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authorsomov <somov@yandex-team.ru>2022-02-10 16:45:47 +0300
committerDaniil Cherednik <dcherednik@yandex-team.ru>2022-02-10 16:45:47 +0300
commita5950576e397b1909261050b8c7da16db58f10b1 (patch)
tree7ba7677f6a4c3e19e2cefab34d16df2c8963b4d4 /contrib/libs/farmhash/farmhashcc.cc
parent81eddc8c0b55990194e112b02d127b87d54164a9 (diff)
downloadydb-a5950576e397b1909261050b8c7da16db58f10b1.tar.gz
Restoring authorship annotation for <somov@yandex-team.ru>. Commit 1 of 2.
Diffstat (limited to 'contrib/libs/farmhash/farmhashcc.cc')
-rw-r--r--contrib/libs/farmhash/farmhashcc.cc628
1 files changed, 314 insertions, 314 deletions
diff --git a/contrib/libs/farmhash/farmhashcc.cc b/contrib/libs/farmhash/farmhashcc.cc
index d3e30af4c3..4fc2741048 100644
--- a/contrib/libs/farmhash/farmhashcc.cc
+++ b/contrib/libs/farmhash/farmhashcc.cc
@@ -1,314 +1,314 @@
-#include "common.h"
-
-namespace {
- #include "farmhashsa.cc"
-}
-
-namespace farmhashcc {
-// This file provides a 32-bit hash equivalent to CityHash32 (v1.1.1)
-// and a 128-bit hash equivalent to CityHash128 (v1.1.1). It also provides
-// a seeded 32-bit hash function similar to CityHash32.
-
-#undef Fetch
-#define Fetch Fetch32
-
-#undef Rotate
-#define Rotate Rotate32
-
-#undef Bswap
-#define Bswap Bswap32
-
-STATIC_INLINE uint32_t Hash32Len13to24(const char *s, size_t len) {
- uint32_t a = Fetch(s - 4 + (len >> 1));
- uint32_t b = Fetch(s + 4);
- uint32_t c = Fetch(s + len - 8);
- uint32_t d = Fetch(s + (len >> 1));
- uint32_t e = Fetch(s);
- uint32_t f = Fetch(s + len - 4);
- uint32_t h = len;
-
- return fmix(Mur(f, Mur(e, Mur(d, Mur(c, Mur(b, Mur(a, h)))))));
-}
-
-STATIC_INLINE uint32_t Hash32Len0to4(const char *s, size_t len) {
- uint32_t b = 0;
- uint32_t c = 9;
- for (size_t i = 0; i < len; i++) {
- signed char v = s[i];
- b = b * c1 + v;
- c ^= b;
- }
- return fmix(Mur(b, Mur(len, c)));
-}
-
-STATIC_INLINE uint32_t Hash32Len5to12(const char *s, size_t len) {
- uint32_t a = len, b = len * 5, c = 9, d = b;
- a += Fetch(s);
- b += Fetch(s + len - 4);
- c += Fetch(s + ((len >> 1) & 4));
- return fmix(Mur(c, Mur(b, Mur(a, d))));
-}
-
-uint32_t Hash32(const char *s, size_t len) {
- if (len <= 24) {
- return len <= 12 ?
