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|
/*
* Windows Media Audio Voice decoder.
* Copyright (c) 2009 Ronald S. Bultje
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
/**
* @file
* @brief Windows Media Audio Voice compatible decoder
* @author Ronald S. Bultje <rsbultje@gmail.com>
*/
#include <math.h>
#include "avcodec.h"
#include "get_bits.h"
#include "put_bits.h"
#include "wmavoice_data.h"
#include "celp_math.h"
#include "celp_filters.h"
#include "acelp_vectors.h"
#include "acelp_filters.h"
#include "lsp.h"
#include "libavutil/lzo.h"
#include "avfft.h"
#include "fft.h"
#define MAX_BLOCKS 8 ///< maximum number of blocks per frame
#define MAX_LSPS 16 ///< maximum filter order
#define MAX_LSPS_ALIGN16 16 ///< same as #MAX_LSPS; needs to be multiple
///< of 16 for ASM input buffer alignment
#define MAX_FRAMES 3 ///< maximum number of frames per superframe
#define MAX_FRAMESIZE 160 ///< maximum number of samples per frame
#define MAX_SIGNAL_HISTORY 416 ///< maximum excitation signal history
#define MAX_SFRAMESIZE (MAX_FRAMESIZE * MAX_FRAMES)
///< maximum number of samples per superframe
#define SFRAME_CACHE_MAXSIZE 256 ///< maximum cache size for frame data that
///< was split over two packets
#define VLC_NBITS 6 ///< number of bits to read per VLC iteration
/**
* Frame type VLC coding.
*/
static VLC frame_type_vlc;
/**
* Adaptive codebook types.
*/
enum {
ACB_TYPE_NONE = 0, ///< no adaptive codebook (only hardcoded fixed)
ACB_TYPE_ASYMMETRIC = 1, ///< adaptive codebook with per-frame pitch, which
///< we interpolate to get a per-sample pitch.
///< Signal is generated using an asymmetric sinc
///< window function
///< @note see #wmavoice_ipol1_coeffs
ACB_TYPE_HAMMING = 2 ///< Per-block pitch with signal generation using
///< a Hamming sinc window function
///< @note see #wmavoice_ipol2_coeffs
};
/**
* Fixed codebook types.
*/
enum {
FCB_TYPE_SILENCE = 0, ///< comfort noise during silence
///< generated from a hardcoded (fixed) codebook
///< with per-frame (low) gain values
FCB_TYPE_HARDCODED = 1, ///< hardcoded (fixed) codebook with per-block
///< gain values
FCB_TYPE_AW_PULSES = 2, ///< Pitch-adaptive window (AW) pulse signals,
///< used in particular for low-bitrate streams
FCB_TYPE_EXC_PULSES = 3, ///< Innovation (fixed) codebook pulse sets in
///< combinations of either single pulses or
///< pulse pairs
};
/**
* Description of frame types.
*/
static const struct frame_type_desc {
uint8_t n_blocks; ///< amount of blocks per frame (each block
///< (contains 160/#n_blocks samples)
uint8_t log_n_blocks; ///< log2(#n_blocks)
uint8_t acb_type; ///< Adaptive codebook type (ACB_TYPE_*)
uint8_t fcb_type; ///< Fixed codebook type (FCB_TYPE_*)
uint8_t dbl_pulses; ///< how many pulse vectors have pulse pairs
///< (rather than just one single pulse)
///< only if #fcb_type == #FCB_TYPE_EXC_PULSES
uint16_t frame_size; ///< the amount of bits that make up the block
///< data (per frame)
} frame_descs[17] = {
{ 1, 0, ACB_TYPE_NONE, FCB_TYPE_SILENCE, 0, 0 },
{ 2, 1, ACB_TYPE_NONE, FCB_TYPE_HARDCODED, 0, 28 },
{ 2, 1, ACB_TYPE_ASYMMETRIC, FCB_TYPE_AW_PULSES, 0, 46 },
{ 2, 1, ACB_TYPE_ASYMMETRIC, FCB_TYPE_EXC_PULSES, 2, 80 },
{ 2, 1, ACB_TYPE_ASYMMETRIC, FCB_TYPE_EXC_PULSES, 5, 104 },
{ 4, 2, ACB_TYPE_ASYMMETRIC, FCB_TYPE_EXC_PULSES, 0, 108 },
{ 4, 2, ACB_TYPE_ASYMMETRIC, FCB_TYPE_EXC_PULSES, 2, 132 },
{ 4, 2, ACB_TYPE_ASYMMETRIC, FCB_TYPE_EXC_PULSES, 5, 168 },
{ 2, 1, ACB_TYPE_HAMMING, FCB_TYPE_EXC_PULSES, 0, 64 },
{ 2, 1, ACB_TYPE_HAMMING, FCB_TYPE_EXC_PULSES, 2, 80 },
{ 2, 1, ACB_TYPE_HAMMING, FCB_TYPE_EXC_PULSES, 5, 104 },
{ 4, 2, ACB_TYPE_HAMMING, FCB_TYPE_EXC_PULSES, 0, 108 },
{ 4, 2, ACB_TYPE_HAMMING, FCB_TYPE_EXC_PULSES, 2, 132 },
{ 4, 2, ACB_TYPE_HAMMING, FCB_TYPE_EXC_PULSES, 5, 168 },
{ 8, 3, ACB_TYPE_HAMMING, FCB_TYPE_EXC_PULSES, 0, 176 },
{ 8, 3, ACB_TYPE_HAMMING, FCB_TYPE_EXC_PULSES, 2, 208 },
{ 8, 3, ACB_TYPE_HAMMING, FCB_TYPE_EXC_PULSES, 5, 256 }
};
/**
* WMA Voice decoding context.
*/
typedef struct {
/**
* @defgroup struct_global Global values
* Global values, specified in the stream header / extradata or used
* all over.
* @{
*/
GetBitContext gb; ///< packet bitreader. During decoder init,
///< it contains the extradata from the
///< demuxer. During decoding, it contains
///< packet data.
int8_t vbm_tree[25]; ///< converts VLC codes to frame type
int spillover_bitsize; ///< number of bits used to specify
///< #spillover_nbits in the packet header
///< = ceil(log2(ctx->block_align << 3))
int history_nsamples; ///< number of samples in history for signal
///< prediction (through ACB)
/* postfilter specific values */
int do_apf; ///< whether to apply the averaged
///< projection filter (APF)
int denoise_strength; ///< strength of denoising in Wiener filter
///< [0-11]
int denoise_tilt_corr; ///< Whether to apply tilt correction to the
///< Wiener filter coefficients (postfilter)
int dc_level; ///< Predicted amount of DC noise, based
///< on which a DC removal filter is used
int lsps; ///< number of LSPs per frame [10 or 16]
int lsp_q_mode; ///< defines quantizer defaults [0, 1]
int lsp_def_mode; ///< defines different sets of LSP defaults
///< [0, 1]
int frame_lsp_bitsize; ///< size (in bits) of LSPs, when encoded
///< per-frame (independent coding)
int sframe_lsp_bitsize; ///< size (in bits) of LSPs, when encoded
///< per superframe (residual coding)
int min_pitch_val; ///< base value for pitch parsing code
int max_pitch_val; ///< max value + 1 for pitch parsing
int pitch_nbits; ///< number of bits used to specify the
///< pitch value in the frame header
int block_pitch_nbits; ///< number of bits used to specify the
///< first block's pitch value
int block_pitch_range; ///< range of the block pitch
int block_delta_pitch_nbits; ///< number of bits used to specify the
///< delta pitch between this and the last
///< block's pitch value, used in all but
///< first block
int block_delta_pitch_hrange; ///< 1/2 range of the delta (full range is
///< from -this to +this-1)
uint16_t block_conv_table[4]; ///< boundaries for block pitch unit/scale
///< conversion
/**
* @}
* @defgroup struct_packet Packet values
* Packet values, specified in the packet header or related to a packet.
* A packet is considered to be a single unit of data provided to this
* decoder by the demuxer.
* @{
*/
int spillover_nbits; ///< number of bits of the previous packet's
///< last superframe preceeding this
///< packet's first full superframe (useful
///< for re-synchronization also)
int has_residual_lsps; ///< if set, superframes contain one set of
///< LSPs that cover all frames, encoded as
///< independent and residual LSPs; if not
///< set, each frame contains its own, fully
///< independent, LSPs
int skip_bits_next; ///< number of bits to skip at the next call
///< to #wmavoice_decode_packet() (since
///< they're part of the previous superframe)
uint8_t sframe_cache[SFRAME_CACHE_MAXSIZE + FF_INPUT_BUFFER_PADDING_SIZE];
///< cache for superframe data split over
///< multiple packets
int sframe_cache_size; ///< set to >0 if we have data from an
///< (incomplete) superframe from a previous
///< packet that spilled over in the current
///< packet; specifies the amount of bits in
///< #sframe_cache
PutBitContext pb; ///< bitstream writer for #sframe_cache
/**
* @}
* @defgroup struct_frame Frame and superframe values
* Superframe and frame data - these can change from frame to frame,
* although some of them do in that case serve as a cache / history for
* the next frame or superframe.
* @{
*/
double prev_lsps[MAX_LSPS]; ///< LSPs of the last frame of the previous
///< superframe
int last_pitch_val; ///< pitch value of the previous frame
int last_acb_type; ///< frame type [0-2] of the previous frame
int pitch_diff_sh16; ///< ((cur_pitch_val - #last_pitch_val)
///< << 16) / #MAX_FRAMESIZE
float silence_gain; ///< set for use in blocks if #ACB_TYPE_NONE
int aw_idx_is_ext; ///< whether the AW index was encoded in
///< 8 bits (instead of 6)
int aw_pulse_range; ///< the range over which #aw_pulse_set1()
///< can apply the pulse, relative to the
///< value in aw_first_pulse_off. The exact
///< position of the first AW-pulse is within
///< [pulse_off, pulse_off + this], and
///< depends on bitstream values; [16 or 24]
int aw_n_pulses[2]; ///< number of AW-pulses in each block; note
///< that this number can be negative (in
///< which case it basically means "zero")
int aw_first_pulse_off[2]; ///< index of first sample to which to
///< apply AW-pulses, or -0xff if unset
int aw_next_pulse_off_cache; ///< the position (relative to start of the
///< second block) at which pulses should
///< start to be positioned, serves as a
///< cache for pitch-adaptive window pulses
///< between blocks
int frame_cntr; ///< current frame index [0 - 0xFFFE]; is
///< only used for comfort noise in #pRNG()
float gain_pred_err[6]; ///< cache for gain prediction
float excitation_history[MAX_SIGNAL_HISTORY];
///< cache of the signal of previous
///< superframes, used as a history for
///< signal generation
float synth_history[MAX_LSPS]; ///< see #excitation_history
/**
* @}
* @defgroup post_filter Postfilter values
* Varibales used for postfilter implementation, mostly history for
* smoothing and so on, and context variables for FFT/iFFT.
