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authorisiv <isiv@yandex-team.ru>2022-02-10 16:47:54 +0300
committerDaniil Cherednik <dcherednik@yandex-team.ru>2022-02-10 16:47:54 +0300
commitf20e3f1949626df2ef9d81d7618ec367b0c34f6b (patch)
tree36465c9262a386743fc483efb848be6d76c5ac04 /contrib/libs/antlr3_cpp_runtime/include/antlr3bitset.inl
parent7a839432184dcd989efaeccf678e4238d71bd9b0 (diff)
downloadydb-f20e3f1949626df2ef9d81d7618ec367b0c34f6b.tar.gz
Restoring authorship annotation for <isiv@yandex-team.ru>. Commit 1 of 2.
Diffstat (limited to 'contrib/libs/antlr3_cpp_runtime/include/antlr3bitset.inl')
-rw-r--r--contrib/libs/antlr3_cpp_runtime/include/antlr3bitset.inl410
1 files changed, 205 insertions, 205 deletions
diff --git a/contrib/libs/antlr3_cpp_runtime/include/antlr3bitset.inl b/contrib/libs/antlr3_cpp_runtime/include/antlr3bitset.inl
index 64318ea0ea..9d49a317dd 100644
--- a/contrib/libs/antlr3_cpp_runtime/include/antlr3bitset.inl
+++ b/contrib/libs/antlr3_cpp_runtime/include/antlr3bitset.inl
@@ -1,92 +1,92 @@
-namespace antlr3 {
+namespace antlr3 {
template <class ImplTraits>
ANTLR_INLINE BitsetList<ImplTraits>::BitsetList()
{
- m_bits = NULL;
- m_length = 0;
+ m_bits = NULL;
+ m_length = 0;
}
template <class ImplTraits>
ANTLR_INLINE BitsetList<ImplTraits>::BitsetList( ANTLR_BITWORD* bits, ANTLR_UINT32 length )
{
- m_bits = bits;
- m_length = length;
+ m_bits = bits;
+ m_length = length;
}
template <class ImplTraits>
ANTLR_INLINE ANTLR_BITWORD* BitsetList<ImplTraits>::get_bits() const
{
- return m_bits;
+ return m_bits;
}
template <class ImplTraits>
ANTLR_INLINE ANTLR_UINT32 BitsetList<ImplTraits>::get_length() const
{
- return m_length;
+ return m_length;
}
template <class ImplTraits>
ANTLR_INLINE void BitsetList<ImplTraits>::set_bits( ANTLR_BITWORD* bits )
{
- m_bits = bits;
+ m_bits = bits;
}
template <class ImplTraits>
ANTLR_INLINE void BitsetList<ImplTraits>::set_length( ANTLR_UINT32 length )
{
- m_length = length;
+ m_length = length;
}
template <class ImplTraits>
typename BitsetList<ImplTraits>::BitsetType* BitsetList<ImplTraits>::bitsetLoad()
{
- // Allocate memory for the bitset structure itself
- // the input parameter is the bit number (0 based)
- // to include in the bitset, so we need at at least
- // bit + 1 bits. If any arguments indicate a
- // a bit higher than the default number of bits (0 means default size)
- // then Add() will take care
- // of it.
- //
- BitsetType* bitset = new BitsetType();
-
- if (this != NULL)
- {
- // Now we can add the element bits into the set
- //
- ANTLR_UINT32 count=0;
- while (count < m_length)
- {
- if( bitset->get_blist().get_length() <= count)
- bitset->grow(count+1);
-
- typename ImplTraits::BitsetListType& blist = bitset->get_blist();
- blist.m_bits[count] = *(m_bits+count);
- count++;
- }
- }
-
- // return the new bitset
- //
- return bitset;
+ // Allocate memory for the bitset structure itself
+ // the input parameter is the bit number (0 based)
+ // to include in the bitset, so we need at at least
+ // bit + 1 bits. If any arguments indicate a
+ // a bit higher than the default number of bits (0 means default size)
+ // then Add() will take care
+ // of it.