- (len <= 4 ? Hash32Len0to4(s, len) : Hash32Len5to12(s, len)) :
- Hash32Len13to24(s, len);
- }
-
- // len > 24
- uint32_t h = len, g = c1 * len, f = g;
- uint32_t a0 = Rotate(Fetch(s + len - 4) * c1, 17) * c2;
- uint32_t a1 = Rotate(Fetch(s + len - 8) * c1, 17) * c2;
- uint32_t a2 = Rotate(Fetch(s + len - 16) * c1, 17) * c2;
- uint32_t a3 = Rotate(Fetch(s + len - 12) * c1, 17) * c2;
- uint32_t a4 = Rotate(Fetch(s + len - 20) * c1, 17) * c2;
- h ^= a0;
- h = Rotate(h, 19);
- h = h * 5 + 0xe6546b64;
- h ^= a2;
- h = Rotate(h, 19);
- h = h * 5 + 0xe6546b64;
- g ^= a1;
- g = Rotate(g, 19);
- g = g * 5 + 0xe6546b64;
- g ^= a3;
- g = Rotate(g, 19);
- g = g * 5 + 0xe6546b64;
- f += a4;
- f = Rotate(f, 19);
- f = f * 5 + 0xe6546b64;
- size_t iters = (len - 1) / 20;
- do {
- uint32_t a0 = Rotate(Fetch(s) * c1, 17) * c2;
- uint32_t a1 = Fetch(s + 4);
- uint32_t a2 = Rotate(Fetch(s + 8) * c1, 17) * c2;
- uint32_t a3 = Rotate(Fetch(s + 12) * c1, 17) * c2;
- uint32_t a4 = Fetch(s + 16);
- h ^= a0;
- h = Rotate(h, 18);
- h = h * 5 + 0xe6546b64;
- f += a1;
- f = Rotate(f, 19);
- f = f * c1;
- g += a2;
- g = Rotate(g, 18);
- g = g * 5 + 0xe6546b64;
- h ^= a3 + a1;
- h = Rotate(h, 19);
- h = h * 5 + 0xe6546b64;
- g ^= a4;
- g = Bswap(g) * 5;
- h += a4 * 5;
- h = Bswap(h);
- f += a0;
- PERMUTE3(f, h, g);
- s += 20;
- } while (--iters != 0);
- g = Rotate(g, 11) * c1;
- g = Rotate(g, 17) * c1;
- f = Rotate(f, 11) * c1;
- f = Rotate(f, 17) * c1;
- h = Rotate(h + g, 19);
- h = h * 5 + 0xe6546b64;
- h = Rotate(h, 17) * c1;
- h = Rotate(h + f, 19);
- h = h * 5 + 0xe6546b64;
- h = Rotate(h, 17) * c1;
- return h;
-}
-
-uint32_t Hash32WithSeed(const char *s, size_t len, uint32_t seed) {
- if (len <= 24) {
- if (len >= 13) return farmhashmk::Hash32Len13to24(s, len, seed * c1);
- else if (len >= 5) return farmhashmk::Hash32Len5to12(s, len, seed);
- else return farmhashmk::Hash32Len0to4(s, len, seed);
- }
- uint32_t h = farmhashmk::Hash32Len13to24(s, 24, seed ^ len);
- return Mur(Hash32(s + 24, len - 24) + seed, h);
-}
-
-#undef Fetch
-#define Fetch Fetch64
-
-#undef Rotate
-#define Rotate Rotate64
-
-#undef Bswap
-#define Bswap Bswap64
-
-STATIC_INLINE uint64_t ShiftMix(uint64_t val) {
- return val ^ (val >> 47);
-}
-
-STATIC_INLINE uint64_t HashLen16(uint64_t u, uint64_t v) {
- return Hash128to64(Uint128(u, v));
-}
-
-STATIC_INLINE uint64_t HashLen16(uint64_t u, uint64_t v, uint64_t mul) {
- // Murmur-inspired hashing.
- uint64_t a = (u ^ v) * mul;
- a ^= (a >> 47);
- uint64_t b = (v ^ a) * mul;
- b ^= (b >> 47);
- b *= mul;
- return b;
-}
-
-STATIC_INLINE uint64_t HashLen0to16(const char *s, size_t len) {
- if (len >= 8) {
- uint64_t mul = k2 + len * 2;
- uint64_t a = Fetch(s) + k2;
- uint64_t b = Fetch(s + len - 8);
- uint64_t c = Rotate(b, 37) * mul + a;
- uint64_t d = (Rotate(a, 25) + b) * mul;
- return HashLen16(c, d, mul);
- }
- if (len >= 4) {
- uint64_t mul = k2 + len * 2;
- uint64_t a = Fetch32(s);
- return HashLen16(len + (a << 3), Fetch32(s + len - 4), mul);
- }
- if (len > 0) {
- uint8_t a = s[0];
- uint8_t b = s[len >> 1];
- uint8_t c = s[len - 1];
- uint32_t y = static_cast<uint32_t>(a) + (static_cast<uint32_t>(b) << 8);
- uint32_t z = len + (static_cast<uint32_t>(c) << 2);
- return ShiftMix(y * k2 ^ z * k0) * k2;
- }
- return k2;
-}
-
-// Return a 16-byte hash for 48 bytes. Quick and dirty.
