/* * Copyright (c) 2014 Clément Bœsch * * This file is part of FFmpeg. * * Permission to use, copy, modify, and/or distribute this software for any * purpose with or without fee is hereby granted, provided that the above * copyright notice and this permission notice appear in all copies. * * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ /** * @file * hqx magnification filters (hq2x, hq3x, hq4x) * * Originally designed by Maxim Stephin. * * @see http://en.wikipedia.org/wiki/Hqx * @see http://web.archive.org/web/20131114143602/http://www.hiend3d.com/hq3x.html * @see http://blog.pkh.me/p/19-butchering-hqx-scaling-filters.html */ #include "libavutil/opt.h" #include "libavutil/avassert.h" #include "libavutil/pixdesc.h" #include "internal.h" typedef int (*hqxfunc_t)(AVFilterContext *ctx, void *arg, int jobnr, int nb_jobs); typedef struct { const AVClass *class; int n; hqxfunc_t func; uint32_t rgbtoyuv[1<<24]; } HQXContext; typedef struct ThreadData { AVFrame *in, *out; const uint32_t *rgbtoyuv; } ThreadData; #define OFFSET(x) offsetof(HQXContext, x) #define FLAGS AV_OPT_FLAG_FILTERING_PARAM|AV_OPT_FLAG_VIDEO_PARAM static const AVOption hqx_options[] = { { "n", "set scale factor", OFFSET(n), AV_OPT_TYPE_INT, {.i64 = 3}, 2, 4, .flags = FLAGS }, { NULL } }; AVFILTER_DEFINE_CLASS(hqx); static av_always_inline uint32_t rgb2yuv(const uint32_t *r2y, uint32_t c) { return r2y[c & 0xffffff]; } static av_always_inline int yuv_diff(uint32_t yuv1, uint32_t yuv2) { #define YMASK 0xff0000 #define UMASK 0x00ff00 #define VMASK 0x0000ff return abs((yuv1 & YMASK) - (yuv2 & YMASK)) > (48 << 16) || abs((yuv1 & UMASK) - (yuv2 & UMASK)) > ( 7 << 8) || abs((yuv1 & VMASK) - (yuv2 & VMASK)) > ( 6 << 0); } /* (c1*w1 + c2*w2) >> s */ static av_always_inline uint32_t interp_2px(uint32_t c1, int w1, uint32_t c2, int w2, int s) { return (((((c1 & 0xff00ff00) >> 8) * w1 + ((c2 & 0xff00ff00) >> 8) * w2) << (8 - s)) & 0xff00ff00) | (((((c1 & 0x00ff00ff) ) * w1 + ((c2 & 0x00ff00ff) ) * w2) >> s ) & 0x00ff00ff); } /* (c1*w1 + c2*w2 + c3*w3) >> s */ static av_always_inline uint32_t interp_3px(uint32_t c1, int w1, uint32_t c2, int w2, uint32_t c3, int w3, int s) { return (((((c1 & 0xff00ff00) >> 8) * w1 + ((c2 & 0xff00ff00) >> 8) * w2 + ((c3 & 0xff00ff00) >> 8) * w3) << (8 - s)) & 0xff00ff00) | (((((c1 & 0x00ff00ff) ) * w1 + ((c2 & 0x00ff00ff) ) * w2 + ((c3 & 0x00ff00ff) ) * w3) >> s ) & 0x00ff00ff); } /* m is the mask of diff with the center pixel that matters in the pattern, and * r is the expected result (bit set to 1 if there is difference with the * center, 0 otherwise) */ #define P(m, r) ((k_shuffled & (m)) == (r)) /* adjust 012345678 to 01235678: the mask doesn't contain the (null) diff * between the center/current pixel and itself */ #define DROP4(z) ((z) > 4 ? (z)-1 : (z)) /* shuffle the input mask: move bit n (4-adjusted) to position stored in p<n> */ #define SHF(x, rot, n) (((x) >> ((rot) ? 