+ //
+ BitsetType* bitset = new BitsetType();
+
+ if (this != NULL)
+ {
+ // Now we can add the element bits into the set
+ //
+ ANTLR_UINT32 count=0;
+ while (count < m_length)
+ {
+ if( bitset->get_blist().get_length() <= count)
+ bitset->grow(count+1);
+
+ typename ImplTraits::BitsetListType& blist = bitset->get_blist();
+ blist.m_bits[count] = *(m_bits+count);
+ count++;
+ }
+ }
+
+ // return the new bitset
+ //
+ return bitset;
}
template <class ImplTraits>
typename BitsetList<ImplTraits>::BitsetType* BitsetList<ImplTraits>::bitsetCopy()
{
- BitsetType* bitset;
- ANTLR_UINT32 numElements = m_length;
+ BitsetType* bitset;
+ ANTLR_UINT32 numElements = m_length;
// Avoid memory thrashing at the expense of a few more bytes
//
- if (numElements < 8)
- numElements = 8;
+ if (numElements < 8)
+ numElements = 8;
// Allocate memory for the bitset structure itself
//
bitset = new Bitset<ImplTraits>(numElements);
- memcpy(bitset->get_blist().get_bits(), m_bits, numElements * sizeof(ANTLR_BITWORD));
+ memcpy(bitset->get_blist().get_bits(), m_bits, numElements * sizeof(ANTLR_BITWORD));
// All seems good
//
@@ -96,30 +96,30 @@ typename BitsetList<ImplTraits>::BitsetType* BitsetList<ImplTraits>::bitsetCopy(
template <class ImplTraits>
Bitset<ImplTraits>::Bitset( ANTLR_UINT32 numBits )
{
- // Avoid memory thrashing at the up front expense of a few bytes
- if (numBits < (8 * ANTLR_BITSET_BITS))
- numBits = 8 * ANTLR_BITSET_BITS;
+ // Avoid memory thrashing at the up front expense of a few bytes
+ if (numBits < (8 * ANTLR_BITSET_BITS))
+ numBits = 8 * ANTLR_BITSET_BITS;
- // No we need to allocate the memory for the number of bits asked for
- // in multiples of ANTLR3_UINT64.
- //
- ANTLR_UINT32 numelements = ((numBits -1) >> ANTLR_BITSET_LOG_BITS) + 1;
+ // No we need to allocate the memory for the number of bits asked for
+ // in multiples of ANTLR3_UINT64.
+ //
+ ANTLR_UINT32 numelements = ((numBits -1) >> ANTLR_BITSET_LOG_BITS) + 1;
- m_blist.set_bits( (ANTLR_BITWORD*) AllocPolicyType::alloc0(numelements * sizeof(ANTLR_BITWORD)));
+ m_blist.set_bits( (ANTLR_BITWORD*) AllocPolicyType::alloc0(numelements * sizeof(ANTLR_BITWORD)));
- m_blist.set_length( numelements );
+ m_blist.set_length( numelements );
}
template <class ImplTraits>
Bitset<ImplTraits>::Bitset( const Bitset& bitset )
- :m_blist(bitset.m_blist)
+ :m_blist(bitset.m_blist)
{
}
template <class ImplTraits>
ANTLR_INLINE Bitset<ImplTraits>* Bitset<ImplTraits>::clone() const
{
- Bitset* bitset;
+ Bitset* bitset;
// Allocate memory for the bitset structure itself
//
@@ -127,8 +127,8 @@ ANTLR_INLINE Bitset<ImplTraits>* Bitset<ImplTraits>::clone() const
// Install the actual bits in the source set
//
- memcpy(bitset->m_blist.get_bits(), m_blist.get_bits(),
- m_blist.get_length() * sizeof(ANTLR_BITWORD) );
+ memcpy(bitset->m_blist.get_bits(), m_blist.get_bits(),
+ m_blist.get_length() * sizeof(ANTLR_BITWORD) );
// All seems good
//
@@ -138,13 +138,13 @@ ANTLR_INLINE Bitset<ImplTraits>* Bitset<ImplTraits>::clone() const
template <class ImplTraits>
Bitset<ImplTraits>* Bitset<ImplTraits>::bor(Bitset* bitset2)
{
- Bitset* bitset;
+ Bitset* bitset;
- if (this == NULL)
- return bitset2->clone();
+ if (this == NULL)
+ return bitset2->clone();
- if (bitset2 == NULL)
- return this->clone();
+ if (bitset2 == NULL)
+ return this->clone();
// Allocate memory for the newly ordered bitset structure itself.
//
@@ -154,30 +154,30 @@ Bitset<ImplTraits>* Bitset<ImplTraits>::bor(Bitset* bitset2)
}
template <class ImplTraits>
-void Bitset<ImplTraits>::borInPlace(Bitset* bitset2)
+void Bitset<ImplTraits>::borInPlace(Bitset* bitset2)
{
- ANTLR_UINT32 minimum;
+ ANTLR_UINT32 minimum;
- if (bitset2 == NULL)
- return;
+ if (bitset2 == NULL)
+ return;
- // First make sure that the target bitset is big enough
+ // First make sure that the target bitset is big enough
// for the new bits to be ored in.