-// Callers do best to use "random-looking" values for a and b.
-STATIC_INLINE pair<uint64_t, uint64_t> WeakHashLen32WithSeeds(
- uint64_t w, uint64_t x, uint64_t y, uint64_t z, uint64_t a, uint64_t b) {
- a += w;
- b = Rotate(b + a + z, 21);
- uint64_t c = a;
- a += x;
- a += y;
- b += Rotate(a, 44);
- return make_pair(a + z, b + c);
-}
-
-// Return a 16-byte hash for s[0] ... s[31], a, and b. Quick and dirty.
-STATIC_INLINE pair<uint64_t, uint64_t> WeakHashLen32WithSeeds(
- const char* s, uint64_t a, uint64_t b) {
- return WeakHashLen32WithSeeds(Fetch(s),
- Fetch(s + 8),
- Fetch(s + 16),
- Fetch(s + 24),
- a,
- b);
-}
-
-
-
-// A subroutine for CityHash128(). Returns a decent 128-bit hash for strings
-// of any length representable in signed long. Based on City and Murmur.
-STATIC_INLINE uint128_t CityMurmur(const char *s, size_t len, uint128_t seed) {
- uint64_t a = Uint128Low64(seed);
- uint64_t b = Uint128High64(seed);
- uint64_t c = 0;
- uint64_t d = 0;
- signed long l = len - 16;
- if (l <= 0) { // len <= 16
- a = ShiftMix(a * k1) * k1;
- c = b * k1 + HashLen0to16(s, len);
- d = ShiftMix(a + (len >= 8 ? Fetch(s) : c));
- } else { // len > 16
- c = HashLen16(Fetch(s + len - 8) + k1, a);
- d = HashLen16(b + len, c + Fetch(s + len - 16));
- a += d;
- do {
- a ^= ShiftMix(Fetch(s) * k1) * k1;
- a *= k1;
- b ^= a;
- c ^= ShiftMix(Fetch(s + 8) * k1) * k1;
- c *= k1;
- d ^= c;
- s += 16;
- l -= 16;
- } while (l > 0);
- }
- a = HashLen16(a, c);
- b = HashLen16(d, b);
- return Uint128(a ^ b, HashLen16(b, a));
-}
-
-uint128_t CityHash128WithSeed(const char *s, size_t len, uint128_t seed) {
- if (len < 128) {
- return CityMurmur(s, len, seed);
- }
-
- // We expect len >= 128 to be the common case. Keep 56 bytes of state:
- // v, w, x, y, and z.
- pair<uint64_t, uint64_t> v, w;
- uint64_t x = Uint128Low64(seed);
- uint64_t y = Uint128High64(seed);
- uint64_t z = len * k1;
- v.first = Rotate(y ^ k1, 49) * k1 + Fetch(s);
- v.second = Rotate(v.first, 42) * k1 + Fetch(s + 8);
- w.first = Rotate(y + z, 35) * k1 + x;
- w.second = Rotate(x + Fetch(s + 88), 53) * k1;
-
- // This is the same inner loop as CityHash64(), manually unrolled.
