aboutsummaryrefslogtreecommitdiffstats
path: root/libavcodec/ppc/h264_altivec.c
blob: 9eccf2873dd2df801f22cb35c54c6d26f8a6d089 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
/*
 * Copyright (c) 2004 Romain Dolbeau <romain@dolbeau.org>
 *
 * This file is part of FFmpeg.
 *
 * FFmpeg is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * FFmpeg is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with FFmpeg; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
 */

#include "dsputil.h"

#include "gcc_fixes.h"

#include "dsputil_altivec.h"
#include "types_altivec.h"

#define PUT_OP_U8_ALTIVEC(d, s, dst) d = s
#define AVG_OP_U8_ALTIVEC(d, s, dst) d = vec_avg(dst, s)

#define OP_U8_ALTIVEC                          PUT_OP_U8_ALTIVEC
#define PREFIX_h264_chroma_mc8_altivec         put_h264_chroma_mc8_altivec
#define PREFIX_h264_chroma_mc8_num             altivec_put_h264_chroma_mc8_num
#define PREFIX_h264_qpel16_h_lowpass_altivec   put_h264_qpel16_h_lowpass_altivec
#define PREFIX_h264_qpel16_h_lowpass_num       altivec_put_h264_qpel16_h_lowpass_num
#define PREFIX_h264_qpel16_v_lowpass_altivec   put_h264_qpel16_v_lowpass_altivec
#define PREFIX_h264_qpel16_v_lowpass_num       altivec_put_h264_qpel16_v_lowpass_num
#define PREFIX_h264_qpel16_hv_lowpass_altivec  put_h264_qpel16_hv_lowpass_altivec
#define PREFIX_h264_qpel16_hv_lowpass_num      altivec_put_h264_qpel16_hv_lowpass_num
#include "h264_template_altivec.c"
#undef OP_U8_ALTIVEC
#undef PREFIX_h264_chroma_mc8_altivec
#undef PREFIX_h264_chroma_mc8_num
#undef PREFIX_h264_qpel16_h_lowpass_altivec
#undef PREFIX_h264_qpel16_h_lowpass_num
#undef PREFIX_h264_qpel16_v_lowpass_altivec
#undef PREFIX_h264_qpel16_v_lowpass_num
#undef PREFIX_h264_qpel16_hv_lowpass_altivec
#undef PREFIX_h264_qpel16_hv_lowpass_num

#define OP_U8_ALTIVEC                          AVG_OP_U8_ALTIVEC
#define PREFIX_h264_chroma_mc8_altivec         avg_h264_chroma_mc8_altivec
#define PREFIX_h264_chroma_mc8_num             altivec_avg_h264_chroma_mc8_num
#define PREFIX_h264_qpel16_h_lowpass_altivec   avg_h264_qpel16_h_lowpass_altivec
#define PREFIX_h264_qpel16_h_lowpass_num       altivec_avg_h264_qpel16_h_lowpass_num
#define PREFIX_h264_qpel16_v_lowpass_altivec   avg_h264_qpel16_v_lowpass_altivec
#define PREFIX_h264_qpel16_v_lowpass_num       altivec_avg_h264_qpel16_v_lowpass_num
#define PREFIX_h264_qpel16_hv_lowpass_altivec  avg_h264_qpel16_hv_lowpass_altivec
#define PREFIX_h264_qpel16_hv_lowpass_num      altivec_avg_h264_qpel16_hv_lowpass_num
#include "h264_template_altivec.c"
#undef OP_U8_ALTIVEC
#undef PREFIX_h264_chroma_mc8_altivec
#undef PREFIX_h264_chroma_mc8_num
#undef PREFIX_h264_qpel16_h_lowpass_altivec
#undef PREFIX_h264_qpel16_h_lowpass_num
#undef PREFIX_h264_qpel16_v_lowpass_altivec
#undef PREFIX_h264_qpel16_v_lowpass_num
#undef PREFIX_h264_qpel16_hv_lowpass_altivec
#undef PREFIX_h264_qpel16_hv_lowpass_num