//
- if ( m_blist.get_length() < bitset2->m_blist.get_length() )
- this->growToInclude( bitset2->m_blist.get_length() * sizeof(ANTLR_BITWORD) );
-
+ if ( m_blist.get_length() < bitset2->m_blist.get_length() )
+ this->growToInclude( bitset2->m_blist.get_length() * sizeof(ANTLR_BITWORD) );
+
// Or the miniimum number of bits after any resizing went on
//
- if ( m_blist.get_length() < bitset2->m_blist.get_length() )
- minimum = m_blist.get_length();
- else
- minimum = bitset2->m_blist.get_length();
+ if ( m_blist.get_length() < bitset2->m_blist.get_length() )
+ minimum = m_blist.get_length();
+ else
+ minimum = bitset2->m_blist.get_length();
- ANTLR_BITWORD* bits1 = m_blist.get_bits();
- ANTLR_BITWORD* bits2 = bitset2->m_blist.get_bits();
- for (ANTLR_UINT32 i = minimum; i > 0; i--)
- bits1[i-1] |= bits2[i-1];
+ ANTLR_BITWORD* bits1 = m_blist.get_bits();
+ ANTLR_BITWORD* bits2 = bitset2->m_blist.get_bits();
+ for (ANTLR_UINT32 i = minimum; i > 0; i--)
+ bits1[i-1] |= bits2[i-1];
}
template <class ImplTraits>
@@ -186,60 +186,60 @@ ANTLR_UINT32 Bitset<ImplTraits>::size() const
ANTLR_UINT32 degree;
ANTLR_INT32 i;
ANTLR_INT8 bit;
-
+
// TODO: Come back to this, it may be faster to & with 0x01
// then shift right a copy of the 4 bits, than shift left a constant of 1.
// But then again, the optimizer might just work this out
// anyway.
//
degree = 0;
- ANTLR_BITWORD* bits = m_blist.get_bits();
- for (i = m_blist.get_length() - 1; i>= 0; i--)
+ ANTLR_BITWORD* bits = m_blist.get_bits();
+ for (i = m_blist.get_length() - 1; i>= 0; i--)
{
- if (bits[i] != 0)
- {
- for(bit = ANTLR_BITSET_BITS - 1; bit >= 0; bit--)
- {
- if((bits[i] & (((ANTLR_BITWORD)1) << bit)) != 0)
- {
- degree++;
- }
- }
- }
+ if (bits[i] != 0)
+ {
+ for(bit = ANTLR_BITSET_BITS - 1; bit >= 0; bit--)
+ {
+ if((bits[i] & (((ANTLR_BITWORD)1) << bit)) != 0)
+ {
+ degree++;
+ }
+ }
+ }
}
return degree;
}
template <class ImplTraits>
-ANTLR_INLINE void Bitset<ImplTraits>::add(ANTLR_INT32 bit)
+ANTLR_INLINE void Bitset<ImplTraits>::add(ANTLR_INT32 bit)
{
- ANTLR_UINT32 word = Bitset::WordNumber(bit);
+ ANTLR_UINT32 word = Bitset::WordNumber(bit);
- if (word >= m_blist.get_length() )
- this->growToInclude(bit);
-
- ANTLR_BITWORD* bits = m_blist.get_bits();
- bits[word] |= Bitset::BitMask(bit);
+ if (word >= m_blist.get_length() )
+ this->growToInclude(bit);
+
+ ANTLR_BITWORD* bits = m_blist.get_bits();
+ bits[word] |= Bitset::BitMask(bit);
}
template <class ImplTraits>
-void Bitset<ImplTraits>::grow(ANTLR_INT32 newSize)
+void Bitset<ImplTraits>::grow(ANTLR_INT32 newSize)
{
- ANTLR_BITWORD* newBits;
+ ANTLR_BITWORD* newBits;
// Space for newly sized bitset - TODO: come back to this and use realloc?, it may
// be more efficient...