- do {
- x = Rotate(x + y + v.first + Fetch(s + 8), 37) * k1;
- y = Rotate(y + v.second + Fetch(s + 48), 42) * k1;
- x ^= w.second;
- y += v.first + Fetch(s + 40);
- z = Rotate(z + w.first, 33) * k1;
- v = WeakHashLen32WithSeeds(s, v.second * k1, x + w.first);
- w = WeakHashLen32WithSeeds(s + 32, z + w.second, y + Fetch(s + 16));
- std::swap(z, x);
- s += 64;
- x = Rotate(x + y + v.first + Fetch(s + 8), 37) * k1;
- y = Rotate(y + v.second + Fetch(s + 48), 42) * k1;
- x ^= w.second;
- y += v.first + Fetch(s + 40);
- z = Rotate(z + w.first, 33) * k1;
- v = WeakHashLen32WithSeeds(s, v.second * k1, x + w.first);
- w = WeakHashLen32WithSeeds(s + 32, z + w.second, y + Fetch(s + 16));
- std::swap(z, x);
- s += 64;
- len -= 128;
- } while (LIKELY(len >= 128));
- x += Rotate(v.first + z, 49) * k0;
- y = y * k0 + Rotate(w.second, 37);
- z = z * k0 + Rotate(w.first, 27);
- w.first *= 9;
- v.first *= k0;
- // If 0 < len < 128, hash up to 4 chunks of 32 bytes each from the end of s.
- for (size_t tail_done = 0; tail_done < len; ) {
- tail_done += 32;
- y = Rotate(x + y, 42) * k0 + v.second;
- w.first += Fetch(s + len - tail_done + 16);
- x = x * k0 + w.first;
- z += w.second + Fetch(s + len - tail_done);
- w.second += v.first;
- v = WeakHashLen32WithSeeds(s + len - tail_done, v.first + z, v.second);
- v.first *= k0;
- }
- // At this point our 56 bytes of state should contain more than
- // enough information for a strong 128-bit hash. We use two
- // different 56-byte-to-8-byte hashes to get a 16-byte final result.
- x = HashLen16(x, v.first);
- y = HashLen16(y + z, w.first);
- return Uint128(HashLen16(x + v.second, w.second) + y,
- HashLen16(x + w.second, y + v.second));
-}
-
-STATIC_INLINE uint128_t CityHash128(const char *s, size_t len) {
- return len >= 16 ?
- CityHash128WithSeed(s + 16, len - 16,
- Uint128(Fetch(s), Fetch(s + 8) + k0)) :
- CityHash128WithSeed(s, len, Uint128(k0, k1));
-}
-
-uint128_t Fingerprint128(const char* s, size_t len) {
- return CityHash128(s, len);
-}
-} // namespace farmhashcc
+#include "common.h"
+
+namespace {
+ #include "farmhashsa.cc"
+}
+
+namespace farmhashcc {
+// This file provides a 32-bit hash equivalent to CityHash32 (v1.1.1)
+// and a 128-bit hash equivalent to CityHash128 (v1.1.1). It also provides
+// a seeded 32-bit hash function similar to CityHash32.
+
+#undef Fetch
+#define Fetch Fetch32
+
+#undef Rotate
+#define Rotate Rotate32
+
+#undef Bswap
+#define Bswap Bswap32
+
+STATIC_INLINE uint32_t Hash32Len13to24(const char *s, size_t len) {
+ uint32_t a = Fetch(s - 4 + (len >> 1));
+ uint32_t b = Fetch(s + 4);
+ uint32_t c = Fetch(s + len - 8);
+ uint32_t d = Fetch(s + (len >> 1));
+ uint32_t e = Fetch(s);
+ uint32_t f = Fetch(s + len - 4);
+ uint32_t h = len;
+
+ return fmix(Mur(f, Mur(e, Mur(d, Mur(c, Mur(b, Mur(a, h)))))));
+}
+
+STATIC_INLINE uint32_t Hash32Len0to4(const char *s, size_t len) {
+ uint32_t b = 0;
+ uint32_t c = 9;
+ for (size_t i = 0; i < len; i++) {
+ signed char v = s[i];
+ b = b * c1 + v;
+ c ^= b;
+ }
+ return fmix(Mur(b, Mur(len, c)));
+}
+
+STATIC_INLINE uint32_t Hash32Len5to12(const char *s, size_t len) {
+ uint32_t a = len, b = len * 5, c = 9, d = b;
+ a += Fetch(s);
+ b += Fetch(s + len - 4);
+ c += Fetch(s + ((len >> 1) & 4));
+ return fmix(Mur(c, Mur(b, Mur(a, d))));
+}
+
+uint32_t Hash32(const char *s, size_t len) {
+ if (len <= 24) {
+ return len <= 12 ?
