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authorDaniil Cherednik <dan.cherednik@gmail.com>2022-11-24 13:14:34 +0300
committerDaniil Cherednik <dan.cherednik@gmail.com>2022-11-24 14:46:00 +0300
commit87f7fceed34bcafb8aaff351dd493a35c916986f (patch)
tree26809ec8f550aba8eb019e59adc3d48e51913eb2 /contrib/go/_std_1.18/src/unicode/letter.go
parent11bc4015b8010ae201bf3eb33db7dba425aca35e (diff)
downloadydb-38c0b87ea9b8ab54a793f4246ecdee802a8227dc.tar.gz
Ydb stable 22-4-4322.4.43
x-stable-origin-commit: 8d49d46cc834835bf3e50870516acd7376a63bcf
Diffstat (limited to 'contrib/go/_std_1.18/src/unicode/letter.go')
-rw-r--r--contrib/go/_std_1.18/src/unicode/letter.go369
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+// Copyright 2009 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+// Package unicode provides data and functions to test some properties of
+// Unicode code points.
+package unicode
+
+const (
+ MaxRune = '\U0010FFFF' // Maximum valid Unicode code point.
+ ReplacementChar = '\uFFFD' // Represents invalid code points.
+ MaxASCII = '\u007F' // maximum ASCII value.
+ MaxLatin1 = '\u00FF' // maximum Latin-1 value.
+)
+
+// RangeTable defines a set of Unicode code points by listing the ranges of
+// code points within the set. The ranges are listed in two slices
+// to save space: a slice of 16-bit ranges and a slice of 32-bit ranges.
+// The two slices must be in sorted order and non-overlapping.
+// Also, R32 should contain only values >= 0x10000 (1<<16).
+type RangeTable struct {
+ R16 []Range16
+ R32 []Range32
+ LatinOffset int // number of entries in R16 with Hi <= MaxLatin1
+}
+
+// Range16 represents of a range of 16-bit Unicode code points. The range runs from Lo to Hi
+// inclusive and has the specified stride.
+type Range16 struct {
+ Lo uint16
+ Hi uint16
+ Stride uint16
+}
+
+// Range32 represents of a range of Unicode code points and is used when one or
+// more of the values will not fit in 16 bits. The range runs from Lo to Hi
+// inclusive and has the specified stride. Lo and Hi must always be >= 1<<16.
+type Range32 struct {
+ Lo uint32
+ Hi uint32
+ Stride uint32
+}
+
+// CaseRange represents a range of Unicode code points for simple (one
+// code point to one code point) case conversion.
+// The range runs from Lo to Hi inclusive, with a fixed stride of 1. Deltas
+// are the number to add to the code point to reach the code point for a
+// different case for that character. They may be negative. If zero, it
+// means the character is in the corresponding case. There is a special
+// case representing sequences of alternating corresponding Upper and Lower
+// pairs. It appears with a fixed Delta of
+// {UpperLower, UpperLower, UpperLower}
+// The constant UpperLower has an otherwise impossible delta value.
+type CaseRange struct {
+ Lo uint32
+ Hi uint32
+ Delta d
+}
+
+// SpecialCase represents language-specific case mappings such as Turkish.
+// Methods of SpecialCase customize (by overriding) the standard mappings.
+type SpecialCase []CaseRange
+
+// BUG(r): There is no mechanism for full case folding, that is, for
+// characters that involve multiple runes in the input or output.
+
+// Indices into the Delta arrays inside CaseRanges for case mapping.
+const (
+ UpperCase = iota
+ LowerCase
+ TitleCase
+ MaxCase
+)
+
+type d [MaxCase]rune // to make the CaseRanges text shorter
+
+// If the Delta field of a CaseRange is UpperLower, it means
+// this CaseRange represents a sequence of the form (say)
+// Upper Lower Upper Lower.
+const (
+ UpperLower = MaxRune + 1 // (Cannot be a valid delta.)
+)
+
+// linearMax is the maximum size table for linear search for non-Latin1 rune.
+// Derived by running 'go test -calibrate'.
+const linearMax = 18
+
+// is16 reports whether r is in the sorted slice of 16-bit ranges.
