aboutsummaryrefslogtreecommitdiffstats
path: root/libavcodec/pthread.c
blob: fd2dc1801e9d8488db3e13ffb1991b1d7f2f3cd1 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
/*
 * Copyright (c) 2004 Roman Shaposhnik
 * Copyright (c) 2008 Alexander Strange (astrange@ithinksw.com)
 *
 * Many thanks to Steven M. Schultz for providing clever ideas and
 * to Michael Niedermayer <michaelni@gmx.at> for writing initial
 * implementation.
 *
 * This file is part of Libav.
 *
 * Libav is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * Libav is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with Libav; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
 */

/**
 * @file
 * Multithreading support functions
 * @see doc/multithreading.txt
 */

#include "config.h"

#if HAVE_SCHED_GETAFFINITY
#define _GNU_SOURCE
#include <sched.h>
#endif
#if HAVE_GETPROCESSAFFINITYMASK
#include <windows.h>
#endif
#if HAVE_SYSCTL
#if HAVE_SYS_PARAM_H
#include <sys/param.h>
#endif
#include <sys/types.h>
#include <sys/sysctl.h>
#endif
#if HAVE_SYSCONF
#include <unistd.h>
#endif

#include "avcodec.h"
#include "internal.h"
#include "thread.h"
#include "libavutil/common.h"

#if HAVE_PTHREADS
#include <pthread.h>
#elif HAVE_W32THREADS
#include "w32pthreads.h"
#endif

typedef int (action_func)(AVCodecContext *c, void *arg);
typedef int (action_func2)(AVCodecContext *c, void *arg, int jobnr, int threadnr);

typedef struct ThreadContext {
    pthread_t *workers;
    action_func *func;
    action_func2 *func2;
    void *args;
    int *rets;
    int rets_count;
    int job_count;
    int job_size;

    pthread_cond_t last_job_cond;
    pthread_cond_t current_job_cond;
    pthread_mutex_t current_job_lock;
    int current_job;
    int done;
} ThreadContext;

/// Max number of frame buffers that can be allocated when using frame threads.
#define MAX_BUFFERS (32+1)

/**
 * Context used by codec threads and stored in their AVCodecContext thread_opaque.
 */
typedef struct PerThreadContext {
    struct FrameThreadContext *parent;

    pthread_t      thread;
    int            thread_init;
    pthread_cond_t input_cond;      ///< Used to wait for a new packet from the main thread.
    pthread_cond_t progress_cond;   ///< Used by child threads to wait for progress to change.
    pthread_cond_t output_cond;     ///< Used by the main thread to wait for frames to finish.

    pthread_mutex_t mutex;          ///< Mutex used to protect the contents of the PerThreadContext.
    pthread_mutex_t progress_mutex; ///< Mutex used to protect frame progress values and progress_cond.

    AVCodecContext *avctx;          ///< Context used to decode packets passed to this thread.

    AVPacket       avpkt;           ///< Input packet (for decoding) or output (for encoding).
    int            allocated_buf_size; ///< Size allocated for avpkt.data

    AVFrame frame;                  ///< Output frame (for decoding) or input (for encoding).
    int     got_frame;              ///< The output of got_picture_ptr from the last avcodec_decode_video() call.
    int     result;                 ///< The result of the last codec decode/encode() call.

    enum {
        STATE_INPUT_READY,          ///< Set when the thread is awaiting a packet.
        STATE_SETTING_UP,           ///< Set before the codec has called ff_thread_finish_setup().
        STATE_GET_BUFFER,           /**<
                                     * Set when the codec calls get_buffer().
                                     * State is returned to STATE_SETTING_UP afterwards.
                                     */
        STATE_SETUP_FINISHED        ///< Set after the codec has called ff_thread_finish_setup().
    } state;

    /**
     * Array of frames passed to ff_thread_release_buffer().
     * Frames are released after all threads referencing them are finished.
     */
    AVFrame released_buffers[MAX_BUFFERS];
    int     num_released_buffers;

    /**
     * Array of progress values used by ff_thread_get_buffer().
     */
    int     progress[MAX_BUFFERS][2];
    uint8_t progress_used[MAX_BUFFERS];

    AVFrame *requested_frame;       ///< AVFrame the codec passed to get_buffer()
} PerThreadContext;

/**
 * Context stored in the client AVCodecContext thread_opaque.
 */
typedef struct FrameThreadContext {
    PerThreadContext *threads;     ///< The contexts for each thread.
    PerThreadContext *prev_thread; ///< The last thread submit_packet() was called on.