7-DROP4(n) : DROP4(n)) & 1) << DROP4(p##n)) /* used to check if there is YUV difference between 2 pixels */ #define WDIFF(c1, c2) yuv_diff(rgb2yuv(r2y, c1), rgb2yuv(r2y, c2)) /* bootstrap template for every interpolation code. It defines the shuffled * masks and surrounding pixels. The rot flag is used to indicate if it's a * rotation; its basic effect is to shuffle k using p8..p0 instead of p0..p8 */ #define INTERP_BOOTSTRAP(rot) \ const int k_shuffled = SHF(k,rot,0) | SHF(k,rot,1) | SHF(k,rot,2) \ | SHF(k,rot,3) | 0 | SHF(k,rot,5) \ | SHF(k,rot,6) | SHF(k,rot,7) | SHF(k,rot,8); \ \ const uint32_t w0 = w[p0], w1 = w[p1], \ w3 = w[p3], w4 = w[p4], w5 = w[p5], \ w7 = w[p7] /* Assuming p0..p8 is mapped to pixels 0..8, this function interpolates the * top-left pixel in the total of the 2x2 pixels to interpolates. The function * is also used for the 3 other pixels */ static av_always_inline uint32_t hq2x_interp_1x1(const uint32_t *r2y, int k, const uint32_t *w, int p0, int p1, int p2, int p3, int p4, int p5, int p6, int p7, int p8) { INTERP_BOOTSTRAP(0); if ((P(0xbf,0x37) || P(0xdb,0x13)) && WDIFF(w1, w5)) return interp_2px(w4, 3, w3, 1, 2); if ((P(0xdb,0x49) || P(0xef,0x6d)) && WDIFF(w7, w3)) return interp_2px(w4, 3, w1, 1, 2); if ((P(0x0b,0x0b) || P(0xfe,0x4a) || P(0xfe,0x1a)) && WDIFF(w3, w1)) return w4; if ((P(0x6f,0x2a) || P(0x5b,0x0a) || P(0xbf,0x3a) || P(0xdf,0x5a) || P(0x9f,0x8a) || P(0xcf,0x8a) || P(0xef,0x4e) || P(0x3f,0x0e) || P(0xfb,0x5a) || P(0xbb,0x8a) || P(0x7f,0x5a) || P(0xaf,0x8a) || P(0xeb,0x8a)) && WDIFF(w3, w1)) return interp_2px(w4, 3, w0, 1, 2); if (P(0x0b,0x08)) return interp_3px(w4, 2, w0, 1, w1, 1, 2); if (P(0x0b,0x02)) return interp_3px(w4, 2, w0, 1, w3, 1, 2); if (P(0x2f,0x2f)) return interp_3px(w4, 14, w3, 1, w1, 1, 4); if (P(0xbf,0x37) || P(0xdb,0x13)) return interp_3px(w4, 5, w1, 2, w3, 1, 3); if (P(0xdb,0x49) || P(0xef,0x6d)) return interp_3px(w4, 5, w3, 2, w1, 1, 3); if (P(0x1b,0x03) || P(0x4f,0x43) || P(0x8b,0x83) || P(0x6b,0x43)) return interp_2px(w4, 3, w3, 1, 2); if (P(0x4b,0x09) || P(0x8b,0x89) || P(0x1f,0x19) || P(0x3b,0x19)) return interp_2px(w4, 3, w1, 1, 2); if (P(0x7e,0x2a) || P(0xef,0xab) || P(0xbf,0x8f) || P(0x7e,0x0e)) return interp_3px(w4, 2, w3, 3, w1, 3, 3); if (P(0xfb,0x6a) || P(0x6f,0x6e) || P(0x3f,0x3e) || P(0xfb,0xfa) || P(0xdf,0xde) || P(0xdf,0x1e)) return interp_2px(w4, 3, w0, 1, 2); if (P(0x0a,0x00) || P(0x4f,0x4b) || P(0x9f,0x1b) || P(0x2f,0x0b) || P(0xbe,0x0a) || P(0xee,0x0a) || P(0x7e,0x0a) || P(0xeb,0x4b) || P(0x3b,0x1b)) return interp_3px(w4, 2, w3, 1, w1, 1, 2); return interp_3px(w4, 6, w3, 1, w1, 1, 3); } /* Assuming p0..p8 is mapped