* @{
*/
RDFTContext rdft, irdft; ///< contexts for FFT-calculation in the
///< postfilter (for denoise filter)
DCTContext dct, dst; ///< contexts for phase shift (in Hilbert
///< transform, part of postfilter)
float sin[511], cos[511]; ///< 8-bit cosine/sine windows over [-pi,pi]
///< range
float postfilter_agc; ///< gain control memory, used in
///< #adaptive_gain_control()
float dcf_mem[2]; ///< DC filter history
float zero_exc_pf[MAX_SIGNAL_HISTORY + MAX_SFRAMESIZE];
///< zero filter output (i.e. excitation)
///< by postfilter
float denoise_filter_cache[MAX_FRAMESIZE];
int denoise_filter_cache_size; ///< samples in #denoise_filter_cache
DECLARE_ALIGNED(16, float, tilted_lpcs_pf)[0x80];
///< aligned buffer for LPC tilting
DECLARE_ALIGNED(16, float, denoise_coeffs_pf)[0x80];
///< aligned buffer for denoise coefficients
DECLARE_ALIGNED(16, float, synth_filter_out_buf)[0x80 + MAX_LSPS_ALIGN16];
///< aligned buffer for postfilter speech
///< synthesis
/**
* @}
*/
} WMAVoiceContext;
/**
* Sets up the variable bit mode (VBM) tree from container extradata.
* @param gb bit I/O context.
* The bit context (s->gb) should be loaded with byte 23-46 of the
* container extradata (i.e. the ones containing the VBM tree).
* @param vbm_tree pointer to array to which the decoded VBM tree will be
* written.
* @return 0 on success, <0 on error.
*/
static av_cold int decode_vbmtree(GetBitContext *gb, int8_t vbm_tree[25])
{
static const uint8_t bits[] = {
2, 2, 2, 4, 4, 4,
6, 6, 6, 8, 8, 8,
10, 10, 10, 12, 12, 12,
14, 14, 14, 14
};
static const uint16_t codes[] = {
0x0000, 0x0001, 0x0002, // 00/01/10
0x000c, 0x000d, 0x000e, // 11+00/01/10
0x003c, 0x003d, 0x003e, // 1111+00/01/10
0x00fc, 0x00fd, 0x00fe, // 111111+00/01/10
0x03fc, 0x03fd, 0x03fe, // 11111111+00/01/10
0x0ffc, 0x0ffd, 0x0ffe, // 1111111111+00/01/10
0x3ffc, 0x3ffd, 0x3ffe, 0x3fff // 111111111111+xx
};
int cntr[8], n, res;
memset(vbm_tree, 0xff, sizeof(vbm_tree));
memset(cntr, 0, sizeof(cntr));
for (n = 0; n < 17; n++) {
res = get_bits(gb, 3);
if (cntr[res] > 3) // should be >= 3 + (res == 7))
return -1;
vbm_tree[res * 3 + cntr[res]++] = n;
}
INIT_VLC_STATIC(&frame_type_vlc, VLC_NBITS, sizeof(bits),
bits, 1, 1, codes, 2, 2, 132);
return 0;
}
/**
* Set up decoder with parameters from demuxer (extradata etc.).
*/
static av_cold int wmavoice_decode_init(AVCodecContext *ctx)
{
int n, flags, pitch_range, lsp16_flag;
WMAVoiceContext *s = ctx->priv_data;
/**
* Extradata layout:
* - byte 0-18: WMAPro-in-WMAVoice extradata (see wmaprodec.c),
* - byte 19-22: flags field (annoyingly in LE; see below for known
* values),
* - byte 23-46: variable bitmode tree (really just 17 * 3 bits,
* rest is 0).
*/
if (ctx->extradata_size != 46) {
av_log(ctx, AV_LOG_ERROR,
"Invalid extradata size %d (should be 46)\n",
ctx->extradata_size);
return -1;
}
flags = AV_RL32(ctx->extradata + 18);
s->spillover_bitsize = 3 + av_ceil_log2(ctx->block_align);
s->do_apf = flags & 0x1;
if (s->do_apf) {
ff_rdft_init(&s->rdft, 7, DFT_R2C);
ff_rdft_init(&s->irdft, 7, IDFT_C2R);
ff_dct_init(&s->dct, 6, DCT_I);
ff_dct_init(&s->dst, 6, DST_I);
ff_sine_window_init(s->cos, 256);
memcpy(&s->sin[255], s->cos, 256 * sizeof(s->cos[0]));
for (n = 0; n < 255; n++) {
s->sin[n] = -s->sin[510 - n];
s->cos[510 - n] = s->cos[n];
}
}
s->denoise_strength = (flags >> 2) & 0xF;
if (s->denoise_strength >= 12) {
av_log(ctx, AV_LOG_ERROR,
"Invalid denoise filter strength %d (max=11)\n",
s->denoise_strength);
return -1;
}
s->denoise_tilt_corr = !!(flags & 0x40);
s->dc_level = (flags >> 7) & 0xF;
s->lsp_q_mode = !!(flags & 0x2000);
s->lsp_def_mode = !!(flags & 0x4000);
lsp16_flag = flags & 0x1000;
if (lsp16_flag) {
s->lsps = 16;
s->frame_lsp_bitsize = 34;
s->sframe_lsp_bitsize = 60;
} else {
s->lsps = 10;
s->frame_lsp_bitsize = 24;
s->sframe_lsp_bitsize = 48;
}
for (n = 0; n < s->lsps; n++)
s->prev_lsps[n] = M_PI * (n + 1.0) / (s->lsps + 1.0);
init_get_bits(&s->gb, ctx->extradata + 22, (ctx->extradata_size - 22) << 3);
if (decode_vbmtree(&s->gb, s->vbm_tree) < 0) {
av_log(ctx, AV_LOG_ERROR, "Invalid VBM tree; broken extradata?\n");
return -1;
}
s->min_pitch_val = ((ctx->sample_rate << 8) / 400 + 50) >> 8;
s->max_pitch_val = ((ctx->sample_rate << 8) * 37 / 2000 + 50) >> 8;
pitch_range = s->max_pitch_val - s->min_pitch_val;
s->pitch_nbits = av_ceil_log2(pitch_range);
s->last_pitch_val = 40;
s->last_acb_type = ACB_TYPE_NONE;
s->history_nsamples = s->max_pitch_val + 8;
if (s->min_pitch_val < 1 || s->history_nsamples > MAX_SIGNAL_HISTORY) {
int min_sr = ((((1 << 8) - 50) * 400) + 0xFF) >> 8,
max_sr = ((((MAX_SIGNAL_HISTORY - 8) << 8) + 205) * 2000 / 37) >> 8;
av_log(ctx, AV_LOG_ERROR,
"Unsupported samplerate %d (min=%d, max=%d)\n",
ctx->sample_rate, min_sr, max_sr); // 322-22097 Hz
return -1;
}
s->block_conv_table[0] = s->min_pitch_val;
s->block_conv_table[1] = (pitch_range * 25) >> 6;
s->block_conv_table[2] = (pitch_range * 44) >> 6;
s->block_conv_table[3] = s->max_pitch_val - 1;
s->block_delta_pitch_hrange = (pitch_range >> 3) & ~0xF;
s->block_delta_pitch_nbits = 1 + av_ceil_log2(s->block_delta_pitch_hrange);
s->block_pitch_range = s->block_conv_table[2] +
s->block_conv_table[3] + 1 +
2 * (s->block_conv_table[1] - 2 * s->min_pitch_val);
s->block_pitch_nbits = av_ceil_log2(s->block_pitch_range);
ctx->sample_fmt = SAMPLE_FMT_FLT;
return 0;
}
/**
* @defgroup postfilter Postfilter functions
* Postfilter functions (gain control, wiener denoise filter, DC filter,
* kalman smoothening, plus surrounding code to wrap it)
* @{
*/
/**
* Adaptive gain control (as used in postfilter).
*
* Identical to #ff_adaptive_gain_control() in acelp_vectors.c, except
* that the energy here is calculated using sum(abs(...)), whereas the
* other codecs (e.g. AMR-NB, SIPRO) use sqrt(dotproduct(...)).
*
* @param out output buffer for filtered samples
* @param in input buffer containing the samples as they are after the
* postfilter steps so far
* @param speech_synth input buffer containing speech synth before postfilter
* @param size input buffer size
* @param alpha exponential filter factor
* @param gain_mem pointer to filter memory (single float)
*/
static void adaptive_gain_control(float *out, const float *in,
const float *speech_synth,
int size, float alpha, float *gain_mem)
{
int i;
float speech_energy = 0.0, postfilter_energy = 0.0, gain_scale_factor;
float mem = *gain_mem;
for (i = 0; i < size; i++) {
speech_energy += fabsf(speech_synth[i]);
postfilter_energy += fabsf(in[i]);
}
gain_scale_factor = (1.0 - alpha) * speech_energy / postfilter_energy;
for (i = 0; i < size; i++) {
mem = alpha * mem + gain_scale_factor;
out[i] = in[i] * mem;
}
*gain_mem = mem;
}
/**
* Kalman smoothing function.
*
* This function looks back pitch +/- 3 samples back into history to find
* the best fitting curve (that one giving the optimal gain of the two
* signals, i.e. the highest dot product between the two), and then
* uses that signal history to smoothen the output of the speech synthesis
* filter.
*
* @param s WMA Voice decoding context
* @param pitch pitch of the speech signal
* @param in input speech signal
* @param out output pointer for smoothened signal
* @param size input/output buffer size
*
* @returns -1 if no smoothening took place, e.g. because no optimal
* fit could be found, or 0 on success.