    pthread_mutex_t buffer_mutex;  ///< Mutex used to protect get/release_buffer().

    int next_decoding;             ///< The next context to submit a packet to.
    int next_finished;             ///< The next context to return output from.

    int delaying;                  /**<
                                    * Set for the first N packets, where N is the number of threads.
                                    * While it is set, ff_thread_en/decode_frame won't return any results.
                                    */

    int die;                       ///< Set when threads should exit.
} FrameThreadContext;


/* H264 slice threading seems to be buggy with more than 16 threads,
 * limit the number of threads to 16 for automatic detection */
#define MAX_AUTO_THREADS 16

static int get_logical_cpus(AVCodecContext *avctx)
{
    int ret, nb_cpus = 1;
#if HAVE_SCHED_GETAFFINITY && defined(CPU_COUNT)
    cpu_set_t cpuset;

    CPU_ZERO(&cpuset);

    ret = sched_getaffinity(0, sizeof(cpuset), &cpuset);
    if (!ret) {
        nb_cpus = CPU_COUNT(&cpuset);
    }
#elif HAVE_GETPROCESSAFFINITYMASK
    DWORD_PTR proc_aff, sys_aff;
    ret = GetProcessAffinityMask(GetCurrentProcess(), &proc_aff, &sys_aff);
    if (ret)
        nb_cpus = av_popcount64(proc_aff);
#elif HAVE_SYSCTL && defined(HW_NCPU)
    int mib[2] = { CTL_HW, HW_NCPU };
    size_t len = sizeof(nb_cpus);

    ret = sysctl(mib, 2, &nb_cpus, &len, NULL, 0);
    if (ret == -1)
        nb_cpus = 0;
#elif HAVE_SYSCONF && defined(_SC_NPROC_ONLN)
    nb_cpus = sysconf(_SC_NPROC_ONLN);
#elif HAVE_SYSCONF && defined(_SC_NPROCESSORS_ONLN)
    nb_cpus = sysconf(_SC_NPROCESSORS_ONLN);
#endif
    av_log(avctx, AV_LOG_DEBUG, "detected %d logical cores\n", nb_cpus);
    return nb_cpus;
}


static void* attribute_align_arg worker(void *v)
{
    AVCodecContext *avctx = v;
    ThreadContext *c = avctx->thread_opaque;
    int our_job = c->job_count;
    int thread_count = avctx->thread_count;
    int self_id;

    pthread_mutex_lock(&c->current_job_lock);
    self_id = c->current_job++;
    for (;;){
        while (our_job >= c->job_count) {
            if (c->current_job == thread_count + c->job_count)
                pthread_cond_signal(&c->last_job_cond);

            pthread_cond_wait(&c->current_job_cond, &c->current_job_lock);
            our_job = self_id;

            if (c->done) {
                pthread_mutex_unlock(&c->current_job_lock);
                return NULL;
            }
        }
        pthread_mutex_unlock(&c->current_job_lock);

        c->rets[our_job%c->rets_count] = c->func ? c->func(avctx, (char*)c->args + our_job*c->job_size):
                                                   c->func2(avctx, c->args, our_job, self_id);

        pthread_mutex_lock(&c->current_job_lock);
        our_job = c->current_job++;
    }
}

static av_always_inline void avcodec_thread_park_workers(ThreadContext *c, int thread_count)
{
    pthread_cond_wait(&c->last_job_cond, &c->current_job_lock);
    pthread_mutex_unlock(&c->current_job_lock);
}

static void thread_free(AVCodecContext *avctx)
{
    ThreadContext *c = avctx->thread_opaque;
    int i;

    pthread_mutex_lock(&c->current_job_lock);
    c->done = 1;
    pthread_cond_broadcast(&c->current_job_cond);
    pthread_mutex_unlock(&c->current_job_lock);

    for (i=0; i<avctx->thread_count; i++)
         pthread_join(c->workers[i], NULL);

    pthread_mutex_destroy(&c->current_job_lock);
    pthread_cond_destroy(&c->current_job_cond);
    pthread_cond_destroy(&c->last_job_cond);
    av_free(c->workers);
    av_freep(&avctx->thread_opaque);
}

static int avcodec_thread_execute(AVCodecContext *avctx, action_func* func, void *arg, int *ret, int job_count, int job_size)
{
    ThreadContext *c= avctx->thread_opaque;
    int dummy_ret;

