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authorbnagaev <bnagaev@yandex-team.ru>2022-02-10 16:47:04 +0300
committerDaniil Cherednik <dcherednik@yandex-team.ru>2022-02-10 16:47:04 +0300
commitd6449ba66291ff0c0d352c82e6eb3efb4c8a7e8d (patch)
treed5dca6d44593f5e52556a1cc7b1ab0386e096ebe /contrib/libs/hyperscan/src/parser/ComponentSequence.h
parent1861d4c1402bb2c67a3e6b43b51706081b74508a (diff)
downloadydb-d6449ba66291ff0c0d352c82e6eb3efb4c8a7e8d.tar.gz
Restoring authorship annotation for <bnagaev@yandex-team.ru>. Commit 1 of 2.
Diffstat (limited to 'contrib/libs/hyperscan/src/parser/ComponentSequence.h')
-rw-r--r--contrib/libs/hyperscan/src/parser/ComponentSequence.h216
1 files changed, 108 insertions, 108 deletions
diff --git a/contrib/libs/hyperscan/src/parser/ComponentSequence.h b/contrib/libs/hyperscan/src/parser/ComponentSequence.h
index 08e57d0a3d..12c35f607a 100644
--- a/contrib/libs/hyperscan/src/parser/ComponentSequence.h
+++ b/contrib/libs/hyperscan/src/parser/ComponentSequence.h
@@ -1,108 +1,108 @@
-/*
- * Copyright (c) 2015, Intel Corporation
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- *
- * * Redistributions of source code must retain the above copyright notice,
- * this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of Intel Corporation nor the names of its contributors
- * may be used to endorse or promote products derived from this software
- * without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
- * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
- * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
- * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
- * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
- * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
- * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
- * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
- * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
- * POSSIBILITY OF SUCH DAMAGE.
- */
-
-/** \file
- * \brief Sequence of Component objects.
- */
-
-#ifndef COMPONENT_SEQUENCE_H
-#define COMPONENT_SEQUENCE_H
-
-#include "Component.h"
-#include "ComponentRepeat.h" // for ComponentRepeat::RepeatType
-#include "ue2common.h"
-
-#include <memory>
-#include <set>
-#include <vector>
-
-namespace ue2 {
-
-class ComponentAlternation;
-class GlushkovBuildState;
-
-// Encapsulates a number of sub expressions to be applied sequentially
-class ComponentSequence : public Component {
- friend class DumpVisitor;
- friend class PrintVisitor;
- friend class SimplifyVisitor;
-public:
- /** \brief capture index representing a sequence that ISN'T capturing */
- static constexpr unsigned int NOT_CAPTURED = 65536;
-
- ComponentSequence();
- ~ComponentSequence() override;
- ComponentSequence *clone() const override;
- Component *accept(ComponentVisitor &v) override;
- void accept(ConstComponentVisitor &v) const override;
-
- bool addRepeat(u32 min, u32 max, ComponentRepeat::RepeatType type);
-
- // overridden by ComponentCondReference, which can only have 1 or 2
- // branches.
- virtual void addAlternation();
-
- virtual void finalize();
-
- void addComponent(std::unique_ptr<Component> comp);
-
- std::vector<PositionInfo> first() const override;
- std::vector<PositionInfo> last() const override;
- bool empty(void) const override;
- bool vacuous_everywhere() const override;
- void notePositions(GlushkovBuildState &bs) override;
- void buildFollowSet(GlushkovBuildState &bs,
- const std::vector<PositionInfo> &lastPos) override;
- bool checkEmbeddedStartAnchor(bool at_start) const override;
- bool checkEmbeddedEndAnchor(bool at_end) const override;
-
- void optimise(bool connected_to_sds) override;
-
- void setCaptureIndex(unsigned int idx) { capture_index = idx; }
- unsigned int getCaptureIndex() const { return capture_index; }
- void setCaptureName(const std::string &s) { capture_name = s; }
- const std::string &getCaptureName() const { return capture_name; }
-
- virtual const std::vector<std::unique_ptr<Component>> &getChildren() const {
- return children;
- }
-
-protected:
- ComponentSequence(const ComponentSequence &other);
-
- std::vector<std::unique_ptr<Component>> children;
- std::unique_ptr<ComponentAlternation> alternation;
-
-private:
- unsigned int capture_index;
- std::string capture_name; //!< empty means no name
-};
-
-} // namespace ue2
-
-#endif
+/*
+ * Copyright (c) 2015, Intel Corporation
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ *
+ * * Redistributions of source code must retain the above copyright notice,
+ * this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * * Neither the name of Intel Corporation nor the names of its contributors
+ * may be used to endorse or promote products derived from this software
+ * without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
+ * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
+ * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
+ * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+ * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
+ * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+ * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ * POSSIBILITY OF SUCH DAMAGE.
+ */
+
+/** \file
+ * \brief Sequence of Component objects.
+ */
+
+#ifndef COMPONENT_SEQUENCE_H
+#define COMPONENT_SEQUENCE_H
+
+#include "Component.h"
+#include "ComponentRepeat.h" // for ComponentRepeat::RepeatType
+#include "ue2common.h"
+
+#include <memory>
+#include <set>
+#include <vector>
+
+namespace ue2 {
+
+class ComponentAlternation;
+class GlushkovBuildState;
+
+// Encapsulates a number of sub expressions to be applied sequentially
+class ComponentSequence : public Component {
+ friend class DumpVisitor;
+ friend class PrintVisitor;
+ friend class SimplifyVisitor;
+public:
+ /** \brief capture index representing a sequence that ISN'T capturing */
+ static constexpr unsigned int NOT_CAPTURED = 65536;
+
+ ComponentSequence();
+ ~ComponentSequence() override;
+ ComponentSequence *clone() const override;
+ Component *accept(ComponentVisitor &v) override;
+ void accept(ConstComponentVisitor &v) const override;
+
+ bool addRepeat(u32 min, u32 max, ComponentRepeat::RepeatType type);
+
+ // overridden by ComponentCondReference, which can only have 1 or 2
+ // branches.
+ virtual void addAlternation();
+
+ virtual void finalize();
+
+ void addComponent(std::unique_ptr<Component> comp);
+
+ std::vector<PositionInfo> first() const override;
+ std::vector<PositionInfo> last() const override;
+ bool empty(void) const override;
+ bool vacuous_everywhere() const override;
+ void notePositions(GlushkovBuildState &bs) override;
+ void buildFollowSet(GlushkovBuildState &bs,
+ const std::vector<PositionInfo> &lastPos) override;
+ bool checkEmbeddedStartAnchor(bool at_start) const override;
+ bool checkEmbeddedEndAnchor(bool at_end) const override;
+
+ void optimise(bool connected_to_sds) override;
+
+ void setCaptureIndex(unsigned int idx) { capture_index = idx; }
+ unsigned int getCaptureIndex() const { return capture_index; }
+ void setCaptureName(const std::string &s) { capture_name = s; }
+ const std::string &getCaptureName() const { return capture_name; }
+
+ virtual const std::vector<std::unique_ptr<Component>> &getChildren() const {
+ return children;
+ }
+
+protected:
+ ComponentSequence(const ComponentSequence &other);
+
+ std::vector<std::unique_ptr<Component>> children;
+ std::unique_ptr<ComponentAlternation> alternation;
+
+private:
+ unsigned int capture_index;
+ std::string capture_name; //!< empty means no name
+};
+
+} // namespace ue2
+
+#endif