*/
static int kalman_smoothen(WMAVoiceContext *s, int pitch,
const float *in, float *out, int size)
{
int n;
float optimal_gain = 0, dot;
const float *ptr = &in[-FFMAX(s->min_pitch_val, pitch - 3)],
*end = &in[-FFMIN(s->max_pitch_val, pitch + 3)],
*best_hist_ptr;
/* find best fitting point in history */
do {
dot = ff_dot_productf(in, ptr, size);
if (dot > optimal_gain) {
optimal_gain = dot;
best_hist_ptr = ptr;
}
} while (--ptr >= end);
if (optimal_gain <= 0)
return -1;
dot = ff_dot_productf(best_hist_ptr, best_hist_ptr, size);
if (dot <= 0) // would be 1.0
return -1;
if (optimal_gain <= dot) {
dot = dot / (dot + 0.6 * optimal_gain); // 0.625-1.000
} else
dot = 0.625;
/* actual smoothing */
for (n = 0; n < size; n++)
out[n] = best_hist_ptr[n] + dot * (in[n] - best_hist_ptr[n]);
return 0;
}
/**
* Get the tilt factor of a formant filter from its transfer function
* @see #tilt_factor() in amrnbdec.c, which does essentially the same,
* but somehow (??) it does a speech synthesis filter in the
* middle, which is missing here
*
* @param lpcs LPC coefficients
* @param n_lpcs Size of LPC buffer
* @returns the tilt factor
*/
static float tilt_factor(const float *lpcs, int n_lpcs)
{
float rh0, rh1;
rh0 = 1.0 + ff_dot_productf(lpcs, lpcs, n_lpcs);
rh1 = lpcs[0] + ff_dot_productf(lpcs, &lpcs[1], n_lpcs - 1);
return rh1 / rh0;
}
/**
* Derive denoise filter coefficients (in real domain) from the LPCs.
*/
static void calc_input_response(WMAVoiceContext *s, float *lpcs,
int fcb_type, float *coeffs, int remainder)
{
float last_coeff, min = 15.0, max = -15.0;
float irange, angle_mul, gain_mul, range, sq;
int n, idx;
/* Create frequency power spectrum of speech input (i.e. RDFT of LPCs) */
ff_rdft_calc(&s->rdft, lpcs);
#define log_range(var, assign) do { \
float tmp = log10f(assign); var = tmp; \
max = FFMAX(max, tmp); min = FFMIN(min, tmp); \
} while (0)
log_range(last_coeff, lpcs[1] * lpcs[1]);
for (n = 1; n < 64; n++)
log_range(lpcs[n], lpcs[n * 2] * lpcs[n * 2] +
lpcs[n * 2 + 1] * lpcs[n * 2 + 1]);
log_range(lpcs[0], lpcs[0] * lpcs[0]);
#undef log_range
range = max - min;
lpcs[64] = last_coeff;
/* Now, use this spectrum to pick out these frequencies with higher
* (relative) power/energy (which we then take to be "not noise"),
* and set up a table (still in lpc[]) of (relative) gains per frequency.
* These frequencies will be maintained, while others ("noise") will be
* decreased in the filter output. */
irange = 64.0 / range; // so irange*(max-value) is in the range [0, 63]
gain_mul = range * (fcb_type == FCB_TYPE_HARDCODED ? (5.0 / 13.0) :
(5.0 / 14.7));
angle_mul = gain_mul * (8.0 * M_LN10 / M_PI);
for (n = 0; n <= 64; n++) {
float pow;
idx = FFMAX(0, lrint((max - lpcs[n]) * irange) - 1);
pow = wmavoice_denoise_power_table[s->denoise_strength][idx];
lpcs[n] = angle_mul * pow;
/* 70.57 =~ 1/log10(1.0331663) */
idx = (pow * gain_mul - 0.0295) * 70.570526123;
if (idx > 127) { // fallback if index falls outside table range
coeffs[n] = wmavoice_energy_table[127] *
powf(1.0331663, idx - 127);
} else
coeffs[n] = wmavoice_energy_table[FFMAX(0, idx)];
}
/* calculate the Hilbert transform of the gains, which we do (since this
* is a sinus input) by doing a phase shift (in theory, H(sin())=cos()).
* Hilbert_Transform(RDFT(x)) = Laplace_Transform(x), which calculates the
* "moment" of the LPCs in this filter. */
ff_dct_calc(&s->dct, lpcs);
ff_dct_calc(&s->dst, lpcs);
/* Split out the coefficient indexes into phase/magnitude pairs */
idx = 255 + av_clip(lpcs[64], -255, 255);
coeffs[0] = coeffs[0] * s->cos[idx];
idx = 255 + av_clip(lpcs[64] - 2 * lpcs[63], -255, 255);
last_coeff = coeffs[64] * s->cos[idx];
for (n = 63;; n--) {
idx = 255 + av_clip(-lpcs[64] - 2 * lpcs[n - 1], -255, 255);
coeffs[n * 2 + 1] = coeffs[n] * s->sin[idx];
coeffs[n * 2] = coeffs[n] * s->cos[idx];
if (!--n) break;
idx = 255 + av_clip( lpcs[64] - 2 * lpcs[n - 1], -255, 255);
coeffs[n * 2 + 1] = coeffs[n] * s->sin[idx];
coeffs[n * 2] = coeffs[n] * s->cos[idx];
}
coeffs[1] = last_coeff;
/* move into real domain */
ff_rdft_calc(&s->irdft, coeffs);
/* tilt correction and normalize scale */
memset(&coeffs[remainder], 0, sizeof(coeffs[0]) * (128 - remainder));
if (s->denoise_tilt_corr) {
float tilt_mem = 0;
coeffs[remainder - 1] = 0;
ff_tilt_compensation(&tilt_mem,
-1.8 * tilt_factor(coeffs, remainder - 1),
coeffs, remainder);
}
sq = (1.0 / 64.0) * sqrtf(1 / ff_dot_productf(coeffs, coeffs, remainder));
for (n = 0; n < remainder; n++)
coeffs[n] *= sq;
}
/**
* This function applies a Wiener filter on the (noisy) speech signal as
* a means to denoise it.
*
* - take RDFT of LPCs to get the power spectrum of the noise + speech;
* - using this power spectrum, calculate (for each frequency) the Wiener
* filter gain, which depends on the frequency power and desired level
* of noise subtraction (when set too high, this leads to artifacts)
* We can do this symmetrically over the X-axis (so 0-4kHz is the inverse
* of 4-8kHz);
* - by doing a phase shift, calculate the Hilbert transform of this array
* of per-frequency filter-gains to get the filtering coefficients;
* - smoothen/normalize/de-tilt these filter coefficients as desired;
* - take RDFT of noisy sound, apply the coefficients and take its IRDFT
* to get the denoised speech signal;
* - the leftover (i.e. output of the IRDFT on denoised speech data beyond
* the frame boundary) are saved and applied to subsequent frames by an
* overlap-add method (otherwise you get clicking-artifacts).
*
* @param s WMA Voice decoding context
* @param s fcb_type Frame (codebook) type
* @param synth_pf input: the noisy speech signal, output: denoised speech
* data; should be 16-byte aligned (for ASM purposes)
* @param size size of the speech data
* @param lpcs LPCs used to synthesize this frame's speech data
*/
static void wiener_denoise(WMAVoiceContext *s, int fcb_type,
float *synth_pf, int size,
const float *lpcs)
{
int remainder, lim, n;
if (fcb_type != FCB_TYPE_SILENCE) {
float *tilted_lpcs = s->tilted_lpcs_pf,
*coeffs = s->denoise_coeffs_pf, tilt_mem = 0;
tilted_lpcs[0] = 1.0;
memcpy(&tilted_lpcs[1], lpcs, sizeof(lpcs[0]) * s->lsps);
memset(&tilted_lpcs[s->lsps + 1], 0,
sizeof(tilted_lpcs[0]) * (128 - s->lsps - 1));
ff_tilt_compensation(&tilt_mem, 0.7 * tilt_factor(lpcs, s->lsps),
tilted_lpcs, s->lsps + 2);
/* The IRDFT output (127 samples for 7-bit filter) beyond the frame
* size is applied to the next frame. All input beyond this is zero,
* and thus all output beyond this will go towards zero, hence we can
* limit to min(size-1, 127-size) as a performance consideration. */
remainder = FFMIN(127 - size, size - 1);
calc_input_response(s, tilted_lpcs, fcb_type, coeffs, remainder);
/* apply coefficients (in frequency spectrum domain), i.e. complex
* number multiplication */
memset(&synth_pf[size], 0, sizeof(synth_pf[0]) * (128 - size));
ff_rdft_calc(&s->rdft, synth_pf);
ff_rdft_calc(&s->rdft, coeffs);
synth_pf[0] *= coeffs[0];
synth_pf[1] *= coeffs[1];
for (n = 1; n < 128; n++) {
float v1 = synth_pf[n * 2], v2 = synth_pf[n * 2 + 1];
synth_pf[n * 2] = v1 * coeffs[n * 2] - v2 * coeffs[n * 2 + 1];
synth_pf[n * 2 + 1] = v2 * coeffs[n * 2] + v1 * coeffs[n * 2 + 1];
}
ff_rdft_calc(&s->irdft, synth_pf);
}
/* merge filter output with the history of previous runs */
if (s->denoise_filter_cache_size) {
lim = FFMIN(s->denoise_filter_cache_size, size);
for (n = 0; n < lim; n++)
synth_pf[n] += s->denoise_filter_cache[n];
s->denoise_filter_cache_size -= lim;
memmove(s->denoise_filter_cache, &s->denoise_filter_cache[size],
sizeof(s->denoise_filter_cache[0]) * s->denoise_filter_cache_size);
}
/* move remainder of filter output into a cache for future runs */
if (fcb_type != FCB_TYPE_SILENCE) {
lim = FFMIN(remainder, s->denoise_filter_cache_size);
for (n = 0; n < lim; n++)
s->denoise_filter_cache[n] += synth_pf[size + n];
if (lim < remainder) {
memcpy(&s->denoise_filter_cache[lim], &synth_pf[size + lim],
sizeof(s->denoise_filter_cache[0]) * (remainder - lim));
s->denoise_filter_cache_size = remainder;
}
}
}
/**
* Averaging projection filter, the postfilter used in WMAVoice.