#define H264_MC(OPNAME, SIZE, CODETYPE) \
static void OPNAME ## h264_qpel ## SIZE ## _mc00_ ## CODETYPE (uint8_t *dst, uint8_t *src, int stride){\
    OPNAME ## pixels ## SIZE ## _ ## CODETYPE(dst, src, stride, SIZE);\
}\
\
static void OPNAME ## h264_qpel ## SIZE ## _mc10_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){ \
    DECLARE_ALIGNED_16(uint8_t, half[SIZE*SIZE]);\
    put_h264_qpel ## SIZE ## _h_lowpass_ ## CODETYPE(half, src, SIZE, stride);\
    OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, src, half, stride, stride, SIZE);\
}\
\
static void OPNAME ## h264_qpel ## SIZE ## _mc20_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\
    OPNAME ## h264_qpel ## SIZE ## _h_lowpass_ ## CODETYPE(dst, src, stride, stride);\
}\
\
static void OPNAME ## h264_qpel ## SIZE ## _mc30_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\
    DECLARE_ALIGNED_16(uint8_t, half[SIZE*SIZE]);\
    put_h264_qpel ## SIZE ## _h_lowpass_ ## CODETYPE(half, src, SIZE, stride);\
    OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, src+1, half, stride, stride, SIZE);\
}\
\
static void OPNAME ## h264_qpel ## SIZE ## _mc01_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\
    DECLARE_ALIGNED_16(uint8_t, half[SIZE*SIZE]);\
    put_h264_qpel ## SIZE ## _v_lowpass_ ## CODETYPE(half, src, SIZE, stride);\
    OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, src, half, stride, stride, SIZE);\
}\
\
static void OPNAME ## h264_qpel ## SIZE ## _mc02_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\
    OPNAME ## h264_qpel ## SIZE ## _v_lowpass_ ## CODETYPE(dst, src, stride, stride);\
}\
\
static void OPNAME ## h264_qpel ## SIZE ## _mc03_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\
    DECLARE_ALIGNED_16(uint8_t, half[SIZE*SIZE]);\
    put_h264_qpel ## SIZE ## _v_lowpass_ ## CODETYPE(half, src, SIZE, stride);\
    OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, src+stride, half, stride, stride, SIZE);\
}\
\
static void OPNAME ## h264_qpel ## SIZE ## _mc11_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\
    DECLARE_ALIGNED_16(uint8_t, halfH[SIZE*SIZE]);\
    DECLARE_ALIGNED_16(uint8_t, halfV[SIZE*SIZE]);\
    put_h264_qpel ## SIZE ## _h_lowpass_ ## CODETYPE(halfH, src, SIZE, stride);\
    put_h264_qpel ## SIZE ## _v_lowpass_ ## CODETYPE(halfV, src, SIZE, stride);\
    OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, halfH, halfV, stride, SIZE, SIZE);\
}\
\
static void OPNAME ## h264_qpel ## SIZE ## _mc31_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\
    DECLARE_ALIGNED_16(uint8_t, halfH[SIZE*SIZE]);\
    DECLARE_ALIGNED_16(uint8_t, halfV[SIZE*SIZE]);\
    put_h264_qpel ## SIZE ## _h_lowpass_ ## CODETYPE(halfH, src, SIZE, stride);\
    put_h264_qpel ## SIZE ## _v_lowpass_ ## CODETYPE(halfV, src+1, SIZE, stride);\
    OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, halfH, halfV, stride, SIZE, SIZE);\
}\
\
static void OPNAME ## h264_qpel ## SIZE ## _mc13_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\
    DECLARE_ALIGNED_16(uint8_t, halfH[SIZE*SIZE]);\
    DECLARE_ALIGNED_16(uint8_t, halfV[SIZE*SIZE]);\
    put_h264_qpel ## SIZE ## _h_lowpass_ ## CODETYPE(halfH, src + stride, SIZE, stride);\
    put_h264_qpel ## SIZE ## _v_lowpass_ ## CODETYPE(halfV, src, SIZE, stride);\
    OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, halfH, halfV, stride, SIZE, SIZE);\
}\
\
static void OPNAME ## h264_qpel ## SIZE ## _mc33_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\
    DECLARE_ALIGNED_16(uint8_t, halfH[SIZE*SIZE]);\
    DECLARE_ALIGNED_16(uint8_t, halfV[SIZE*SIZE]);\
    put_h264_qpel ## SIZE ## _h_lowpass_ ## CODETYPE(halfH, src + stride, SIZE, stride);\
    put_h264_qpel ## SIZE ## _v_lowpass_ ## CODETYPE(halfV, src+1, SIZE, stride);\
    OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, halfH, halfV, stride, SIZE, SIZE);\
}\
\
static void OPNAME ## h264_qpel ## SIZE ## _mc22_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\
    DECLARE_ALIGNED_16(int16_t, tmp[SIZE*(SIZE+8)]);\
    OPNAME ## h264_qpel ## SIZE ## _hv_lowpass_ ## CODETYPE(dst, tmp, src, stride, SIZE, stride);\
}\
\
static void OPNAME ## h264_qpel ## SIZE ## _mc21_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\
    DECLARE_ALIGNED_16(uint8_t, halfH[SIZE*SIZE]);\
    DECLARE_ALIGNED_16(uint8_t, halfHV[SIZE*SIZE]);\
    DECLARE_ALIGNED_16(int16_t, tmp[SIZE*(SIZE+8)]);\
    put_h264_qpel ## SIZE ## _h_lowpass_ ## CODETYPE(halfH, src, SIZE, stride);\
    put_h264_qpel ## SIZE ## _hv_lowpass_ ## CODETYPE(halfHV, tmp, src, SIZE, SIZE, stride);\
    OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, halfH, halfHV, stride, SIZE, SIZE);\
}\
\
static void OPNAME ## h264_qpel ## SIZE ## _mc23_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\
    DECLARE_ALIGNED_16(uint8_t, halfH[SIZE*SIZE]);\
    DECLARE_ALIGNED_16(uint8_t, halfHV[SIZE*SIZE]);\
    DECLARE_ALIGNED_16(int16_t, tmp[SIZE*(SIZE+8)]);\
    put_h264_qpel ## SIZE ## _h_lowpass_ ## CODETYPE(halfH, src + stride, SIZE, stride);\
    put_h264_qpel ## SIZE ## _hv_lowpass_ ## CODETYPE(halfHV, tmp, src, SIZE, SIZE, stride);\
    OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, halfH, halfHV, stride, SIZE, SIZE);\
}\
\
static void OPNAME ## h264_qpel ## SIZE ## _mc12_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\
    DECLARE_ALIGNED_16(uint8_t, halfV[SIZE*SIZE]);\
    DECLARE_ALIGNED_16(uint8_t, halfHV[SIZE*SIZE]);\
    DECLARE_ALIGNED_16(int16_t, tmp[SIZE*(SIZE+8)]);\
    put_h264_qpel ## SIZE ## _v_lowpass_ ## CODETYPE(halfV, src, SIZE, stride);\
    put_h264_qpel ## SIZE ## _hv_lowpass_ ## CODETYPE(halfHV, tmp, src, SIZE, SIZE, stride);\
    OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, halfV, halfHV, stride, SIZE, SIZE);\
}\
\
static void OPNAME ## h264_qpel ## SIZE ## _mc32_ ## CODETYPE(uint8_t *dst, uint8_t *src, int stride){\
    DECLARE_ALIGNED_16(uint8_t, halfV[SIZE*SIZE]);\
    DECLARE_ALIGNED_16(uint8_t, halfHV[SIZE*SIZE]);\
    DECLARE_ALIGNED_16(int16_t, tmp[SIZE*(SIZE+8)]);\
    put_h264_qpel ## SIZE ## _v_lowpass_ ## CODETYPE(halfV, src+1, SIZE, stride);\
    put_h264_qpel ## SIZE ## _hv_lowpass_ ## CODETYPE(halfHV, tmp, src, SIZE, SIZE, stride);\
    OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, halfV, halfHV, stride, SIZE, SIZE);\
}\

/* this code assume that stride % 16 == 0 */
void put_no_rnd_h264_chroma_mc8_altivec(uint8_t * dst, uint8_t * src, int stride, int h, int x, int y) {
   DECLARE_ALIGNED_16(signed int, ABCD[4]) =
                        {((8 - x) * (8 - y)),
                          ((x) * (8 - y)),
                          ((8 - x) * (y)),
                          ((x) * (y))};
    register int i;
    vector unsigned char fperm;
    const vector signed int vABCD = vec_ld(0, ABCD);
    const vector signed short vA = vec_splat((vector signed short)vABCD, 1);
    const vector signed short vB = vec_splat((vector signed short)vABCD, 3);
    const vector signed short vC = vec_splat((vector signed short)vABCD, 5);
    const vector signed short vD = vec_splat((vector signed short)vABCD, 7);
    const vector signed int vzero = vec_splat_s32(0);
    const vector signed short v28ss = vec_sub(vec_sl(vec_splat_s16(1),vec_splat_u16(5)),vec_splat_s16(4));
    const vector unsigned short v6us = vec_splat_u16(6);
    register int loadSecond = (((unsigned long)src) % 16) <= 7 ? 0 : 1;
    register int reallyBadAlign = (((unsigned long)src) % 16) == 15 ? 1 : 0;