    if (!(avctx->active_thread_type&FF_THREAD_SLICE) || avctx->thread_count <= 1)
        return avcodec_default_execute(avctx, func, arg, ret, job_count, job_size);

    if (job_count <= 0)
        return 0;

    pthread_mutex_lock(&c->current_job_lock);

    c->current_job = avctx->thread_count;
    c->job_count = job_count;
    c->job_size = job_size;
    c->args = arg;
    c->func = func;
    if (ret) {
        c->rets = ret;
        c->rets_count = job_count;
    } else {
        c->rets = &dummy_ret;
        c->rets_count = 1;
    }
    pthread_cond_broadcast(&c->current_job_cond);

    avcodec_thread_park_workers(c, avctx->thread_count);

    return 0;
}

static int avcodec_thread_execute2(AVCodecContext *avctx, action_func2* func2, void *arg, int *ret, int job_count)
{
    ThreadContext *c= avctx->thread_opaque;
    c->func2 = func2;
    return avcodec_thread_execute(avctx, NULL, arg, ret, job_count, 0);
}

static int thread_init(AVCodecContext *avctx)
{
    int i;
    ThreadContext *c;
    int thread_count = avctx->thread_count;

    if (!thread_count) {
        int nb_cpus = get_logical_cpus(avctx);
        // use number of cores + 1 as thread count if there is more than one
        if (nb_cpus > 1)
            thread_count = avctx->thread_count = FFMIN(nb_cpus + 1, MAX_AUTO_THREADS);
        else
            thread_count = avctx->thread_count = 1;
    }

    if (thread_count <= 1) {
        avctx->active_thread_type = 0;
        return 0;
    }

    c = av_mallocz(sizeof(ThreadContext));
    if (!c)
        return -1;

    c->workers = av_mallocz(sizeof(pthread_t)*thread_count);
    if (!c->workers) {
        av_free(c);
        return -1;
    }

    avctx->thread_opaque = c;
    c->current_job = 0;
    c->job_count = 0;
    c->job_size = 0;
    c->done = 0;
    pthread_cond_init(&c->current_job_cond, NULL);
    pthread_cond_init(&c->last_job_cond, NULL);
    pthread_mutex_init(&c->current_job_lock, NULL);
    pthread_mutex_lock(&c->current_job_lock);
    for (i=0; i<thread_count; i++) {
        if(pthread_create(&c->workers[i], NULL, worker, avctx)) {
           avctx->thread_count = i;
           pthread_mutex_unlock(&c->current_job_lock);
           ff_thread_free(avctx);
           return -1;
        }
    }

    avcodec_thread_park_workers(c, thread_count);

    avctx->execute = avcodec_thread_execute;
    avctx->execute2 = avcodec_thread_execute2;
    return 0;
}

/**
 * Codec worker thread.
 *
 * Automatically calls ff_thread_finish_setup() if the codec does
 * not provide an update_thread_context method, or if the codec returns
 * before calling it.
 */
static attribute_align_arg void *frame_worker_thread(void *arg)
{
    PerThreadContext *p = arg;
    FrameThreadContext *fctx = p->parent;
    AVCodecContext *avctx = p->avctx;
    AVCodec *codec = avctx->codec;

    while (1) {
        if (p->state == STATE_INPUT_READY && !fctx->die) {
            pthread_mutex_lock(&p->mutex);
            while (p->state == STATE_INPUT_READY && !fctx->die)
                pthread_cond_wait(&p->input_cond, &p->mutex);
            pthread_mutex_unlock(&p->mutex);
        }

        if (fctx->die) break;

        if (!codec->update_thread_context && avctx->thread_safe_callbacks)
            ff_thread_finish_setup(avctx);

        pthread_mutex_lock(&p->mutex);
        avcodec_get_frame_defaults(&p->frame);
        p->got_frame = 0;
        p->result = codec->decode(avctx, &p->frame, &p->got_frame, &p->avpkt);

        if (p->state == STATE_SETTING_UP) ff_thread_finish_setup(avctx);

        p->state = STATE_INPUT_READY;

        pthread_mutex_lock(&p->progress_mutex);
        pthread_cond_signal(&p->output_cond);
        pthread_mutex_unlock(&p->progress_mutex);