*
* This uses the following steps:
* - A zero-synthesis filter (generate excitation from synth signal)
* - Kalman smoothing on excitation, based on pitch
* - Re-synthesized smoothened output
* - Iterative Wiener denoise filter
* - Adaptive gain filter
* - DC filter
*
* @param s WMAVoice decoding context
* @param synth Speech synthesis output (before postfilter)
* @param samples Output buffer for filtered samples
* @param size Buffer size of synth & samples
* @param lpcs Generated LPCs used for speech synthesis
* @param fcb_type Frame type (silence, hardcoded, AW-pulses or FCB-pulses)
* @param pitch Pitch of the input signal
*/
static void postfilter(WMAVoiceContext *s, const float *synth,
float *samples, int size,
const float *lpcs, float *zero_exc_pf,
int fcb_type, int pitch)
{
float synth_filter_in_buf[MAX_FRAMESIZE / 2],
*synth_pf = &s->synth_filter_out_buf[MAX_LSPS_ALIGN16],
*synth_filter_in = zero_exc_pf;
assert(size <= MAX_FRAMESIZE / 2);
/* generate excitation from input signal */
ff_celp_lp_zero_synthesis_filterf(zero_exc_pf, lpcs, synth, size, s->lsps);
if (fcb_type >= FCB_TYPE_AW_PULSES &&
!kalman_smoothen(s, pitch, zero_exc_pf, synth_filter_in_buf, size))
synth_filter_in = synth_filter_in_buf;
/* re-synthesize speech after smoothening, and keep history */
ff_celp_lp_synthesis_filterf(synth_pf, lpcs,
synth_filter_in, size, s->lsps);
memcpy(&synth_pf[-s->lsps], &synth_pf[size - s->lsps],
sizeof(synth_pf[0]) * s->lsps);
wiener_denoise(s, fcb_type, synth_pf, size, lpcs);
adaptive_gain_control(samples, synth_pf, synth, size, 0.99,
&s->postfilter_agc);
if (s->dc_level > 8) {
/* remove ultra-low frequency DC noise / highpass filter;
* coefficients are identical to those used in SIPR decoding,
* and very closely resemble those used in AMR-NB decoding. */
ff_acelp_apply_order_2_transfer_function(samples, samples,
(const float[2]) { -1.99997, 1.0 },
(const float[2]) { -1.9330735188, 0.93589198496 },
0.93980580475, s->dcf_mem, size);
}
}
/**
* @}
*/
/**
* Dequantize LSPs
* @param lsps output pointer to the array that will hold the LSPs
* @param num number of LSPs to be dequantized
* @param values quantized values, contains n_stages values
* @param sizes range (i.e. max value) of each quantized value
* @param n_stages number of dequantization runs
* @param table dequantization table to be used
* @param mul_q LSF multiplier
* @param base_q base (lowest) LSF values
*/
static void dequant_lsps(double *lsps, int num,
const uint16_t *values,
const uint16_t *sizes,
int n_stages, const uint8_t *table,
const double *mul_q,
const double *base_q)
{
int n, m;
memset(lsps, 0, num * sizeof(*lsps));
for (n = 0; n < n_stages; n++) {
const uint8_t *t_off = &table[values[n] * num];
double base = base_q[n], mul = mul_q[n];
for (m = 0; m < num; m++)
lsps[m] += base + mul * t_off[m];
table += sizes[n] * num;
}
}
/**
* @defgroup lsp_dequant LSP dequantization routines
* LSP dequantization routines, for 10/16LSPs and independent/residual coding.
* @note we assume enough bits are available, caller should check.
* lsp10i() consumes 24 bits; lsp10r() consumes an additional 24 bits;
* lsp16i() consumes 34 bits; lsp16r() consumes an additional 26 bits.
* @{
*/
/**
* Parse 10 independently-coded LSPs.
*/
static void dequant_lsp10i(GetBitContext *gb, double *lsps)
{
static const uint16_t vec_sizes[4] = { 256, 64, 32, 32 };
static const double mul_lsf[4] = {
5.2187144800e-3, 1.4626986422e-3,
9.6179549166e-4, 1.1325736225e-3
};
static const double base_lsf[4] = {
M_PI * -2.15522e-1, M_PI * -6.1646e-2,
M_PI * -3.3486e-2, M_PI * -5.7408e-2
};
uint16_t v[4];
v[0] = get_bits(gb, 8);
v[1] = get_bits(gb, 6);
v[2] = get_bits(gb, 5);
v[3] = get_bits(gb, 5);
dequant_lsps(lsps, 10, v, vec_sizes, 4, wmavoice_dq_lsp10i,
mul_lsf, base_lsf);
}
/**
* Parse 10 independently-coded LSPs, and then derive the tables to
* generate LSPs for the other frames from them (residual coding).
*/
static void dequant_lsp10r(GetBitContext *gb,
double *i_lsps, const double *old,
double *a1, double *a2, int q_mode)
{
static const uint16_t vec_sizes[3] = { 128, 64, 64 };
static const double mul_lsf[3] = {
2.5807601174e-3, 1.2354460219e-3, 1.1763821673e-3
};
static const double base_lsf[3] = {
M_PI * -1.07448e-1, M_PI * -5.2706e-2, M_PI * -5.1634e-2
};
const float (*ipol_tab)[2][10] = q_mode ?
wmavoice_lsp10_intercoeff_b : wmavoice_lsp10_intercoeff_a;
uint16_t interpol, v[3];
int n;
dequant_lsp10i(gb, i_lsps);
interpol = get_bits(gb, 5);
v[0] = get_bits(gb, 7);
v[1] = get_bits(gb, 6);
v[2] = get_bits(gb, 6);
for (n = 0; n < 10; n++) {
double delta = old[n] - i_lsps[n];
a1[n] = ipol_tab[interpol][0][n] * delta + i_lsps[n];
a1[10 + n] = ipol_tab[interpol][1][n] * delta + i_lsps[n];
}
dequant_lsps(a2, 20, v, vec_sizes, 3, wmavoice_dq_lsp10r,
mul_lsf, base_lsf);
}
/**
* Parse 16 independently-coded LSPs.
*/
static void dequant_lsp16i(GetBitContext *gb, double *lsps)
{
static const uint16_t vec_sizes[5] = { 256, 64, 128, 64, 128 };
static const double mul_lsf[5] = {
3.3439586280e-3, 6.9908173703e-4,
3.3216608306e-3, 1.0334960326e-3,
3.1899104283e-3
};
static const double base_lsf[5] = {
M_PI * -1.27576e-1, M_PI * -2.4292e-2,
M_PI * -1.28094e-1, M_PI * -3.2128e-2,
M_PI * -1.29816e-1
};
uint16_t v[5];
v[0] = get_bits(gb, 8);
v[1] = get_bits(gb, 6);
v[2] = get_bits(gb, 7);
v[3] = get_bits(gb, 6);
v[4] = get_bits(gb, 7);
dequant_lsps( lsps, 5, v, vec_sizes, 2,
wmavoice_dq_lsp16i1, mul_lsf, base_lsf);
dequant_lsps(&lsps[5], 5, &v[2], &vec_sizes[2], 2,
wmavoice_dq_lsp16i2, &mul_lsf[2], &base_lsf[2]);
dequant_lsps(&lsps[10], 6, &v[4], &vec_sizes[4], 1,
wmavoice_dq_lsp16i3, &mul_lsf[4], &base_lsf[4]);
}
/**
* Parse 16 independently-coded LSPs, and then derive the tables to
* generate LSPs for the other frames from them (residual coding).
*/
static void dequant_lsp16r(GetBitContext *gb,
double *i_lsps, const double *old,
double *a1, double *a2, int q_mode)
{
static const uint16_t vec_sizes[3] = { 128, 128, 128 };
static const double mul_lsf[3] = {
1.2232979501e-3, 1.4062241527e-3, 1.6114744851e-3
};
static const double base_lsf[3] = {
M_PI * -5.5830e-2, M_PI * -5.2908e-2, M_PI * -5.4776e-2
};
const float (*ipol_tab)[2][16] = q_mode ?
wmavoice_lsp16_intercoeff_b : wmavoice_lsp16_intercoeff_a;
uint16_t interpol, v[3];
int n;
dequant_lsp16i(gb, i_lsps);
interpol = get_bits(gb, 5);
v[0] = get_bits(gb, 7);
v[1] = get_bits(gb, 7);
v[2] = get_bits(gb, 7);
for (n = 0; n < 16; n++) {
double delta = old[n] - i_lsps[n];
a1[n] = ipol_tab[interpol][0][n] * delta + i_lsps[n];
a1[16 + n] = ipol_tab[interpol][1][n] * delta + i_lsps[n];
}
dequant_lsps( a2, 10, v, vec_sizes, 1,
wmavoice_dq_lsp16r1, mul_lsf, base_lsf);
dequant_lsps(&a2[10], 10, &v[1], &vec_sizes[1], 1,
wmavoice_dq_lsp16r2, &mul_lsf[1], &base_lsf[1]);
dequant_lsps(&a2[20], 12, &v[2], &vec_sizes[2], 1,
wmavoice_dq_lsp16r3, &mul_lsf[2], &base_lsf[2]);
}
/**
* @}
* @defgroup aw Pitch-adaptive window coding functions
* The next few functions are for pitch-adaptive window coding.
* @{
*/
/**
* Parse the offset of the first pitch-adaptive window pulses, and
* the distribution of pulses between the two blocks in this frame.
* @param s WMA Voice decoding context private data
* @param gb bit I/O context
* @param pitch pitch for each block in this frame
*/
static void aw_parse_coords(WMAVoiceContext *s, GetBitContext *gb,
const int *pitch)
{
static const int16_t start_offset[94] = {
-11, -9, -7, -5, -3, -1, 1, 3, 5, 7, 9, 11,
13, 15, 18, 17, 19, 20, 21, 22, 23, 24, 25, 26,
27, 28, 29, 30, 31, 32, 33, 35, 37, 39, 41, 43,
45, 47, 49, 51, 53, 55, 57, 59, 61, 63, 65, 67,
69, 71, 73, 75, 77, 79, 81, 83, 85, 87, 89, 91,
93, 95, 97, 99, 101, 103, 105, 107, 109, 111, 113, 115,
117, 119, 121, 123, 125, 127, 129, 131, 133, 135, 137, 139,
141, 143, 145, 147, 149, 151, 153, 155, 157, 159
};
int bits, offset;
/* position of pulse */
s->aw_idx_is_ext = 0;
if ((bits = get_bits(gb, 6)) >= 54) {
s->aw_idx_is_ext = 1;
bits += (bits - 54) * 3 + get_bits(gb, 2);
}
/* for a repeated pulse at pulse_off with a pitch_lag of pitch[], count
* the distribution of the pulses in each block contained in this frame. */
s->aw_pulse_range = FFMIN(pitch[0], pitch[1]) > 32 ? 24 : 16;
for (offset = start_offset[bits]; offset < 0; offset += pitch[0]) ;
s->aw_n_pulses[0] = (pitch[0] - 1 + MAX_FRAMESIZE / 2 - offset) / pitch[0];
s->aw_first_pulse_off[0] = offset - s->aw_pulse_range / 2;
offset += s->aw_n_pulses[0] * pitch[0];
s->aw_n_pulses[1] = (pitch[1] - 1 + MAX_FRAMESIZE - offset) / pitch[1];
s->aw_first_pulse_off[1] = offset - (MAX_FRAMESIZE + s->aw_pulse_range) / 2;
/* if continuing from a position before the block, reset position to
* start of block (when corrected for the range over which it can be
* spread in aw_pulse_set1()). */
if (start_offset[bits] < MAX_FRAMESIZE / 2) {
while (s->aw_first_pulse_off[1] - pitch[1] + s->aw_pulse_range > 0)
s->aw_first_pulse_off[1] -= pitch[1];
if (start_offset[bits] < 0)
while (s->aw_first_pulse_off[0] - pitch[0] + s->aw_pulse_range > 0)
s->aw_first_pulse_off[0] -= pitch[0];
}
}
/**
* Apply second set of pitch-adaptive window pulses.
