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/*
* Zip Motion Blocks Video (ZMBV) encoder
* Copyright (c) 2006 Konstantin Shishkov
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
/**
* @file
* Zip Motion Blocks Video encoder
*/
#include <stdio.h>
#include <stdlib.h>
#include "libavutil/intreadwrite.h"
#include "avcodec.h"
#include <zlib.h>
#define ZMBV_KEYFRAME 1
#define ZMBV_DELTAPAL 2
#define ZMBV_BLOCK 16
/**
* Encoder context
*/
typedef struct ZmbvEncContext {
AVCodecContext *avctx;
AVFrame pic;
int range;
uint8_t *comp_buf, *work_buf;
uint8_t pal[768];
uint32_t pal2[256]; //for quick comparisons
uint8_t *prev;
int pstride;
int comp_size;
int keyint, curfrm;
z_stream zstream;
} ZmbvEncContext;
static int score_tab[256];
/** Block comparing function
* XXX should be optimized and moved to DSPContext
* TODO handle out of edge ME
*/
static inline int block_cmp(uint8_t *src, int stride, uint8_t *src2, int stride2,
int bw, int bh, int *xored)
{
int sum = 0;
int i, j;
uint8_t histogram[256] = {0};
*xored = 0;
for(j = 0; j < bh; j++){
for(i = 0; i < bw; i++){
int t = src[i] ^ src2[i];
histogram[t]++;
*xored |= t;
}
src += stride;
src2 += stride2;
}
for(i = 1; i < 256; i++)
sum += score_tab[histogram[i]];
return sum;
}
/** Motion estimation function
* TODO make better ME decisions
*/
static int zmbv_me(ZmbvEncContext *c, uint8_t *src, int sstride, uint8_t *prev,
int pstride, int x, int y, int *mx, int *my, int *xored)
{
int dx, dy, tx, ty, tv, bv, bw, bh;
*mx = *my = 0;
bw = FFMIN(ZMBV_BLOCK, c->avctx->width - x);
bh = FFMIN(ZMBV_BLOCK, c->avctx->height - y);
bv = block_cmp(src, sstride, prev, pstride, bw, bh, xored);
if(!bv) return 0;
for(ty = FFMAX(y - c->range, 0); ty < FFMIN(y + c->range, c->avctx->height - bh); ty++){
for(tx = FFMAX(x - c->range, 0); tx < FFMIN(x + c->range, c->avctx->width - bw); tx++){
if(tx == x && ty == y) continue; // we already tested this block
dx = tx - x;
dy = ty - y;
tv = block_cmp(src, sstride, prev + dx + dy*pstride, pstride, bw, bh, xored);
if(tv < bv){
bv = tv;
*mx = dx;
*my = dy;
if(!bv) return 0;
}
}
}
return bv;
}
static int encode_frame(AVCodecContext *avctx, uint8_t *buf, int buf_size, void *data)
{
ZmbvEncContext * const c = avctx->priv_data;
AVFrame *pict = data;
AVFrame * const p = &c->pic;
uint8_t *src, *prev;
uint32_t *palptr;
int len = 0;
int keyframe, chpal;
int fl;
int work_size = 0;
int bw, bh;
int i, j;
keyframe = !c->curfrm;
c->curfrm++;
if(c->curfrm == c->keyint)
c->curfrm = 0;
*p = *pict;
p->pict_type= keyframe ? AV_PICTURE_TYPE_I : AV_PICTURE_TYPE_P;
p->key_frame= keyframe;
chpal = !keyframe && memcmp(p->data[1], c->pal2, 1024);
fl = (keyframe ? ZMBV_KEYFRAME : 0) | (chpal ? ZMBV_DELTAPAL : 0);
*buf++ = fl; len++;
if(keyframe){
deflateReset(&c->zstream);
*buf++ = 0; len++; // hi ver
*buf++ = 1; len++; // lo ver
*buf++ = 1; len++; // comp
*buf++ = 4; len++; // format - 8bpp
*buf++ = ZMBV_BLOCK; len++; // block width
*buf++ = ZMBV_BLOCK; len++; // block height
}
palptr = (uint32_t*)p->data[1];
src = p->data[0];
prev = c->prev;
if(chpal){
uint8_t tpal[3];
for(i = 0; i < 256; i++){
AV_WB24(tpal, palptr[i]);
c->work_buf[work_size++] = tpal[0] ^ c->pal[i * 3 + 0];
c->work_buf[work_size++] = tpal[1] ^ c->pal[i * 3 + 1];
c->work_buf[work_size++] = tpal[2] ^ c->pal[i * 3 + 2];
c->pal[i * 3 + 0] = tpal[0];
c->pal[i * 3 + 1] = tpal[1];
c->pal[i * 3 + 2] = tpal[2];
}
memcpy(c->pal2, p->data[1], 1024);
}
if(keyframe){
for(i = 0; i < 256; i++){
AV_WB24(c->pal+(i*3), palptr[i]);
}
memcpy(c->work_buf, c->pal, 768);
memcpy(c->pal2, p->data[1], 1024);
work_size = 768;
for(i = 0; i < avctx->height; i++){
memcpy(c->work_buf + work_size, src, avctx->width);
src += p->linesize[0];
work_size += avctx->width;
}
}else{
int x, y, bh2, bw2, xored;
uint8_t *tsrc, *tprev;
uint8_t *mv;
int mx, my;