        pthread_mutex_unlock(&p->mutex);
    }

    return NULL;
}

/**
 * Update the next thread's AVCodecContext with values from the reference thread's context.
 *
 * @param dst The destination context.
 * @param src The source context.
 * @param for_user 0 if the destination is a codec thread, 1 if the destination is the user's thread
 */
static int update_context_from_thread(AVCodecContext *dst, AVCodecContext *src, int for_user)
{
    int err = 0;

    if (dst != src) {
        dst->time_base = src->time_base;
        dst->width     = src->width;
        dst->height    = src->height;
        dst->pix_fmt   = src->pix_fmt;

        dst->coded_width  = src->coded_width;
        dst->coded_height = src->coded_height;

        dst->has_b_frames = src->has_b_frames;
        dst->idct_algo    = src->idct_algo;

        dst->bits_per_coded_sample = src->bits_per_coded_sample;
        dst->sample_aspect_ratio   = src->sample_aspect_ratio;
        dst->dtg_active_format     = src->dtg_active_format;

        dst->profile = src->profile;
        dst->level   = src->level;

        dst->bits_per_raw_sample = src->bits_per_raw_sample;
        dst->ticks_per_frame     = src->ticks_per_frame;
        dst->color_primaries     = src->color_primaries;

        dst->color_trc   = src->color_trc;
        dst->colorspace  = src->colorspace;
        dst->color_range = src->color_range;
        dst->chroma_sample_location = src->chroma_sample_location;
    }

    if (for_user) {
        dst->coded_frame = src->coded_frame;
    } else {
        if (dst->codec->update_thread_context)
            err = dst->codec->update_thread_context(dst, src);
    }

    return err;
}

/**
 * Update the next thread's AVCodecContext with values set by the user.
 *
 * @param dst The destination context.
 * @param src The source context.
 * @return 0 on success, negative error code on failure
 */
static int update_context_from_user(AVCodecContext *dst, AVCodecContext *src)
{
#define copy_fields(s, e) memcpy(&dst->s, &src->s, (char*)&dst->e - (char*)&dst->s);
    dst->flags          = src->flags;

    dst->draw_horiz_band= src->draw_horiz_band;
    dst->get_buffer     = src->get_buffer;
    dst->release_buffer = src->release_buffer;

    dst->opaque   = src->opaque;
    dst->debug    = src->debug;
    dst->debug_mv = src->debug_mv;

    dst->slice_flags = src->slice_flags;
    dst->flags2      = src->flags2;

    copy_fields(skip_loop_filter, subtitle_header);

    dst->frame_number     = src->frame_number;
    dst->reordered_opaque = src->reordered_opaque;

    if (src->slice_count && src->slice_offset) {
        if (dst->slice_count < src->slice_count) {
            int *tmp = av_realloc(dst->slice_offset, src->slice_count *
                                  sizeof(*dst->slice_offset));
            if (!tmp) {
                av_free(dst->slice_offset);
                return AVERROR(ENOMEM);
            }
            dst->slice_offset = tmp;
        }
        memcpy(dst->slice_offset, src->slice_offset,
               src->slice_count * sizeof(*dst->slice_offset));
    }
    dst->slice_count = src->slice_count;
    return 0;
#undef copy_fields
}

static void free_progress(AVFrame *f)
{
    PerThreadContext *p = f->owner->thread_opaque;
    int *progress = f->thread_opaque;

    p->progress_used[(progress - p->progress[0]) / 2] = 0;
}

/// Releases the buffers that this decoding thread was the last user of.
static void release_delayed_buffers(PerThreadContext *p)
{
    FrameThreadContext *fctx = p->parent;

    while (p->num_released_buffers > 0) {
        AVFrame *f;

        pthread_mutex_lock(&fctx->buffer_mutex);
        f = &p->released_buffers[--p->num_released_buffers];
        free_progress(f);
        f->thread_opaque = NULL;

        f->owner->release_buffer(f->owner, f);
        pthread_mutex_unlock(&fctx->buffer_mutex);
    }
}

static int submit_packet(PerThreadContext *p, AVPacket *avpkt)
{
    FrameThreadContext *fctx = p->parent;
    PerThreadContext *prev_thread = fctx->prev_thread;
    AVCodec *codec = p->avctx->codec;
    uint8_t *buf = p->avpkt.data;

    if (!avpkt->size && !(codec->capabilities & CODEC_CAP_DELAY)) return 0;

    pthread_mutex_lock(&p->mutex);

    release_delayed_buffers(p);

