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author | Daniil Cherednik <dan.cherednik@gmail.com> | 2022-11-24 13:14:34 +0300 |
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committer | Daniil Cherednik <dan.cherednik@gmail.com> | 2022-11-24 14:46:00 +0300 |
commit | 87f7fceed34bcafb8aaff351dd493a35c916986f (patch) | |
tree | 26809ec8f550aba8eb019e59adc3d48e51913eb2 /contrib/go/_std_1.18/src/strings/replace.go | |
parent | 11bc4015b8010ae201bf3eb33db7dba425aca35e (diff) | |
download | ydb-87f7fceed34bcafb8aaff351dd493a35c916986f.tar.gz |
Ydb stable 22-4-4322.4.43
x-stable-origin-commit: 8d49d46cc834835bf3e50870516acd7376a63bcf
Diffstat (limited to 'contrib/go/_std_1.18/src/strings/replace.go')
-rw-r--r-- | contrib/go/_std_1.18/src/strings/replace.go | 569 |
1 files changed, 569 insertions, 0 deletions
diff --git a/contrib/go/_std_1.18/src/strings/replace.go b/contrib/go/_std_1.18/src/strings/replace.go new file mode 100644 index 0000000000..ee728bb22b --- /dev/null +++ b/contrib/go/_std_1.18/src/strings/replace.go @@ -0,0 +1,569 @@ +// Copyright 2011 The Go Authors. All rights reserved. +// Use of this source code is governed by a BSD-style +// license that can be found in the LICENSE file. + +package strings + +import ( + "io" + "sync" +) + +// Replacer replaces a list of strings with replacements. +// It is safe for concurrent use by multiple goroutines. +type Replacer struct { + once sync.Once // guards buildOnce method + r replacer + oldnew []string +} + +// replacer is the interface that a replacement algorithm needs to implement. +type replacer interface { + Replace(s string) string + WriteString(w io.Writer, s string) (n int, err error) +} + +// NewReplacer returns a new Replacer from a list of old, new string +// pairs. Replacements are performed in the order they appear in the +// target string, without overlapping matches. The old string +// comparisons are done in argument order. +// +// NewReplacer panics if given an odd number of arguments. +func NewReplacer(oldnew ...string) *Replacer { + if len(oldnew)%2 == 1 { + panic("strings.NewReplacer: odd argument count") + } + return &Replacer{oldnew: append([]string(nil), oldnew...)} +} + +func (r *Replacer) buildOnce() { + r.r = r.build() + r.oldnew = nil +} + +func (b *Replacer) build() replacer { + oldnew := b.oldnew + if len(oldnew) == 2 && len(oldnew[0]) > 1 { + return makeSingleStringReplacer(oldnew[0], oldnew[1]) + } + + allNewBytes := true + for i := 0; i < len(oldnew); i += 2 { + if len(oldnew[i]) != 1 { + return makeGenericReplacer(oldnew) + } + if len(oldnew[i+1]) != 1 { + allNewBytes = false + } + } + + if allNewBytes { + r := byteReplacer{} + for i := range r { + r[i] = byte(i) + } + // The first occurrence of old->new map takes precedence + // over the others with the same old string. + for i := len(oldnew) - 2; i >= 0; i -= 2 { + o := oldnew[i][0] + n := oldnew[i+1][0] + r[o] = n + } + return &r + } + + r := byteStringReplacer{toReplace: make([]string, 0, len(oldnew)/2)} + // The first occurrence of old->new map takes precedence + // over the others with the same old string. + for i := len(oldnew) - 2; i >= 0; i -= 2 { + o := oldnew[i][0] + n := oldnew[i+1] + // To avoid counting repetitions multiple times. + if r.replacements[o] == nil { + // We need to use string([]byte{o}) instead of string(o), + // to avoid utf8 encoding of o. + // E. g. byte(150) produces string of length 2. + r.toReplace = append(r.toReplace, string([]byte{o})) + } + r.replacements[o] = []byte(n) + + } + return &r +} + +// Replace returns a copy of s with all replacements performed. +func (r *Replacer) Replace(s string) string { + r.once.Do(r.buildOnce) + return r.r.Replace(s) +} + +// WriteString writes s to w with all replacements performed. +func (r *Replacer) WriteString(w io.Writer, s string) (n int, err error) { + r.once.Do(r.buildOnce) + return r.r.WriteString(w, s) +} + +// trieNode is a node in a lookup trie for prioritized key/value pairs. Keys +// and values may be