//
newBits = (ANTLR_BITWORD*) AllocPolicyType::alloc0(newSize * sizeof(ANTLR_BITWORD) );
- if ( m_blist.get_bits() != NULL)
+ if ( m_blist.get_bits() != NULL)
{
- // Copy existing bits
- //
- memcpy( newBits, m_blist.get_bits(), m_blist.get_length() * sizeof(ANTLR_BITWORD) );
+ // Copy existing bits
+ //
+ memcpy( newBits, m_blist.get_bits(), m_blist.get_length() * sizeof(ANTLR_BITWORD) );
- // Out with the old bits... de de de derrr
- //
- AllocPolicyType::free( m_blist.get_bits() );
+ // Out with the old bits... de de de derrr
+ //
+ AllocPolicyType::free( m_blist.get_bits() );
}
// In with the new bits... keerrrang.
@@ -249,81 +249,81 @@ void Bitset<ImplTraits>::grow(ANTLR_INT32 newSize)
}
template <class ImplTraits>
-bool Bitset<ImplTraits>::equals(Bitset* bitset2) const
+bool Bitset<ImplTraits>::equals(Bitset* bitset2) const
{
ANTLR_UINT32 minimum;
ANTLR_UINT32 i;
- if (this == NULL || bitset2 == NULL)
- return false;
+ if (this == NULL || bitset2 == NULL)
+ return false;
// Work out the minimum comparison set
//
- if ( m_blist.get_length() < bitset2->m_blist.get_length() )
- minimum = m_blist.get_length();
+ if ( m_blist.get_length() < bitset2->m_blist.get_length() )
+ minimum = m_blist.get_length();
else
- minimum = bitset2->m_blist.get_length();
+ minimum = bitset2->m_blist.get_length();
// Make sure explict in common bits are equal
//
- for (i = minimum - 1; i < minimum ; i--)
+ for (i = minimum - 1; i < minimum ; i--)
{
- ANTLR_BITWORD* bits1 = m_blist.get_bits();
- ANTLR_BITWORD* bits2 = bitset2->m_blist.get_bits();
- if ( bits1[i] != bits2[i])
- return false;
+ ANTLR_BITWORD* bits1 = m_blist.get_bits();
+ ANTLR_BITWORD* bits2 = bitset2->m_blist.get_bits();
+ if ( bits1[i] != bits2[i])
+ return false;
}
// Now make sure the bits of the larger set are all turned
// off.
//
- if ( m_blist.get_length() > minimum)
+ if ( m_blist.get_length() > minimum)
{
- for (i = minimum ; i < m_blist.get_length(); i++)
- {
- ANTLR_BITWORD* bits = m_blist.get_bits();
- if(bits[i] != 0)
- return false;
- }
+ for (i = minimum ; i < m_blist.get_length(); i++)
+ {
+ ANTLR_BITWORD* bits = m_blist.get_bits();
+ if(bits[i] != 0)
+ return false;
+ }
}
else if (bitset2->m_blist.get_length() > minimum)
{
- ANTLR_BITWORD* bits = m_blist.get_bits();
- for (i = minimum; i < bitset2->m_blist.get_length(); i++)
- {
- if ( bits[i] != 0 )
- return false;
- }
+ ANTLR_BITWORD* bits = m_blist.get_bits();
+ for (i = minimum; i < bitset2->m_blist.get_length(); i++)
+ {
+ if ( bits[i] != 0 )
+ return false;
+ }
}
return true;
}
template <class ImplTraits>
-bool Bitset<ImplTraits>::isMember(ANTLR_UINT32 bit) const
+bool Bitset<ImplTraits>::isMember(ANTLR_UINT32 bit) const
{
ANTLR_UINT32 wordNo = Bitset::WordNumber(bit);
- if (wordNo >= m_blist.get_length())
- return false;
-
- ANTLR_BITWORD* bits = m_blist.get_bits();
- if ( (bits[wordNo] & Bitset::BitMask(bit)) == 0)
- return false;
+ if (wordNo >= m_blist.get_length())
+ return false;
+
+ ANTLR_BITWORD* bits = m_blist.get_bits();
+ if ( (bits[wordNo] & Bitset::BitMask(bit)) == 0)
+ return false;
else
- return true;
+ return true;
}
template <class ImplTraits>
ANTLR_INLINE ANTLR_UINT32 Bitset<ImplTraits>::numBits() const
{
- return m_blist.get_length() << ANTLR_BITSET_LOG_BITS;
+ return m_blist.get_length() << ANTLR_BITSET_LOG_BITS;
}
template <class ImplTraits>
ANTLR_INLINE typename ImplTraits::BitsetListType& Bitset<ImplTraits>::get_blist()
{
- return m_blist;
+ return m_blist;
}
template <class ImplTraits>
@@ -331,31 +331,31 @@ ANTLR_INLINE void Bitset<ImplTraits>::remove(ANTLR_UINT32 bit)
{