    vector unsigned char vsrcAuc, vsrcBuc, vsrcperm0, vsrcperm1;
    vector unsigned char vsrc0uc, vsrc1uc;
    vector signed short vsrc0ssH, vsrc1ssH;
    vector unsigned char vsrcCuc, vsrc2uc, vsrc3uc;
    vector signed short vsrc2ssH, vsrc3ssH, psum;
    vector unsigned char vdst, ppsum, fsum;

    if (((unsigned long)dst) % 16 == 0) {
      fperm = (vector unsigned char)AVV(0x10, 0x11, 0x12, 0x13,
                                        0x14, 0x15, 0x16, 0x17,
                                        0x08, 0x09, 0x0A, 0x0B,
                                        0x0C, 0x0D, 0x0E, 0x0F);
    } else {
      fperm = (vector unsigned char)AVV(0x00, 0x01, 0x02, 0x03,
                                        0x04, 0x05, 0x06, 0x07,
                                        0x18, 0x19, 0x1A, 0x1B,
                                        0x1C, 0x1D, 0x1E, 0x1F);
    }

    vsrcAuc = vec_ld(0, src);

    if (loadSecond)
      vsrcBuc = vec_ld(16, src);
    vsrcperm0 = vec_lvsl(0, src);
    vsrcperm1 = vec_lvsl(1, src);

    vsrc0uc = vec_perm(vsrcAuc, vsrcBuc, vsrcperm0);
    if (reallyBadAlign)
      vsrc1uc = vsrcBuc;
    else
      vsrc1uc = vec_perm(vsrcAuc, vsrcBuc, vsrcperm1);

    vsrc0ssH = (vector signed short)vec_mergeh((vector unsigned char)vzero,
                                               (vector unsigned char)vsrc0uc);
    vsrc1ssH = (vector signed short)vec_mergeh((vector unsigned char)vzero,
                                               (vector unsigned char)vsrc1uc);

    if (!loadSecond) {// -> !reallyBadAlign
      for (i = 0 ; i < h ; i++) {


        vsrcCuc = vec_ld(stride + 0, src);

        vsrc2uc = vec_perm(vsrcCuc, vsrcCuc, vsrcperm0);
        vsrc3uc = vec_perm(vsrcCuc, vsrcCuc, vsrcperm1);

        vsrc2ssH = (vector signed short)vec_mergeh((vector unsigned char)vzero,
                                                (vector unsigned char)vsrc2uc);
        vsrc3ssH = (vector signed short)vec_mergeh((vector unsigned char)vzero,
                                                (vector unsigned char)vsrc3uc);

        psum = vec_mladd(vA, vsrc0ssH, vec_splat_s16(0));
        psum = vec_mladd(vB, vsrc1ssH, psum);
        psum = vec_mladd(vC, vsrc2ssH, psum);
        psum = vec_mladd(vD, vsrc3ssH, psum);
        psum = vec_add(v28ss, psum);
        psum = vec_sra(psum, v6us);

        vdst = vec_ld(0, dst);
        ppsum = (vector unsigned char)vec_packsu(psum, psum);
        fsum = vec_perm(vdst, ppsum, fperm);

        vec_st(fsum, 0, dst);

        vsrc0ssH = vsrc2ssH;
        vsrc1ssH = vsrc3ssH;

        dst += stride;
        src += stride;
      }
    } else {
        vector unsigned char vsrcDuc;
      for (i = 0 ; i < h ; i++) {
        vsrcCuc = vec_ld(stride + 0, src);
        vsrcDuc = vec_ld(stride + 16, src);

        vsrc2uc = vec_perm(vsrcCuc, vsrcDuc, vsrcperm0);
        if (reallyBadAlign)
          vsrc3uc = vsrcDuc;
        else
          vsrc3uc = vec_perm(vsrcCuc, vsrcDuc, vsrcperm1);

        vsrc2ssH = (vector signed short)vec_mergeh((vector unsigned char)vzero,
                                                (vector unsigned char)vsrc2uc);
        vsrc3ssH = (vector signed short)vec_mergeh((vector unsigned char)vzero,
                                                (vector unsigned char)vsrc3uc);

        psum = vec_mladd(vA, vsrc0ssH, vec_splat_s16(0));
        psum = vec_mladd(vB, vsrc1ssH, psum);
        psum = vec_mladd(vC, vsrc2ssH, psum);
        psum = vec_mladd(vD, vsrc3ssH, psum);
        psum = vec_add(v28ss, psum);
        psum = vec_sr(psum, v6us);

        vdst = vec_ld(0, dst);
        ppsum = (vector unsigned char)vec_pack(psum, psum);
        fsum = vec_perm(vdst, ppsum, fperm);

        vec_st(fsum, 0, dst);

        vsrc0ssH = vsrc2ssH;
        vsrc1ssH = vsrc3ssH;

        dst += stride;
        src += stride;
      }
    }
}

static inline void put_pixels16_l2_altivec( uint8_t * dst, const uint8_t * src1,
                                    const uint8_t * src2, int dst_stride,
                                    int src_stride1, int h)
{
    int i;
    vector unsigned char a, b, d, tmp1, tmp2, mask, mask_, edges, align;

    mask_ = vec_lvsl(0, src2);

    for (i = 0; i < h; i++) {

        tmp1 = vec_ld(i * src_stride1, src1);
        mask = vec_lvsl(i * src_stride1, src1);
        tmp2 = vec_ld(i * src_stride1 + 15, src1);

        a = vec_perm(tmp1, tmp2, mask);

        tmp1 = vec_ld(i * 16, src2);
        tmp2 = vec_ld(i * 16 + 15, src2);

        b = vec_perm(tmp1, tmp2, mask_);

        tmp1 = vec_ld(0, dst);
        mask = vec_lvsl(0, dst);
        tmp2 = vec_ld(15, dst);

        d = vec_avg(a, b);

        edges = vec_perm(tmp2, tmp1, mask);

        align = vec_lvsr(0, dst);

        tmp2 = vec_perm(d, edges, align);
        tmp1 = vec_perm(edges, d, align);

        vec_st(tmp2, 15, dst);
        vec_st(tmp1, 0 , dst);

        dst += dst_stride;
    }
}

static inline void avg_pixels16_l2_altivec( uint8_t * dst, const uint8_t * src1,
                                    const uint8_t * src2, int dst_stride,
                                    int src_stride1, int h)
{
    int i;
    vector unsigned char a, b, d, tmp1, tmp2, mask, mask_, edges, align;

    mask_ = vec_lvsl(0, src2);

