1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
|
/*
* Flash Screen Video decoder
* Copyright (C) 2004 Alex Beregszaszi
* Copyright (C) 2006 Benjamin Larsson
*
* This file is part of Libav.
*
* Libav is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* Libav is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with Libav; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
/**
* @file
* Flash Screen Video decoder
* @author Alex Beregszaszi
* @author Benjamin Larsson
*/
/* Bitstream description
* The picture is divided into blocks that are zlib compressed.
*
* The decoder is fed complete frames, the frameheader contains:
* 4bits of block width
* 12bits of frame width
* 4bits of block height
* 12bits of frame height
*
* Directly after the header are the compressed blocks. The blocks
* have their compressed size represented with 16bits in the beginnig.
* If the size = 0 then the block is unchanged from the previous frame.
* All blocks are decompressed until the buffer is consumed.
*
* Encoding ideas, a basic encoder would just use a fixed block size.
* Block sizes can be multipels of 16, from 16 to 256. The blocks don't
* have to be quadratic. A brute force search with a set of diffrent
* block sizes should give a better result then to just use a fixed size.
*/
#include <stdio.h>
#include <stdlib.h>
#include <zlib.h>
#include "avcodec.h"
#include "get_bits.h"
typedef struct FlashSVContext {
AVCodecContext *avctx;
AVFrame frame;
int image_width, image_height;
int block_width, block_height;
uint8_t *tmpblock;
int block_size;
z_stream zstream;
} FlashSVContext;
static void copy_region(uint8_t *sptr, uint8_t *dptr,
int dx, int dy, int h, int w, int stride)
{
int i;
for (i = dx + h; i > dx; i--) {
memcpy(dptr + (i * stride) + dy * 3, sptr, w * 3);
sptr += w * 3;
}
}
static av_cold int flashsv_decode_init(AVCodecContext *avctx)
{
FlashSVContext *s = avctx->priv_data;
int zret; // Zlib return code
s->avctx = avctx;
s->zstream.zalloc = Z_NULL;
s->zstream.zfree = Z_NULL;
s->zstream.opaque = Z_NULL;
zret = inflateInit(&(s->zstream));
if (zret != Z_OK) {
av_log(avctx, AV_LOG_ERROR, "Inflate init error: %d\n", zret);
return 1;
}
avctx->pix_fmt = PIX_FMT_BGR24;
s->frame.data[0] = NULL;
return 0;
}
static int flashsv_decode_frame(AVCodecContext *avctx, void *data,
int *data_size, AVPacket *avpkt)
{
const uint8_t *buf = avpkt->data;
int buf_size = avpkt->size;
FlashSVContext *s = avctx->priv_data;
int h_blocks, v_blocks, h_part, v_part, i, j;
GetBitContext gb;
/* no supplementary picture */
if (buf_size == 0)
return 0;
if (buf_size < 4)
return -1;
init_get_bits(&gb, buf, buf_size * 8);
/* start to parse the bitstream */
s->block_width = 16 * (get_bits(&gb, 4) + 1);
s->image_width = get_bits(&gb, 12);
s->block_height = 16 * (get_bits(&gb, 4) + 1);
s->image_height = get_bits(&gb, 12);
/* calculate amount of blocks and the size of the border blocks */
h_blocks = s->image_width / s->block_width;
h_part = s->image_width % s->block_width;
v_blocks = s->image_height / s->block_height;
v_part = s->image_height % s->block_height;
/* the block size could change between frames, make sure the buffer
* is large enough, if not, get a larger one */
if (s->block_size < s->block_width * s->block_height) {
av_free(s->tmpblock);
if ((s->tmpblock = av_malloc(3 * s->block_width * s->block_height)) == NULL) {
av_log(avctx, AV_LOG_ERROR, "Can't allocate decompression buffer.\n");
