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/*
* XVideo Motion Compensation
* Copyright (c) 2003 Ivan Kalvachev
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include <limits.h>
//avcodec include
#include "avcodec.h"
#include "dsputil.h"
#include "mpegvideo.h"
#undef NDEBUG
#include <assert.h>
//X11 includes are in libavcodec/xvmc.h
//by replacing it with non-X one
//XvMC emulation could be performed
#include "xvmc.h"
//set s->block
void XVMC_init_block(MpegEncContext *s)
{
struct xvmc_render_state * render;
render = (struct xvmc_render_state*)s->current_picture.data[2];
assert(render);
if (!render || (render->magic != MP_XVMC_RENDER_MAGIC)) {
assert(0);
return;//make sure that this is a render packet
}
s->block = (DCTELEM *)(render->data_blocks+(render->next_free_data_block_num)*64);
}
void XVMC_pack_pblocks(MpegEncContext *s, int cbp)
{
int i,j;
const int mb_block_count = 4 + (1 << s->chroma_format);
j = 0;
cbp <<= 12-mb_block_count;
for (i = 0; i < mb_block_count; i++) {
if (cbp & (1<<11)) {
s->pblocks[i] = (short *)(&s->block[(j++)]);
}else{
s->pblocks[i] = NULL;
}
cbp+=cbp;
}
}
//These functions should be called on every new field and/or frame.
//They should be safe if they are called a few times for the same field!
int XVMC_field_start(MpegEncContext*s, AVCodecContext *avctx)
{
struct xvmc_render_state * render, * last, * next;
assert(avctx);
render = (struct xvmc_render_state*)s->current_picture.data[2];
assert(render);
if (!render || (render->magic != MP_XVMC_RENDER_MAGIC))
return -1;//make sure that this is render packet
render->picture_structure = s->picture_structure;
render->flags = (s->first_field) ? 0 : XVMC_SECOND_FIELD;
//make sure that all data is drawn by XVMC_end_frame
assert(render->filled_mv_blocks_num == 0);
render->p_future_surface = NULL;
render->p_past_surface = NULL;
switch(s->pict_type){
case FF_I_TYPE:
return 0;// no prediction from other frames
case FF_B_TYPE:
next = (struct xvmc_render_state*)s->next_picture.data[2];
assert(next);
if (!next)
return -1;
if (next->magic != MP_XVMC_RENDER_MAGIC)
return -1;
render->p_future_surface = next->p_surface;
//no return here, going to set forward prediction
case FF_P_TYPE:
last = (struct xvmc_render_state*)s->last_picture.data[2];
if (!last)// && !s->first_field)
last = render;//predict second field from the first
if (last->magic != MP_XVMC_RENDER_MAGIC)
return -1;
render->p_past_surface = last->p_surface;
return 0;
}
return -1;
}
void XVMC_field_end(MpegEncContext *s)
{
struct xvmc_render_state * render;
render = (struct xvmc_render_state*)s->current_picture.data[2];
assert(render);
if (render->filled_mv_blocks_num > 0)
ff_draw_horiz_band(s,0,0);
}
void XVMC_decode_mb(MpegEncContext *s)
{
XvMCMacroBlock * mv_block;
struct xvmc_render_state * render;
int i,cbp,blocks_per_mb;
const int mb_xy = s->mb_y * s->mb_stride + s->mb_x;
if (s->encoding) {
av_log(s->avctx, AV_LOG_ERROR, "XVMC doesn't support encoding!!!\n");
return;
}
//from MPV_decode_mb(),
/* update DC predictors for P macroblocks */
if (!s->mb_intra) {
s->last_dc[0] =
s->last_dc[1] =
s->last_dc[2] = 128 << s->intra_dc_precision;
}
//MC doesn't skip blocks
s->mb_skipped = 0;
// Do I need to export quant when I could not perform postprocessing?
// Anyway, it doesn't hurt.
