aboutsummaryrefslogtreecommitdiffstats
path: root/libavutil/float_dsp.h
blob: f8da3fcbabaa123942dcf973640b4ca4f7c25774 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
/*
 * This file is part of FFmpeg.
 *
 * FFmpeg is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * FFmpeg is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with FFmpeg; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
 */

#ifndef AVUTIL_FLOAT_DSP_H
#define AVUTIL_FLOAT_DSP_H

typedef struct AVFloatDSPContext {
    /**
     * Calculate the product of two vectors of floats and store the result in
     * a vector of floats.
     *
     * @param dst  output vector
     *             constraints: 32-byte aligned
     * @param src0 first input vector
     *             constraints: 32-byte aligned
     * @param src1 second input vector
     *             constraints: 32-byte aligned
     * @param len  number of elements in the input
     *             constraints: multiple of 16
     */
    void (*vector_fmul)(float *dst, const float *src0, const float *src1,
                        int len);

    /**
     * Multiply a vector of floats by a scalar float and add to
     * destination vector.  Source and destination vectors must
     * overlap exactly or not at all.
     *
     * @param dst result vector
     *            constraints: 32-byte aligned
     * @param src input vector
     *            constraints: 32-byte aligned
     * @param mul scalar value
     * @param len length of vector
     *            constraints: multiple of 16
     */
    void (*vector_fmac_scalar)(float *dst, const float *src, float mul,
                               int len);

    /**
     * Multiply a vector of floats by a scalar float.  Source and
     * destination vectors must overlap exactly or not at all.
     *
     * @param dst result vector
     *            constraints: 16-byte aligned
     * @param src input vector
     *            constraints: 16-byte aligned
     * @param mul scalar value
     * @param len length of vector
     *            constraints: multiple of 4
     */
    void (*vector_fmul_scalar)(float *dst, const float *src, float mul,
                               int len);

    /**
     * Multiply a vector of double by a scalar double.  Source and
     * destination vectors must overlap exactly or not at all.
     *
     * @param dst result vector
     *            constraints: 32-byte aligned
     * @param src input vector
     *            constraints: 32-byte aligned
     * @param mul scalar value
     * @param len length of vector
     *            constraints: multiple of 8
     */
    void (*vector_dmul_scalar)(double *dst, const double *src, double mul,
                               int len);

    /**
     * Overlap/add with window function.
     * Used primarily by MDCT-based audio codecs.
     * Source and destination vectors must overlap exactly or not at all.
     *
     * @param dst  result vector
     *             constraints: 16-byte aligned
     * @param src0 first source vector
     *             constraints: 16-byte aligned
     * @param src1 second source vector
     *             constraints: 16-byte aligned
     * @param win  half-window vector
     *             constraints: 16-byte aligned
     * @param len  length of vector
     *             constraints: multiple of 4
     */
    void (*vector_fmul_window)(float *dst, const float *src0,
                               const float *src1, const float *win, int len);
} AVFloatDSPContext;

/**
 * Initialize a float DSP context.
 *
 * @param fdsp    float DSP context
 * @param strict  setting to non-zero avoids using functions which may not be IEEE-754 compliant
 */
void avpriv_float_dsp_init(AVFloatDSPContext *fdsp, int strict);


void ff_float_dsp_init_arm(AVFloatDSPContext *fdsp);
void ff_float_dsp_init_ppc(AVFloatDSPContext *fdsp, int strict);
void ff_float_dsp_init_x86(AVFloatDSPContext *fdsp);
void ff_float_dsp_init_mips(AVFloatDSPContext *fdsp);

#endif /* AVUTIL_FLOAT_DSP_H */