* @param s WMA Voice decoding context private data
* @param gb bit I/O context
* @param block_idx block index in frame [0, 1]
* @param fcb structure containing fixed codebook vector info
*/
static void aw_pulse_set2(WMAVoiceContext *s, GetBitContext *gb,
int block_idx, AMRFixed *fcb)
{
uint16_t use_mask[7]; // only 5 are used, rest is padding
/* in this function, idx is the index in the 80-bit (+ padding) use_mask
* bit-array. Since use_mask consists of 16-bit values, the lower 4 bits
* of idx are the position of the bit within a particular item in the
* array (0 being the most significant bit, and 15 being the least
* significant bit), and the remainder (>> 4) is the index in the
* use_mask[]-array. This is faster and uses less memory than using a
* 80-byte/80-int array. */
int pulse_off = s->aw_first_pulse_off[block_idx],
pulse_start, n, idx, range, aidx, start_off = 0;
/* set offset of first pulse to within this block */
if (s->aw_n_pulses[block_idx] > 0)
while (pulse_off + s->aw_pulse_range < 1)
pulse_off += fcb->pitch_lag;
/* find range per pulse */
if (s->aw_n_pulses[0] > 0) {
if (block_idx == 0) {
range = 32;
} else /* block_idx = 1 */ {
range = 8;
if (s->aw_n_pulses[block_idx] > 0)
pulse_off = s->aw_next_pulse_off_cache;
}
} else
range = 16;
pulse_start = s->aw_n_pulses[block_idx] > 0 ? pulse_off - range / 2 : 0;
/* aw_pulse_set1() already applies pulses around pulse_off (to be exactly,
* in the range of [pulse_off, pulse_off + s->aw_pulse_range], and thus
* we exclude that range from being pulsed again in this function. */
memset( use_mask, -1, 5 * sizeof(use_mask[0]));
memset(&use_mask[5], 0, 2 * sizeof(use_mask[0]));
if (s->aw_n_pulses[block_idx] > 0)
for (idx = pulse_off; idx < MAX_FRAMESIZE / 2; idx += fcb->pitch_lag) {
int excl_range = s->aw_pulse_range; // always 16 or 24
uint16_t *use_mask_ptr = &use_mask[idx >> 4];
int first_sh = 16 - (idx & 15);
*use_mask_ptr++ &= 0xFFFF << first_sh;
excl_range -= first_sh;
if (excl_range >= 16) {
*use_mask_ptr++ = 0;
*use_mask_ptr &= 0xFFFF >> (excl_range - 16);
} else
*use_mask_ptr &= 0xFFFF >> excl_range;
}
/* find the 'aidx'th offset that is not excluded */
aidx = get_bits(gb, s->aw_n_pulses[0] > 0 ? 5 - 2 * block_idx : 4);
for (n = 0; n <= aidx; pulse_start++) {
for (idx = pulse_start; idx < 0; idx += fcb->pitch_lag) ;
if (idx >= MAX_FRAMESIZE / 2) { // find from zero
if (use_mask[0]) idx = 0x0F;
else if (use_mask[1]) idx = 0x1F;
else if (use_mask[2]) idx = 0x2F;
else if (use_mask[3]) idx = 0x3F;
else if (use_mask[4]) idx = 0x4F;
else return;
idx -= av_log2_16bit(use_mask[idx >> 4]);
}
if (use_mask[idx >> 4] & (0x8000 >> (idx & 15))) {
use_mask[idx >> 4] &= ~(0x8000 >> (idx & 15));
n++;
start_off = idx;
}
}
fcb->x[fcb->n] = start_off;
fcb->y[fcb->n] = get_bits1(gb) ? -1.0 : 1.0;
fcb->n++;
/* set offset for next block, relative to start of that block */
n = (MAX_FRAMESIZE / 2 - start_off) % fcb->pitch_lag;
s->aw_next_pulse_off_cache = n ? fcb->pitch_lag - n : 0;
}
/**
* Apply first set of pitch-adaptive window pulses.
* @param s WMA Voice decoding context private data
* @param gb bit I/O context
* @param block_idx block index in frame [0, 1]
* @param fcb storage location for fixed codebook pulse info
*/
static void aw_pulse_set1(WMAVoiceContext *s, GetBitContext *gb,
int block_idx, AMRFixed *fcb)
{
int val = get_bits(gb, 12 - 2 * (s->aw_idx_is_ext && !block_idx));
float v;
if (s->aw_n_pulses[block_idx] > 0) {
int n, v_mask, i_mask, sh, n_pulses;
if (s->aw_pulse_range == 24) { // 3 pulses, 1:sign + 3:index each
n_pulses = 3;
v_mask = 8;
i_mask = 7;
sh = 4;
} else { // 4 pulses, 1:sign + 2:index each
n_pulses = 4;
v_mask = 4;
i_mask = 3;
sh = 3;
}
for (n = n_pulses - 1; n >= 0; n--, val >>= sh) {
fcb->y[fcb->n] = (val & v_mask) ? -1.0 : 1.0;
fcb->x[fcb->n] = (val & i_mask) * n_pulses + n +
s->aw_first_pulse_off[block_idx];
while (fcb->x[fcb->n] < 0)
fcb->x[fcb->n] += fcb->pitch_lag;
if (fcb->x[fcb->n] < MAX_FRAMESIZE / 2)
fcb->n++;
}
} else {
int num2 = (val & 0x1FF) >> 1, delta, idx;
if (num2 < 1 * 79) { delta = 1; idx = num2 + 1; }
else if (num2 < 2 * 78) { delta = 3; idx = num2 + 1 - 1 * 77; }
else if (num2 < 3 * 77) { delta = 5; idx = num2 + 1 - 2 * 76; }
else { delta = 7; idx = num2 + 1 - 3 * 75; }
v = (val & 0x200) ? -1.0 : 1.0;
fcb->no_repeat_mask |= 3 << fcb->n;
fcb->x[fcb->n] = idx - delta;
fcb->y[fcb->n] = v;
fcb->x[fcb->n + 1] = idx;
fcb->y[fcb->n + 1] = (val & 1) ? -v : v;
fcb->n += 2;
}
}
/**
* @}
*
* Generate a random number from frame_cntr and block_idx, which will lief
* in the range [0, 1000 - block_size] (so it can be used as an index in a
* table of size 1000 of which you want to read block_size entries).
*
* @param frame_cntr current frame number
* @param block_num current block index
* @param block_size amount of entries we want to read from a table
* that has 1000 entries
* @return a (non-)random number in the [0, 1000 - block_size] range.
*/
static int pRNG(int frame_cntr, int block_num, int block_size)
{
/* array to simplify the calculation of z:
* y = (x % 9) * 5 + 6;
* z = (49995 * x) / y;
* Since y only has 9 values, we can remove the division by using a
* LUT and using FASTDIV-style divisions. For each of the 9 values
* of y, we can rewrite z as:
* z = x * (49995 / y) + x * ((49995 % y) / y)
* In this table, each col represents one possible value of y, the
* first number is 49995 / y, and the second is the FASTDIV variant
* of 49995 % y / y. */
static const unsigned int div_tbl[9][2] = {
{ 8332, 3 * 715827883U }, // y = 6
{ 4545, 0 * 390451573U }, // y = 11
{ 3124, 11 * 268435456U }, // y = 16
{ 2380, 15 * 204522253U }, // y = 21
{ 1922, 23 * 165191050U }, // y = 26
{ 1612, 23 * 138547333U }, // y = 31
{ 1388, 27 * 119304648U }, // y = 36
{ 1219, 16 * 104755300U }, // y = 41
{ 1086, 39 * 93368855U } // y = 46
};
unsigned int z, y, x = MUL16(block_num, 1877) + frame_cntr;
if (x >= 0xFFFF) x -= 0xFFFF; // max value of x is 8*1877+0xFFFE=0x13AA6,
// so this is effectively a modulo (%)
y = x - 9 * MULH(477218589, x); // x % 9
z = (uint16_t) (x * div_tbl[y][0] + UMULH(x, div_tbl[y][1]));
// z = x * 49995 / (y * 5 + 6)
return z % (1000 - block_size);
}
/**
* Parse hardcoded signal for a single block.
* @note see #synth_block().
*/
static void synth_block_hardcoded(WMAVoiceContext *s, GetBitContext *gb,
int block_idx, int size,
const struct frame_type_desc *frame_desc,
float *excitation)
{
float gain;
int n, r_idx;
assert(size <= MAX_FRAMESIZE);
/* Set the offset from which we start reading wmavoice_std_codebook */
if (frame_desc->fcb_type == FCB_TYPE_SILENCE) {
r_idx = pRNG(s->frame_cntr, block_idx, size);
gain = s->silence_gain;
} else /* FCB_TYPE_HARDCODED */ {
r_idx = get_bits(gb, 8);
gain = wmavoice_gain_universal[get_bits(gb, 6)];
}
/* Clear gain prediction parameters */
memset(s->gain_pred_err, 0, sizeof(s->gain_pred_err));
/* Apply gain to hardcoded codebook and use that as excitation signal */
for (n = 0; n < size; n++)
excitation[n] = wmavoice_std_codebook[r_idx + n] * gain;
}
/**
* Parse FCB/ACB signal for a single block.