    for (i = 0; i < h; i++) {

        tmp1 = vec_ld(i * src_stride1, src1);
        mask = vec_lvsl(i * src_stride1, src1);
        tmp2 = vec_ld(i * src_stride1 + 15, src1);

        a = vec_perm(tmp1, tmp2, mask);

        tmp1 = vec_ld(i * 16, src2);
        tmp2 = vec_ld(i * 16 + 15, src2);

        b = vec_perm(tmp1, tmp2, mask_);

        tmp1 = vec_ld(0, dst);
        mask = vec_lvsl(0, dst);
        tmp2 = vec_ld(15, dst);

        d = vec_avg(vec_perm(tmp1, tmp2, mask), vec_avg(a, b));

        edges = vec_perm(tmp2, tmp1, mask);

        align = vec_lvsr(0, dst);

        tmp2 = vec_perm(d, edges, align);
        tmp1 = vec_perm(edges, d, align);

        vec_st(tmp2, 15, dst);
        vec_st(tmp1, 0 , dst);

        dst += dst_stride;
    }
}

/* Implemented but could be faster
#define put_pixels16_l2_altivec(d,s1,s2,ds,s1s,h) put_pixels16_l2(d,s1,s2,ds,s1s,16,h)
#define avg_pixels16_l2_altivec(d,s1,s2,ds,s1s,h) avg_pixels16_l2(d,s1,s2,ds,s1s,16,h)
 */

  H264_MC(put_, 16, altivec)
  H264_MC(avg_, 16, altivec)


/****************************************************************************
 * IDCT transform:
 ****************************************************************************/

#define VEC_1D_DCT(vb0,vb1,vb2,vb3,va0,va1,va2,va3)              \
   /* 1st stage */                                               \
   vz0 = vec_add(vb0,vb2);       /* temp[0] = Y[0] + Y[2] */     \
   vz1 = vec_sub(vb0,vb2);       /* temp[1] = Y[0] - Y[2] */     \
   vz2 = vec_sra(vb1,vec_splat_u16(1));                          \
   vz2 = vec_sub(vz2,vb3);       /* temp[2] = Y[1].1/2 - Y[3] */ \
   vz3 = vec_sra(vb3,vec_splat_u16(1));                          \
   vz3 = vec_add(vb1,vz3);       /* temp[3] = Y[1] + Y[3].1/2 */ \
   /* 2nd stage: output */                                       \
   va0 = vec_add(vz0,vz3);       /* x[0] = temp[0] + temp[3] */  \
   va1 = vec_add(vz1,vz2);       /* x[1] = temp[1] + temp[2] */  \
   va2 = vec_sub(vz1,vz2);       /* x[2] = temp[1] - temp[2] */  \
   va3 = vec_sub(vz0,vz3)        /* x[3] = temp[0] - temp[3] */

#define VEC_TRANSPOSE_4(a0,a1,a2,a3,b0,b1,b2,b3) \
    b0 = vec_mergeh( a0, a0 ); \
    b1 = vec_mergeh( a1, a0 ); \
    b2 = vec_mergeh( a2, a0 ); \
    b3 = vec_mergeh( a3, a0 ); \
    a0 = vec_mergeh( b0, b2 ); \
    a1 = vec_mergel( b0, b2 ); \
    a2 = vec_mergeh( b1, b3 ); \
    a3 = vec_mergel( b1, b3 ); \
    b0 = vec_mergeh( a0, a2 ); \
    b1 = vec_mergel( a0, a2 ); \
    b2 = vec_mergeh( a1, a3 ); \
    b3 = vec_mergel( a1, a3 )

#define VEC_LOAD_U8_ADD_S16_STORE_U8(va)                      \
    vdst_orig = vec_ld(0, dst);                               \
    vdst = vec_perm(vdst_orig, zero_u8v, vdst_mask);          \
    vdst_ss = (vec_s16_t) vec_mergeh(zero_u8v, vdst);         \
    va = vec_add(va, vdst_ss);                                \
    va_u8 = vec_packsu(va, zero_s16v);                        \
    va_u32 = vec_splat((vec_u32_t)va_u8, 0);                  \
    vec_ste(va_u32, element, (uint32_t*)dst);

static void ff_h264_idct_add_altivec(uint8_t *dst, DCTELEM *block, int stride)
{
    vec_s16_t va0, va1, va2, va3;
    vec_s16_t vz0, vz1, vz2, vz3;
    vec_s16_t vtmp0, vtmp1, vtmp2, vtmp3;
    vec_u8_t va_u8;
    vec_u32_t va_u32;
    vec_s16_t vdst_ss;
    const vec_u16_t v6us = vec_splat_u16(6);
    vec_u8_t vdst, vdst_orig;
    vec_u8_t vdst_mask = vec_lvsl(0, dst);
    int element = ((unsigned long)dst & 0xf) >> 2;
    LOAD_ZERO;

    block[0] += 32;  /* add 32 as a DC-level for rounding */

    vtmp0 = vec_ld(0,block);
    vtmp1 = vec_sld(vtmp0, vtmp0, 8);
    vtmp2 = vec_ld(16,block);
    vtmp3 = vec_sld(vtmp2, vtmp2, 8);

    VEC_1D_DCT(vtmp0,vtmp1,vtmp2,vtmp3,va0,va1,va2,va3);
    VEC_TRANSPOSE_4(va0,va1,va2,va3,vtmp0,vtmp1,vtmp2,vtmp3);
    VEC_1D_DCT(vtmp0,vtmp1,vtmp2,vtmp3,va0,va1,va2,va3);

    va0 = vec_sra(va0,v6us);
    va1 = vec_sra(va1,v6us);
    va2 = vec_sra(va2,v6us);
    va3 = vec_sra(va3,v6us);

    VEC_LOAD_U8_ADD_S16_STORE_U8(va0);
    dst += stride;
    VEC_LOAD_U8_ADD_S16_STORE_U8(va1);
    dst += stride;
    VEC_LOAD_U8_ADD_S16_STORE_U8(va2);
    dst += stride;
    VEC_LOAD_U8_ADD_S16_STORE_U8(va3);
}

