed that ranges are disjoint and non-contiguous.
+ * <br>Note also that the codepointEnd is undefined after calling this method.
+ */
+UBool UnicodeSetIterator::nextRange() {
+ string = NULL;
+ if (nextElement <= endElement) {
+ codepointEnd = endElement;
+ codepoint = nextElement;
+ nextElement = endElement+1;
+ return TRUE;
+ }
+ if (range < endRange) {
+ loadRange(++range);
+ codepointEnd = endElement;
+ codepoint = nextElement;
+ nextElement = endElement+1;
+ return TRUE;
+ }
+
+ if (nextString >= stringCount) return FALSE;
+ codepoint = (UChar32)IS_STRING; // signal that value is actually a string
+ string = (const UnicodeString*) set->strings->elementAt(nextString++);
+ return TRUE;
+}
+
+/**
+ *@param set the set to iterate over. This allows reuse of the iterator.
+ */
+void UnicodeSetIterator::reset(const UnicodeSet& uSet) {
+ this->set = &uSet;
+ reset();
+}
+
+/**
+ * Resets to the start, to allow the iteration to start over again.
+ */
+void UnicodeSetIterator::reset() {
+ if (set == NULL) {
+ // Set up indices to empty iteration
+ endRange = -1;
+ stringCount = 0;
+ } else {
+ endRange = set->getRangeCount() - 1;
stringCount = set->stringsSize();
- }
- range = 0;
- endElement = -1;
- nextElement = 0;
- if (endRange >= 0) {
- loadRange(range);
- }
- nextString = 0;
- string = NULL;
-}
-
-void UnicodeSetIterator::loadRange(int32_t iRange) {
- nextElement = set->getRangeStart(iRange);
- endElement = set->getRangeEnd(iRange);
-}
-
-
-const UnicodeString& UnicodeSetIterator::getString() {
- if (string==NULL && codepoint!=(UChar32)IS_STRING) {
- if (cpString == NULL) {
- cpString = new UnicodeString();
- }
- if (cpString != NULL) {
- cpString->setTo((UChar32)codepoint);
- }
- string = cpString;
- }
- return *string;
-}
-
-U_NAMESPACE_END
-
-//eof
+ }
+ range = 0;
+ endElement = -1;
+ nextElement = 0;
+ if (endRange >= 0) {
+ loadRange(range);
+ }
+ nextString = 0;
+ string = NULL;
+}
+
+void UnicodeSetIterator::loadRange(int32_t iRange) {
+ nextElement = set->getRangeStart(iRange);
+ endElement = set->getRangeEnd(iRange);
+}
+
+
+const UnicodeString& UnicodeSetIterator::getString() {
+ if (string==NULL && codepoint!=(UChar32)IS_STRING) {
+ if (cpString == NULL) {
+ cpString = new UnicodeString();
+ }
+ if (cpString != NULL) {
+ cpString->setTo((UChar32)codepoint);
+ }
+ string = cpString;
+ }
+ return *string;
+}
+
+U_NAMESPACE_END
+
+//eof