/***************************************************************************** Copyright (c) 2022 Michal Necasek 2023 Philip Kelley 2023 Jaroslav Hensl Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *****************************************************************************/ /* Display driver mode management. */ #include "winhack.h" #include <gdidefs.h> #include <dibeng.h> #include <valmode.h> #include <minivdd.h> #include "minidrv.h" #include "boxv.h" #ifdef SVGA # include "svga_all.h" #endif #if defined(SVGA) || defined(QEMU) # include "vxdcall.h" #endif #include "drvlib.h" #include "dpmi.h" #include <string.h> /* _fmemset */ #include <stdlib.h> /* abs */ /* Somewhat arbitrary max resolution. */ #ifdef VRAM256MB /* (max) 256MB VRAM: max 8K in 16:10 */ #define RES_MAX_X 8192 #define RES_MAX_Y 5120 #else /* (max) 128MB VRAM: max 5K in 5:4 */ #define RES_MAX_X 5120 #define RES_MAX_Y 4096 #endif WORD wScreenX = 0; WORD wScreenY = 0; WORD BitBltDevProc = 0; WORD ScreenSelector = 0; WORD wPDeviceFlags = 0; #ifdef SVGA WORD wMesa3DEnabled = 0; /* 3D is enabled (by hypervisor) */ #endif /* FBHDA structure pointers */ FBHDA __far * FBHDA_ptr = NULL; DWORD FBHDA_linear = 0; DWORD dwScreenFlatAddr = 0; /* 32-bit flat address of VRAM. */ DWORD dwVideoMemorySize = 0; /* Installed VRAM in bytes. */ static WORD wScreenPitchBytes = 0; /* Current scanline pitch. */ #ifndef SVGA static DWORD dwPhysVRAM = 0; /* Physical LFB base address. */ #endif /* These are currently calculated not needed in the absence of * offscreen video memory. */ static WORD wMaxWidth = 0; static WORD wMaxHeight = 0; /* On Entry: * EAX = Function code (VDD_DRIVER_REGISTER) * EBX = This VM's handle * ECX = Size of all visible scanlines in bytes * EDX = Zero to tell VDD to try virtualizing * ES:DI = Pointer to function called when switching * back from fullscreen. * * On Return: * EAX = Amount of video memory used by VDD in bytes, * or function code if VDD call failed. */ extern DWORD CallVDDRegister( WORD Function, WORD wPitch, WORD wHeight, void _far *fRHR ); #pragma aux CallVDDRegister = \ ".386" \ "movzx eax, ax" \ "movzx edx, dx" \ "mul edx" \ "mov ecx, eax" \ "movzx eax, bx" \ "movzx ebx, OurVMHandle" \ "xor edx, edx" \ "call dword ptr VDDEntryPoint"\ "mov edx, eax" \ "shr edx, 16" \ parm [bx] [ax] [dx] [es di]; /* from control.c */ #ifdef SVGA void SVGAHDA_init(); void SVGAHDA_setmode(); WORD SVGA_3DSupport(); void SVGAHDA_update(DWORD width, DWORD height, DWORD bpp, DWORD pitch); BOOL SVGAHDA_lock(DWORD lockid); BOOL SVGAHDA_trylock(DWORD lockid); void SVGAHDA_unlock(DWORD lockid); #define LOCK_FIFO 6 #endif #pragma code_seg( _INIT ); /* Take a mode descriptor and change it to be a valid * mode if it isn't already. Return zero if mode needed * fixing (wasn't valid). */ WORD FixModeInfo( LPMODEDESC lpMode ) { WORD rc = 1; /* Assume valid mode. */ /* First validate bits per pixel. */ switch( lpMode->bpp ) { case 8: case 16: case 24: case 32: break; default: lpMode->bpp = 8; /* Default to 8 bpp. */ rc = 0; /* Mode wasn't valid. */ } /* Validate mode. If resolution is under 640x480 in * either