* @note see #synth_block().
*/
static void synth_block_fcb_acb(WMAVoiceContext *s, GetBitContext *gb,
int block_idx, int size,
int block_pitch_sh2,
const struct frame_type_desc *frame_desc,
float *excitation)
{
static const float gain_coeff[6] = {
0.8169, -0.06545, 0.1726, 0.0185, -0.0359, 0.0458
};
float pulses[MAX_FRAMESIZE / 2], pred_err, acb_gain, fcb_gain;
int n, idx, gain_weight;
AMRFixed fcb;
assert(size <= MAX_FRAMESIZE / 2);
memset(pulses, 0, sizeof(*pulses) * size);
fcb.pitch_lag = block_pitch_sh2 >> 2;
fcb.pitch_fac = 1.0;
fcb.no_repeat_mask = 0;
fcb.n = 0;
/* For the other frame types, this is where we apply the innovation
* (fixed) codebook pulses of the speech signal. */
if (frame_desc->fcb_type == FCB_TYPE_AW_PULSES) {
aw_pulse_set1(s, gb, block_idx, &fcb);
aw_pulse_set2(s, gb, block_idx, &fcb);
} else /* FCB_TYPE_EXC_PULSES */ {
int offset_nbits = 5 - frame_desc->log_n_blocks;
fcb.no_repeat_mask = -1;
/* similar to ff_decode_10_pulses_35bits(), but with single pulses
* (instead of double) for a subset of pulses */
for (n = 0; n < 5; n++) {
float sign;
int pos1, pos2;
sign = get_bits1(gb) ? 1.0 : -1.0;
pos1 = get_bits(gb, offset_nbits);
fcb.x[fcb.n] = n + 5 * pos1;
fcb.y[fcb.n++] = sign;
if (n < frame_desc->dbl_pulses) {
pos2 = get_bits(gb, offset_nbits);
fcb.x[fcb.n] = n + 5 * pos2;
fcb.y[fcb.n++] = (pos1 < pos2) ? -sign : sign;
}
}
}
ff_set_fixed_vector(pulses, &fcb, 1.0, size);
/* Calculate gain for adaptive & fixed codebook signal.
* see ff_amr_set_fixed_gain(). */
idx = get_bits(gb, 7);
fcb_gain = expf(ff_dot_productf(s->gain_pred_err, gain_coeff, 6) -
5.2409161640 + wmavoice_gain_codebook_fcb[idx]);
acb_gain = wmavoice_gain_codebook_acb[idx];
pred_err = av_clipf(wmavoice_gain_codebook_fcb[idx],
-2.9957322736 /* log(0.05) */,
1.6094379124 /* log(5.0) */);
gain_weight = 8 >> frame_desc->log_n_blocks;
memmove(&s->gain_pred_err[gain_weight], s->gain_pred_err,
sizeof(*s->gain_pred_err) * (6 - gain_weight));
for (n = 0; n < gain_weight; n++)
s->gain_pred_err[n] = pred_err;
/* Calculation of adaptive codebook */
if (frame_desc->acb_type == ACB_TYPE_ASYMMETRIC) {
int len;
for (n = 0; n < size; n += len) {
int next_idx_sh16;
int abs_idx = block_idx * size + n;
int pitch_sh16 = (s->last_pitch_val << 16) +
s->pitch_diff_sh16 * abs_idx;
int pitch = (pitch_sh16 + 0x6FFF) >> 16;
int idx_sh16 = ((pitch << 16) - pitch_sh16) * 8 + 0x58000;
idx = idx_sh16 >> 16;
if (s->pitch_diff_sh16) {
if (s->pitch_diff_sh16 > 0) {
next_idx_sh16 = (idx_sh16) &~ 0xFFFF;
} else
next_idx_sh16 = (idx_sh16 + 0x10000) &~ 0xFFFF;
len = av_clip((idx_sh16 - next_idx_sh16) / s->pitch_diff_sh16 / 8,
1, size - n);
} else
len = size;
ff_acelp_interpolatef(&excitation[n], &excitation[n - pitch],
wmavoice_ipol1_coeffs, 17,
idx, 9, len);
}
} else /* ACB_TYPE_HAMMING */ {
int block_pitch = block_pitch_sh2 >> 2;
idx = block_pitch_sh2 & 3;
if (idx) {
ff_acelp_interpolatef(excitation, &excitation[-block_pitch],
wmavoice_ipol2_coeffs, 4,
idx, 8, size);
} else
av_memcpy_backptr(excitation, sizeof(float) * block_pitch,
sizeof(float) * size);
}
/* Interpolate ACB/FCB and use as excitation signal */
ff_weighted_vector_sumf(excitation, excitation, pulses,
acb_gain, fcb_gain, size);
}
/**
* Parse data in a single block.
* @note we assume enough bits are available, caller should check.
*
* @param s WMA Voice decoding context private data
* @param gb bit I/O context
* @param block_idx index of the to-be-read block
* @param size amount of samples to be read in this block
* @param block_pitch_sh2 pitch for this block << 2
* @param lsps LSPs for (the end of) this frame
* @param prev_lsps LSPs for the last frame
* @param frame_desc frame type descriptor
* @param excitation target memory for the ACB+FCB interpolated signal
* @param synth target memory for the speech synthesis filter output
* @return 0 on success, <0 on error.
*/
static void synth_block(WMAVoiceContext *s, GetBitContext *gb,
int block_idx, int size,
int block_pitch_sh2,
const double *lsps, const double *prev_lsps,
const struct frame_type_desc *frame_desc,
float *excitation, float *synth)
{
double i_lsps[MAX_LSPS];
float lpcs[MAX_LSPS];
float fac;
int n;
if (frame_desc->acb_type == ACB_TYPE_NONE)
synth_block_hardcoded(s, gb, block_idx, size, frame_desc, excitation);
else
synth_block_fcb_acb(s, gb, block_idx, size, block_pitch_sh2,
frame_desc, excitation);
/* convert interpolated LSPs to LPCs */
fac = (block_idx + 0.5) / frame_desc->n_blocks;
for (n = 0; n < s->lsps; n++) // LSF -> LSP
i_lsps[n] = cos(prev_lsps[n] + fac * (lsps[n] - prev_lsps[n]));
ff_acelp_lspd2lpc(i_lsps, lpcs, s->lsps >> 1);
/* Speech synthesis */
ff_celp_lp_synthesis_filterf(synth, lpcs, excitation, size, s->lsps);
}
/**
* Synthesize output samples for a single frame.
* @note we assume enough bits are available, caller should check.
*
* @param ctx WMA Voice decoder context
* @param gb bit I/O context (s->gb or one for cross-packet superframes)
* @param frame_idx Frame number within superframe [0-2]
* @param samples pointer to output sample buffer, has space for at least 160
* samples
* @param lsps LSP array
* @param prev_lsps array of previous frame's LSPs
* @param excitation target buffer for excitation signal
* @param synth target buffer for synthesized speech data
* @return 0 on success, <0 on error.
*/
static int synth_frame(AVCodecContext *ctx, GetBitContext *gb, int frame_idx,
float *samples,
const double *lsps, const double *prev_lsps,
float *excitation, float *synth)
{
WMAVoiceContext *s = ctx->priv_data;
int n, n_blocks_x2, log_n_blocks_x2, cur_pitch_val;
int pitch[MAX_BLOCKS], last_block_pitch;
/* Parse frame type ("frame header"), see frame_descs */
int bd_idx = s->vbm_tree[get_vlc2(gb, frame_type_vlc.table, 6, 3)],
block_nsamples = MAX_FRAMESIZE / frame_descs[bd_idx].n_blocks;
if (bd_idx < 0) {
av_log(ctx, AV_LOG_ERROR,
"Invalid frame type VLC code, skipping\n");
return -1;
}
/* Pitch calculation for ACB_TYPE_ASYMMETRIC ("pitch-per-frame") */
if (frame_descs[bd_idx].acb_type == ACB_TYPE_ASYMMETRIC) {
/* Pitch is provided per frame, which is interpreted as the pitch of
* the last sample of the last block of this frame. We can interpolate
* the pitch of other blocks (and even pitch-per-sample) by gradually
* incrementing/decrementing prev_frame_pitch to cur_pitch_val. */
n_blocks_x2 = frame_descs[bd_idx].n_blocks << 1;
log_n_blocks_x2 = frame_descs[bd_idx].log_n_blocks + 1;
cur_pitch_val = s->min_pitch_val + get_bits(gb, s->pitch_nbits);
cur_pitch_val = FFMIN(cur_pitch_val, s->max_pitch_val - 1);
if (s->last_acb_type == ACB_TYPE_NONE ||
20 * abs(cur_pitch_val - s->last_pitch_val) >
(cur_pitch_val + s->last_pitch_val))
s->last_pitch_val = cur_pitch_val;
/* pitch per block */
for (n = 0; n < frame_descs[bd_idx].n_blocks; n++) {
int fac = n * 2 + 1;
pitch[n] = (MUL16(fac, cur_pitch_val) +
MUL16((n_blocks_x2 - fac), s->last_pitch_val) +
frame_descs[bd_idx].n_blocks) >> log_n_blocks_x2;
}
/* "pitch-diff-per-sample" for calculation of pitch per sample */
s->pitch_diff_sh16 =
((cur_pitch_val - s->last_pitch_val) << 16) / MAX_FRAMESIZE;
}
/* Global gain (if silence) and pitch-adaptive window coordinates */
switch (frame_descs[bd_idx].fcb_type) {
case FCB_TYPE_SILENCE:
s->silence_gain = wmavoice_gain_silence[get_bits(gb, 8)];
break;
case FCB_TYPE_AW_PULSES:
aw_parse_coords(s, gb, pitch);
break;
}
for (n = 0; n < frame_descs[bd_idx].n_blocks; n++) {
int bl_pitch_sh2;
/* Pitch calculation for ACB_TYPE_HAMMING ("pitch-per-block") */
switch (frame_descs[bd_idx].acb_type) {