+func is16(ranges []Range16, r uint16) bool {
+ if len(ranges) <= linearMax || r <= MaxLatin1 {
+ for i := range ranges {
+ range_ := &ranges[i]
+ if r < range_.Lo {
+ return false
+ }
+ if r <= range_.Hi {
+ return range_.Stride == 1 || (r-range_.Lo)%range_.Stride == 0
+ }
+ }
+ return false
+ }
+
+ // binary search over ranges
+ lo := 0
+ hi := len(ranges)
+ for lo < hi {
+ m := lo + (hi-lo)/2
+ range_ := &ranges[m]
+ if range_.Lo <= r && r <= range_.Hi {
+ return range_.Stride == 1 || (r-range_.Lo)%range_.Stride == 0
+ }
+ if r < range_.Lo {
+ hi = m
+ } else {
+ lo = m + 1
+ }
+ }
+ return false
+}
+
+// is32 reports whether r is in the sorted slice of 32-bit ranges.
+func is32(ranges []Range32, r uint32) bool {
+ if len(ranges) <= linearMax {
+ for i := range ranges {
+ range_ := &ranges[i]
+ if r < range_.Lo {
+ return false
+ }
+ if r <= range_.Hi {
+ return range_.Stride == 1 || (r-range_.Lo)%range_.Stride == 0
+ }
+ }
+ return false
+ }
+
+ // binary search over ranges
+ lo := 0
+ hi := len(ranges)
+ for lo < hi {
+ m := lo + (hi-lo)/2
+ range_ := ranges[m]
+ if range_.Lo <= r && r <= range_.Hi {
+ return range_.Stride == 1 || (r-range_.Lo)%range_.Stride == 0
+ }
+ if r < range_.Lo {
+ hi = m
+ } else {
+ lo = m + 1
+ }
+ }
+ return false
+}
+
+// Is reports whether the rune is in the specified table of ranges.
+func Is(rangeTab *RangeTable, r rune) bool {
+ r16 := rangeTab.R16
+ // Compare as uint32 to correctly handle negative runes.
+ if len(r16) > 0 && uint32(r) <= uint32(r16[len(r16)-1].Hi) {
+ return is16(r16, uint16(r))
+ }
+ r32 := rangeTab.R32
+ if len(r32) > 0 && r >= rune(r32[0].Lo) {
+ return is32(r32, uint32(r))
+ }
+ return false
+}
+
+func isExcludingLatin(rangeTab *RangeTable, r rune) bool {
+ r16 := rangeTab.R16
+ // Compare as uint32 to correctly handle negative runes.
+ if off := rangeTab.LatinOffset; len(r16) > off && uint32(r) <= uint32(r16[len(r16)-1].Hi) {
+ return is16(r16[off:], uint16(r))
+ }
+ r32 := rangeTab.R32
+ if len(r32) > 0 && r >= rune(r32[0].Lo) {
+ return is32(r32, uint32(r))
+ }
+ return false
+}
+
+// IsUpper reports whether the rune is an upper case letter.
+func IsUpper(r rune) bool {
+ // See comment in IsGraphic.
+ if uint32(r) <= MaxLatin1 {
+ return properties[uint8(r)]&pLmask == pLu
+ }
+ return isExcludingLatin(Upper, r)
+}
+
+// IsLower reports whether the rune is a lower case letter.
+func IsLower(r rune) bool {
+ // See comment in IsGraphic.
+ if uint32(r) <= MaxLatin1 {
+ return properties[uint8(r)]&pLmask == pLl
+ }
+ return isExcludingLatin(Lower, r)
+}
+
+// IsTitle reports whether the rune is a title case letter.
+func IsTitle(r rune) bool {
+ if r <= MaxLatin1 {
+ return false
+ }
+ return isExcludingLatin(Title, r)
+}
+
+// to maps the rune using the specified case mapping.
+// It additionally reports whether caseRange contained a mapping for r.
+func to(_case int, r rune, caseRange []CaseRange) (mappedRune rune, foundMapping bool) {
+ if _case < 0 || MaxCase <= _case {
+ return ReplacementChar, false // as reasonable an error as any
+ }
+ // binary search over ranges
+ lo := 0
+ hi := len(caseRange)
+ for lo < hi {
+ m := lo + (hi-lo)/2
+ cr := caseRange[m]
+ if rune(cr.Lo) <= r && r <= rune(cr.Hi) {
+ delta := cr.Delta[_case]
+ if delta > MaxRune {
+ // In an Upper-Lower sequence, which always starts with
+ // an UpperCase letter, the real deltas always look like:
+ // {0, 1, 0} UpperCase (Lower is next)
+ // {-1, 0, -1} LowerCase (Upper, Title are previous)
+ // The characters at even offsets from the beginning of the
+ // sequence are upper case; the ones at odd offsets are lower.