direction, force 640x480. */ if( lpMode->xRes < 640 || lpMode->yRes < 480 ) { lpMode->xRes = 640; /* Force 640x480. */ lpMode->yRes = 480; rc = 0; /* Mode wasn't valid. */ } /* Clip the resolution to something that probably won't make * Windows have a cow. */ if( lpMode->xRes > RES_MAX_X ) { lpMode->xRes = RES_MAX_X; rc = 0; } if( lpMode->yRes > RES_MAX_Y ) { lpMode->yRes = RES_MAX_Y; rc = 0; } return( rc ); } /* Calculate pitch for a given horizontal resolution and bpp. */ WORD CalcPitch( WORD x, WORD bpp ) { WORD wPitch; /* Valid BPP must be a multiple of 8 so it's simple. */ wPitch = x * (bpp / 8); /* Align to 32 bits. */ wPitch = (wPitch + 3) & ~3; return( wPitch ); } /* Return non-zero if given mode is supported. */ static int IsModeOK( WORD wXRes, WORD wYRes, WORD wBpp ) { MODEDESC mode; DWORD dwModeMem; mode.bpp = wBpp; mode.xRes = wXRes; mode.yRes = wYRes; /* If mode needed fixing, it's not valid. */ if( !FixModeInfo( &mode ) ) return( 0 ); #if defined(SVGA) || defined(QEMU) /* not working in vmware, in vbox is working without acceleration, so only confusing users */ if(wBpp == 24) { return 0; } #endif #ifdef SVGA /* some implementations not support 8 and 16 bpp */ if((gSVGA.userFlags & SVGA_USER_FLAGS_32BITONLY) && wBpp != 32) { return 0; } #endif /* Make sure there's enough VRAM for it. */ dwModeMem = (DWORD)CalcPitch( wXRes, wBpp ) * wYRes; if( dwModeMem > dwVideoMemorySize ) return( 0 ); #ifdef SVGA /* even if SVGA support other bpp, they are not usable if they're larger than traceable size */ if(wBpp != 32) { if(dwModeMem > SVGA_FB_MAX_TRACEABLE_SIZE) return 0; } #endif return( 1 ); } /* Clear the visible screen by setting it to all black (zeros). * JH: off-screen region to the right is not affected */ static void ClearVisibleScreen( void ) { #if 0 LPDWORD lpScr; WORD wLines = wScreenY; WORD i; lpScr = ScreenSelector :> 0; while( wLines-- ) { for( i = 0; i < wScreenPitchBytes / 4; ++i ) { lpScr[i] = 0; } lpScr += wScreenPitchBytes; // Scanline pitch. } #endif #ifdef SVGA DWORD dwPS = ((wBpp+7) >> 3); DWORD cb = ((DWORD)wScreenY)*((DWORD)wScreenX)*dwPS; VXD_zeromem(dwScreenFlatAddr, cb); SVGA_UpdateRect(0, 0, wScreenX, wScreenY); #else DWORD dwLinestart = 0; WORD wLines = wScreenY; WORD wPS = ((wBpp+7) >> 3); while(wLines--) { drv_memset_large(dwScreenFlatAddr, dwLinestart, 0, (DWORD)wScreenX*wPS); dwLinestart += (DWORD)wScreenPitchBytes; } #endif } #ifndef SVGA /* Map physical memory to memory space, lpLinAddress is option pointer to store * mapped linear address */ static DWORD AllocLinearSelector(DWORD dwPhysAddr, DWORD dwSize, DWORD __far * lpLinAddress) { WORD wSel; DWORD dwLinear; wSel = DPMI_AllocLDTDesc( 1 ); /* One descriptor, please. */ if( !wSel ) return( 0 ); /* Map the framebuffer physical memory. */ dwLinear = DPMI_MapPhys( dwPhysAddr, dwSize ); /* Now set the allocated selector to point to VRAM. */ DPMI_SetSegBase( wSel, dwLinear ); DPMI_SetSegLimit( wSel, dwSize - 1 ); if(lpLinAddress != NULL) { *lpLinAddress = dwLinear; } return( wSel ); } #endif #ifdef SVGA /* * Define the screen for accelerated rendering. * Color depth can by