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#pragma once
#include "defs.h"
#include "message.h"
#include <util/generic/ptr.h>
namespace NBus {
struct TBusClientConnection {
/// if you want to open connection early
virtual void OpenConnection() = 0;
/// Send message to the destination
/// If addr is set then use it as destination.
/// Takes ownership of addr (see ClearState method).
virtual EMessageStatus SendMessage(TBusMessage* pMes, bool wait = false) = 0;
virtual EMessageStatus SendMessageOneWay(TBusMessage* pMes, bool wait = false) = 0;
/// Like SendMessage but cares about message
template <typename T /* <: TBusMessage */>
EMessageStatus SendMessageAutoPtr(const TAutoPtr<T>& mes, bool wait = false) {
EMessageStatus status = SendMessage(mes.Get(), wait);
if (status == MESSAGE_OK)
Y_UNUSED(mes.Release());
return status;
}
/// Like SendMessageOneWay but cares about message
template <typename T /* <: TBusMessage */>
EMessageStatus SendMessageOneWayAutoPtr(const TAutoPtr<T>& mes, bool wait = false) {
EMessageStatus status = SendMessageOneWay(mes.Get(), wait);
if (status == MESSAGE_OK)
Y_UNUSED(mes.Release());
return status;
}
EMessageStatus SendMessageMove(TBusMessageAutoPtr message, bool wait = false) {
return SendMessageAutoPtr(message, wait);
}
EMessageStatus SendMessageOneWayMove(TBusMessageAutoPtr message, bool wait = false) {
return SendMessageOneWayAutoPtr(message, wait);
}
// TODO: implement similar one-way methods
virtual ~TBusClientConnection() {
}
};
namespace NPrivate {
struct TBusClientConnectionPtrOps {
static void Ref(TBusClientConnection*);
static void UnRef(TBusClientConnection*);
};
}
using TBusClientConnectionPtr = TIntrusivePtr<TBusClientConnection, NPrivate::TBusClientConnectionPtrOps>;
}
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