    if (prev_thread) {
        int err;
        if (prev_thread->state == STATE_SETTING_UP) {
            pthread_mutex_lock(&prev_thread->progress_mutex);
            while (prev_thread->state == STATE_SETTING_UP)
                pthread_cond_wait(&prev_thread->progress_cond, &prev_thread->progress_mutex);
            pthread_mutex_unlock(&prev_thread->progress_mutex);
        }

        err = update_context_from_thread(p->avctx, prev_thread->avctx, 0);
        if (err) {
            pthread_mutex_unlock(&p->mutex);
            return err;
        }
    }

    av_fast_malloc(&buf, &p->allocated_buf_size, avpkt->size + FF_INPUT_BUFFER_PADDING_SIZE);
    p->avpkt = *avpkt;
    p->avpkt.data = buf;
    memcpy(buf, avpkt->data, avpkt->size);
    memset(buf + avpkt->size, 0, FF_INPUT_BUFFER_PADDING_SIZE);

    p->state = STATE_SETTING_UP;
    pthread_cond_signal(&p->input_cond);
    pthread_mutex_unlock(&p->mutex);

    /*
     * If the client doesn't have a thread-safe get_buffer(),
     * then decoding threads call back to the main thread,
     * and it calls back to the client here.
     */

    if (!p->avctx->thread_safe_callbacks &&
         p->avctx->get_buffer != avcodec_default_get_buffer) {
        while (p->state != STATE_SETUP_FINISHED && p->state != STATE_INPUT_READY) {
            pthread_mutex_lock(&p->progress_mutex);
            while (p->state == STATE_SETTING_UP)
                pthread_cond_wait(&p->progress_cond, &p->progress_mutex);

            if (p->state == STATE_GET_BUFFER) {
                p->result = p->avctx->get_buffer(p->avctx, p->requested_frame);
                p->state  = STATE_SETTING_UP;
                pthread_cond_signal(&p->progress_cond);
            }
            pthread_mutex_unlock(&p->progress_mutex);
        }
    }

    fctx->prev_thread = p;
    fctx->next_decoding++;

    return 0;
}

int ff_thread_decode_frame(AVCodecContext *avctx,
                           AVFrame *picture, int *got_picture_ptr,
                           AVPacket *avpkt)
{
    FrameThreadContext *fctx = avctx->thread_opaque;
    int finished = fctx->next_finished;
    PerThreadContext *p;
    int err;

    /*
     * Submit a packet to the next decoding thread.
     */

    p = &fctx->threads[fctx->next_decoding];
    err = update_context_from_user(p->avctx, avctx);
    if (err) return err;
    err = submit_packet(p, avpkt);
    if (err) return err;

    /*
     * If we're still receiving the initial packets, don't return a frame.
     */

    if (fctx->delaying) {
        if (fctx->next_decoding >= (avctx->thread_count-1)) fctx->delaying = 0;

        *got_picture_ptr=0;
        if (avpkt->size)
            return avpkt->size;
    }

    /*
     * Return the next available frame from the oldest thread.
     * If we're at the end of the stream, then we have to skip threads that
     * didn't output a frame, because we don't want to accidentally signal
     * EOF (avpkt->size == 0 && *got_picture_ptr == 0).
     */

    do {
        p = &fctx->threads[finished++];

        if (p->state != STATE_INPUT_READY) {
            pthread_mutex_lock(&p->progress_mutex);
            while (p->state != STATE_INPUT_READY)
                pthread_cond_wait(&p->output_cond, &p->progress_mutex);
            pthread_mutex_unlock(&p->progress_mutex);
        }

        *picture = p->frame;
        *got_picture_ptr = p->got_frame;
        picture->pkt_dts = p->avpkt.dts;

        /*
         * A later call with avkpt->size == 0 may loop over all threads,
         * including this one, searching for a frame to return before being
         * stopped by the "finished != fctx->next_finished" condition.
         * Make sure we don't mistakenly return the same frame again.
         */
        p->got_frame = 0;

        if (finished >= avctx->thread_count) finished = 0;
    } while (!avpkt->size && !*got_picture_ptr && finished != fctx->next_finished);

    update_context_from_thread(avctx, p->avctx, 1);

    if (fctx->next_decoding >= avctx->thread_count) fctx->next_decoding = 0;

    fctx->next_finished = finished;