+ (len <= 4 ? Hash32Len0to4(s, len) : Hash32Len5to12(s, len)) :
+ Hash32Len13to24(s, len);
+ }
+
+ // len > 24
+ uint32_t h = len, g = c1 * len, f = g;
+ uint32_t a0 = Rotate(Fetch(s + len - 4) * c1, 17) * c2;
+ uint32_t a1 = Rotate(Fetch(s + len - 8) * c1, 17) * c2;
+ uint32_t a2 = Rotate(Fetch(s + len - 16) * c1, 17) * c2;
+ uint32_t a3 = Rotate(Fetch(s + len - 12) * c1, 17) * c2;
+ uint32_t a4 = Rotate(Fetch(s + len - 20) * c1, 17) * c2;
+ h ^= a0;
+ h = Rotate(h, 19);
+ h = h * 5 + 0xe6546b64;
+ h ^= a2;
+ h = Rotate(h, 19);
+ h = h * 5 + 0xe6546b64;
+ g ^= a1;
+ g = Rotate(g, 19);
+ g = g * 5 + 0xe6546b64;
+ g ^= a3;
+ g = Rotate(g, 19);
+ g = g * 5 + 0xe6546b64;
+ f += a4;
+ f = Rotate(f, 19);
+ f = f * 5 + 0xe6546b64;
+ size_t iters = (len - 1) / 20;
+ do {
+ uint32_t a0 = Rotate(Fetch(s) * c1, 17) * c2;
+ uint32_t a1 = Fetch(s + 4);
+ uint32_t a2 = Rotate(Fetch(s + 8) * c1, 17) * c2;
+ uint32_t a3 = Rotate(Fetch(s + 12) * c1, 17) * c2;
+ uint32_t a4 = Fetch(s + 16);
+ h ^= a0;
+ h = Rotate(h, 18);
+ h = h * 5 + 0xe6546b64;
+ f += a1;
+ f = Rotate(f, 19);
+ f = f * c1;
+ g += a2;
+ g = Rotate(g, 18);
+ g = g * 5 + 0xe6546b64;
+ h ^= a3 + a1;
+ h = Rotate(h, 19);
+ h = h * 5 + 0xe6546b64;
+ g ^= a4;
+ g = Bswap(g) * 5;
+ h += a4 * 5;
+ h = Bswap(h);
+ f += a0;
+ PERMUTE3(f, h, g);
+ s += 20;
+ } while (--iters != 0);
+ g = Rotate(g, 11) * c1;
+ g = Rotate(g, 17) * c1;
+ f = Rotate(f, 11) * c1;
+ f = Rotate(f, 17) * c1;
+ h = Rotate(h + g, 19);
+ h = h * 5 + 0xe6546b64;
+ h = Rotate(h, 17) * c1;
+ h = Rotate(h + f, 19);
+ h = h * 5 + 0xe6546b64;
+ h = Rotate(h, 17) * c1;
+ return h;
+}
+
+uint32_t Hash32WithSeed(const char *s, size_t len, uint32_t seed) {
+ if (len <= 24) {
+ if (len >= 13) return farmhashmk::Hash32Len13to24(s, len, seed * c1);
+ else if (len >= 5) return farmhashmk::Hash32Len5to12(s, len, seed);
+ else return farmhashmk::Hash32Len0to4(s, len, seed);
+ }
+ uint32_t h = farmhashmk::Hash32Len13to24(s, 24, seed ^ len);
+ return Mur(Hash32(s + 24, len - 24) + seed, h);
+}
+
+#undef Fetch
+#define Fetch Fetch64
+
+#undef Rotate
+#define Rotate Rotate64
+
+#undef Bswap
+#define Bswap Bswap64
+
+STATIC_INLINE uint64_t ShiftMix(uint64_t val) {
+ return val ^ (val >> 47);
+}
+
+STATIC_INLINE uint64_t HashLen16(uint64_t u, uint64_t v) {
+ return Hash128to64(Uint128(u, v));
+}
+
+STATIC_INLINE uint64_t HashLen16(uint64_t u, uint64_t v, uint64_t mul) {
+ // Murmur-inspired hashing.