case ACB_TYPE_HAMMING: {
/* Pitch is given per block. Per-block pitches are encoded as an
* absolute value for the first block, and then delta values
* relative to this value) for all subsequent blocks. The scale of
* this pitch value is semi-logaritmic compared to its use in the
* decoder, so we convert it to normal scale also. */
int block_pitch,
t1 = (s->block_conv_table[1] - s->block_conv_table[0]) << 2,
t2 = (s->block_conv_table[2] - s->block_conv_table[1]) << 1,
t3 = s->block_conv_table[3] - s->block_conv_table[2] + 1;
if (n == 0) {
block_pitch = get_bits(gb, s->block_pitch_nbits);
} else
block_pitch = last_block_pitch - s->block_delta_pitch_hrange +
get_bits(gb, s->block_delta_pitch_nbits);
/* Convert last_ so that any next delta is within _range */
last_block_pitch = av_clip(block_pitch,
s->block_delta_pitch_hrange,
s->block_pitch_range -
s->block_delta_pitch_hrange);
/* Convert semi-log-style scale back to normal scale */
if (block_pitch < t1) {
bl_pitch_sh2 = (s->block_conv_table[0] << 2) + block_pitch;
} else {
block_pitch -= t1;
if (block_pitch < t2) {
bl_pitch_sh2 =
(s->block_conv_table[1] << 2) + (block_pitch << 1);
} else {
block_pitch -= t2;
if (block_pitch < t3) {
bl_pitch_sh2 =
(s->block_conv_table[2] + block_pitch) << 2;
} else
bl_pitch_sh2 = s->block_conv_table[3] << 2;
}
}
pitch[n] = bl_pitch_sh2 >> 2;
break;
}
case ACB_TYPE_ASYMMETRIC: {
bl_pitch_sh2 = pitch[n] << 2;
break;
}
default: // ACB_TYPE_NONE has no pitch
bl_pitch_sh2 = 0;
break;
}
synth_block(s, gb, n, block_nsamples, bl_pitch_sh2,
lsps, prev_lsps, &frame_descs[bd_idx],
&excitation[n * block_nsamples],
&synth[n * block_nsamples]);
}
/* Averaging projection filter, if applicable. Else, just copy samples
* from synthesis buffer */
if (s->do_apf) {
double i_lsps[MAX_LSPS];
float lpcs[MAX_LSPS];
for (n = 0; n < s->lsps; n++) // LSF -> LSP
i_lsps[n] = cos(0.5 * (prev_lsps[n] + lsps[n]));
ff_acelp_lspd2lpc(i_lsps, lpcs, s->lsps >> 1);
postfilter(s, synth, samples, 80, lpcs,
&s->zero_exc_pf[s->history_nsamples + MAX_FRAMESIZE * frame_idx],
frame_descs[bd_idx].fcb_type, pitch[0]);
for (n = 0; n < s->lsps; n++) // LSF -> LSP
i_lsps[n] = cos(lsps[n]);
ff_acelp_lspd2lpc(i_lsps, lpcs, s->lsps >> 1);
postfilter(s, &synth[80], &samples[80], 80, lpcs,
&s->zero_exc_pf[s->history_nsamples + MAX_FRAMESIZE * frame_idx + 80],
frame_descs[bd_idx].fcb_type, pitch[0]);
} else
memcpy(samples, synth, 160 * sizeof(synth[0]));
/* Cache values for next frame */
s->frame_cntr++;
if (s->frame_cntr >= 0xFFFF) s->frame_cntr -= 0xFFFF; // i.e. modulo (%)
s->last_acb_type = frame_descs[bd_idx].acb_type;
switch (frame_descs[bd_idx].acb_type) {
case ACB_TYPE_NONE:
s->last_pitch_val = 0;
break;
case ACB_TYPE_ASYMMETRIC:
s->last_pitch_val = cur_pitch_val;
break;
case ACB_TYPE_HAMMING:
s->last_pitch_val = pitch[frame_descs[bd_idx].n_blocks - 1];
break;
}
return 0;
}
/**
* Ensure minimum value for first item, maximum value for last value,
* proper spacing between each value and proper ordering.
*
* @param lsps array of LSPs
* @param num size of LSP array
*
* @note basically a double version of #ff_acelp_reorder_lsf(), might be
* useful to put in a generic location later on. Parts are also
* present in #ff_set_min_dist_lsf() + #ff_sort_nearly_sorted_floats(),
* which is in float.
*/
static void stabilize_lsps(double *lsps, int num)
{
int n, m, l;
/* set minimum value for first, maximum value for last and minimum
* spacing between LSF values.
* Very similar to ff_set_min_dist_lsf(), but in double. */
lsps[0] = FFMAX(lsps[0], 0.0015 * M_PI);
for (n = 1; n < num; n++)
lsps[n] = FFMAX(lsps[n], lsps[n - 1] + 0.0125 * M_PI);
lsps[num - 1] = FFMIN(lsps[num - 1], 0.9985 * M_PI);
/* reorder (looks like one-time / non-recursed bubblesort).
* Very similar to ff_sort_nearly_sorted_floats(), but in double. */
for (n = 1; n < num; n++) {
if (lsps[n] < lsps[n - 1]) {
for (m = 1; m < num; m++) {
double tmp = lsps[m];
for (l = m - 1; l >= 0; l--) {
if (lsps[l] <= tmp) break;
lsps[l + 1] = lsps[l];
}
lsps[l + 1] = tmp;
}
break;
}
}
}
/**
* Test if there's enough bits to read 1 superframe.
*
* @param orig_gb bit I/O context used for reading. This function
* does not modify the state of the bitreader; it
* only uses it to copy the current stream position
* @param s WMA Voice decoding context private data
* @return -1 if unsupported, 1 on not enough bits or 0 if OK.
*/
static int check_bits_for_superframe(GetBitContext *orig_gb,
WMAVoiceContext *s)
{
GetBitContext s_gb, *gb = &s_gb;
int n, need_bits, bd_idx;
const struct frame_type_desc *frame_desc;
/* initialize a copy */
init_get_bits(gb, orig_gb->buffer, orig_gb->size_in_bits);
skip_bits_long(gb, get_bits_count(orig_gb));
assert(get_bits_left(gb) == get_bits_left(orig_gb));
/* superframe header */
if (get_bits_left(gb) < 14)
return 1;
if (!get_bits1(gb))
return -1; // WMAPro-in-WMAVoice superframe
if (get_bits1(gb)) skip_bits(gb, 12); // number of samples in superframe
if (s->has_residual_lsps) { // residual LSPs (for all frames)
if (get_bits_left(gb) < s->sframe_lsp_bitsize)
return 1;
skip_bits_long(gb, s->sframe_lsp_bitsize);
}
/* frames */
for (n = 0; n < MAX_FRAMES; n++) {
int aw_idx_is_ext = 0;
if (!s->has_residual_lsps) { // independent LSPs (per-frame)
if (get_bits_left(gb) < s->frame_lsp_bitsize) return 1;
skip_bits_long(gb, s->frame_lsp_bitsize);
}
bd_idx = s->vbm_tree[get_vlc2(gb, frame_type_vlc.table, 6, 3)];
if (bd_idx < 0)
return -1; // invalid frame type VLC code
frame_desc = &frame_descs[bd_idx];
if (frame_desc->acb_type == ACB_TYPE_ASYMMETRIC) {
if (get_bits_left(gb) < s->pitch_nbits)
return 1;
skip_bits_long(gb, s->pitch_nbits);
}
if (frame_desc->fcb_type == FCB_TYPE_SILENCE) {
skip_bits(gb, 8);
} else if (frame_desc->fcb_type == FCB_TYPE_AW_PULSES) {
int tmp = get_bits(gb, 6);
if (tmp >= 0x36) {
skip_bits(gb, 2);
aw_idx_is_ext = 1;
}
}
/* blocks */
if (frame_desc->acb_type == ACB_TYPE_HAMMING) {
need_bits = s->block_pitch_nbits +
(frame_desc->n_blocks - 1) * s->block_delta_pitch_nbits;
} else if (frame_desc->fcb_type == FCB_TYPE_AW_PULSES) {
need_bits = 2 * !aw_idx_is_ext;
} else
need_bits = 0;
need_bits += frame_desc->frame_size;
if (get_bits_left(gb) < need_bits)
return 1;
skip_bits_long(gb, need_bits);
}
return 0;
}
/**
* Synthesize output samples for a single superframe. If we have any data
* cached in s->sframe_cache, that will be used instead of whatever is loaded
* in s->gb.
*
* WMA Voice superframes contain 3 frames, each containing 160 audio samples,
* to give a total of 480 samples per frame. See #synth_frame() for frame
* parsing. In addition to 3 frames, superframes can also contain the LSPs
* (if these are globally specified for all frames (residually); they can
* also be specified individually per-frame. See the s->has_residual_lsps
* option), and can specify the number of samples encoded in this superframe
* (if less than 480), usually used to prevent blanks at track boundaries.
*
* @param ctx WMA Voice decoder context
* @param samples pointer to output buffer for voice samples
* @param data_size pointer containing the size of #samples on input, and the
* amount of #samples filled on output
* @return 0 on success, <0 on error or 1 if there was not enough data to
* fully parse the superframe
*/
static int synth_superframe(AVCodecContext *ctx,
float *samples, int *data_size)
{
WMAVoiceContext *s = ctx->priv_data;
GetBitContext *gb = &s->gb, s_gb;
int n, res, n_samples = 480;
double lsps[MAX_FRAMES][MAX_LSPS];
const double *mean_lsf = s->lsps == 16 ?