    /* return the size of the consumed packet if no error occurred */
    return (p->result >= 0) ? avpkt->size : p->result;
}

void ff_thread_report_progress(AVFrame *f, int n, int field)
{
    PerThreadContext *p;
    int *progress = f->thread_opaque;

    if (!progress || progress[field] >= n) return;

    p = f->owner->thread_opaque;

    if (f->owner->debug&FF_DEBUG_THREADS)
        av_log(f->owner, AV_LOG_DEBUG, "%p finished %d field %d\n", progress, n, field);

    pthread_mutex_lock(&p->progress_mutex);
    progress[field] = n;
    pthread_cond_broadcast(&p->progress_cond);
    pthread_mutex_unlock(&p->progress_mutex);
}

void ff_thread_await_progress(AVFrame *f, int n, int field)
{
    PerThreadContext *p;
    int *progress = f->thread_opaque;

    if (!progress || progress[field] >= n) return;

    p = f->owner->thread_opaque;

    if (f->owner->debug&FF_DEBUG_THREADS)
        av_log(f->owner, AV_LOG_DEBUG, "thread awaiting %d field %d from %p\n", n, field, progress);

    pthread_mutex_lock(&p->progress_mutex);
    while (progress[field] < n)
        pthread_cond_wait(&p->progress_cond, &p->progress_mutex);
    pthread_mutex_unlock(&p->progress_mutex);
}

void ff_thread_finish_setup(AVCodecContext *avctx) {
    PerThreadContext *p = avctx->thread_opaque;

    if (!(avctx->active_thread_type&FF_THREAD_FRAME)) return;

    pthread_mutex_lock(&p->progress_mutex);
    p->state = STATE_SETUP_FINISHED;
    pthread_cond_broadcast(&p->progress_cond);
    pthread_mutex_unlock(&p->progress_mutex);
}

/// Waits for all threads to finish.
static void park_frame_worker_threads(FrameThreadContext *fctx, int thread_count)
{
    int i;

    for (i = 0; i < thread_count; i++) {
        PerThreadContext *p = &fctx->threads[i];

        if (p->state != STATE_INPUT_READY) {
            pthread_mutex_lock(&p->progress_mutex);
            while (p->state != STATE_INPUT_READY)
                pthread_cond_wait(&p->output_cond, &p->progress_mutex);
            pthread_mutex_unlock(&p->progress_mutex);
        }
    }
}

static void frame_thread_free(AVCodecContext *avctx, int thread_count)
{
    FrameThreadContext *fctx = avctx->thread_opaque;
    AVCodec *codec = avctx->codec;
    int i;

    park_frame_worker_threads(fctx, thread_count);

    if (fctx->prev_thread && fctx->prev_thread != fctx->threads)
        update_context_from_thread(fctx->threads->avctx, fctx->prev_thread->avctx, 0);

    fctx->die = 1;

    for (i = 0; i < thread_count; i++) {
        PerThreadContext *p = &fctx->threads[i];

        pthread_mutex_lock(&p->mutex);
        pthread_cond_signal(&p->input_cond);
        pthread_mutex_unlock(&p->mutex);

        if (p->thread_init)
            pthread_join(p->thread, NULL);

        if (codec->close)
            codec->close(p->avctx);

        avctx->codec = NULL;

        release_delayed_buffers(p);
    }

    for (i = 0; i < thread_count; i++) {
        PerThreadContext *p = &fctx->threads[i];

        avcodec_default_free_buffers(p->avctx);

        pthread_mutex_destroy(&p->mutex);
        pthread_mutex_destroy(&p->progress_mutex);
        pthread_cond_destroy(&p->input_cond);
        pthread_cond_destroy(&p->progress_cond);
        pthread_cond_destroy(&p->output_cond);
        av_freep(&p->avpkt.data);

        if (i) {
            av_freep(&p->avctx->priv_data);
            av_freep(&p->avctx->internal);
            av_freep(&p->avctx->slice_offset);
        }

        av_freep(&p->avctx);
    }

    av_freep(&fctx->threads);
    pthread_mutex_destroy(&fctx->buffer_mutex);
    av_freep(&avctx->thread_opaque);
}

static int frame_thread_init(AVCodecContext *avctx)
{
    int thread_count = avctx->thread_count;
    AVCodec *codec = avctx->codec;
    AVCodecContext *src = avctx;
    FrameThreadContext *fctx;
    int i, err = 0;

    if (!thread_count) {
        int nb_cpus = get_logical_cpus(avctx);
        // use number of cores + 1 as thread count if there is more than one
        if (nb_cpus > 1)
            thread_count = avctx->thread_count = FFMIN(nb_cpus + 1, MAX_AUTO_THREADS);
        else
            thread_count = avctx->thread_count = 1;
    }