to pixels 0..8, this function interpolates the * top-left and top-center pixel in the total of the 3x3 pixels to * interpolates. The function is also used for the 3 other couples of pixels * defining the outline. The center pixel is not defined through this function, * since it's just the same as the original value. */ static av_always_inline void hq3x_interp_2x1(uint32_t *dst, int dst_linesize, const uint32_t *r2y, int k, const uint32_t *w, int pos00, int pos01, int p0, int p1, int p2, int p3, int p4, int p5, int p6, int p7, int p8, int rotate) { INTERP_BOOTSTRAP(rotate); uint32_t *dst00 = &dst[dst_linesize*(pos00>>1) + (pos00&1)]; uint32_t *dst01 = &dst[dst_linesize*(pos01>>1) + (pos01&1)]; if ((P(0xdb,0x49) || P(0xef,0x6d)) && WDIFF(w7, w3)) *dst00 = interp_2px(w4, 3, w1, 1, 2); else if ((P(0xbf,0x37) || P(0xdb,0x13)) && WDIFF(w1, w5)) *dst00 = interp_2px(w4, 3, w3, 1, 2); else if ((P(0x0b,0x0b) || P(0xfe,0x4a) || P(0xfe,0x1a)) && WDIFF(w3, w1)) *dst00 = w4; else if ((P(0x6f,0x2a) || P(0x5b,0x0a) || P(0xbf,0x3a) || P(0xdf,0x5a) || P(0x9f,0x8a) || P(0xcf,0x8a) || P(0xef,0x4e) || P(0x3f,0x0e) || P(0xfb,0x5a) || P(0xbb,0x8a) || P(0x7f,0x5a) || P(0xaf,0x8a) || P(0xeb,0x8a)) && WDIFF(w3, w1)) *dst00 = interp_2px(w4, 3, w0, 1, 2); else if (P(0x4b,0x09) || P(0x8b,0x89) || P(0x1f,0x19) || P(0x3b,0x19)) *dst00 = interp_2px(w4, 3, w1, 1, 2); else if (P(0x1b,0x03) || P(0x4f,0x43) || P(0x8b,0x83) || P(0x6b,0x43)) *dst00 = interp_2px(w4, 3, w3, 1, 2); else if (P(0x7e,0x2a) || P(0xef,0xab) || P(0xbf,0x8f) || P(0x7e,0x0e)) *dst00 = interp_2px(w3, 1, w1, 1, 1); else if (P(0x4f,0x4b) || P(0x9f,0x1b) || P(0x2f,0x0b) || P(0xbe,0x0a) || P(0xee,0x0a) || P(0x7e,0x0a) || P(0xeb,0x4b) || P(0x3b,0x1b)) *dst00 = interp_3px(w4, 2, w3, 7, w1, 7, 4); else if (P(0x0b,0x08) || P(0xf9,0x68) || P(0xf3,0x62) || P(0x6d,0x6c) || P(0x67,0x66) || P(0x3d,0x3c) || P(0x37,0x36) || P(0xf9,0xf8) || P(0xdd,0xdc) || P(0xf3,0xf2) || P(0xd7,0xd6) || P(0xdd,0x1c) || P(0xd7,0x16) || P(0x0b,0x02)) *dst00 = interp_2px(w4, 3, w0, 1, 2); else *dst00 = interp_3px(w4, 2, w3, 1, w1, 1, 2); if ((P(0xfe,0xde) || P(0x9e,0x16) || P(0xda,0x12) || P(0x17,0x16) || P(0x5b,0x12) || P(0xbb,0x12)) && WDIFF(w1, w5)) *dst01 = w4; else if ((P(0x0f,0x0b) || P(0x5e,0x0a) || P(0xfb,0x7b) || P(0x3b,0x0b) || P(0xbe,0x0a) || P(0x7a,0x0a)) && WDIFF(w3, w1)) *dst01 = w4; else if (P(0xbf,0x8f) || P(0x7e,0x0e) || P(0xbf,0x37) || P(0xdb,0x13)) *dst01 = interp_2px(w1, 3, w4, 1, 2); else if (P(0x02,0x00) || P(0x7c,0x28) || P(0xed,0xa9) || P(0xf5,0xb4) || P(0xd9,0x90)) *dst01 = interp_2px(w4, 3, w1, 1, 2); else if (P(0x4f,0x4b) || P(0xfb,0x7b) || P(0xfe,0x7e) || P(0x9f,0x1b) || P(0x2f,0x0b) || P(0xbe,0x0a) || P(0x7e,0x0a) || P(0xfb,0x4b) || P(0xfb,0xdb) || P(0xfe,0xde) || P(0xfe,0x56) || P(0x57,0x56) || P(0x97,0x16) || P(0x3f,0x1e) || P(0xdb,0x12) || P(0xbb,0x12)) *dst01 = interp_2px(w4, 7, w1, 1, 3); else *dst01 = w4; } /* Assuming p0..p8 is mapped to pixels 0..8, this function interpolates the * top-left block of 2x2 pixels in the total of the 4x4 pixels (or 4 blocks) to * interpolates. The function is also used for the 3 other blocks of 2x2 * pixels. */ static av_always_inline void hq4x_interp_2x2(uint32_t *dst, int dst_linesize, const uint32_t *r2y, int k, const uint32_t *w, int pos00, int pos01, int pos10, int pos11, int p0, int p1, int p2, int p3, int p4, int p5, int p6, int p7, int p8) { INTERP_BOOTSTRAP(0); uint32_t *dst00 = &dst[dst_linesize*(pos00>>1) + (pos00&1)]; uint32_t *dst01 = &dst[dst_linesize*(pos01>>1) + (pos01&1)]; uint32_t *dst10 = &dst[dst_linesize*(pos10>>1) + (pos10&1)]; uint32_t *dst11 = &dst[dst_linesize*(pos11>>1) + (pos11&1)]; const int cond00 = (P(0xbf,0x37) || P(0xdb,0x13)) && WDIFF(w1, w5); const int cond01 = (P(0xdb,0x49) || P(0xef,0x6d)) && WDIFF(w7, w3); const int cond02 = (P(0x6f,0x2a) || P(0x5b,0x0a) || P(0xbf,0x3a) || P(0xdf,0x5a) || P(0x9f,0x8a) || P(0xcf,0x8a) || P(0xef,0x4e) || P(0x3f,0x0e) || P(0xfb,0x5a) || P(0xbb,0x8a) || P(0x7f,0x5a) || P(0xaf,0x8a) || P(0xeb,0x8a)) && WDIFF(w3, w1); const int cond03 = P(0xdb,0x49) || P(0xef,0x6d); const int cond04 = P(0xbf,0x37) || P(0xdb,0x13); const int cond05 = P(0x1b,0x03) || P(0x4f,0x43) || P(0x8b,0x83) || P(0x6b,0x43); const int cond06 = P(0x4b,0x09) || P(0x8b,0x89) || P(0x1f,0x19) || P(0x3b,0x19); const int cond07 = P(0x0b,0x08) || P(0xf9,0x68) || P(0xf3,0x62) || P(0x6d,0x6c) || P(0x67,0x66) || P(0x3d,0x3c) || P(0x37,0x36) || P(0xf9,0xf8) || P(0xdd,0xdc) || P(0xf3,0xf2) || P(0xd7,0xd6) || P(0xdd,0x1c) || P(0xd7,0x16) || P(0x0b,0x02); const int cond08 = (P(0x0f,0x0b) || P(0x2b,0x0b) || P(0xfe,0x4a) || P(0xfe,0x1a)) && WDIFF(w3, w1); const int cond09 = P(0x2f,0x2f); const int cond10 = P(0x0a,0x00); const int cond11 = P(0x0b,0x09); const int cond12 = P(0x7e,0x2a) || P(0xef,0xab); const int cond13 = P(0xbf,0x8f) || P(0x7e,0x0e); const int cond14 = P(0x4f,0x4b) || P(0x9f,0x1b) || P(0x2f,0x0b) || P(0xbe,0x0a) || P(0xee,0x0a) || P(0x7e,0x0a) || P(0xeb,0x4b) || P(0x3b,0x1b); const int cond15 = P(0x0b,0x03); if (cond00) *dst00 = interp_2px(w4, 5, w3, 3, 3); else if (cond01) *dst00 = interp_2px(w4, 5, w1, 3, 3); else if ((P(0x0b,0x0b) || P(0xfe,0x4a) || P(0xfe,0x1a)) && WDIFF(w3, w1)) *dst00 = w4; else if (cond02) *dst00 = interp_2px(w4, 5, w0, 3, 3); else if (cond03) *dst00 = interp_2px(w4, 3, w3, 1, 2); else if (cond04) *dst00 = interp_2px(w4, 3, w1, 1, 2); else if (cond05) *dst00 = interp_2px(w4, 5, w3, 3, 3); else if (cond06) *dst00 = interp_2px(w4, 5, w1, 3, 3); else if (P(0x0f,0x0b) || P(0x5e,0x0a) || P(0x2b,0x0b) || P(0xbe,0x0a) || P(0x7a,0x0a) || P(0xee,0x0a)) *dst00 = interp_2px(w1, 1, w3, 1, 1); else if (cond07) *dst00 = interp_2px(w4, 5, w0, 3, 3); else *dst00 = interp_3px(w4, 2, w1, 1, w3, 1, 2); if (cond00) *dst01 = interp_2px(w4, 7, w3, 1, 3); else if (cond08) *dst01 = w4; else if (cond02) *dst01 = interp_2px(w4, 3, w0, 1, 2); else if (cond09) *dst01 = w4; else if (cond10) *dst01 = interp_3px(w4, 5, w1, 2, w3, 1, 3); else if (P(0x0b,0x08)) *dst01 = interp_3px(w4, 5, w1, 2, w0, 1, 3); else if (cond11) *dst01 = interp_2px(w4, 5, w1, 3, 3); else if (cond04) *dst01 = interp_2px(w1, 3, w4, 1, 2); else if (cond12) *dst01 = interp_3px(w1, 2, w4, 1, w3, 1, 2); else if (cond13) *dst01 = interp_2px(w1, 5, w3, 3, 3); else if (cond05) *dst01 = interp_2px(w4, 7, w3, 1, 3); else if (P(0xf3,0x62) || P(0x67,0x66) || P(0x37,0x36) || P(0xf3,0xf2) || P(0xd7,0xd6) || P(0xd7,0x16) || P(0x0b,0x02)) *dst01 = interp_2px(w4, 3, w0, 1, 2); else if (cond14) *dst01 = interp_2px(w1, 1, w4, 1, 1); else *dst01 = interp_2px(w4, 3, w1, 1, 2); if (cond01) *dst10 = interp_2px(w4, 7, w1, 1, 3); else if (cond08) *dst10 = w4; else if (cond02) *dst10 = interp_2px(w4, 3, w0, 1, 2); else if (cond09) *dst10 = w4; else if (cond10) *dst10 = interp_3px(w4, 5, w3, 2, w1, 1, 3); else if (P(0x0b,0x02)) *dst10 = interp_3px(w4, 5, w3, 2, w0, 1, 3); else if (cond15) *dst10 = interp_2px(w4, 5, w3, 3, 3); else if (cond03) *dst10 = interp_2px(w3, 3, w4, 1, 2); else if (cond13) *dst10 = interp_3px(w3, 2, w4, 1, w1, 1, 2); else if (cond12) *dst10 = interp_2px(w3, 5, w1, 3, 3); else if (cond06) *dst10 = interp_2px(w4, 7, w1, 1, 3); else if (P(0x0b,0x08) || P(0xf9,0x68) || P(0x6d,0x6c) || P(0x3d,0x3c) || P(0xf9,0xf8) || P(0xdd,0xdc) || P(0xdd,0x1c)) *dst10 = interp_2px(w4, 3, w0, 1, 2); else if (cond14) *dst10 = interp_2px(w3, 1, w4, 1, 1); else *dst10 = interp_2px(w4, 3, w3, 1, 2); if ((P(0x7f,0x2b) || P(0xef,0xab) || P(0xbf,0x8f) || P(0x7f,0x0f)) && WDIFF(w3, w1)) *dst11 = w4; else if (cond02) *dst11 = interp_2px(w4, 7, w0, 1, 3); else if (cond15) *dst11 = interp_2px(w4, 7, w3, 1, 3); else if (cond11) *dst11 = interp_2px(w4, 7, w1, 1, 3); else if (P(0x0a,0x00) || P(0x7e,0x2a) || P(0xef,0xab) || P(0xbf,0x8f) || P(0x7e,0x0e)) *dst11 = interp_3px(w4, 6, w3, 1, w1, 1, 3); else if (cond07) *dst11 = interp_2px(w4, 7, w0, 1, 3); else *dst11 = w4; } static av_always_inline void hqx_filter(const ThreadData *td, int jobnr, int nb_jobs, int n) { int x, y; AVFrame *in = td->in, *out = td->out; const uint32_t *r2y = td->rgbtoyuv; const int height = in->height; const int width = in->width; const int slice_start = (height * jobnr ) / nb_jobs; const int slice_end = (height * (jobnr+1)) / nb_jobs; const int dst_linesize = out->linesize[0]; const int src_linesize = in->linesize[0]; uint8_t *dst = out->data[0] + slice_start * dst_linesize * n; const uint8_t *src = in->data[0] + slice_start * src_linesize; const int dst32_linesize = dst_linesize >> 2; const int src32_linesize = src_linesize >> 2; for (y = slice_start; y < slice_end; y++) { const uint32_t *src32 = (const uint32_t *)src; uint32_t *dst32 = (uint32_t *)dst; const int prevline = y > 0 ? -src32_linesize : 0; const int nextline = y < height - 1 ? src32_linesize : 0; for (x = 0; x < width; x++) { const int prevcol = x > 0 ? -1 : 0; const int nextcol = x < width -1 ? 1 : 0; const uint32_t w[3*3] = { src32[prevcol + prevline], src32[prevline], src32[prevline + nextcol], src32[prevcol ], src32[ 0], src32[ nextcol], src32[prevcol + nextline], src32[nextline], src32[nextline + nextcol] }; const uint32_t yuv1 = rgb2yuv(r2y, w[4]); const int pattern = (w[4] != w[0] ? (yuv_diff(yuv1, rgb2yuv(r2y, w[0]))) : 0) | (w[4] != w[1] ? (yuv_diff(yuv1, rgb2yuv(r2y, w[1]))) : 0) << 1 | (w[4] != w[2] ? (yuv_diff(yuv1, rgb2yuv(r2y, w[2]))) : 0) << 2 | (w[4] != w[3] ? (yuv_diff(yuv1, rgb2yuv(r2y, w[3]))) : 0) << 3 | (w[4] != w[5] ? (yuv_diff(yuv1, rgb2yuv(r2y, w[5]))) : 0) << 4 | (w[4] != w[6] ? (yuv_diff(yuv1, rgb2yuv(r2y, w[6]))) : 0) << 5 | (w[4] != w[7] ? (yuv_diff(yuv1, rgb2yuv(r2y, w[7]))) : 0) << 6 | (w[4] != w[8] ? (yuv_diff(yuv1, rgb2yuv(r2y, w[8]))) : 0) << 7; if (n == 2) { dst32[dst32_linesize*0 + 0] = hq2x_interp_1x1(r2y, pattern, w, 0,1,2,3,4,5,6,7,8); // 00 dst32[dst32_linesize*0 + 1] = hq2x_interp_1x1(r2y, pattern, w, 2,1,0,5,4,3,8,7,6); // 01 (vert mirrored) dst32[dst32_linesize*1 + 0] = hq2x_interp_1x1(r2y, pattern, w, 6,7,8,3,4,5,0,1,2); // 10 (horiz mirrored) dst32[dst32_linesize*1 + 1] = hq2x_interp_1x1(r2y, pattern, w, 8,7,6,5,4,3,2,1,0); // 11 (center mirrored) } else if (n == 3) { hq3x_interp_2x1(dst32, dst32_linesize, r2y, pattern, w, 0,1, 0,1,2,3,4,5,6,7,8, 0); // 00 01 hq3x_interp_2x1(dst32 + 1, dst32_linesize, r2y, pattern, w, 1,3, 2,5,8,1,4,7,0,3,6, 1); // 02 12 (rotated to the right) hq3x_interp_2x1(dst32 + 1*dst32_linesize, dst32_linesize, r2y, pattern, w, 2,0, 6,3,0,7,4,1,8,5,2, 1); // 20 10 (rotated to the left) hq3x_interp_2x1(dst32 + 1*dst32_linesize + 1, dst32_linesize, r2y, pattern, w, 3,2, 8,7,6,5,4,3,2,1,0, 0); // 22 21 (center mirrored) dst32[dst32_linesize + 1] = w[4]; // 11 } else if (n == 4) { hq4x_interp_2x2(dst32, dst32_linesize, r2y, pattern, w, 0,1,2,3, 0,1,2,3,4,5,6,7,8); // 00 01 10 11 hq4x_interp_2x2(dst32 + 2, dst32_linesize, r2y, pattern, w, 1,0,3,2, 2,1,0,5,4,3,8,7,6); // 02 03 12 13 (vert mirrored) hq4x_interp_2x2(dst32 + 2*dst32_linesize, dst32_linesize, r2y, pattern, w, 2,3,0,1, 6,7,8,3,4,5,0,1,2); // 20 21 30 31 (horiz mirrored) hq4x_interp_2x2(dst32 + 2*dst32_linesize + 2, dst32_linesize, r2y, pattern, w, 3,2,1,0, 8,7,6,5,4,3,2,1,0); // 22 23 32 33 (center mirrored) } else { av_assert0(0); } src32 += 1; dst32 += n; } src += src_linesize; dst += dst_linesize * n; } } #define HQX_FUNC(size) \ static int hq##size##x(AVFilterContext *ctx, void *arg, int jobnr, int nb_jobs) \ { \ hqx_filter(arg, jobnr, nb_jobs, size); \ return 0; \ } HQX_FUNC(2) HQX_FUNC(3) HQX_FUNC(4) static int query_formats(AVFilterContext *ctx) { static const enum AVPixelFormat pix_fmts[] = {AV_PIX_FMT_RGB32, AV_PIX_FMT_NONE}; ff_set_common_formats(ctx, ff_make_format_list(pix_fmts)); return 0; } static int config_output(AVFilterLink *outlink) { AVFilterContext *ctx = outlink->src; HQXContext *hqx = ctx->priv; AVFilterLink *inlink = ctx->inputs[0]; outlink->w = inlink->w * hqx->n; outlink->h = inlink->h * hqx->n; av_log(inlink->dst, AV_LOG_VERBOSE, "fmt:%s size:%dx%d -> size:%dx%d\n", av_get_pix_fmt_name(inlink->format), inlink->w, inlink->h, outlink->w, outlink->h); return 0; } static int filter_frame(AVFilterLink *inlink, AVFrame *in) { AVFilterContext *ctx = inlink->dst; AVFilterLink *outlink = ctx->outputs[0]; HQXContext *hqx = ctx->priv; ThreadData td; AVFrame *out = ff_get_video_buffer(outlink, outlink->w, outlink->h); if (!out) { av_frame_free(&in); return AVERROR(ENOMEM); } av_frame_copy_props(out, in); out->width = outlink->w; out->height = outlink->h; td.in = in; td.out = out; td.rgbtoyuv = hqx->rgbtoyuv; ctx->internal->execute(ctx, hqx->func, &td, NULL, FFMIN(inlink->h, ctx->graph->nb_threads)); av_frame_free(&in); return ff_filter_frame(outlink, out); } static av_cold int init(AVFilterContext *ctx) { HQXContext *hqx = ctx->priv; static const hqxfunc_t hqxfuncs[] = {hq2x, hq3x, hq4x}; uint32_t c; int bg, rg, g; for (bg=-255; bg<256; bg++) { for (rg=-255; rg<256; rg++) { const uint32_t u = (uint32_t)((-169*rg + 500*bg)/1000) + 128; const uint32_t v = (uint32_t)(( 500*rg - 81*bg)/1000) + 128; int startg = FFMAX3(-bg, -rg, 0); int endg = FFMIN3(255-bg, 255-rg, 255); uint32_t y = (uint32_t)(( 299*rg + 1000*startg + 114*bg)/1000); c = bg + (rg<<16) + 0x010101 * startg; for (g = startg; g <= endg; g++) { hqx->rgbtoyuv[c] = ((y++) << 16) + (u << 8) + v; c+= 0x010101; } } } hqx->func = hqxfuncs[hqx->n - 2]; return 0; } static const AVFilterPad hqx_inputs[] = { { .name = "default", .type = AVMEDIA_TYPE_VIDEO, .filter_frame = filter_frame, }, { NULL } }; static const AVFilterPad hqx_outputs[] = { { .name = "default", .type = AVMEDIA_TYPE_VIDEO, .config_props = config_output, }, { NULL } }; AVFilter ff_vf_hqx = { .name = "hqx", .description = NULL_IF_CONFIG_SMALL("Scale the input by 2, 3 or 4 using the hq*x magnification algorithm."), .priv_size = sizeof(HQXContext), .init = init, .query_formats = query_formats, .inputs = hqx_inputs, .outputs = hqx_outputs, .priv_class = &hqx_class, .flags = AVFILTER_FLAG_SLICE_THREADS, };