s->current_picture.qscale_table[mb_xy] = s->qscale;
//START OF XVMC specific code
render = (struct xvmc_render_state*)s->current_picture.data[2];
assert(render);
assert(render->magic==MP_XVMC_RENDER_MAGIC);
assert(render->mv_blocks);
//take the next free macroblock
mv_block = &render->mv_blocks[render->start_mv_blocks_num +
render->filled_mv_blocks_num ];
mv_block->x = s->mb_x;
mv_block->y = s->mb_y;
mv_block->dct_type = s->interlaced_dct;//XVMC_DCT_TYPE_FRAME/FIELD;
if (s->mb_intra){
mv_block->macroblock_type = XVMC_MB_TYPE_INTRA;//no MC, all done
}else{
mv_block->macroblock_type = XVMC_MB_TYPE_PATTERN;
if (s->mv_dir & MV_DIR_FORWARD) {
mv_block->macroblock_type |= XVMC_MB_TYPE_MOTION_FORWARD;
//pmv[n][dir][xy]=mv[dir][n][xy]
mv_block->PMV[0][0][0] = s->mv[0][0][0];
mv_block->PMV[0][0][1] = s->mv[0][0][1];
mv_block->PMV[1][0][0] = s->mv[0][1][0];
mv_block->PMV[1][0][1] = s->mv[0][1][1];
}
if (s->mv_dir & MV_DIR_BACKWARD) {
mv_block->macroblock_type |= XVMC_MB_TYPE_MOTION_BACKWARD;
mv_block->PMV[0][1][0] = s->mv[1][0][0];
mv_block->PMV[0][1][1] = s->mv[1][0][1];
mv_block->PMV[1][1][0] = s->mv[1][1][0];
mv_block->PMV[1][1][1] = s->mv[1][1][1];
}
switch(s->mv_type){
case MV_TYPE_16X16:
mv_block->motion_type = XVMC_PREDICTION_FRAME;
break;
case MV_TYPE_16X8:
mv_block->motion_type = XVMC_PREDICTION_16x8;
break;
case MV_TYPE_FIELD:
mv_block->motion_type = XVMC_PREDICTION_FIELD;
if (s->picture_structure == PICT_FRAME) {
mv_block->PMV[0][0][1] <<= 1;
mv_block->PMV[1][0][1] <<= 1;
mv_block->PMV[0][1][1] <<= 1;
mv_block->PMV[1][1][1] <<= 1;
}
break;
case MV_TYPE_DMV:
mv_block->motion_type = XVMC_PREDICTION_DUAL_PRIME;
if (s->picture_structure == PICT_FRAME) {
mv_block->PMV[0][0][0] = s->mv[0][0][0];//top from top
mv_block->PMV[0][0][1] = s->mv[0][0][1]<<1;
mv_block->PMV[0][1][0] = s->mv[0][0][0];//bottom from bottom
mv_block->PMV[0][1][1] = s->mv[0][0][1]<<1;
mv_block->PMV[1][0][0] = s->mv[0][2][0];//dmv00, top from bottom
mv_block->PMV[1][0][1] = s->mv[0][2][1]<<1;//dmv01
mv_block->PMV[1][1][0] = s->mv[0][3][0];//dmv10, bottom from top
mv_block->PMV[1][1][1] = s->mv[0][3][1]<<1;//dmv11
}else{
mv_block->PMV[0][1][0] = s->mv[0][2][0];//dmv00
mv_block->PMV[0][1][1] = s->mv[0][2][1];//dmv01
}
break;
default:
assert(0);
}
mv_block->motion_vertical_field_select = 0;
//set correct field references
if (s->mv_type == MV_TYPE_FIELD || s->mv_type == MV_TYPE_16X8) {
if (s->field_select[0][0])
mv_block->motion_vertical_field_select |= 1;
if (s->field_select[1][0])
mv_block->motion_vertical_field_select |= 2;
if (s->field_select[0][1])
mv_block->motion_vertical_field_select |= 4;
if (s->field_select[1][1])
mv_block->motion_vertical_field_select |= 8;
}
}//!intra
//time to handle data blocks;
mv_block->index = render->next_free_data_block_num;
blocks_per_mb = 6;
if (s->chroma_format >= 2) {
blocks_per_mb = 4 + (1 << (s->chroma_format));
}
// calculate cbp
cbp = 0;
for (i = 0; i < blocks_per_mb; i++) {
cbp += cbp;
if (s->block_last_index[i] >= 0)
cbp++;
}
if (s->flags & CODEC_FLAG_GRAY) {
if (s->mb_intra){//intra frames are always full chroma block
for (i = 4; i < blocks_per_mb; i++) {
memset(s->pblocks[i],0,sizeof(short)*8*8);//so we need to clear them
if (!render->unsigned_intra)
s->pblocks[i][0] = 1 << 10;
}
}else{
cbp &= 0xf << (blocks_per_mb - 4);
blocks_per_mb = 4;//luminance blocks only
}
}
mv_block->coded_block_pattern = cbp;
if (cbp == 0)
mv_block->macroblock_type &= ~XVMC_MB_TYPE_PATTERN;
for (i = 0; i < blocks_per_mb; i++) {
if (s->block_last_index[i] >= 0) {
// I do not have unsigned_intra MOCO to test, hope it is OK.
if ((s->mb_intra) && (render->idct || (!render->idct && !render->unsigned_intra)))
s->pblocks[i][0] -= 1 << 10;
if (!render->idct) {
s->dsp.idct(s->pblocks[i]);
//!!TODO!clip!!!
}
//copy blocks only if the codec doesn't support pblocks reordering
if (s->avctx->xvmc_acceleration == 1) {
memcpy(&render->data_blocks[(render->next_free_data_block_num)*64],
s->pblocks[i],sizeof(short)*8*8);
}
render->next_free_data_block_num++;
}
}
render->filled_mv_blocks_num++;
assert(render->filled_mv_blocks_num <= render->total_number_of_mv_blocks);
assert(render->next_free_data_block_num <= render->total_number_of_data_blocks);
if (render->filled_mv_blocks_num >= render->total_number_of_mv_blocks)
ff_draw_horiz_band(s,0,0);
}
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