+ uint64_t a = (u ^ v) * mul;
+ a ^= (a >> 47);
+ uint64_t b = (v ^ a) * mul;
+ b ^= (b >> 47);
+ b *= mul;
+ return b;
+}
+
+STATIC_INLINE uint64_t HashLen0to16(const char *s, size_t len) {
+ if (len >= 8) {
+ uint64_t mul = k2 + len * 2;
+ uint64_t a = Fetch(s) + k2;
+ uint64_t b = Fetch(s + len - 8);
+ uint64_t c = Rotate(b, 37) * mul + a;
+ uint64_t d = (Rotate(a, 25) + b) * mul;
+ return HashLen16(c, d, mul);
+ }
+ if (len >= 4) {
+ uint64_t mul = k2 + len * 2;
+ uint64_t a = Fetch32(s);
+ return HashLen16(len + (a << 3), Fetch32(s + len - 4), mul);
+ }
+ if (len > 0) {
+ uint8_t a = s[0];
+ uint8_t b = s[len >> 1];
+ uint8_t c = s[len - 1];
+ uint32_t y = static_cast<uint32_t>(a) + (static_cast<uint32_t>(b) << 8);
+ uint32_t z = len + (static_cast<uint32_t>(c) << 2);
+ return ShiftMix(y * k2 ^ z * k0) * k2;
+ }
+ return k2;
+}
+
+// Return a 16-byte hash for 48 bytes. Quick and dirty.
+// Callers do best to use "random-looking" values for a and b.
+STATIC_INLINE pair<uint64_t, uint64_t> WeakHashLen32WithSeeds(
+ uint64_t w, uint64_t x, uint64_t y, uint64_t z, uint64_t a, uint64_t b) {
+ a += w;
+ b = Rotate(b + a + z, 21);
+ uint64_t c = a;
+ a += x;
+ a += y;
+ b += Rotate(a, 44);
+ return make_pair(a + z, b + c);
+}
+
+// Return a 16-byte hash for s[0] ... s[31], a, and b. Quick and dirty.
+STATIC_INLINE pair<uint64_t, uint64_t> WeakHashLen32WithSeeds(
+ const char* s, uint64_t a, uint64_t b) {
+ return WeakHashLen32WithSeeds(Fetch(s),
+ Fetch(s + 8),
+ Fetch(s + 16),
+ Fetch(s + 24),
+ a,
+ b);
+}
+
+
+
+// A subroutine for CityHash128(). Returns a decent 128-bit hash for strings
+// of any length representable in signed long. Based on City and Murmur.
+STATIC_INLINE uint128_t CityMurmur(const char *s, size_t len, uint128_t seed) {
+ uint64_t a = Uint128Low64(seed);
+ uint64_t b = Uint128High64(seed);
+ uint64_t c = 0;
+ uint64_t d = 0;
+ signed long l = len - 16;
+ if (l <= 0) { // len <= 16
+ a = ShiftMix(a * k1) * k1;
+ c = b * k1 + HashLen0to16(s, len);
+ d = ShiftMix(a + (len >= 8 ? Fetch(s) : c));
+ } else { // len > 16
+ c = HashLen16(Fetch(s + len - 8) + k1, a);
+ d = HashLen16(b + len, c + Fetch(s + len - 16));
+ a += d;
+ do {
+ a ^= ShiftMix(Fetch(s) * k1) * k1;
+ a *= k1;
+ b ^= a;
+ c ^= ShiftMix(Fetch(s + 8) * k1) * k1;
+ c *= k1;
+ d ^= c;
+ s += 16;
+ l -= 16;
+ } while (l > 0);
+ }
+ a = HashLen16(a, c);
+ b = HashLen16(d, b);
+ return Uint128(a ^ b, HashLen16(b, a));
+}
+
+uint128_t CityHash128WithSeed(const char *s, size_t len, uint128_t seed) {
+ if (len < 128) {
+ return CityMurmur(s, len, seed);
+ }
+
+ // We expect len >= 128 to be the common case. Keep 56 bytes of state:
+ // v, w, x, y, and z.
