1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
|
/*
* Video Decode and Presentation API for UNIX (VDPAU) is used for
* HW decode acceleration for MPEG-1/2, H.264 and VC-1.
*
* Copyright (C) 2008 NVIDIA
*
* This file is part of Libav.
*
* Libav is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* Libav is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with Libav; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef AVCODEC_VDPAU_INTERNAL_H
#define AVCODEC_VDPAU_INTERNAL_H
#include <stdint.h>
#include <vdpau/vdpau.h>
#include "avcodec.h"
#include "mpegvideo.h"
#include "version.h"
/** Extract VdpVideoSurface from a Picture */
static inline uintptr_t ff_vdpau_get_surface_id(Picture *pic)
{
return (uintptr_t)pic->f.data[3];
}
#if !FF_API_BUFS_VDPAU
union AVVDPAUPictureInfo {
VdpPictureInfoH264 h264;
VdpPictureInfoMPEG1Or2 mpeg;
VdpPictureInfoVC1 vc1;
VdpPictureInfoMPEG4Part2 mpeg4;
};
#else
#include "vdpau.h"
#endif
struct vdpau_picture_context {
/**
* VDPAU picture information.
*/
union AVVDPAUPictureInfo info;
/**
* Allocated size of the bitstream_buffers table.
*/
int bitstream_buffers_allocated;
/**
* Useful bitstream buffers in the bitstream buffers table.
*/
int bitstream_buffers_used;
/**
* Table of bitstream buffers.
*/
VdpBitstreamBuffer *bitstream_buffers;
};
int ff_vdpau_common_start_frame(Picture *pic,
const uint8_t *buffer, uint32_t size);
int ff_vdpau_mpeg_end_frame(AVCodecContext *avctx);
int ff_vdpau_add_buffer(Picture *pic, const uint8_t *buf, uint32_t buf_size);
#endif /* AVCODEC_VDPAU_INTERNAL_H */
|