#define IDCT8_1D_ALTIVEC(s0, s1, s2, s3, s4, s5, s6, s7,  d0, d1, d2, d3, d4, d5, d6, d7) {\
    /*        a0  = SRC(0) + SRC(4); */ \
    vec_s16_t a0v = vec_add(s0, s4);    \
    /*        a2  = SRC(0) - SRC(4); */ \
    vec_s16_t a2v = vec_sub(s0, s4);    \
    /*        a4  =           (SRC(2)>>1) - SRC(6); */ \
    vec_s16_t a4v = vec_sub(vec_sra(s2, onev), s6);    \
    /*        a6  =           (SRC(6)>>1) + SRC(2); */ \
    vec_s16_t a6v = vec_add(vec_sra(s6, onev), s2);    \
    /*        b0  =         a0 + a6; */ \
    vec_s16_t b0v = vec_add(a0v, a6v);  \
    /*        b2  =         a2 + a4; */ \
    vec_s16_t b2v = vec_add(a2v, a4v);  \
    /*        b4  =         a2 - a4; */ \
    vec_s16_t b4v = vec_sub(a2v, a4v);  \
    /*        b6  =         a0 - a6; */ \
    vec_s16_t b6v = vec_sub(a0v, a6v);  \
    /* a1 =  SRC(5) - SRC(3) - SRC(7) - (SRC(7)>>1); */ \
    /*        a1 =             (SRC(5)-SRC(3)) -  (SRC(7)  +  (SRC(7)>>1)); */ \
    vec_s16_t a1v = vec_sub( vec_sub(s5, s3), vec_add(s7, vec_sra(s7, onev)) ); \
    /* a3 =  SRC(7) + SRC(1) - SRC(3) - (SRC(3)>>1); */ \
    /*        a3 =             (SRC(7)+SRC(1)) -  (SRC(3)  +  (SRC(3)>>1)); */ \
    vec_s16_t a3v = vec_sub( vec_add(s7, s1), vec_add(s3, vec_sra(s3, onev)) );\
    /* a5 =  SRC(7) - SRC(1) + SRC(5) + (SRC(5)>>1); */ \
    /*        a5 =             (SRC(7)-SRC(1)) +   SRC(5) +   (SRC(5)>>1); */ \
    vec_s16_t a5v = vec_add( vec_sub(s7, s1), vec_add(s5, vec_sra(s5, onev)) );\
    /*        a7 =                SRC(5)+SRC(3) +  SRC(1) +   (SRC(1)>>1); */ \
    vec_s16_t a7v = vec_add( vec_add(s5, s3), vec_add(s1, vec_sra(s1, onev)) );\
    /*        b1 =                  (a7>>2)  +  a1; */ \
    vec_s16_t b1v = vec_add( vec_sra(a7v, twov), a1v); \
    /*        b3 =          a3 +        (a5>>2); */ \
    vec_s16_t b3v = vec_add(a3v, vec_sra(a5v, twov)); \
    /*        b5 =                  (a3>>2)  -   a5; */ \
    vec_s16_t b5v = vec_sub( vec_sra(a3v, twov), a5v); \
    /*        b7 =           a7 -        (a1>>2); */ \
    vec_s16_t b7v = vec_sub( a7v, vec_sra(a1v, twov)); \
    /* DST(0,    b0 + b7); */ \
    d0 = vec_add(b0v, b7v); \
    /* DST(1,    b2 + b5); */ \
    d1 = vec_add(b2v, b5v); \
    /* DST(2,    b4 + b3); */ \
    d2 = vec_add(b4v, b3v); \
    /* DST(3,    b6 + b1); */ \
    d3 = vec_add(b6v, b1v); \
    /* DST(4,    b6 - b1); */ \
    d4 = vec_sub(b6v, b1v); \
    /* DST(5,    b4 - b3); */ \
    d5 = vec_sub(b4v, b3v); \
    /* DST(6,    b2 - b5); */ \
    d6 = vec_sub(b2v, b5v); \
    /* DST(7,    b0 - b7); */ \
    d7 = vec_sub(b0v, b7v); \
}

#define ALTIVEC_STORE_SUM_CLIP(dest, idctv, perm_ldv, perm_stv, sel) { \
    /* unaligned load */                                       \
    vec_u8_t hv = vec_ld( 0, dest );                           \
    vec_u8_t lv = vec_ld( 7, dest );                           \
    vec_u8_t dstv   = vec_perm( hv, lv, (vec_u8_t)perm_ldv );  \
    vec_s16_t idct_sh6 = vec_sra(idctv, sixv);                 \
    vec_u16_t dst16 = (vec_u16_t)vec_mergeh(zero_u8v, dstv);   \
    vec_s16_t idstsum = vec_adds(idct_sh6, (vec_s16_t)dst16);  \
    vec_u8_t idstsum8 = vec_packsu(zero_s16v, idstsum);        \
    vec_u8_t edgehv;                                           \
    /* unaligned store */                                      \
    vec_u8_t bodyv  = vec_perm( idstsum8, idstsum8, perm_stv );\
    vec_u8_t edgelv = vec_perm( sel, zero_u8v, perm_stv );     \
    lv    = vec_sel( lv, bodyv, edgelv );                      \
    vec_st( lv, 7, dest );                                     \
    hv    = vec_ld( 0, dest );                                 \
    edgehv = vec_perm( zero_u8v, sel, perm_stv );              \
    hv    = vec_sel( hv, bodyv, edgehv );                      \
    vec_st( hv, 0, dest );                                     \
 }

void ff_h264_idct8_add_altivec( uint8_t *dst, DCTELEM *dct, int stride ) {
    vec_s16_t s0, s1, s2, s3, s4, s5, s6, s7;
    vec_s16_t d0, d1, d2, d3, d4, d5, d6, d7;
    vec_s16_t idct0, idct1, idct2, idct3, idct4, idct5, idct6, idct7;

    vec_u8_t perm_ldv = vec_lvsl(0, dst);
    vec_u8_t perm_stv = vec_lvsr(8, dst);

    const vec_u16_t onev = vec_splat_u16(1);
    const vec_u16_t twov = vec_splat_u16(2);
    const vec_u16_t sixv = vec_splat_u16(6);

    const vec_u8_t sel = (vec_u8_t) AVV(0,0,0,0,0,0,0,0,
                                        -1,-1,-1,-1,-1,-1,-1,-1);
    LOAD_ZERO;

    dct[0] += 32; // rounding for the >>6 at the end

    s0 = vec_ld(0x00, (int16_t*)dct);
    s1 = vec_ld(0x10, (int16_t*)dct);
    s2 = vec_ld(0x20, (int16_t*)dct);
    s3 = vec_ld(0x30, (int16_t*)dct);
    s4 = vec_ld(0x40, (int16_t*)dct);
    s5 = vec_ld(0x50, (int16_t*)dct);
    s6 = vec_ld(0x60, (int16_t*)dct);
    s7 = vec_ld(0x70, (int16_t*)dct);

    IDCT8_1D_ALTIVEC(s0, s1, s2, s3, s4, s5, s6, s7,
                     d0, d1, d2, d3, d4, d5, d6, d7);

    TRANSPOSE8( d0,  d1,  d2,  d3,  d4,  d5,  d6, d7 );

    IDCT8_1D_ALTIVEC(d0,  d1,  d2,  d3,  d4,  d5,  d6, d7,
                     idct0, idct1, idct2, idct3, idct4, idct5, idct6, idct7);