select by set: screen.backingStore.pitch */ static void SVGA_defineScreen(unsigned wXRes, unsigned wYRes, unsigned wBpp) { SVGAFifoCmdDefineScreen __far *screen; SVGAFifoCmdDefineGMRFB __far *fbgmr; /* create screen 0 */ screen = SVGA_FIFOReserveCmd(SVGA_CMD_DEFINE_SCREEN, sizeof(SVGAFifoCmdDefineScreen)); if(screen) { _fmemset(screen, 0, sizeof(SVGAFifoCmdDefineScreen)); screen->screen.structSize = sizeof(SVGAScreenObject); screen->screen.id = 0; screen->screen.flags = SVGA_SCREEN_MUST_BE_SET | SVGA_SCREEN_IS_PRIMARY; screen->screen.size.width = wXRes; screen->screen.size.height = wYRes; screen->screen.root.x = 0; screen->screen.root.y = 0; screen->screen.cloneCount = 0; screen->screen.backingStore.pitch = CalcPitch(wXRes, wBpp); VXD_FIFOCommitAll(); } /* set GMR to same location as screen */ if(wBpp >= 15) { fbgmr = SVGA_FIFOReserveCmd(SVGA_CMD_DEFINE_GMRFB, sizeof(SVGAFifoCmdDefineGMRFB)); if(fbgmr) { fbgmr->ptr.gmrId = SVGA_GMR_FRAMEBUFFER; fbgmr->ptr.offset = 0; fbgmr->bytesPerLine = CalcPitch(wXRes, wBpp); fbgmr->format.colorDepth = wBpp; if(wBpp >= 24) { fbgmr->format.bitsPerPixel = 32; } else { fbgmr->format.bitsPerPixel = 16; } } VXD_FIFOCommitAll(); } } /* Check if screen acceleration is available */ static BOOL SVGA_hasAccelScreen() { if(SVGA_HasFIFOCap(SVGA_FIFO_CAP_SCREEN_OBJECT | SVGA_FIFO_CAP_SCREEN_OBJECT_2)) { return TRUE; } return FALSE; } static void VXD_Update(uint32 x, uint32 y, uint32 width, uint32 height) { SVGAFifoCmdUpdate FARP *cmd = SVGA_FIFOReserveCmd(SVGA_CMD_UPDATE, sizeof *cmd); cmd->x = x; cmd->y = y; cmd->width = width; cmd->height = height; VXD_FIFOCommitAll(); } static DWORD SVGA_partial_update_cnt = 0; /* Update screen rect if its relevant */ extern void __loadds SVGA_UpdateRect(LONG x, LONG y, LONG w, LONG h) { /* SVGA commands works only for 32 bpp surfaces */ if(wBpp != 32) { return; } if(SVGA_partial_update_cnt++ > SVGA_PARTIAL_UPDATE_MAX) { if(SVGAHDA_trylock(LOCK_FIFO)) { VXD_Update(0, 0, wScreenX, wScreenY); SVGAHDA_unlock(LOCK_FIFO); SVGA_partial_update_cnt = 0; } return; } if(x < 0) x = 0; if(y < 0) y = 0; if(x+w > wScreenX) w = wScreenX - x; if(y+h > wScreenY) y = wScreenY - h; if(w > 0 && h > 0) { if(SVGAHDA_trylock(LOCK_FIFO)) { VXD_Update(x, y, w, h); SVGAHDA_unlock(LOCK_FIFO); } else { /* update full screen next time! */ SVGA_partial_update_cnt = SVGA_PARTIAL_UPDATE_MAX+1; return; } } /* test if it's full update */ if(x == 0 && y == 0 && w == wScreenX && h == wScreenY) { SVGA_partial_update_cnt = 0; } } /* Initialize SVGA structure and map FIFO to memory */ static int __loadds SVGA_full_init() { int rc = 0; DWORD bounce_sel = 0; DWORD fifo_base_sel = 0; dbg_printf("VMWare SVGA-II init\n"); rc = SVGA_Init(FALSE); if(rc != 0) { return rc; } /* get system linear addresses from PM32 RING-0 driver */ VXD_get_addr(&gSVGA.fbLinear, &gSVGA.fifoLinear, &gSVGA.fifo.bounceLinear); /* get user flags */ VXD_get_flags(&gSVGA.userFlags); dbg_printf("VXD: received %lX %lX %lX\n", gSVGA.fbLinear, gSVGA.fifoLinear, gSVGA.fifo.bounceLinear); /* map fifo to PM16 memory */ fifo_base_sel = DPMI_AllocLDTDesc(1); if(fifo_base_sel) { DPMI_SetSegLimit(fifo_base_sel, 