    if (thread_count <= 1) {
        avctx->active_thread_type = 0;
        return 0;
    }

    avctx->thread_opaque = fctx = av_mallocz(sizeof(FrameThreadContext));

    fctx->threads = av_mallocz(sizeof(PerThreadContext) * thread_count);
    pthread_mutex_init(&fctx->buffer_mutex, NULL);
    fctx->delaying = 1;

    for (i = 0; i < thread_count; i++) {
        AVCodecContext *copy = av_malloc(sizeof(AVCodecContext));
        PerThreadContext *p  = &fctx->threads[i];

        pthread_mutex_init(&p->mutex, NULL);
        pthread_mutex_init(&p->progress_mutex, NULL);
        pthread_cond_init(&p->input_cond, NULL);
        pthread_cond_init(&p->progress_cond, NULL);
        pthread_cond_init(&p->output_cond, NULL);

        p->parent = fctx;
        p->avctx  = copy;

        if (!copy) {
            err = AVERROR(ENOMEM);
            goto error;
        }

        *copy = *src;
        copy->thread_opaque = p;
        copy->pkt = &p->avpkt;

        if (!i) {
            src = copy;

            if (codec->init)
                err = codec->init(copy);

            update_context_from_thread(avctx, copy, 1);
        } else {
            copy->priv_data = av_malloc(codec->priv_data_size);
            if (!copy->priv_data) {
                err = AVERROR(ENOMEM);
                goto error;
            }
            memcpy(copy->priv_data, src->priv_data, codec->priv_data_size);
            copy->internal = av_malloc(sizeof(AVCodecInternal));
            if (!copy->internal) {
                err = AVERROR(ENOMEM);
                goto error;
            }
            *copy->internal = *src->internal;
            copy->internal->is_copy = 1;

            if (codec->init_thread_copy)
                err = codec->init_thread_copy(copy);
        }

        if (err) goto error;

        if (!pthread_create(&p->thread, NULL, frame_worker_thread, p))
            p->thread_init = 1;
    }

    return 0;

error:
    frame_thread_free(avctx, i+1);

    return err;
}

void ff_thread_flush(AVCodecContext *avctx)
{
    int i;
    FrameThreadContext *fctx = avctx->thread_opaque;

    if (!avctx->thread_opaque) return;

    park_frame_worker_threads(fctx, avctx->thread_count);
    if (fctx->prev_thread) {
        if (fctx->prev_thread != &fctx->threads[0])
            update_context_from_thread(fctx->threads[0].avctx, fctx->prev_thread->avctx, 0);
        if (avctx->codec->flush)
            avctx->codec->flush(fctx->threads[0].avctx);
    }

    fctx->next_decoding = fctx->next_finished = 0;
    fctx->delaying = 1;
    fctx->prev_thread = NULL;
    for (i = 0; i < avctx->thread_count; i++) {
        PerThreadContext *p = &fctx->threads[i];
        // Make sure decode flush calls with size=0 won't return old frames
        p->got_frame = 0;

        release_delayed_buffers(p);
    }
}

static int *allocate_progress(PerThreadContext *p)
{
    int i;

    for (i = 0; i < MAX_BUFFERS; i++)
        if (!p->progress_used[i]) break;

    if (i == MAX_BUFFERS) {
        av_log(p->avctx, AV_LOG_ERROR, "allocate_progress() overflow\n");
        return NULL;
    }

    p->progress_used[i] = 1;

    return p->progress[i];
}

int ff_thread_get_buffer(AVCodecContext *avctx, AVFrame *f)
{
    PerThreadContext *p = avctx->thread_opaque;
    int *progress, err;

    f->owner = avctx;

    if (!(avctx->active_thread_type&FF_THREAD_FRAME)) {
        f->thread_opaque = NULL;
        return avctx->get_buffer(avctx, f);
    }

    if (p->state != STATE_SETTING_UP &&
        (avctx->codec->update_thread_context || !avctx->thread_safe_callbacks)) {
        av_log(avctx, AV_LOG_ERROR, "get_buffer() cannot be called after ff_thread_finish_setup()\n");
        return -1;
    }

    pthread_mutex_lock(&p->parent->buffer_mutex);
    f->thread_opaque = progress = allocate_progress(p);