empty. For example, the trie containing keys "ax", "ay", +// "bcbc", "x" and "xy" could have eight nodes: +// +// n0 - +// n1 a- +// n2 .x+ +// n3 .y+ +// n4 b- +// n5 .cbc+ +// n6 x+ +// n7 .y+ +// +// n0 is the root node, and its children are n1, n4 and n6; n1's children are +// n2 and n3; n4's child is n5; n6's child is n7. Nodes n0, n1 and n4 (marked +// with a trailing "-") are partial keys, and nodes n2, n3, n5, n6 and n7 +// (marked with a trailing "+") are complete keys. +type trieNode struct { + // value is the value of the trie node's key/value pair. It is empty if + // this node is not a complete key. + value string + // priority is the priority (higher is more important) of the trie node's + // key/value pair; keys are not necessarily matched shortest- or longest- + // first. Priority is positive if this node is a complete key, and zero + // otherwise. In the example above, positive/zero priorities are marked + // with a trailing "+" or "-". + priority int + + // A trie node may have zero, one or more child nodes: + // * if the remaining fields are zero, there are no children. + // * if prefix and next are non-zero, there is one child in next. + // * if table is non-zero, it defines all the children. + // + // Prefixes are preferred over tables when there is one child, but the + // root node always uses a table for lookup efficiency. + + // prefix is the difference in keys between this trie node and the next. + // In the example above, node n4 has prefix "cbc" and n4's next node is n5. + // Node n5 has no children and so has zero prefix, next and table fields. + prefix string + next *trieNode + + // table is a lookup table indexed by the next byte in the key, after + // remapping that byte through genericReplacer.mapping to create a dense + // index. In the example above, the keys only use 'a', 'b', 'c', 'x' and + // 'y', which remap to 0, 1, 2, 3 and 4. All other bytes remap to 5, and + // genericReplacer.tableSize will be 5. Node n0's table will be + // []*trieNode{ 0:n1, 1:n4, 3:n6 }, where the 0, 1 and 3 are the remapped + // 'a', 'b' and 'x'. + table []*trieNode +} + +func (t *trieNode) add(key, val string, priority int, r *genericReplacer) { + if key == "" { + if t.priority == 0 { + t.value = val + t.priority = priority + } + return + } + + if t.prefix != "" { + // Need to split the prefix among multiple nodes. + var n int // length of the longest common prefix + for ; n < len(t.prefix) && n < len(key); n++ { + if t.prefix[n] != key[n] { + break + } + } + if n == len(t.prefix) { + t.next.add(key[n:], val, priority, r) + } else if n == 0 { + // First byte differs, start a new lookup table here. Looking up + // what is currently t.prefix[0] will lead to prefixNode, and + // looking up key[0] will lead to keyNode. + var prefixNode *trieNode + if len(t.prefix) == 1 { + prefixNode = t.next + } else { + prefixNode = &trieNode{ + prefix: t.prefix[1:], + next: t.next, + } + } + keyNode := new(trieNode) + t.table = make([]*trieNode, r.tableSize) + t.table[r.mapping[t.prefix[0]]] = prefixNode + t.table[r.mapping[key[0]]] = keyNode + t.prefix = "" + t.next = nil + keyNode.add(key[1:], val, priority, r) + } else { + // Insert new node after the common section of the prefix. + next := &trieNode{ + prefix: t.prefix[n:], + next: t.next, + } + t.prefix = t.prefix[:n] + t.next = next + next.add(key[n:], val, priority, r) + } + } else if t.table != nil { + // Insert into existing table. + m := r.mapping[key[0]] + if t.table[m] == nil { + t.table[m] = new(trieNode) + } + t.table[m].add(key[1:], val, priority, r) + } else { + t.prefix = key + t.next = new(trieNode) + t.next.add("", val, priority, r) + } +} + +func (r *genericReplacer) lookup(s string, ignoreRoot bool) (val string, keylen int, found bool) { + // Iterate down the trie to the end, and grab the value and keylen with + // the highest priority. + bestPriority := 0 + node := &r.root + n := 0 + for node != nil { + if node.priority > bestPriority && !