ANTLR_UINT32 wordNo = Bitset::WordNumber(bit);
- if (wordNo < m_blist.get_length())
- {
- ANTLR_BITWORD* bits = m_blist.get_bits();
- bits[wordNo] &= ~(Bitset::BitMask(bit));
- }
+ if (wordNo < m_blist.get_length())
+ {
+ ANTLR_BITWORD* bits = m_blist.get_bits();
+ bits[wordNo] &= ~(Bitset::BitMask(bit));
+ }
}
template <class ImplTraits>
ANTLR_INLINE bool Bitset<ImplTraits>::isNilNode() const
{
- ANTLR_UINT32 i;
- ANTLR_BITWORD* bits = m_blist.get_bits();
- for (i = m_blist.get_length() -1 ; i < m_blist.get_length(); i--)
- {
- if(bits[i] != 0)
- return false;
- }
- return true;
+ ANTLR_UINT32 i;
+ ANTLR_BITWORD* bits = m_blist.get_bits();
+ for (i = m_blist.get_length() -1 ; i < m_blist.get_length(); i--)
+ {
+ if(bits[i] != 0)
+ return false;
+ }
+ return true;
}
template <class ImplTraits>
ANTLR_INT32* Bitset<ImplTraits>::toIntList() const
{
- ANTLR_UINT32 numInts; // How many integers we will need
- ANTLR_UINT32 numBits; // How many bits are in the set
+ ANTLR_UINT32 numInts; // How many integers we will need
+ ANTLR_UINT32 numBits; // How many bits are in the set
ANTLR_UINT32 i;
ANTLR_UINT32 index;
@@ -363,17 +363,17 @@ ANTLR_INT32* Bitset<ImplTraits>::toIntList() const
numInts = this->size() + 1;
numBits = this->numBits();
-
+
intList = (ANTLR_INT32*) AllocPolicyType::alloc(numInts * sizeof(ANTLR_INT32));
-
+
intList[0] = numInts;
// Enumerate the bits that are turned on
//
- for (i = 0, index = 1; i<numBits; i++)
+ for (i = 0, index = 1; i<numBits; i++)
{
- if (this->isMember(i) == true)
- intList[index++] = i;
+ if (this->isMember(i) == true)
+ intList[index++] = i;
}
// Result set
@@ -384,109 +384,109 @@ ANTLR_INT32* Bitset<ImplTraits>::toIntList() const
template <class ImplTraits>
ANTLR_INLINE Bitset<ImplTraits>::~Bitset()
{
- if (m_blist.get_bits() != NULL)
- AllocPolicyType::free(m_blist.get_bits());
+ if (m_blist.get_bits() != NULL)
+ AllocPolicyType::free(m_blist.get_bits());
return;
}
template <class ImplTraits>
-void Bitset<ImplTraits>::growToInclude(ANTLR_INT32 bit)
+void Bitset<ImplTraits>::growToInclude(ANTLR_INT32 bit)
{
- ANTLR_UINT32 bl;
- ANTLR_UINT32 nw;
+ ANTLR_UINT32 bl;
+ ANTLR_UINT32 nw;
- bl = (m_blist.get_length() << 1);
- nw = Bitset::NumWordsToHold(bit);
+ bl = (m_blist.get_length() << 1);
+ nw = Bitset::NumWordsToHold(bit);
- if (bl > nw)
- this->grow(bl);
- else
- this->grow(nw);
+ if (bl > nw)
+ this->grow(bl);
+ else
+ this->grow(nw);
}
template <class ImplTraits>
-ANTLR_INLINE ANTLR_UINT64 Bitset<ImplTraits>::BitMask(ANTLR_UINT32 bitNumber)
+ANTLR_INLINE ANTLR_UINT64 Bitset<ImplTraits>::BitMask(ANTLR_UINT32 bitNumber)
{
- return ((ANTLR_UINT64)1) << (bitNumber & (ANTLR_BITSET_MOD_MASK));
+ return ((ANTLR_UINT64)1) << (bitNumber & (ANTLR_BITSET_MOD_MASK));
}
template <class ImplTraits>
-ANTLR_INLINE ANTLR_UINT32 Bitset<ImplTraits>::NumWordsToHold(ANTLR_UINT32 bit)
+ANTLR_INLINE ANTLR_UINT32 Bitset<ImplTraits>::NumWordsToHold(ANTLR_UINT32 bit)
{
- return (bit >> ANTLR_BITSET_LOG_BITS) + 1;
+ return (bit >> ANTLR_BITSET_LOG_BITS) + 1;
}
template <class ImplTraits>
-ANTLR_INLINE ANTLR_UINT32 Bitset<ImplTraits>::WordNumber(ANTLR_UINT32 bit)
+ANTLR_INLINE ANTLR_UINT32 Bitset<ImplTraits>::WordNumber(ANTLR_UINT32 bit)
{
- return bit >> ANTLR_BITSET_LOG_BITS;
+ return bit >> ANTLR_BITSET_LOG_BITS;
}
template <class ImplTraits>
void Bitset<ImplTraits>::bitsetORInPlace(Bitset* bitset2)
{
- ANTLR_UINT32 minimum;
+ ANTLR_UINT32 minimum;
ANTLR_UINT32 i;
- if (bitset2 == NULL)
- return;
+ if (bitset2 == NULL)
+ return;
// First make sure that the target bitset is big enough
// for the new bits to be ored in.