+ // The correct mapping can be done by clearing or setting the low
+ // bit in the sequence offset.
+ // The constants UpperCase and TitleCase are even while LowerCase
+ // is odd so we take the low bit from _case.
+ return rune(cr.Lo) + ((r-rune(cr.Lo))&^1 | rune(_case&1)), true
+ }
+ return r + delta, true
+ }
+ if r < rune(cr.Lo) {
+ hi = m
+ } else {
+ lo = m + 1
+ }
+ }
+ return r, false
+}
+
+// To maps the rune to the specified case: UpperCase, LowerCase, or TitleCase.
+func To(_case int, r rune) rune {
+ r, _ = to(_case, r, CaseRanges)
+ return r
+}
+
+// ToUpper maps the rune to upper case.
+func ToUpper(r rune) rune {
+ if r <= MaxASCII {
+ if 'a' <= r && r <= 'z' {
+ r -= 'a' - 'A'
+ }
+ return r
+ }
+ return To(UpperCase, r)
+}
+
+// ToLower maps the rune to lower case.
+func ToLower(r rune) rune {
+ if r <= MaxASCII {
+ if 'A' <= r && r <= 'Z' {
+ r += 'a' - 'A'
+ }
+ return r
+ }
+ return To(LowerCase, r)
+}
+
+// ToTitle maps the rune to title case.
+func ToTitle(r rune) rune {
+ if r <= MaxASCII {
+ if 'a' <= r && r <= 'z' { // title case is upper case for ASCII
+ r -= 'a' - 'A'
+ }
+ return r
+ }
+ return To(TitleCase, r)
+}
+
+// ToUpper maps the rune to upper case giving priority to the special mapping.
+func (special SpecialCase) ToUpper(r rune) rune {
+ r1, hadMapping := to(UpperCase, r, []CaseRange(special))
+ if r1 == r && !hadMapping {
+ r1 = ToUpper(r)
+ }
+ return r1
+}
+
+// ToTitle maps the rune to title case giving priority to the special mapping.
+func (special SpecialCase) ToTitle(r rune) rune {
+ r1, hadMapping := to(TitleCase, r, []CaseRange(special))
+ if r1 == r && !hadMapping {
+ r1 = ToTitle(r)
+ }
+ return r1
+}
+
+// ToLower maps the rune to lower case giving priority to the special mapping.
+func (special SpecialCase) ToLower(r rune) rune {
+ r1, hadMapping := to(LowerCase, r, []CaseRange(special))
+ if r1 == r && !hadMapping {
+ r1 = ToLower(r)
+ }
+ return r1
+}
+
+// caseOrbit is defined in tables.go as []foldPair. Right now all the
+// entries fit in uint16, so use uint16. If that changes, compilation
+// will fail (the constants in the composite literal will not fit in uint16)
+// and the types here can change to uint32.
+type foldPair struct {
+ From uint16
+ To uint16
+}
+
+// SimpleFold iterates over Unicode code points equivalent under
+// the Unicode-defined simple case folding. Among the code points
+// equivalent to rune (including rune itself), SimpleFold returns the
+// smallest rune > r if one exists, or else the smallest rune >= 0.
+// If r is not a valid Unicode code point, SimpleFold(r) returns r.
+//
+// For example:
+// SimpleFold('A') = 'a'
+// SimpleFold('a') = 'A'
+//
+// SimpleFold('K') = 'k'
+// SimpleFold('k') = '\u212A' (Kelvin symbol, K)
+// SimpleFold('\u212A') = 'K'
+//
+// SimpleFold('1') = '1'
+//
+// SimpleFold(-2) = -2
+//
+func SimpleFold(r rune) rune {
+ if r < 0 || r > MaxRune {
+ return r
+ }
+
+ if int(r) < len(asciiFold) {
+ return rune(asciiFold[r])
+ }
+
+ // Consult caseOrbit table for special cases.
+ lo := 0
+ hi := len(caseOrbit)
+ for lo < hi {
+ m := lo + (hi-lo)/2
+ if rune(caseOrbit[m].From) < r {
+ lo = m + 1
+ } else {
+ hi = m
+ }
+ }
+ if lo < len(caseOrbit) && rune(caseOrbit[lo].From) == r {
+ return rune(caseOrbit[lo].To)
+ }
+
+ // No folding specified. This is a one- or two-element
+ // equivalence class containing rune and ToLower(rune)
+ // and ToUpper(rune) if they are different from rune.
+ if l := ToLower(r); l != r {
+ return l
+ }
+ return ToUpper(r)
+}