    ALTIVEC_STORE_SUM_CLIP(&dst[0*stride], idct0, perm_ldv, perm_stv, sel);
    ALTIVEC_STORE_SUM_CLIP(&dst[1*stride], idct1, perm_ldv, perm_stv, sel);
    ALTIVEC_STORE_SUM_CLIP(&dst[2*stride], idct2, perm_ldv, perm_stv, sel);
    ALTIVEC_STORE_SUM_CLIP(&dst[3*stride], idct3, perm_ldv, perm_stv, sel);
    ALTIVEC_STORE_SUM_CLIP(&dst[4*stride], idct4, perm_ldv, perm_stv, sel);
    ALTIVEC_STORE_SUM_CLIP(&dst[5*stride], idct5, perm_ldv, perm_stv, sel);
    ALTIVEC_STORE_SUM_CLIP(&dst[6*stride], idct6, perm_ldv, perm_stv, sel);
    ALTIVEC_STORE_SUM_CLIP(&dst[7*stride], idct7, perm_ldv, perm_stv, sel);
}

#define transpose4x16(r0, r1, r2, r3) {      \
    register vector unsigned char r4;        \
    register vector unsigned char r5;        \
    register vector unsigned char r6;        \
    register vector unsigned char r7;        \
                                             \
    r4 = vec_mergeh(r0, r2);  /*0, 2 set 0*/ \
    r5 = vec_mergel(r0, r2);  /*0, 2 set 1*/ \
    r6 = vec_mergeh(r1, r3);  /*1, 3 set 0*/ \
    r7 = vec_mergel(r1, r3);  /*1, 3 set 1*/ \
                                             \
    r0 = vec_mergeh(r4, r6);  /*all set 0*/  \
    r1 = vec_mergel(r4, r6);  /*all set 1*/  \
    r2 = vec_mergeh(r5, r7);  /*all set 2*/  \
    r3 = vec_mergel(r5, r7);  /*all set 3*/  \
}

static inline void write16x4(uint8_t *dst, int dst_stride,
                             register vector unsigned char r0, register vector unsigned char r1,
                             register vector unsigned char r2, register vector unsigned char r3) {
    DECLARE_ALIGNED_16(unsigned char, result[64]);
    uint32_t *src_int = (uint32_t *)result, *dst_int = (uint32_t *)dst;
    int int_dst_stride = dst_stride/4;

    vec_st(r0, 0, result);
    vec_st(r1, 16, result);
    vec_st(r2, 32, result);
    vec_st(r3, 48, result);
    /* FIXME: there has to be a better way!!!! */
    *dst_int = *src_int;
    *(dst_int+   int_dst_stride) = *(src_int + 1);
    *(dst_int+ 2*int_dst_stride) = *(src_int + 2);
    *(dst_int+ 3*int_dst_stride) = *(src_int + 3);
    *(dst_int+ 4*int_dst_stride) = *(src_int + 4);
    *(dst_int+ 5*int_dst_stride) = *(src_int + 5);
    *(dst_int+ 6*int_dst_stride) = *(src_int + 6);
    *(dst_int+ 7*int_dst_stride) = *(src_int + 7);
    *(dst_int+ 8*int_dst_stride) = *(src_int + 8);
    *(dst_int+ 9*int_dst_stride) = *(src_int + 9);
    *(dst_int+10*int_dst_stride) = *(src_int + 10);
    *(dst_int+11*int_dst_stride) = *(src_int + 11);
    *(dst_int+12*int_dst_stride) = *(src_int + 12);
    *(dst_int+13*int_dst_stride) = *(src_int + 13);
    *(dst_int+14*int_dst_stride) = *(src_int + 14);
    *(dst_int+15*int_dst_stride) = *(src_int + 15);
}

/** \brief performs a 6x16 transpose of data in src, and stores it to dst
    \todo FIXME: see if we can't spare some vec_lvsl() by them factorizing
    out of unaligned_load() */
#define readAndTranspose16x6(src, src_stride, r8, r9, r10, r11, r12, r13) {\
    register vector unsigned char r0  = unaligned_load(0,             src);\
    register vector unsigned char r1  = unaligned_load(   src_stride, src);\
    register vector unsigned char r2  = unaligned_load(2* src_stride, src);\
    register vector unsigned char r3  = unaligned_load(3* src_stride, src);\
    register vector unsigned char r4  = unaligned_load(4* src_stride, src);\
    register vector unsigned char r5  = unaligned_load(5* src_stride, src);\
    register vector unsigned char r6  = unaligned_load(6* src_stride, src);\
    register vector unsigned char r7  = unaligned_load(7* src_stride, src);\
    register vector unsigned char r14 = unaligned_load(14*src_stride, src);\
    register vector unsigned char r15 = unaligned_load(15*src_stride, src);\
                                                                           \
    r8  = unaligned_load( 8*src_stride, src);                              \
    r9  = unaligned_load( 9*src_stride, src);                              \
    r10 = unaligned_load(10*src_stride, src);                              \
    r11 = unaligned_load(11*src_stride, src);                              \
    r12 = unaligned_load(12*src_stride, src);                              \
    r13 = unaligned_load(13*src_stride, src);                              \
                                                                           \
    /*Merge first pairs*/                                                  \
    r0 = vec_mergeh(r0, r8);    /*0, 8*/                                   \
    r1 = vec_mergeh(r1, r9);    /*1, 9*/                                   \
    r2 = vec_mergeh(r2, r10);   /*2,10*/                                   \
    r3 = vec_mergeh(r3, r11);   /*3,11*/                                   \
    r4 = vec_mergeh(r4, r12);   /*4,12*/                                   \
    r5 = vec_mergeh(r5, r13);   /*5,13*/                                   \
    r6 = vec_mergeh(r6, r14);   /*6,14*/                                   \
    r7 = vec_mergeh(r7, r15);   /*7,15*/                                   \
                                                                           \
    /*Merge second pairs*/                                                 \
    r8  = vec_mergeh(r0, r4);   /*0,4, 8,12 set 0*/                        \
    r9  = vec_mergel(r0, r4);   /*0,4, 8,12 set 1*/                        \
    r10 = vec_mergeh(r1, r5);   /*1,5, 9,13 set 0*/                        \
    r11 = vec_mergel(r1, r5);   /*1,5, 9,13 set 1*/                        \
    r12 = vec_mergeh(r2, r6);   /*2,6,10,14 set 0*/                        \
    r13 = vec_mergel(r2, r6);   /*2,6,10,14 set 1*/                        \
    r14 = vec_mergeh(r3, r7);   /*3,7,11,15 set 0*/                        \
    r15 = vec_mergel(r3, r7);   /*3,7,11,15 set 1*/                        \
                                                                           \
    /*Third merge*/                                                        \
    r0 = vec_mergeh(r8, r12);   /*0,2,4,6,8,10,12,14 set 0*/               \
    r1 = vec_mergel(r8, r12);   /*0,2,4,6,8,10,12,14 set 1*/               \
    r2 = vec_mergeh(r9, r13);   /*0,2,4,6,8,10,12,14 set 2*/               \
    r4 = vec_mergeh(r10, r14);  /*1,3,5,7,9,11,13,15 set 0*/               \
    r5 = vec_mergel(r10, r14);  /*1,3,5,7,9,11,13,15 set 1*/               \
    r6 = vec_mergeh(r11, r15);  /*1,3,5,7,9,11,13,15 set 2*/               \
    /* Don't need to compute 3 and 7*/                                     \
                                                                           \
    /*Final merge*/                                                        \
    r8  = vec_mergeh(r0, r4);   /*all set 0*/                              \
    r9  = vec_mergel(r0, r4);   /*all set 1*/                              \
    r10 = vec_mergeh(r1, r5);   /*all set 2*/                              \
    r11 = vec_mergel(r1, r5);   /*all set 3*/                              \
    r12 = vec_mergeh(r2, r6);   /*all set 4*/                              \
    r13 = vec_mergel(r2, r6);   /*all set 5*/                              \
    /* Don't need to compute 14 and 15*/                                   \
                                                                           \
}

