1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
|
/*
* PSX MDEC codec
* Copyright (c) 2003 Michael Niedermayer
*
* based upon code from Sebastian Jedruszkiewicz <elf@frogger.rules.pl>
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
/**
* @file mdec.c
* PSX MDEC codec.
* This is very similar to intra only MPEG1.
*/
#include "avcodec.h"
#include "dsputil.h"
#include "mpegvideo.h"
//#undef NDEBUG
//#include <assert.h>
typedef struct MDECContext{
AVCodecContext *avctx;
DSPContext dsp;
AVFrame picture;
GetBitContext gb;
ScanTable scantable;
int version;
int qscale;
int last_dc[3];
int mb_width;
int mb_height;
int mb_x, mb_y;
DECLARE_ALIGNED_16(DCTELEM, block[6][64]);
DECLARE_ALIGNED_8(uint16_t, intra_matrix[64]);
DECLARE_ALIGNED_8(int, q_intra_matrix[64]);
uint8_t *bitstream_buffer;
unsigned int bitstream_buffer_size;
int block_last_index[6];
} MDECContext;
//very similar to mpeg1
static inline int mdec_decode_block_intra(MDECContext *a, DCTELEM *block, int n)
{
int level, diff, i, j, run;
int component;
RLTable *rl = &ff_rl_mpeg1;
uint8_t * const scantable= a->scantable.permutated;
const uint16_t *quant_matrix= ff_mpeg1_default_intra_matrix;
const int qscale= a->qscale;
/* DC coef */
if(a->version==2){
block[0]= 2*get_sbits(&a->gb, 10) + 1024;
}else{
component = (n <= 3 ? 0 : n - 4 + 1);
diff = decode_dc(&a->gb, component);
if (diff >= 0xffff)
return -1;
a->last_dc[component]+= diff;
block[0] = a->last_dc[component]<<3;
}
i = 0;
{
OPEN_READER(re, &a->gb);
/* now quantify & encode AC coefs */
for(;;) {
UPDATE_CACHE(re, &a->gb);
GET_RL_VLC(level, run, re, &a->gb, rl->rl_vlc[0], TEX_VLC_BITS, 2, 0);
if(level == 127){
break;
} else if(level != 0) {
i += run;
j = scantable[i];
level= (level*qscale*quant_matrix[j])>>3;
// level= (level-1)|1;
level = (level ^ SHOW_SBITS(re, &a->gb, 1)) - SHOW_SBITS(re, &a->gb, 1);
LAST_SKIP_BITS(re, &a->gb, 1);
} else {
/* escape */
run = SHOW_UBITS(re, &a->gb, 6)+1; LAST_SKIP_BITS(re, &a->gb, 6);
UPDATE_CACHE(re, &a->gb);
level = SHOW_SBITS(re, &a->gb, 10); SKIP_BITS(re, &a->gb, 10);
i += run;
j = scantable[i];
if(level<0){
level= -level;
level= (level*qscale*quant_matrix[j])>>3;
level= (level-1)|1;
level= -level;
}else{
level= (level*qscale*quant_matrix[j])>>3;
level= (level-1)|1;
}
}
if (i > 63){
av_log(a->avctx, AV_LOG_ERROR, "ac-tex damaged at %d %d\n", a->mb_x, a->mb_y);
return -1;
}
block[j] = level;
}
CLOSE_READER(re, &a->gb);
}
a->block_last_index[n] = i;
return 0;
}
static inline int decode_mb(MDECContext *a, DCTELEM block[6][64]){
int i;
const int block_index[6]= {5,4,0,1,2,3};
a->dsp.clear_blocks(block[0]);
for(i=0; i<6; i++){
if( mdec_decode_block_intra(a, block[ block_index[i] ], block_index[i]) < 0)
return -1;
}
return 0;
}
static inline void idct_put(MDECContext *a, int mb_x, int mb_y){
DCTELEM (*block)[64]= a->block;
int linesize= a->picture.linesize[0];
uint8_t *dest_y = a->picture.data[0] + (mb_y * 16* linesize ) + mb_x * 16;
uint8_t *dest_cb = a->picture.data[1] + (mb_y * 8 * a->picture.linesize[1]) + mb_x * 8;
uint8_t *dest_cr = a->picture.data[2] + (mb_y * 8 * a->picture.linesize[2]) + mb_x * 8;