    if (!progress) {
        pthread_mutex_unlock(&p->parent->buffer_mutex);
        return -1;
    }

    progress[0] =
    progress[1] = -1;

    if (avctx->thread_safe_callbacks ||
        avctx->get_buffer == avcodec_default_get_buffer) {
        err = avctx->get_buffer(avctx, f);
    } else {
        p->requested_frame = f;
        p->state = STATE_GET_BUFFER;
        pthread_mutex_lock(&p->progress_mutex);
        pthread_cond_signal(&p->progress_cond);

        while (p->state != STATE_SETTING_UP)
            pthread_cond_wait(&p->progress_cond, &p->progress_mutex);

        err = p->result;

        pthread_mutex_unlock(&p->progress_mutex);

        if (!avctx->codec->update_thread_context)
            ff_thread_finish_setup(avctx);
    }

    if (err) {
        free_progress(f);
        f->thread_opaque = NULL;
    }
    pthread_mutex_unlock(&p->parent->buffer_mutex);

    return err;
}

void ff_thread_release_buffer(AVCodecContext *avctx, AVFrame *f)
{
    PerThreadContext *p = avctx->thread_opaque;
    FrameThreadContext *fctx;

    if (!(avctx->active_thread_type&FF_THREAD_FRAME)) {
        avctx->release_buffer(avctx, f);
        return;
    }

    if (p->num_released_buffers >= MAX_BUFFERS) {
        av_log(p->avctx, AV_LOG_ERROR, "too many thread_release_buffer calls!\n");
        return;
    }

    if(avctx->debug & FF_DEBUG_BUFFERS)
        av_log(avctx, AV_LOG_DEBUG, "thread_release_buffer called on pic %p\n", f);

    fctx = p->parent;
    pthread_mutex_lock(&fctx->buffer_mutex);
    p->released_buffers[p->num_released_buffers++] = *f;
    pthread_mutex_unlock(&fctx->buffer_mutex);
    memset(f->data, 0, sizeof(f->data));
}

/**
 * Set the threading algorithms used.
 *
 * Threading requires more than one thread.
 * Frame threading requires entire frames to be passed to the codec,
 * and introduces extra decoding delay, so is incompatible with low_delay.
 *
 * @param avctx The context.
 */
static void validate_thread_parameters(AVCodecContext *avctx)
{
    int frame_threading_supported = (avctx->codec->capabilities & CODEC_CAP_FRAME_THREADS)
                                && !(avctx->flags & CODEC_FLAG_TRUNCATED)
                                && !(avctx->flags & CODEC_FLAG_LOW_DELAY)
                                && !(avctx->flags2 & CODEC_FLAG2_CHUNKS);
    if (avctx->thread_count == 1) {
        avctx->active_thread_type = 0;
    } else if (frame_threading_supported && (avctx->thread_type & FF_THREAD_FRAME)) {
        avctx->active_thread_type = FF_THREAD_FRAME;
    } else if (avctx->codec->capabilities & CODEC_CAP_SLICE_THREADS &&
               avctx->thread_type & FF_THREAD_SLICE) {
        avctx->active_thread_type = FF_THREAD_SLICE;
    } else if (!(avctx->codec->capabilities & CODEC_CAP_AUTO_THREADS)) {
        avctx->thread_count       = 1;
        avctx->active_thread_type = 0;
    }

    if (avctx->thread_count > MAX_AUTO_THREADS)
        av_log(avctx, AV_LOG_WARNING,
               "Application has requested %d threads. Using a thread count greater than %d is not recommended.\n",
               avctx->thread_count, MAX_AUTO_THREADS);
}

int ff_thread_init(AVCodecContext *avctx)
{
    if (avctx->thread_opaque) {
        av_log(avctx, AV_LOG_ERROR, "avcodec_thread_init is ignored after avcodec_open\n");
        return -1;
    }

#if HAVE_W32THREADS
    w32thread_init();
#endif

    if (avctx->codec) {
        validate_thread_parameters(avctx);

        if (avctx->active_thread_type&FF_THREAD_SLICE)
            return thread_init(avctx);
        else if (avctx->active_thread_type&FF_THREAD_FRAME)
            return frame_thread_init(avctx);
    }

    return 0;
}

void ff_thread_free(AVCodecContext *avctx)
{
    if (avctx->active_thread_type&FF_THREAD_FRAME)
        frame_thread_free(avctx, avctx->thread_count);
    else
        thread_free(avctx);
}