//
- if ( m_blist.get_length() < bitset2->m_blist.get_length() )
- this->growToInclude( bitset2->m_blist.get_length() * sizeof(ANTLR_BITWORD) );
-
+ if ( m_blist.get_length() < bitset2->m_blist.get_length() )
+ this->growToInclude( bitset2->m_blist.get_length() * sizeof(ANTLR_BITWORD) );
+
// Or the miniimum number of bits after any resizing went on
//
- if ( m_blist.get_length() < bitset2->m_blist.get_length() )
- minimum = m_blist.get_length();
- else
- minimum = bitset2->m_blist.get_length();
+ if ( m_blist.get_length() < bitset2->m_blist.get_length() )
+ minimum = m_blist.get_length();
+ else
+ minimum = bitset2->m_blist.get_length();
- ANTLR_BITWORD* bits1 = m_blist.get_bits();
- ANTLR_BITWORD* bits2 = bitset2->m_blist.get_bits();
- for (i = minimum; i > 0; i--)
- bits1[i-1] |= bits2[i-1];
+ ANTLR_BITWORD* bits1 = m_blist.get_bits();
+ ANTLR_BITWORD* bits2 = bitset2->m_blist.get_bits();
+ for (i = minimum; i > 0; i--)
+ bits1[i-1] |= bits2[i-1];
}
template <class ImplTraits>
Bitset<ImplTraits>* Bitset<ImplTraits>::BitsetOf(ANTLR_INT32 bit)
{
- // Allocate memory for the bitset structure itself
+ // Allocate memory for the bitset structure itself
// the input parameter is the bit number (0 based)
// to include in the bitset, so we need at at least
- // bit + 1 bits. If any arguments indicate a
+ // bit + 1 bits. If any arguments indicate a
// a bit higher than the default number of bits (0 menas default size)
// then Add() will take care
// of it.
//
- Bitset<ImplTraits>* bitset = new Bitset<ImplTraits>(0);
- bitset->add(bit);
- return bitset;
+ Bitset<ImplTraits>* bitset = new Bitset<ImplTraits>(0);
+ bitset->add(bit);
+ return bitset;
}
template <class ImplTraits>
Bitset<ImplTraits>* Bitset<ImplTraits>::BitsetOf(ANTLR_INT32 bit1, ANTLR_INT32 bit2)
{
- Bitset<ImplTraits>* bitset = Bitset<ImplTraits>::BitsetOf(bit1);
- bitset->add(bit2);
- return bitset;
+ Bitset<ImplTraits>* bitset = Bitset<ImplTraits>::BitsetOf(bit1);
+ bitset->add(bit2);
+ return bitset;
}
-//static
+//static
template <class ImplTraits>
Bitset<ImplTraits>* Bitset<ImplTraits>::BitsetFromList(const IntListType& list)
{
- // We have no idea what exactly is in the list
+ // We have no idea what exactly is in the list
// so create a default bitset and then just add stuff
// as we enumerate.
//
Bitset<ImplTraits>* bitset = new Bitset<ImplTraits>(0);
- for( int i = 0; i < list.size(); ++i )
- bitset->add( list[i] );
+ for( int i = 0; i < list.size(); ++i )
+ bitset->add( list[i] );
- return bitset;
+ return bitset;
}
-}
+}