// out: o = |x-y| < a
static inline vector unsigned char diff_lt_altivec ( register vector unsigned char x,
                                                     register vector unsigned char y,
                                                     register vector unsigned char a) {

    register vector unsigned char diff = vec_subs(x, y);
    register vector unsigned char diffneg = vec_subs(y, x);
    register vector unsigned char o = vec_or(diff, diffneg); /* |x-y| */
    o = (vector unsigned char)vec_cmplt(o, a);
    return o;
}

static inline vector unsigned char h264_deblock_mask ( register vector unsigned char p0,
                                                       register vector unsigned char p1,
                                                       register vector unsigned char q0,
                                                       register vector unsigned char q1,
                                                       register vector unsigned char alpha,
                                                       register vector unsigned char beta) {

    register vector unsigned char mask;
    register vector unsigned char tempmask;

    mask = diff_lt_altivec(p0, q0, alpha);
    tempmask = diff_lt_altivec(p1, p0, beta);
    mask = vec_and(mask, tempmask);
    tempmask = diff_lt_altivec(q1, q0, beta);
    mask = vec_and(mask, tempmask);

    return mask;
}

// out: p1 = clip((p2 + ((p0 + q0 + 1) >> 1)) >> 1, p1-tc0, p1+tc0)
#define h264_deblock_q1(p0, p1, p2, q0, tc0) {                     \
                                                                   \
    register vector unsigned char average = vec_avg(p0, q0);       \
    register vector unsigned char temp;                            \
    register vector unsigned char uncliped;                        \
    register vector unsigned char ones;                            \
    register vector unsigned char max;                             \
    register vector unsigned char min;                             \
                                                                   \
    temp = vec_xor(average, p2);                                   \
    average = vec_avg(average, p2);     /*avg(p2, avg(p0, q0)) */  \
    ones = vec_splat_u8(1);                                        \
    temp = vec_and(temp, ones);         /*(p2^avg(p0, q0)) & 1 */  \
    uncliped = vec_subs(average, temp); /*(p2+((p0+q0+1)>>1))>>1 */\
    max = vec_adds(p1, tc0);                                       \
    min = vec_subs(p1, tc0);                                       \
    p1 = vec_max(min, uncliped);                                   \
    p1 = vec_min(max, p1);                                         \
}

#define h264_deblock_p0_q0(p0, p1, q0, q1, tc0masked) {                                           \
                                                                                                  \
    const vector unsigned char A0v = vec_sl(vec_splat_u8(10), vec_splat_u8(4));                   \
                                                                                                  \
    register vector unsigned char pq0bit = vec_xor(p0,q0);                                        \
    register vector unsigned char q1minus;                                                        \
    register vector unsigned char p0minus;                                                        \
    register vector unsigned char stage1;                                                         \
    register vector unsigned char stage2;                                                         \
    register vector unsigned char vec160;                                                         \
    register vector unsigned char delta;                                                          \
    register vector unsigned char deltaneg;                                                       \
                                                                                                  \
    q1minus = vec_nor(q1, q1);                 /* 255 - q1 */                                     \
    stage1 = vec_avg(p1, q1minus);             /* (p1 - q1 + 256)>>1 */                           \
    stage2 = vec_sr(stage1, vec_splat_u8(1));  /* (p1 - q1 + 256)>>2 = 64 + (p1 - q1) >> 2 */     \
    p0minus = vec_nor(p0, p0);                 /* 255 - p0 */                                     \
    stage1 = vec_avg(q0, p0minus);             /* (q0 - p0 + 256)>>1 */                           \
    pq0bit = vec_and(pq0bit, vec_splat_u8(1));                                                    \
    stage2 = vec_avg(stage2, pq0bit);          /* 32 + ((q0 - p0)&1 + (p1 - q1) >> 2 + 1) >> 1 */ \
    stage2 = vec_adds(stage2, stage1);         /* 160 + ((p0 - q0) + (p1 - q1) >> 2 + 1) >> 1 */  \
    vec160 = vec_ld(0, &A0v);                                                                     \
    deltaneg = vec_subs(vec160, stage2);       /* -d */                                           \
    delta = vec_subs(stage2, vec160);          /* d */                                            \
    deltaneg = vec_min(tc0masked, deltaneg);                                                      \
    delta = vec_min(tc0masked, delta);                                                            \
    p0 = vec_subs(p0, deltaneg);                                                                  \
    q0 = vec_subs(q0, delta);                                                                     \
    p0 = vec_adds(p0, delta);                                                                     \
    q0 = vec_adds(q0, deltaneg);                                                                  \
}