a->dsp.idct_put(dest_y , linesize, block[0]);
a->dsp.idct_put(dest_y + 8, linesize, block[1]);
a->dsp.idct_put(dest_y + 8*linesize , linesize, block[2]);
a->dsp.idct_put(dest_y + 8*linesize + 8, linesize, block[3]);
if(!(a->avctx->flags&CODEC_FLAG_GRAY)){
a->dsp.idct_put(dest_cb, a->picture.linesize[1], block[4]);
a->dsp.idct_put(dest_cr, a->picture.linesize[2], block[5]);
}
}
static int decode_frame(AVCodecContext *avctx,
void *data, int *data_size,
const uint8_t *buf, int buf_size)
{
MDECContext * const a = avctx->priv_data;
AVFrame *picture = data;
AVFrame * const p= (AVFrame*)&a->picture;
int i;
if(p->data[0])
avctx->release_buffer(avctx, p);
p->reference= 0;
if(avctx->get_buffer(avctx, p) < 0){
av_log(avctx, AV_LOG_ERROR, "get_buffer() failed\n");
return -1;
}
p->pict_type= FF_I_TYPE;
p->key_frame= 1;
a->bitstream_buffer= av_fast_realloc(a->bitstream_buffer, &a->bitstream_buffer_size, buf_size + FF_INPUT_BUFFER_PADDING_SIZE);
for(i=0; i<buf_size; i+=2){
a->bitstream_buffer[i] = buf[i+1];
a->bitstream_buffer[i+1]= buf[i ];
}
init_get_bits(&a->gb, a->bitstream_buffer, buf_size*8);
/* skip over 4 preamble bytes in stream (typically 0xXX 0xXX 0x00 0x38) */
skip_bits(&a->gb, 32);
a->qscale= get_bits(&a->gb, 16);
a->version= get_bits(&a->gb, 16);
a->last_dc[0]=
a->last_dc[1]=
a->last_dc[2]= 128;
// printf("qscale:%d (0x%X), version:%d (0x%X)\n", a->qscale, a->qscale, a->version, a->version);
for(a->mb_x=0; a->mb_x<a->mb_width; a->mb_x++){
for(a->mb_y=0; a->mb_y<a->mb_height; a->mb_y++){
if( decode_mb(a, a->block) <0)
return -1;
idct_put(a, a->mb_x, a->mb_y);
}
}
p->quality= a->qscale * FF_QP2LAMBDA;
memset(p->qscale_table, a->qscale, p->qstride*a->mb_height);
*picture= *(AVFrame*)&a->picture;
*data_size = sizeof(AVPicture);
emms_c();
return (get_bits_count(&a->gb)+31)/32*4;
}
static av_cold void mdec_common_init(AVCodecContext *avctx){
MDECContext * const a = avctx->priv_data;
dsputil_init(&a->dsp, avctx);
a->mb_width = (avctx->coded_width + 15) / 16;
a->mb_height = (avctx->coded_height + 15) / 16;
avctx->coded_frame= (AVFrame*)&a->picture;
a->avctx= avctx;
}
static av_cold int decode_init(AVCodecContext *avctx){
MDECContext * const a = avctx->priv_data;
AVFrame *p= (AVFrame*)&a->picture;
mdec_common_init(avctx);
init_vlcs();
ff_init_scantable(a->dsp.idct_permutation, &a->scantable, ff_zigzag_direct);
/*
for(i=0; i<64; i++){
int index= ff_zigzag_direct[i];
a->intra_matrix[i]= 64*ff_mpeg1_default_intra_matrix[index] / a->inv_qscale;
}
*/
p->qstride= a->mb_width;
p->qscale_table= av_mallocz( p->qstride * a->mb_height);
avctx->pix_fmt= PIX_FMT_YUV420P;
return 0;
}
static av_cold int decode_end(AVCodecContext *avctx){
MDECContext * const a = avctx->priv_data;
av_freep(&a->bitstream_buffer);
av_freep(&a->picture.qscale_table);
a->bitstream_buffer_size=0;
return 0;
}
AVCodec mdec_decoder = {
"mdec",
CODEC_TYPE_VIDEO,
CODEC_ID_MDEC,
sizeof(MDECContext),
decode_init,
NULL,
decode_end,
decode_frame,
CODEC_CAP_DR1,
.long_name= NULL_IF_CONFIG_SMALL("Sony PlayStation MDEC (Motion DECoder)"),
};
|