+ pair<uint64_t, uint64_t> v, w;
+ uint64_t x = Uint128Low64(seed);
+ uint64_t y = Uint128High64(seed);
+ uint64_t z = len * k1;
+ v.first = Rotate(y ^ k1, 49) * k1 + Fetch(s);
+ v.second = Rotate(v.first, 42) * k1 + Fetch(s + 8);
+ w.first = Rotate(y + z, 35) * k1 + x;
+ w.second = Rotate(x + Fetch(s + 88), 53) * k1;
+
+ // This is the same inner loop as CityHash64(), manually unrolled.
+ do {
+ x = Rotate(x + y + v.first + Fetch(s + 8), 37) * k1;
+ y = Rotate(y + v.second + Fetch(s + 48), 42) * k1;
+ x ^= w.second;
+ y += v.first + Fetch(s + 40);
+ z = Rotate(z + w.first, 33) * k1;
+ v = WeakHashLen32WithSeeds(s, v.second * k1, x + w.first);
+ w = WeakHashLen32WithSeeds(s + 32, z + w.second, y + Fetch(s + 16));
+ std::swap(z, x);
+ s += 64;
+ x = Rotate(x + y + v.first + Fetch(s + 8), 37) * k1;
+ y = Rotate(y + v.second + Fetch(s + 48), 42) * k1;
+ x ^= w.second;
+ y += v.first + Fetch(s + 40);
+ z = Rotate(z + w.first, 33) * k1;
+ v = WeakHashLen32WithSeeds(s, v.second * k1, x + w.first);
+ w = WeakHashLen32WithSeeds(s + 32, z + w.second, y + Fetch(s + 16));
+ std::swap(z, x);
+ s += 64;
+ len -= 128;
+ } while (LIKELY(len >= 128));
+ x += Rotate(v.first + z, 49) * k0;
+ y = y * k0 + Rotate(w.second, 37);
+ z = z * k0 + Rotate(w.first, 27);
+ w.first *= 9;
+ v.first *= k0;
+ // If 0 < len < 128, hash up to 4 chunks of 32 bytes each from the end of s.
+ for (size_t tail_done = 0; tail_done < len; ) {
+ tail_done += 32;
+ y = Rotate(x + y, 42) * k0 + v.second;
+ w.first += Fetch(s + len - tail_done + 16);
+ x = x * k0 + w.first;
+ z += w.second + Fetch(s + len - tail_done);
+ w.second += v.first;
+ v = WeakHashLen32WithSeeds(s + len - tail_done, v.first + z, v.second);
+ v.first *= k0;
+ }
+ // At this point our 56 bytes of state should contain more than
+ // enough information for a strong 128-bit hash. We use two
+ // different 56-byte-to-8-byte hashes to get a 16-byte final result.
+ x = HashLen16(x, v.first);
+ y = HashLen16(y + z, w.first);
+ return Uint128(HashLen16(x + v.second, w.second) + y,
+ HashLen16(x + w.second, y + v.second));
+}
+
+STATIC_INLINE uint128_t CityHash128(const char *s, size_t len) {
+ return len >= 16 ?
+ CityHash128WithSeed(s + 16, len - 16,
+ Uint128(Fetch(s), Fetch(s + 8) + k0)) :
+ CityHash128WithSeed(s, len, Uint128(k0, k1));
+}
+
+uint128_t Fingerprint128(const char* s, size_t len) {
+ return CityHash128(s, len);
+}
+} // namespace farmhashcc