#define h264_loop_filter_luma_altivec(p2, p1, p0, q0, q1, q2, alpha, beta, tc0) {            \
    DECLARE_ALIGNED_16(unsigned char, temp[16]);                                             \
    register vector unsigned char alphavec;                                                  \
    register vector unsigned char betavec;                                                   \
    register vector unsigned char mask;                                                      \
    register vector unsigned char p1mask;                                                    \
    register vector unsigned char q1mask;                                                    \
    register vector unsigned char tc0vec;                                                    \
    register vector unsigned char finaltc0;                                                  \
    register vector unsigned char tc0masked;                                                 \
                                                                                             \
    temp[0] = alpha;                                                                         \
    temp[1] = beta;                                                                          \
    alphavec = vec_ld(0, temp);                                                              \
    betavec = vec_splat(alphavec, 0x1);                                                      \
    alphavec = vec_splat(alphavec, 0x0);                                                     \
    mask = h264_deblock_mask(p0, p1, q0, q1, alphavec, betavec); /*if in block */            \
                                                                                             \
    *((int *)temp) = *((int *)tc0);                                                          \
    tc0vec = vec_ld(0, temp);                                                                \
    tc0vec = vec_mergeh(tc0vec, tc0vec);                                                     \
    tc0vec = vec_mergeh(tc0vec, tc0vec);                                                     \
    mask = vec_and(mask, vec_cmpgt(tc0vec, vec_splat_u8(-1)));  /* if tc0[i] >= 0 */         \
    finaltc0 = vec_and(tc0vec, mask);                           /*tc = tc0[i]*/              \
                                                                                             \
    p1mask = diff_lt_altivec(p2, p0, betavec);                                               \
    p1mask = vec_and(p1mask, mask);                             /* if( |p2 - p0| < beta) */  \
    tc0masked = vec_and(p1mask, tc0vec);                                                     \
    finaltc0 = vec_sub(finaltc0, p1mask);                       /* tc++ */                   \
    h264_deblock_q1(p0, p1, p2, q0, tc0masked);                                              \
    /*end if*/                                                                               \
                                                                                             \
    q1mask = diff_lt_altivec(q2, q0, betavec);                                               \
    q1mask = vec_and(q1mask, mask);                             /* if ( |q2 - q0| < beta ) */\
    tc0masked = vec_and(q1mask, tc0vec);                                                     \
    finaltc0 = vec_sub(finaltc0, q1mask);                       /* tc++ */                   \
    h264_deblock_q1(p0, q1, q2, q0, tc0masked);                                              \
    /*end if*/                                                                               \
                                                                                             \
    h264_deblock_p0_q0(p0, p1, q0, q1, finaltc0);                                            \
}

static void h264_v_loop_filter_luma_altivec(uint8_t *pix, int stride, int alpha, int beta, int8_t *tc0) {

    if((tc0[0] & tc0[1] & tc0[2] & tc0[3]) >= 0) {
        register vector unsigned char p2 = vec_ld(-3*stride, pix);
        register vector unsigned char p1 = vec_ld(-2*stride, pix);
        register vector unsigned char p0 = vec_ld(-1*stride, pix);
        register vector unsigned char q0 = vec_ld(0, pix);
        register vector unsigned char q1 = vec_ld(stride, pix);
        register vector unsigned char q2 = vec_ld(2*stride, pix);
        h264_loop_filter_luma_altivec(p2, p1, p0, q0, q1, q2, alpha, beta, tc0);
        vec_st(p1, -2*stride, pix);
        vec_st(p0, -1*stride, pix);
        vec_st(q0, 0, pix);
        vec_st(q1, stride, pix);
    }
}

static void h264_h_loop_filter_luma_altivec(uint8_t *pix, int stride, int alpha, int beta, int8_t *tc0) {

    register vector unsigned char line0, line1, line2, line3, line4, line5;
    if((tc0[0] & tc0[1] & tc0[2] & tc0[3]) < 0)
        return;
    readAndTranspose16x6(pix-3, stride, line0, line1, line2, line3, line4, line5);
    h264_loop_filter_luma_altivec(line0, line1, line2, line3, line4, line5, alpha, beta, tc0);
    transpose4x16(line1, line2, line3, line4);
    write16x4(pix-2, stride, line1, line2, line3, line4);
}

void dsputil_h264_init_ppc(DSPContext* c, AVCodecContext *avctx) {

#ifdef HAVE_ALTIVEC
  if (has_altivec()) {
    c->put_h264_chroma_pixels_tab[0] = put_h264_chroma_mc8_altivec;
    c->put_no_rnd_h264_chroma_pixels_tab[0] = put_no_rnd_h264_chroma_mc8_altivec;
    c->avg_h264_chroma_pixels_tab[0] = avg_h264_chroma_mc8_altivec;
    c->h264_idct_add = ff_h264_idct_add_altivec;
    c->h264_idct8_add = ff_h264_idct8_add_altivec;
#if 0 // some samples aren't decoded correctly while others are fine. What's wrong?
    c->h264_v_loop_filter_luma= h264_v_loop_filter_luma_altivec;
    c->h264_h_loop_filter_luma= h264_h_loop_filter_luma_altivec;
#endif

#define dspfunc(PFX, IDX, NUM) \
    c->PFX ## _pixels_tab[IDX][ 0] = PFX ## NUM ## _mc00_altivec; \
    c->PFX ## _pixels_tab[IDX][ 1] = PFX ## NUM ## _mc10_altivec; \
    c->PFX ## _pixels_tab[IDX][ 2] = PFX ## NUM ## _mc20_altivec; \
    c->PFX ## _pixels_tab[IDX][ 3] = PFX ## NUM ## _mc30_altivec; \
    c->PFX ## _pixels_tab[IDX][ 4] = PFX ## NUM ## _mc01_altivec; \
    c->PFX ## _pixels_tab[IDX][ 5] = PFX ## NUM ## _mc11_altivec; \
    c->PFX ## _pixels_tab[IDX][ 6] = PFX ## NUM ## _mc21_altivec; \
    c->PFX ## _pixels_tab[IDX][ 7] = PFX ## NUM ## _mc31_altivec; \
    c->PFX ## _pixels_tab[IDX][ 8] = PFX ## NUM ## _mc02_altivec; \
    c->PFX ## _pixels_tab[IDX][ 9] = PFX ## NUM ## _mc12_altivec; \
    c->PFX ## _pixels_tab[IDX][10] = PFX ## NUM ## _mc22_altivec; \
    c->PFX ## _pixels_tab[IDX][11] = PFX ## NUM ## _mc32_altivec; \
    c->PFX ## _pixels_tab[IDX][12] = PFX ## NUM ## _mc03_altivec; \
    c->PFX ## _pixels_tab[IDX][13] = PFX ## NUM ## _mc13_altivec; \
    c->PFX ## _pixels_tab[IDX][14] = PFX ## NUM ## _mc23_altivec; \
    c->PFX ## _pixels_tab[IDX][15] = PFX ## NUM ## _mc33_altivec

    dspfunc(put_h264_qpel, 0, 16);
    dspfunc(avg_h264_qpel, 0, 16);
#undef dspfunc

  } else
#endif /* HAVE_ALTIVEC */
  {
    // Non-AltiVec PPC optimisations

    // ... pending ...
  }
}