wmavoice_mean_lsf16[s->lsp_def_mode] : wmavoice_mean_lsf10[s->lsp_def_mode];
float excitation[MAX_SIGNAL_HISTORY + MAX_SFRAMESIZE + 12];
float synth[MAX_LSPS + MAX_SFRAMESIZE];
memcpy(synth, s->synth_history,
s->lsps * sizeof(*synth));
memcpy(excitation, s->excitation_history,
s->history_nsamples * sizeof(*excitation));
if (s->sframe_cache_size > 0) {
gb = &s_gb;
init_get_bits(gb, s->sframe_cache, s->sframe_cache_size);
s->sframe_cache_size = 0;
}
if ((res = check_bits_for_superframe(gb, s)) == 1) return 1;
/* First bit is speech/music bit, it differentiates between WMAVoice
* speech samples (the actual codec) and WMAVoice music samples, which
* are really WMAPro-in-WMAVoice-superframes. I've never seen those in
* the wild yet. */
if (!get_bits1(gb)) {
av_log_missing_feature(ctx, "WMAPro-in-WMAVoice support", 1);
return -1;
}
/* (optional) nr. of samples in superframe; always <= 480 and >= 0 */
if (get_bits1(gb)) {
if ((n_samples = get_bits(gb, 12)) > 480) {
av_log(ctx, AV_LOG_ERROR,
"Superframe encodes >480 samples (%d), not allowed\n",
n_samples);
return -1;
}
}
/* Parse LSPs, if global for the superframe (can also be per-frame). */
if (s->has_residual_lsps) {
double prev_lsps[MAX_LSPS], a1[MAX_LSPS * 2], a2[MAX_LSPS * 2];
for (n = 0; n < s->lsps; n++)
prev_lsps[n] = s->prev_lsps[n] - mean_lsf[n];
if (s->lsps == 10) {
dequant_lsp10r(gb, lsps[2], prev_lsps, a1, a2, s->lsp_q_mode);
} else /* s->lsps == 16 */
dequant_lsp16r(gb, lsps[2], prev_lsps, a1, a2, s->lsp_q_mode);
for (n = 0; n < s->lsps; n++) {
lsps[0][n] = mean_lsf[n] + (a1[n] - a2[n * 2]);
lsps[1][n] = mean_lsf[n] + (a1[s->lsps + n] - a2[n * 2 + 1]);
lsps[2][n] += mean_lsf[n];
}
for (n = 0; n < 3; n++)
stabilize_lsps(lsps[n], s->lsps);
}
/* Parse frames, optionally preceeded by per-frame (independent) LSPs. */
for (n = 0; n < 3; n++) {
if (!s->has_residual_lsps) {
int m;
if (s->lsps == 10) {
dequant_lsp10i(gb, lsps[n]);
} else /* s->lsps == 16 */
dequant_lsp16i(gb, lsps[n]);
for (m = 0; m < s->lsps; m++)
lsps[n][m] += mean_lsf[m];
stabilize_lsps(lsps[n], s->lsps);
}
if ((res = synth_frame(ctx, gb, n,
&samples[n * MAX_FRAMESIZE],
lsps[n], n == 0 ? s->prev_lsps : lsps[n - 1],
&excitation[s->history_nsamples + n * MAX_FRAMESIZE],
&synth[s->lsps + n * MAX_FRAMESIZE])))
return res;
}
/* Statistics? FIXME - we don't check for length, a slight overrun
* will be caught by internal buffer padding, and anything else
* will be skipped, not read. */
if (get_bits1(gb)) {
res = get_bits(gb, 4);
skip_bits(gb, 10 * (res + 1));
}
/* Specify nr. of output samples */
*data_size = n_samples * sizeof(float);
/* Update history */
memcpy(s->prev_lsps, lsps[2],
s->lsps * sizeof(*s->prev_lsps));
memcpy(s->synth_history, &synth[MAX_SFRAMESIZE],
s->lsps * sizeof(*synth));
memcpy(s->excitation_history, &excitation[MAX_SFRAMESIZE],
s->history_nsamples * sizeof(*excitation));
if (s->do_apf)
memmove(s->zero_exc_pf, &s->zero_exc_pf[MAX_SFRAMESIZE],
s->history_nsamples * sizeof(*s->zero_exc_pf));
return 0;
}
/**
* Parse the packet header at the start of each packet (input data to this
* decoder).
*
* @param s WMA Voice decoding context private data
* @return 1 if not enough bits were available, or 0 on success.
*/
static int parse_packet_header(WMAVoiceContext *s)
{
GetBitContext *gb = &s->gb;
unsigned int res;
if (get_bits_left(gb) < 11)
return 1;
skip_bits(gb, 4); // packet sequence number
s->has_residual_lsps = get_bits1(gb);
do {
res = get_bits(gb, 6); // number of superframes per packet
// (minus first one if there is spillover)
if (get_bits_left(gb) < 6 * (res == 0x3F) + s->spillover_bitsize)
return 1;
} while (res == 0x3F);
s->spillover_nbits = get_bits(gb, s->spillover_bitsize);
return 0;
}
/**
* Copy (unaligned) bits from gb/data/size to pb.
*
* @param pb target buffer to copy bits into
* @param data source buffer to copy bits from
* @param size size of the source data, in bytes
* @param gb bit I/O context specifying the current position in the source.
* data. This function might use this to align the bit position to
* a whole-byte boundary before calling #ff_copy_bits() on aligned
* source data
* @param nbits the amount of bits to copy from source to target
*
* @note after calling this function, the current position in the input bit
* I/O context is undefined.
*/
static void copy_bits(PutBitContext *pb,
const uint8_t *data, int size,
GetBitContext *gb, int nbits)
{
int rmn_bytes, rmn_bits;
rmn_bits = rmn_bytes = get_bits_left(gb);
if (rmn_bits < nbits)
return;
rmn_bits &= 7; rmn_bytes >>= 3;
if ((rmn_bits = FFMIN(rmn_bits, nbits)) > 0)
put_bits(pb, rmn_bits, get_bits(gb, rmn_bits));
ff_copy_bits(pb, data + size - rmn_bytes,
FFMIN(nbits - rmn_bits, rmn_bytes << 3));
}
/**
* Packet decoding: a packet is anything that the (ASF) demuxer contains,
* and we expect that the demuxer / application provides it to us as such
* (else you'll probably get garbage as output). Every packet has a size of
* ctx->block_align bytes, starts with a packet header (see
* #parse_packet_header()), and then a series of superframes. Superframe
* boundaries may exceed packets, i.e. superframes can split data over
* multiple (two) packets.
*
* For more information about frames, see #synth_superframe().
*/
static int wmavoice_decode_packet(AVCodecContext *ctx, void *data,
int *data_size, AVPacket *avpkt)
{
WMAVoiceContext *s = ctx->priv_data;
GetBitContext *gb = &s->gb;
int size, res, pos;
if (*data_size < 480 * sizeof(float)) {
av_log(ctx, AV_LOG_ERROR,
"Output buffer too small (%d given - %lu needed)\n",
*data_size, 480 * sizeof(float));
return -1;
}
*data_size = 0;
/* Packets are sometimes a multiple of ctx->block_align, with a packet
* header at each ctx->block_align bytes. However, FFmpeg's ASF demuxer
* feeds us ASF packets, which may concatenate multiple "codec" packets
* in a single "muxer" packet, so we artificially emulate that by
* capping the packet size at ctx->block_align. */
for (size = avpkt->size; size > ctx->block_align; size -= ctx->block_align);
if (!size)
return 0;
init_get_bits(&s->gb, avpkt->data, size << 3);
/* size == ctx->block_align is used to indicate whether we are dealing with
* a new packet or a packet of which we already read the packet header
* previously. */
if (size == ctx->block_align) { // new packet header
if ((res = parse_packet_header(s)) < 0)
return res;
/* If the packet header specifies a s->spillover_nbits, then we want
* to push out all data of the previous packet (+ spillover) before
* continuing to parse new superframes in the current packet. */
if (s->spillover_nbits > 0) {
if (s->sframe_cache_size > 0) {
int cnt = get_bits_count(gb);
copy_bits(&s->pb, avpkt->data, size, gb, s->spillover_nbits);
flush_put_bits(&s->pb);
s->sframe_cache_size += s->spillover_nbits;
if ((res = synth_superframe(ctx, data, data_size)) == 0 &&
*data_size > 0) {
cnt += s->spillover_nbits;
s->skip_bits_next = cnt & 7;
return cnt >> 3;
} else
skip_bits_long (gb, s->spillover_nbits - cnt +
get_bits_count(gb)); // resync
} else
skip_bits_long(gb, s->spillover_nbits); // resync
}
} else if (s->skip_bits_next)
skip_bits(gb, s->skip_bits_next);
/* Try parsing superframes in current packet */
s->sframe_cache_size = 0;
s->skip_bits_next = 0;
pos = get_bits_left(gb);
if ((res = synth_superframe(ctx, data, data_size)) < 0) {
return res;
} else if (*data_size > 0) {
int cnt = get_bits_count(gb);
s->skip_bits_next = cnt & 7;
return cnt >> 3;
} else if ((s->sframe_cache_size = pos) > 0) {
/* rewind bit reader to start of last (incomplete) superframe... */
init_get_bits(gb, avpkt->data, size << 3);
skip_bits_long(gb, (size << 3) - pos);
assert(get_bits_left(gb) == pos);
/* ...and cache it for spillover in next packet */
init_put_bits(&s->pb, s->sframe_cache, SFRAME_CACHE_MAXSIZE);
copy_bits(&s->pb, avpkt->data, size, gb, s->sframe_cache_size);
// FIXME bad - just copy bytes as whole and add use the
// skip_bits_next field
}
return size;
}
static av_cold int wmavoice_decode_end(AVCodecContext *ctx)
{
WMAVoiceContext *s = ctx->priv_data;
if (s->do_apf) {
ff_rdft_end(&s->rdft);
ff_rdft_end(&s->irdft);
ff_dct_end(&s->dct);
ff_dct_end(&s->dst);
}
return 0;
}
static av_cold void wmavoice_flush(AVCodecContext *ctx)
{
WMAVoiceContext *s = ctx->priv_data;
int n;
s->postfilter_agc = 0;
s->sframe_cache_size = 0;
s->skip_bits_next = 0;
for (n = 0; n < s->lsps; n++)
s->prev_lsps[n] = M_PI * (n + 1.0) / (s->lsps + 1.0);
memset(s->excitation_history, 0,
sizeof(*s->excitation_history) * MAX_SIGNAL_HISTORY);
memset(s->synth_history, 0,
sizeof(*s->synth_history) * MAX_LSPS);
memset(s->gain_pred_err, 0,
sizeof(s->gain_pred_err));
if (s->do_apf) {
memset(&s->synth_filter_out_buf[MAX_LSPS_ALIGN16 - s->lsps], 0,
sizeof(*s->synth_filter_out_buf) * s->lsps);
memset(s->dcf_mem, 0,
sizeof(*s->dcf_mem) * 2);
memset(s->zero_exc_pf, 0,
sizeof(*s->zero_exc_pf) * s->history_nsamples);
memset(s->denoise_filter_cache, 0, sizeof(s->denoise_filter_cache));
}
}
AVCodec wmavoice_decoder = {
"wmavoice",
AVMEDIA_TYPE_AUDIO,
CODEC_ID_WMAVOICE,
sizeof(WMAVoiceContext),
wmavoice_decode_init,
NULL,
wmavoice_decode_end,
wmavoice_decode_packet,
CODEC_CAP_SUBFRAMES,
.flush = wmavoice_flush,
.long_name = NULL_IF_CONFIG_SMALL("Windows Media Audio Voice"),
};
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