bw = (avctx->width + ZMBV_BLOCK - 1) / ZMBV_BLOCK;
bh = (avctx->height + ZMBV_BLOCK - 1) / ZMBV_BLOCK;
mv = c->work_buf + work_size;
memset(c->work_buf + work_size, 0, (bw * bh * 2 + 3) & ~3);
work_size += (bw * bh * 2 + 3) & ~3;
/* for now just XOR'ing */
for(y = 0; y < avctx->height; y += ZMBV_BLOCK) {
bh2 = FFMIN(avctx->height - y, ZMBV_BLOCK);
for(x = 0; x < avctx->width; x += ZMBV_BLOCK, mv += 2) {
bw2 = FFMIN(avctx->width - x, ZMBV_BLOCK);
tsrc = src + x;
tprev = prev + x;
zmbv_me(c, tsrc, p->linesize[0], tprev, c->pstride, x, y, &mx, &my, &xored);
mv[0] = (mx << 1) | !!xored;
mv[1] = my << 1;
tprev += mx + my * c->pstride;
if(xored){
for(j = 0; j < bh2; j++){
for(i = 0; i < bw2; i++)
c->work_buf[work_size++] = tsrc[i] ^ tprev[i];
tsrc += p->linesize[0];
tprev += c->pstride;
}
}
}
src += p->linesize[0] * ZMBV_BLOCK;
prev += c->pstride * ZMBV_BLOCK;
}
}
/* save the previous frame */
src = p->data[0];
prev = c->prev;
for(i = 0; i < avctx->height; i++){
memcpy(prev, src, avctx->width);
prev += c->pstride;
src += p->linesize[0];
}
c->zstream.next_in = c->work_buf;
c->zstream.avail_in = work_size;
c->zstream.total_in = 0;
c->zstream.next_out = c->comp_buf;
c->zstream.avail_out = c->comp_size;
c->zstream.total_out = 0;
if(deflate(&c->zstream, Z_SYNC_FLUSH) != Z_OK){
av_log(avctx, AV_LOG_ERROR, "Error compressing data\n");
return -1;
}
memcpy(buf, c->comp_buf, c->zstream.total_out);
return len + c->zstream.total_out;
}
/**
* Init zmbv encoder
*/
static av_cold int encode_init(AVCodecContext *avctx)
{
ZmbvEncContext * const c = avctx->priv_data;
int zret; // Zlib return code
int i;
int lvl = 9;
for(i=1; i<256; i++)
score_tab[i]= -i * log(i/(double)(ZMBV_BLOCK*ZMBV_BLOCK)) * (256/M_LN2);
c->avctx = avctx;
c->curfrm = 0;
c->keyint = avctx->keyint_min;
c->range = 8;
if(avctx->me_range > 0)
c->range = FFMIN(avctx->me_range, 127);
if(avctx->compression_level >= 0)
lvl = avctx->compression_level;
if(lvl < 0 || lvl > 9){
av_log(avctx, AV_LOG_ERROR, "Compression level should be 0-9, not %i\n", lvl);
return -1;
}
// Needed if zlib unused or init aborted before deflateInit
memset(&(c->zstream), 0, sizeof(z_stream));
c->comp_size = avctx->width * avctx->height + 1024 +
((avctx->width + ZMBV_BLOCK - 1) / ZMBV_BLOCK) * ((avctx->height + ZMBV_BLOCK - 1) / ZMBV_BLOCK) * 2 + 4;
if ((c->work_buf = av_malloc(c->comp_size)) == NULL) {
av_log(avctx, AV_LOG_ERROR, "Can't allocate work buffer.\n");
return -1;
}
/* Conservative upper bound taken from zlib v1.2.1 source via lcl.c */
c->comp_size = c->comp_size + ((c->comp_size + 7) >> 3) +
((c->comp_size + 63) >> 6) + 11;
/* Allocate compression buffer */
if ((c->comp_buf = av_malloc(c->comp_size)) == NULL) {
av_log(avctx, AV_LOG_ERROR, "Can't allocate compression buffer.\n");
return -1;
}
c->pstride = FFALIGN(avctx->width, 16);
if ((c->prev = av_malloc(c->pstride * avctx->height)) == NULL) {
av_log(avctx, AV_LOG_ERROR, "Can't allocate picture.\n");
return -1;
}
c->zstream.zalloc = Z_NULL;
c->zstream.zfree = Z_NULL;
c->zstream.opaque = Z_NULL;
zret = deflateInit(&(c->zstream), lvl);
if (zret != Z_OK) {
av_log(avctx, AV_LOG_ERROR, "Inflate init error: %d\n", zret);
return -1;
}
avctx->coded_frame = (AVFrame*)&c->pic;
return 0;
}
/**
* Uninit zmbv encoder
*/
static av_cold int encode_end(AVCodecContext *avctx)
{
ZmbvEncContext * const c = avctx->priv_data;
av_freep(&c->comp_buf);
av_freep(&c->work_buf);
deflateEnd(&(c->zstream));
av_freep(&c->prev);
return 0;
}
AVCodec ff_zmbv_encoder = {
.name = "zmbv",
.type = AVMEDIA_TYPE_VIDEO,
.id = CODEC_ID_ZMBV,
.priv_data_size = sizeof(ZmbvEncContext),
.init = encode_init,
.encode = encode_frame,
.close = encode_end,
.pix_fmts = (const enum PixelFormat[]){PIX_FMT_PAL8, PIX_FMT_NONE},
.long_name = NULL_IF_CONFIG_SMALL("Zip Motion Blocks Video"),
};
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