(ignoreRoot && node == &r.root) { + bestPriority = node.priority + val = node.value + keylen = n + found = true + } + + if s == "" { + break + } + if node.table != nil { + index := r.mapping[s[0]] + if int(index) == r.tableSize { + break + } + node = node.table[index] + s = s[1:] + n++ + } else if node.prefix != "" && HasPrefix(s, node.prefix) { + n += len(node.prefix) + s = s[len(node.prefix):] + node = node.next + } else { + break + } + } + return +} + +// genericReplacer is the fully generic algorithm. +// It's used as a fallback when nothing faster can be used. +type genericReplacer struct { + root trieNode + // tableSize is the size of a trie node's lookup table. It is the number + // of unique key bytes. + tableSize int + // mapping maps from key bytes to a dense index for trieNode.table. + mapping [256]byte +} + +func makeGenericReplacer(oldnew []string) *genericReplacer { + r := new(genericReplacer) + // Find each byte used, then assign them each an index. + for i := 0; i < len(oldnew); i += 2 { + key := oldnew[i] + for j := 0; j < len(key); j++ { + r.mapping[key[j]] = 1 + } + } + + for _, b := range r.mapping { + r.tableSize += int(b) + } + + var index byte + for i, b := range r.mapping { + if b == 0 { + r.mapping[i] = byte(r.tableSize) + } else { + r.mapping[i] = index + index++ + } + } + // Ensure root node uses a lookup table (for performance). + r.root.table = make([]*trieNode, r.tableSize) + + for i := 0; i < len(oldnew); i += 2 { + r.root.add(oldnew[i], oldnew[i+1], len(oldnew)-i, r) + } + return r +} + +type appendSliceWriter []byte + +// Write writes to the buffer to satisfy io.Writer. +func (w *appendSliceWriter) Write(p []byte) (int, error) { + *w = append(*w, p...) + return len(p), nil +} + +// WriteString writes to the buffer without string->[]byte->string allocations. +func (w *appendSliceWriter) WriteString(s string) (int, error) { + *w = append(*w, s...) + return len(s), nil +} + +type stringWriter struct { + w io.Writer +} + +func (w stringWriter) WriteString(s string) (int, error) { + return w.w.Write([]byte(s)) +} + +func getStringWriter(w io.Writer) io.StringWriter { + sw, ok := w.(io.StringWriter) + if !ok { + sw = stringWriter{w} + } + return sw +} + +func (r *genericReplacer) Replace(s string) string { + buf := make(appendSliceWriter, 0, len(s)) + r.WriteString(&buf, s) + return string(buf) +} + +func (r *genericReplacer) WriteString(w io.Writer, s string) (n int, err error) { + sw := getStringWriter(w) + var last, wn int + var prevMatchEmpty bool + for i := 0; i <= len(s); { + // Fast path: s[i] is not a prefix of any pattern. + if i != len(s) && r.root.priority == 0 { + index := int(r.mapping[s[i]]) + if index == r.tableSize || r.root.table[index] == nil { + i++ + continue + } + } + + // Ignore the empty match iff the previous loop found the empty match. + val, keylen, match := r.lookup(s[i:], prevMatchEmpty) + prevMatchEmpty = match && keylen == 0 + if match { + wn, err = sw.WriteString(s[last:i]) + n += wn + if err != nil { + return + } + wn, err = sw.WriteString(val) + n += wn + if err != nil { + return + } + i += keylen + last = i + continue + } + i++ + } + if last != len(s) { + wn, err = sw.WriteString(s[last:]) + n += wn + } + return +} + +// singleStringReplacer is the implementation that's used when there is only +// one string to replace (and that string has more than one byte). +type singleStringReplacer struct { + finder *stringFinder + // value is the new string that replaces that pattern when it's found. + value string +} + +func makeSingleStringReplacer(pattern string, value string) *singleStringReplacer { + return &singleStringReplacer{finder: makeStringFinder(pattern), value: value} +} + +func (r *singleStringReplacer) Replace(s string) string { + var buf Builder + i, matched := 0, false + for { + match := r.finder.next(s[i:]) + if match == -1 { + break + } + matched = true + buf.Grow(match + len(r.value)) + buf.WriteString(s[i : i+match]) + buf.WriteString(r.value) + i += match + len(r.finder.pattern) + } + if !matched { + return s + } + buf.WriteString(s[i:]) + return buf.String() +} + +func (r *singleStringReplacer) WriteString(w io.Writer, s string) (n int, err error) { + sw := getStringWriter(w) + var i, wn int + for { + match := r.finder.next(s[i:]) + if match == -1 { + break + } + wn, err = sw.WriteString(s[i : i+match]) + n += wn + if err != nil { + return + } + wn, err = sw.WriteString(r.value) + n += wn + if err != nil { + return + } + i += match + len(r.finder.pattern) + } + wn, err = sw.WriteString(s[i:]) + n += wn + return +} + +// byteReplacer is the implementation that's used when all the "old" +// and "new" values are single ASCII bytes. +// The array contains replacement bytes indexed by old byte. +type byteReplacer [256]byte + +func (r *byteReplacer) Replace(s string) string { + var buf []byte // lazily allocated + for i := 0; i < len(s); i++ { + b := s[i] + if r[b] != b { + if buf == nil { + buf = []byte(s) + } + buf[i] = r[b] + } + } + if buf == nil { + return s + } + return string(buf) +} + +func (r *byteReplacer) WriteString(w io.Writer, s string) (n int, err error) { + // TODO(bradfitz): use io.WriteString with slices of s, avoiding allocation. + bufsize := 32 << 10 + if len(s) < bufsize { + bufsize = len(s) + } + buf := make([]byte, bufsize) + + for len(s) > 0 { + ncopy := copy(buf, s) + s = s[ncopy:] + for i, b := range buf[:ncopy] { + buf[i] = r[b] + } + wn, err := w.Write(buf[:ncopy]) + n += wn + if err != nil { + return n, err + } + } + return n, nil +} + +// byteStringReplacer is the implementation that's used when all the +// "old" values are single ASCII bytes but the "new" values vary in size. +type byteStringReplacer struct { + // replacements contains replacement byte slices indexed by old byte. + // A nil []byte means that the old byte should not be replaced. + replacements [256][]byte + // toReplace keeps a list of bytes to replace. Depending on length of toReplace + // and length of target string it may be faster to use Count, or a plain loop. + // We store single byte as a string, because Count takes a string. + toReplace []string +} + +// countCutOff controls the ratio of a string length to a number of replacements +// at which (*byteStringReplacer).Replace switches algorithms. +// For strings with higher ration of length to replacements than that value, +// we call Count, for each replacement from toReplace. +// For strings, with a lower ratio we use simple loop, because of Count overhead. +// countCutOff is an empirically determined overhead multiplier. +// TODO(tocarip) revisit once we have register-based abi/mid-stack inlining. +const countCutOff = 8 + +func (r *byteStringReplacer) Replace(s string) string { + newSize := len(s) + anyChanges := false + // Is it faster to use Count? + if len(r.toReplace)*countCutOff <= len(s) { + for _, x := range r.toReplace { + if c := Count(s, x); c != 0 { + // The -1 is because we are replacing 1 byte with len(replacements[b]) bytes. + newSize += c * (len(r.replacements[x[0]]) - 1) + anyChanges = true + } + + } + } else { + for i := 0; i < len(s); i++ { + b := s[i] + if r.replacements[b] != nil { + // See above for explanation of -1 + newSize += len(r.replacements[b]) - 1 + anyChanges = true + } + } + } + if !anyChanges { + return s + } + buf := make([]byte, newSize) + j := 0 + for i := 0; i < len(s); i++ { + b := s[i] + if r.replacements[b] != nil { + j += copy(buf[j:], r.replacements[b]) + } else { + buf[j] = b + j++ + } + } + return string(buf) +} + +func (r *byteStringReplacer) WriteString(w io.Writer, s string) (n int, err error) { + sw := getStringWriter(w) + last := 0 + for i := 0; i < len(s); i++ { + b := s[i] + if r.replacements[b] == nil { + continue + } + if last != i { + nw, err := sw.WriteString(s[last:i]) + n += nw + if err != nil { + return n, err + } + } + last = i + 1 + nw, err := w.Write(r.replacements[b]) + n += nw + if err != nil { + return n, err + } + } + if last != len(s) { + var nw int + nw, err = sw.WriteString(s[last:]) + n += nw + } + return +} |