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// shapes
#define RECT_SHAPE 0
#define BIN_SHAPE 1
#define BIN_ONLY_SHAPE 2
#define GRAY_SHAPE 3
#define SIMPLE_VO_TYPE 1
#define CORE_VO_TYPE 3
// aspect_ratio_info
#define EXTENDET_PAR 15
//vol_sprite_usage / sprite_enable
#define STATIC_SPRITE 1
#define GMC_SPRITE 2
/* dc encoding for mpeg4 */
const UINT8 DCtab_lum[13][2] =
{
{3,3}, {3,2}, {2,2}, {2,3}, {1,3}, {1,4}, {1,5}, {1,6}, {1,7},
{1,8}, {1,9}, {1,10}, {1,11},
};
const UINT8 DCtab_chrom[13][2] =
{
{3,2}, {2,2}, {1,2}, {1,3}, {1,4}, {1,5}, {1,6}, {1,7}, {1,8},
{1,9}, {1,10}, {1,11}, {1,12},
};
const UINT16 intra_vlc[103][2] = {
{ 0x2, 2 },
{ 0x6, 3 },{ 0xf, 4 },{ 0xd, 5 },{ 0xc, 5 },
{ 0x15, 6 },{ 0x13, 6 },{ 0x12, 6 },{ 0x17, 7 },
{ 0x1f, 8 },{ 0x1e, 8 },{ 0x1d, 8 },{ 0x25, 9 },
{ 0x24, 9 },{ 0x23, 9 },{ 0x21, 9 },{ 0x21, 10 },
{ 0x20, 10 },{ 0xf, 10 },{ 0xe, 10 },{ 0x7, 11 },
{ 0x6, 11 },{ 0x20, 11 },{ 0x21, 11 },{ 0x50, 12 },
{ 0x51, 12 },{ 0x52, 12 },{ 0xe, 4 },{ 0x14, 6 },
{ 0x16, 7 },{ 0x1c, 8 },{ 0x20, 9 },{ 0x1f, 9 },
{ 0xd, 10 },{ 0x22, 11 },{ 0x53, 12 },{ 0x55, 12 },
{ 0xb, 5 },{ 0x15, 7 },{ 0x1e, 9 },{ 0xc, 10 },
{ 0x56, 12 },{ 0x11, 6 },{ 0x1b, 8 },{ 0x1d, 9 },
{ 0xb, 10 },{ 0x10, 6 },{ 0x22, 9 },{ 0xa, 10 },
{ 0xd, 6 },{ 0x1c, 9 },{ 0x8, 10 },{ 0x12, 7 },
{ 0x1b, 9 },{ 0x54, 12 },{ 0x14, 7 },{ 0x1a, 9 },
{ 0x57, 12 },{ 0x19, 8 },{ 0x9, 10 },{ 0x18, 8 },
{ 0x23, 11 },{ 0x17, 8 },{ 0x19, 9 },{ 0x18, 9 },
{ 0x7, 10 },{ 0x58, 12 },{ 0x7, 4 },{ 0xc, 6 },
{ 0x16, 8 },{ 0x17, 9 },{ 0x6, 10 },{ 0x5, 11 },
{ 0x4, 11 },{ 0x59, 12 },{ 0xf, 6 },{ 0x16, 9 },
{ 0x5, 10 },{ 0xe, 6 },{ 0x4, 10 },{ 0x11, 7 },
{ 0x24, 11 },{ 0x10, 7 },{ 0x25, 11 },{ 0x13, 7 },
{ 0x5a, 12 },{ 0x15, 8 },{ 0x5b, 12 },{ 0x14, 8 },
{ 0x13, 8 },{ 0x1a, 8 },{ 0x15, 9 },{ 0x14, 9 },
{ 0x13, 9 },{ 0x12, 9 },{ 0x11, 9 },{ 0x26, 11 },
{ 0x27, 11 },{ 0x5c, 12 },{ 0x5d, 12 },{ 0x5e, 12 },
{ 0x5f, 12 },{ 0x3, 7 },
};
const INT8 intra_level[102] = {
1, 2, 3, 4, 5, 6, 7, 8,
9, 10, 11, 12, 13, 14, 15, 16,
17, 18, 19, 20, 21, 22, 23, 24,
25, 26, 27, 1, 2, 3, 4, 5,
6, 7, 8, 9, 10, 1, 2, 3,
4, 5, 1, 2, 3, 4, 1, 2,
3, 1, 2, 3, 1, 2, 3, 1,
2, 3, 1, 2, 1, 2, 1, 1,
1, 1, 1, 1, 2, 3, 4, 5,
6, 7, 8, 1, 2, 3, 1, 2,
1, 2, 1, 2, 1, 2, 1, 2,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1,
};
const INT8 intra_run[102] = {
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 2, 2, 2,
2, 2, 3, 3, 3, 3, 4, 4,
4, 5, 5, 5, 6, 6, 6, 7,
7, 7, 8, 8, 9, 9, 10, 11,
12, 13, 14, 0, 0, 0, 0, 0,
0, 0, 0, 1, 1, 1, 2, 2,
3, 3, 4, 4, 5, 5, 6, 6,
7, 8, 9, 10, 11, 12, 13, 14,
15, 16, 17, 18, 19, 20,
};
static RLTable rl_intra = {
102,
67,
intra_vlc,
intra_run,
intra_level,
};
static const UINT16 sprite_trajectory_tab[15][2] = {
{0x00, 2}, {0x02, 3}, {0x03, 3}, {0x04, 3}, {0x05, 3}, {0x06, 3},
{0x0E, 4}, {0x1E, 5}, {0x3E, 6}, {0x7E, 7}, {0xFE, 8},
{0x1FE, 9},{0x3FE, 10},{0x7FE, 11},{0xFFE, 12},
};
static const UINT8 mb_type_b_tab[4][2] = {
{1, 1}, {1, 2}, {1, 3}, {1, 4},
};
static const UINT16 pixel_aspect[16][2]={
{0, 0},
{1, 1},
{12, 11},
{10, 11},
{16, 11},
{40, 33},
{0, 0},
{0, 0},
{0, 0},
{0, 0},
{0, 0},
{0, 0},
{0, 0},
{0, 0},
{0, 0},
{0, 0},
};
/* these matrixes will be permuted for the idct */
INT16 ff_mpeg4_default_intra_matrix[64] = {
8, 17, 18, 19, 21, 23, 25, 27,
17, 18, 19, 21, 23, 25, 27, 28,
20, 21, 22, 23, 24, 26, 28, 30,
21, 22, 23, 24, 26, 28, 30, 32,
22, 23, 24, 26, 28, 30, 32, 35,
23, 24, 26, 28, 30, 32, 35, 38,
25, 26, 28, 30, 32, 35, 38, 41,
27, 28, 30, 32, 35, 38, 41, 45,
};
INT16 ff_mpeg4_default_non_intra_matrix[64] = {
16, 17, 18, 19, 20, 21, 22, 23,
17, 18, 19, 20, 21, 22, 23, 24,
18, 19, 20, 21, 22, 23, 24, 25,
19, 20, 21, 22, 23, 24, 26, 27,
20, 21, 22, 23, 25, 26, 27, 28,
21, 22, 23, 24, 26, 27, 28, 30,
22, 23, 24, 26, 27, 28, 30, 31,
23, 24, 25, 27, 28, 30, 31, 33,
};
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