return -1;
}
}
s->block_size = s->block_width * s->block_height;
/* init the image size once */
if ((avctx->width == 0) && (avctx->height == 0)) {
avctx->width = s->image_width;
avctx->height = s->image_height;
}
/* check for changes of image width and image height */
if ((avctx->width != s->image_width) || (avctx->height != s->image_height)) {
av_log(avctx, AV_LOG_ERROR, "Frame width or height differs from first frames!\n");
av_log(avctx, AV_LOG_ERROR, "fh = %d, fv %d vs ch = %d, cv = %d\n", avctx->height,
avctx->width,s->image_height, s->image_width);
return -1;
}
av_log(avctx, AV_LOG_DEBUG, "image: %dx%d block: %dx%d num: %dx%d part: %dx%d\n",
s->image_width, s->image_height, s->block_width, s->block_height,
h_blocks, v_blocks, h_part, v_part);
s->frame.reference = 1;
s->frame.buffer_hints = FF_BUFFER_HINTS_VALID | FF_BUFFER_HINTS_PRESERVE | FF_BUFFER_HINTS_REUSABLE;
if (avctx->reget_buffer(avctx, &s->frame) < 0) {
av_log(avctx, AV_LOG_ERROR, "reget_buffer() failed\n");
return -1;
}
/* loop over all block columns */
for (j = 0; j < v_blocks + (v_part ? 1 : 0); j++) {
int hp = j * s->block_height; // horiz position in frame
int hs = (j < v_blocks) ? s->block_height : v_part; // size of block
/* loop over all block rows */
for (i = 0; i < h_blocks + (h_part ? 1 : 0); i++) {
int wp = i * s->block_width; // vert position in frame
int ws = (i < h_blocks) ? s->block_width : h_part; // size of block
/* get the size of the compressed zlib chunk */
int size = get_bits(&gb, 16);
if (8 * size > get_bits_left(&gb)) {
avctx->release_buffer(avctx, &s->frame);
s->frame.data[0] = NULL;
return -1;
}
if (size == 0) {
/* no change, don't do anything */
} else {
/* decompress block */
int ret = inflateReset(&(s->zstream));
if (ret != Z_OK) {
av_log(avctx, AV_LOG_ERROR, "error in decompression (reset) of block %dx%d\n", i, j);
/* return -1; */
}
s->zstream.next_in = buf + (get_bits_count(&gb) / 8);
s->zstream.avail_in = size;
s->zstream.next_out = s->tmpblock;
s->zstream.avail_out = s->block_size*3;
ret = inflate(&(s->zstream), Z_FINISH);
if (ret == Z_DATA_ERROR) {
av_log(avctx, AV_LOG_ERROR, "Zlib resync occurred\n");
inflateSync(&(s->zstream));
ret = inflate(&(s->zstream), Z_FINISH);
}
if ((ret != Z_OK) && (ret != Z_STREAM_END)) {
av_log(avctx, AV_LOG_ERROR, "error in decompression of block %dx%d: %d\n", i, j, ret);
/* return -1; */
}
copy_region(s->tmpblock, s->frame.data[0], s->image_height - (hp + hs + 1),
wp, hs, ws, s->frame.linesize[0]);
skip_bits_long(&gb, 8 * size); /* skip the consumed bits */
}
}
}
*data_size = sizeof(AVFrame);
*(AVFrame*)data = s->frame;
if ((get_bits_count(&gb) / 8) != buf_size)
av_log(avctx, AV_LOG_ERROR, "buffer not fully consumed (%d != %d)\n",
buf_size, (get_bits_count(&gb) / 8));
/* report that the buffer was completely consumed */
return buf_size;
}
static av_cold int flashsv_decode_end(AVCodecContext *avctx)
{
FlashSVContext *s = avctx->priv_data;
inflateEnd(&(s->zstream));
/* release the frame if needed */
if (s->frame.data[0])
avctx->release_buffer(avctx, &s->frame);
/* free the tmpblock */
av_free(s->tmpblock);
return 0;
}
AVCodec ff_flashsv_decoder = {
"flashsv",
AVMEDIA_TYPE_VIDEO,
CODEC_ID_FLASHSV,
sizeof(FlashSVContext),
flashsv_decode_init,
NULL,
flashsv_decode_end,
flashsv_decode_frame,
CODEC_CAP_DR1,
.pix_fmts = (const enum PixelFormat[]){PIX_FMT_BGR24, PIX_FMT_NONE},
.long_name = NULL_IF_CONFIG_SMALL("Flash Screen Video v1"),
};
|