0xFFFF); DPMI_SetSegBase(fifo_base_sel, gSVGA.fifoLinear); gSVGA.fifoMem = fifo_base_sel :> 0x0; } /* from PM16 cannot be accesed full fifo buffer properly, so allocate selector to maping as 64K sector */ gSVGA.fifoSel = DPMI_AllocLDTDesc(1); if(gSVGA.fifoSel) { DPMI_SetSegLimit(gSVGA.fifoSel, 0xFFFF); DPMI_SetSegBase(gSVGA.fifoSel, gSVGA.fifoLinear); gSVGA.fifoAct = 0; } bounce_sel = DPMI_AllocLDTDesc(1); if(bounce_sel) { DPMI_SetSegLimit(bounce_sel, SVGA_BOUNCE_SIZE-1); DPMI_SetSegBase(bounce_sel, gSVGA.fifo.bounceLinear); gSVGA.fifo.bounceMem = bounce_sel :> 0x0; } //SVGA_Enable(); return 0; } #endif /* Set the currently configured mode (wXRes/wYRes) in hardware. * If bFullSet is non-zero, then also reinitialize globals. * When re-establishing a previously set mode (e.g. coming * back from fullscreen), bFullSet will be zero. * NB: BPP won't change at runtime. */ static int SetDisplayMode( WORD wXRes, WORD wYRes, int bFullSet ) { dbg_printf( "SetDisplayMode: wXRes=%u wYRes=%u\n", wXRes, wYRes ); /* Inform the VDD that the mode is about to change. */ CallVDD( VDD_PRE_MODE_CHANGE ); #ifdef SVGA /* lock FIFO to make sure, no one is filling it during mode change */ if(SVGAHDA_trylock(LOCK_FIFO)) { /* Make sure, that we drain full FIFO */ SVGA_Flush(); /* stop command buffer context 0 */ CB_stop(); SVGA_SetMode(wXRes, wYRes, wBpp); /* setup by legacy registry */ SVGA_Flush(); /* make sure, that is really set */ wMesa3DEnabled = 0; if(SVGA3D_Init()) { wMesa3DEnabled = SVGA_3DSupport(); } /* setting screen by fifo, this method is required in VB 6.1 */ if(SVGA_hasAccelScreen()) { SVGA_defineScreen(wXRes, wYRes, wBpp); SVGA_Flush(); } /* start command buffer context 0 */ CB_start(); /* * JH: this is a bit stupid = all SVGA command cannot work with non 32 bpp. * SVGA_CMD_UPDATE included. So if we're working in 32 bpp, we'll disable * traces and updating framebuffer changes with SVGA_CMD_UPDATE. * On non 32 bpp we just enable SVGA_REG_TRACES. * * QEMU hasn't SVGA_REG_TRACES register and framebuffer cannot be se to * 16 or 8 bpp = we supporting only 32 bpp moders if we're running under it. */ if(wBpp == 32) { SVGA_WriteReg(SVGA_REG_TRACES, FALSE); } else { SVGA_WriteReg(SVGA_REG_TRACES, TRUE); } SVGA_WriteReg(SVGA_REG_ENABLE, TRUE); SVGA_Flush(); SVGAHDA_unlock(LOCK_FIFO); } dbg_printf("Pitch: %lu\n", SVGA_ReadReg(SVGA_REG_BYTES_PER_LINE)); SVGAHDA_update(wScrX, wScrY, wBpp, SVGA_ReadReg(SVGA_REG_BYTES_PER_LINE)); #else BOXV_ext_mode_set( 0, wXRes, wYRes, wBpp, wXRes, wYRes ); #endif if(FBHDA_ptr) { FBHDA_ptr->width = wScrX; FBHDA_ptr->height = wScrY; FBHDA_ptr->bpp = wBpp; #ifdef SVGA FBHDA_ptr->pitch = SVGA_ReadReg(SVGA_REG_BYTES_PER_LINE); FBHDA_ptr->flags = FBHDA_NEED_UPDATE; #else FBHDA_ptr->pitch = CalcPitch( wScrX, wBpp ); FBHDA_ptr->flags = 0; #endif } if( bFullSet ) { wScreenX = wXRes; wScreenY = wYRes; #ifdef SVGA wScreenPitchBytes = SVGA_ReadReg(SVGA_REG_BYTES_PER_LINE); #else wScreenPitchBytes = CalcPitch( wXRes, wBpp ); #endif BitBltDevProc = NULL; /* No acceleration implemented. */ wPDeviceFlags = MINIDRIVER | VRAM | OFFSCREEN; if( wBpp == 16 ) { wPDeviceFlags |= FIVE6FIVE; /* Needed for 16bpp modes. */ } wMaxWidth = wScreenPitchBytes / (wBpp / 8); /* We know bpp is a multiple of 8. */ wMaxHeight = dwVideoMemorySize / wScreenPitchBytes; /* Offscreen regions could be calculated here. We do not use those. */ } return( 1 ); } /* Forward declaration. */ void __far RestoreDesktopMode( void ); int PhysicalEnable( void ) { DWORD dwRegRet; if( !ScreenSelector ) { #ifdef SVGA int rc = 0; dbg_printf("PhysicalEnable: entry mode %ux%u\n", wScrX, wScrY); rc = SVGA_full_init(); /* Extra work if driver hasn't yet been initialized. */ if(rc != 0) { dbg_printf("SVGA_Init() failure: %d, wrong device?\n", rc); return 0; } dwVideoMemorySize = SVGA_ReadReg(SVGA_REG_VRAM_SIZE); //dwPhysVRAM = SVGA_ReadReg(SVGA_REG_FB_START); #else int iChipID; /* Extra work if driver hasn't yet been initialized. */ iChipID = BOXV_detect( 0, &dwVideoMemorySize ); if( !iChipID ) { return( 0 ); } # ifdef QEMU dwPhysVRAM = LfbBase; # else dwPhysVRAM = BOXV_get_lfb_base( 0 ); # endif #endif /* limit vram size */ if(dwVideoMemorySize > MAX_VRAM) { dwVideoMemorySize = MAX_VRAM; } #ifdef SVGA /* init here, there are locks for FIFO commands! */ SVGAHDA_init(); dbg_printf( "PhysicalEnable: Hardware detected, dwVideoMemorySize=%lX\n", dwVideoMemorySize ); #else dbg_printf( "PhysicalEnable: Hardware detected, dwVideoMemorySize=%lX dwPhysVRAM=%lX\n", dwVideoMemorySize, dwPhysVRAM ); #endif } dbg_printf("PhysicalEnable: continue with %ux%u\n", wScrX, wScrY); if( !IsModeOK( wScrX, wScrY, wBpp ) ) { /* Can't find mode, oopsie. */ dbg_printf( "PhysicalEnable: Mode not valid! wScrX=%u wScrY=%u wBpp=%u\n", wScrX, wScrY, wBpp ); return( 0 ); } if( !SetDisplayMode( wScrX, wScrY, 1 ) ) { /* This is not good. */ dbg_printf( "PhysicalEnable: SetDisplayMode failed! wScrX=%u wScrY=%u wBpp=%u\n", wScrX, wScrY, wBpp ); return( 0 ); } /* Allocate an LDT selector for the screen. */ if( !ScreenSelector ) { #ifndef SVGA //ScreenSelector = AllocLinearSelector( dwPhysVRAM, dwVideoMemorySize ); ScreenSelector = AllocLinearSelector(dwPhysVRAM, dwVideoMemorySize, &dwScreenFlatAddr); if( !ScreenSelector ) { dbg_printf( "PhysicalEnable: AllocScreenSelector failed!\n" ); return( 0 ); } #else ScreenSelector = DPMI_AllocLDTDesc(1); dbg_printf("%lX, %lX %lX\n", gSVGA.fbPhy, SVGA_ReadReg(SVGA_REG_FB_START), SVGA_ReadReg(SVGA_REG_FB_SIZE)); DPMI_SetSegBase(ScreenSelector, gSVGA.fbLinear); DPMI_SetSegLimit(ScreenSelector, dwVideoMemorySize-1); dwScreenFlatAddr = gSVGA.fbLinear; gSVGA.fbMem = ScreenSelector :> 0; /* update userspace hardware access */ SVGAHDA_setmode(); #endif } /* NB: Currently not used. DirectDraw would need the segment base. */ /* JH: we need it for FIFO (SVGA) or direct FB rendering, but retuned by AllocLinearSelector in one CALL */ //dwScreenFlatAddr = DPMI_GetSegBase( ScreenSelector ); /* Not expected to fail. */ dbg_printf( "PhysicalEnable: RestoreDesktopMode is at %WP\n", RestoreDesktopMode ); dwRegRet = CallVDDRegister( VDD_DRIVER_REGISTER, wScreenPitchBytes, wScreenY, RestoreDesktopMode ); if( dwRegRet != VDD_DRIVER_REGISTER ) { /* NB: It's not fatal if CallVDDRegister() fails. */ /// @todo What can we do with the returned value? } /* allocate and fill FBHDA */ if(FBHDA_ptr == NULL) { FBHDA_ptr = drv_malloc(sizeof(FBHDA), &FBHDA_linear); if(FBHDA_ptr) { FBHDA_ptr->width = wScrX; FBHDA_ptr->height = wScrY; FBHDA_ptr->bpp = wBpp; FBHDA_ptr->pitch = wScreenPitchBytes; FBHDA_ptr->fb_pm32 = dwScreenFlatAddr; FBHDA_ptr->fb_pm16 = ScreenSelector :> 0; } else { dbg_printf( "FBHDA_ptr = drv_malloc FAIL\n" ); } } #ifdef SVGA /* update SVGAHDA */ SVGAHDA_update(wScrX, wScrY, wBpp, wScreenPitchBytes); #endif /* Let the VDD know that the mode changed. */ CallVDD( VDD_POST_MODE_CHANGE ); CallVDD( VDD_SAVE_DRIVER_STATE ); ClearVisibleScreen(); return( 1 ); /* All good. */ } /* Check if the requested mode can be set. Return yes, no (with a reason), * or maybe. . * Must be exported by name, recommended ordinal 700. * NB: Can be called when the driver is not the current display driver. */ #pragma aux ValidateMode loadds; /* __loadds not operational due to prototype in valmode.h */ UINT WINAPI __loadds ValidateMode( DISPVALMODE FAR *lpValMode ) { UINT rc = VALMODE_YES; //dbg_printf( "ValidateMode: X=%u Y=%u bpp=%u\n", lpValMode->dvmXRes, lpValMode->dvmYRes, lpValMode->dvmBpp ); do { if( !ScreenSelector ) { #ifdef SVGA int svga_rc = SVGA_Init(FALSE); /* only load registers but not enabling device yet */ /* Extra work if driver hasn't yet been initialized. */ if(svga_rc != 0) { rc = VALMODE_NO_WRONGDRV; break; } dwVideoMemorySize = SVGA_ReadReg(SVGA_REG_VRAM_SIZE); //dwPhysVRAM = SVGA_ReadReg(SVGA_REG_FB_START); #else int iChipID; /* Additional checks if driver isn't running. */ iChipID = BOXV_detect( 0, &dwVideoMemorySize ); if( !iChipID ) { rc = VALMODE_NO_WRONGDRV; break; } # ifdef QEMU dwPhysVRAM = LfbBase; # else dwPhysVRAM = BOXV_get_lfb_base( 0 ); # endif dbg_printf( "ValidateMode: Hardware detected, dwVideoMemorySize=%lX dwPhysVRAM=%lX\n", dwVideoMemorySize, dwPhysVRAM ); #endif } if( !IsModeOK( lpValMode->dvmXRes, lpValMode->dvmYRes, lpValMode->dvmBpp ) ) { rc = VALMODE_NO_NOMEM; } } while( 0 ); //dbg_printf( "ValidateMode: rc=%u\n", rc ); return( rc ); } void PhysicalDisable(void) { #ifdef SVGA CB_stop(); SVGA_Disable(); #endif } #pragma code_seg( _TEXT ); /* Called by the VDD in order to restore the video state when switching back * to the system VM. Function is in locked memory (_TEXT segment). * NB: Must reload DS, but apparently need not save/restore DS. */ #pragma aux RestoreDesktopMode loadds; void __far RestoreDesktopMode( void ) { dbg_printf( "RestoreDesktopMode: %ux%u, wBpp=%u\n", wScreenX, wScreenY, wBpp ); /* Set the current desktop mode again. */ SetDisplayMode( wScreenX, wScreenY, 0 ); /* Reprogram the DAC if relevant. */ if( wBpp <= 8 ) { UINT wPalCnt; switch( wBpp ) { case 8: wPalCnt = 256; break; case 4: wPalCnt = 16; break; default: wPalCnt = 2; break; } SetRAMDAC_far( 0, wPalCnt, lpColorTable ); } /* Clear the busy flag. Quite important. */ lpDriverPDevice->deFlags &= ~BUSY; /* Poke the VDD now that everything is restored. */ CallVDD( VDD_SAVE_DRIVER_STATE ); ClearVisibleScreen(); }