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/*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "config.h"
#include <stdint.h>
#if HAVE_ALTIVEC_H
#include <altivec.h>
#endif
#include "libavutil/attributes.h"
#include "libavutil/cpu.h"
#include "libavutil/ppc/cpu.h"
#include "libavutil/ppc/types_altivec.h"
#include "libavutil/ppc/util_altivec.h"
#include "libavcodec/mpegvideoencdsp.h"
#if HAVE_ALTIVEC
#if HAVE_VSX
static int pix_norm1_altivec(uint8_t *pix, int line_size)
{
int i, s = 0;
const vector unsigned int zero =
(const vector unsigned int) vec_splat_u32(0);
vector unsigned int sv = (vector unsigned int) vec_splat_u32(0);
vector signed int sum;
for (i = 0; i < 16; i++) {
/* Read the potentially unaligned pixels. */
//vector unsigned char pixl = vec_ld(0, pix);
//vector unsigned char pixr = vec_ld(15, pix);
//vector unsigned char pixv = vec_perm(pixl, pixr, perm);
vector unsigned char pixv = vec_vsx_ld(0, pix);
/* Square the values, and add them to our sum. */
sv = vec_msum(pixv, pixv, sv);
pix += line_size;
}
/* Sum up the four partial sums, and put the result into s. */
sum = vec_sums((vector signed int) sv, (vector signed int) zero);
sum = vec_splat(sum, 3);
vec_vsx_st(sum, 0, &s);
return s;
}
#else
static int pix_norm1_altivec(uint8_t *pix, int line_size)
{
int i, s = 0;
const vector unsigned int zero =
(const vector unsigned int) vec_splat_u32(0);
vector unsigned char perm = vec_lvsl(0, pix);
vector unsigned int sv = (vector unsigned int) vec_splat_u32(0);
vector signed int sum;
for (i = 0; i < 16; i++) {
/* Read the potentially unaligned pixels. */
vector unsigned char pixl = vec_ld(0, pix);
vector unsigned char pixr = vec_ld(15, pix);
vector unsigned char pixv = vec_perm(pixl, pixr, perm);
/* Square the values, and add them to our sum. */
sv = vec_msum(pixv, pixv, sv);
pix += line_size;
}
/* Sum up the four partial sums, and put the result into s. */
sum = vec_sums((vector signed int) sv, (vector signed int) zero);
sum = vec_splat(sum, 3);
vec_ste(sum, 0, &s);
return s;
}
#endif /* HAVE_VSX */
#if HAVE_VSX
static int pix_sum_altivec(uint8_t *pix, int line_size)
{
int i, s;
const vector unsigned int zero =
(const vector unsigned int) vec_splat_u32(0);
vector unsigned int sad = (vector unsigned int) vec_splat_u32(0);
vector signed int sumdiffs;
for (i = 0; i < 16; i++) {
/* Read the potentially unaligned 16 pixels into t1. */
//vector unsigned char pixl = vec_ld(0, pix);
//vector unsigned char pixr = vec_ld(15, pix);
//vector unsigned char t1 = vec_perm(pixl, pixr, perm);
vector unsigned char t1 = vec_vsx_ld(0, pix);
/* Add each 4 pixel group together and put 4 results into sad. */
sad = vec_sum4s(t1, sad);
pix += line_size;
}
/* Sum up the four partial sums, and put the result into s. */
sumdiffs = vec_sums((vector signed int) sad, (vector signed int) zero);
sumdiffs = vec_splat(sumdiffs, 3);
vec_vsx_st(sumdiffs, 0, &s);
return s;
}
#else
static int pix_sum_altivec(uint8_t *pix, int line_size)
{
int i, s;
const vector unsigned int zero =
(const vector unsigned int) vec_splat_u32(0);
vector unsigned char perm = vec_lvsl(0, pix);
vector unsigned int sad = (vector unsigned int) vec_splat_u32(0);
vector signed int sumdiffs;
for (i = 0; i < 16; i++) {
/* Read the potentially unaligned 16 pixels into t1. */
vector unsigned char pixl = vec_ld(0, pix);
vector unsigned char pixr = vec_ld(15, pix);
vector unsigned char t1 = vec_perm(pixl, pixr, perm);
/* Add each 4 pixel group together and put 4 results into sad. */
sad = vec_sum4s(t1, sad);
pix += line_size;
}
/* Sum up the four partial sums, and put the result into s. */
sumdiffs = vec_sums((vector signed int) sad, (vector signed int) zero);
sumdiffs = vec_splat(sumdiffs, 3);
vec_ste(sumdiffs, 0, &s);
return s;
}
#endif /* HAVE_VSX */
#endif /* HAVE_ALTIVEC */
av_cold void ff_mpegvideoencdsp_init_ppc(MpegvideoEncDSPContext *c,
AVCodecContext *avctx)
{
#if HAVE_ALTIVEC
if (!PPC_ALTIVEC(av_get_cpu_flags()))
return;
c->pix_norm1 = pix_norm1_altivec;
c->pix_sum = pix_sum_altivec;
#endif /* HAVE_ALTIVEC */
}
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